Commit Graph

659 Commits

Author SHA1 Message Date
7c174beaee Region filter 2019-05-05 03:58:26 +10:00
4116adcfef Some refactoring 2019-05-03 03:38:08 +10:00
f5944fbcaf filter set 2019-05-03 00:45:03 +10:00
8dcc005ec1 tile/biome/entity set 2019-05-02 18:27:33 +10:00
57c161a602 Actually initialize GameModes and WeatherTypes. 2019-05-02 00:08:19 -04:00
13a8c480e3 Insert Locale.ROOT into all case change methods 2019-05-01 15:24:32 -07:00
ad52e01e9f update players 2019-05-02 05:19:25 +10:00
4619fd2b49 Reuse get array after apply 2019-05-02 05:02:11 +10:00
18e6c09fdd use paper writeLock 2019-05-02 04:30:32 +10:00
adb2c37a02 set blocks 2019-05-02 04:19:15 +10:00
f96760b36c block set test 2019-05-02 02:01:41 +10:00
eec08c81ad async chunk loading 2019-05-02 01:45:18 +10:00
7c1764548d Deprecate old system, still in use by WG/CB 2019-04-30 13:53:14 -07:00
33e119ccb6 implement block get 2019-05-01 02:19:10 +10:00
e2c9454399 Don't print stack trace, print another few lines of debug for using paper
Closes #133 bye bye
2019-04-30 11:56:30 +01:00
3c04a83852 Add nicer error when using player commands as console.
Also fix slash counts for Bukkit.
2019-04-29 17:39:30 -04:00
6692a2eb92 document some methods 2019-04-29 03:36:23 +10:00
57b5be84f4 more structure 2019-04-29 01:44:59 +10:00
b3053f19ce Pagination changes and cleanup.
Refactored PaginationBox to be abstract. Implementations can generate individual components as needed now.
Add lots of Component usage to schematic list, help listings, etc.
Fix a few schematic and file resolution issues.
2019-04-28 01:12:05 -04:00
686c71d965 Move around some debugs 2019-04-27 20:34:56 +02:00
62353a46db Added a pagination box and use it in Biome List and Chunk List 2019-04-27 21:57:45 +10:00
6adf0e6435 some structure 2019-04-27 11:15:08 +10:00
7ff537138a Merge master again 2019-04-26 01:25:42 -07:00
b8c120e0c4 Finish porting commands 2019-04-26 01:18:02 -07:00
31a8328fb5 Add data version to BukkitImplAdapter.
Also throttle unknown-block warning when loading MCEdit schematics.
2019-04-26 16:41:39 +10:00
17fba54305 Update SpongeSchematic format to version 2.
Allows saving and loading entities and biomes.
2019-04-26 16:41:39 +10:00
853bfab022 Merge master, update to texts 2019-04-25 22:11:46 -07:00
bd91c2a748 Revert "Add pre5"
This reverts commit c4f72983fc.
2019-04-25 20:09:43 +02:00
c325b789b2 Revert lighting changes and add a 1.14 adapter 2019-04-25 23:15:09 +10:00
f70557e3da Provide a warning when an invalid property is entered rather than failing. Fixes WorldEdit entirely failing on new MC versions. 2019-04-25 22:48:15 +10:00
35fd159e79 WIP rewrite of NMS pipeline 2019-04-25 20:32:27 +10:00
8808ec89a0 Revert "wip 1.14"
This reverts commit 3bf2ccdebc.
2019-04-25 01:32:27 +10:00
cc80bc61cf Compiles in 1.14 (yay) 2019-04-25 00:10:52 +10:00
3bf2ccdebc wip 1.14 2019-04-24 02:48:42 +10:00
c4f72983fc Add pre5 2019-04-24 02:29:48 +10:00
219321b777 Check before copy 2019-04-24 02:29:25 +10:00
1503ba94a4 Forgot FAWE was already added to lookup names 2019-04-23 23:44:47 +10:00
a523ef8176 Use update folder 2019-04-23 23:31:54 +10:00
02a6caa3ab Don't load dummy twice 2019-04-23 23:30:43 +10:00
48bc4015c2 Merge branch 'breaking' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into breaking 2019-04-23 00:18:13 +10:00
aa1fec2dad Remove check 2019-04-23 00:17:54 +10:00
c52eb59d7f Get it all working 2019-04-22 22:05:20 +10:00
f56460c9ac Fix permission packs 2019-04-21 15:38:50 +02:00
5c19866809 Some fixes for new libs shading 2019-04-20 23:33:54 -07:00
1e7b4fc835 Move shaded libraries to their own artifacts 2019-04-20 23:11:39 -07:00
c56ba112d1 Merge branch 'breaking' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into breaking 2019-04-20 00:47:32 +10:00
5b1573a24e Replace the message system 2019-04-19 23:06:00 +10:00
55348346e9 Shade in Kashike's lib 2019-04-19 14:49:29 +10:00
ac03de89cc Work on adding converters for some arguments 2019-04-18 19:11:57 -07:00
37c993be16 Port ClipboardCommands, update to new Key 2019-04-18 12:34:57 -07:00