sk89q
93a48bbb55
Handle NoMatchException in WorldEditBinding.
2014-06-28 17:37:13 -07:00
sk89q
e261e720b6
Removed ParametricCallable's getSuggestions() which isn't quite working.
2014-06-28 17:32:48 -07:00
sk89q
c7988c7ad9
Don't throw a ParameterException for a regular exception.
2014-06-28 17:32:25 -07:00
sk89q
3750190f2c
Passed a string of parent commands rather than just the current command.
2014-06-28 17:04:38 -07:00
sk89q
10c45fcb22
Check permissions in command suggestions and Dispatcher.
2014-06-28 16:57:11 -07:00
sk89q
205fee3c36
Renamed some command manager methods to be more descriptive.
2014-06-28 16:39:20 -07:00
sk89q
620a4a21a1
Fixed -a in //stack being interpreted as -s.
2014-06-28 16:30:22 -07:00
sk89q
33e1e0b1f1
Overhauled command handling and suggestion support.
2014-06-28 16:30:02 -07:00
sk89q
2258513104
Made Dispatcher implement CommandCallable.
...
This simplifies things a bit.
2014-06-28 01:42:59 -07:00
sk89q
f64107c2c0
Removed LocalPlayer from commands and removed various uses of old Mask and Pattern classes.
2014-06-28 01:01:49 -07:00
sk89q
ec28cd626c
Removed use of @Nullable in ParametricCallable.
2014-06-27 20:24:02 -07:00
sk89q
de0f283656
Call createProxyActor() on command Actors.
2014-06-27 20:23:53 -07:00
sk89q
b8b097ce68
Fixed 'break' being 'return' in LegacyCommandsHandler.
2014-06-27 20:10:48 -07:00
sk89q
109150f348
Changed CommandPermissionsHandler to use Actor.
2014-06-27 20:09:18 -07:00
sk89q
5347cd4e34
Fixed issue where the use of non-existent subcommands had no response.
2014-06-27 20:00:02 -07:00
sk89q
d96d3cf8bc
Changed instances of Pattern, Mask, etc. to newer versions.
...
Most affected is the brush code.
2014-06-27 19:55:38 -07:00
sk89q
9381beb417
Actor should not have getWorld().
2014-06-27 18:34:58 -07:00
sk89q
23ce159ccf
Moved other command handler related classes to the internal package.
2014-06-27 18:29:43 -07:00
sk89q
47076b313e
Fixed command logging regression caused by merge.
2014-06-27 18:29:43 -07:00
sk89q
1431cd2a67
Cleaned up BiomeCommands and made better use of new command framework.
2014-06-27 18:29:43 -07:00
sk89q
b7e0821b97
Removed command binding classes to internal package.
2014-06-27 18:29:43 -07:00
sk89q
ebe2bc6ae2
Changed command pipeline to use Actor over LocalPlayer.
2014-06-27 18:29:42 -07:00
rhylos
aaf4c61251
[Forge] Add slash to location of defaults folder to allow locating of worldedit.properties file.
2014-06-27 19:34:03 -04:00
rhylos
b8bc055d21
[Forge] Add slash to location of defaults folder to allow locating of worldedit.properties file.
2014-06-27 19:31:59 -04:00
sk89q
8f1943fd84
Merge commit '142f5c8e5c889ee5098c05ba2fde20b52467c1df' into feature/platform-caps
2014-06-27 16:03:29 -07:00
sk89q
c9e60f1f60
Updated /we version with platform information.
2014-06-27 13:14:55 -07:00
sk89q
9bb70ad335
Updated events to choose the best platform for certain tasks.
2014-06-27 13:14:44 -07:00
sk89q
e52ca6661f
Added support for platforms to declare capabilities.
...
Platforms can declare certain capabilities and a suggested preference
for the platform for each capability. WorldEdit can then choose
the best platform for a given capability.
Examples of capabilities include providing configuration, registering
game hooks/events, performing changes to the world, or checking
permissions/authorization.
2014-06-27 01:11:35 -07:00
sk89q
d9cea950b0
Added events for the other WorldEdit.handle*() methods.
2014-06-26 20:07:04 -07:00
sk89q
7827dfea9e
Put in a tip about setting //limit.
2014-06-26 17:43:25 -07:00
sk89q
92204ba623
[Forge] Fixed switch() fall-through on handling of block interaction.
2014-06-26 17:07:37 -07:00
sk89q
fc50831cc0
Changed right click to use the event as well.
2014-06-26 17:07:08 -07:00
sk89q
ff7d5aad1a
Only handle primary input in block interact event handler.
2014-06-26 16:58:54 -07:00
sk89q
900c9b5258
Added BlockInteractEvent to replace handleBlockLeftClick().
...
Needed quite a shim for tools/brushes for now.
2014-06-26 16:56:40 -07:00
Wizjany
0e00f0ac9d
[Forge] Move worldedit.properties to defaults folder so it extracts properly
2014-06-26 17:26:30 -04:00
wizjany
75b9f3edaa
[Forge] Add dependency shading via the gradle shadow plugin.
2014-05-15 14:41:26 -04:00
wizjany
38ac5c9ad1
Move a bukkit-specific file from #287 to bukkit folder as not to break API/other platform compilation.
2014-05-03 23:12:22 -04:00
sk89q
07d99f32d9
Merge remote-tracking branch 'origin/master' into mapping
2014-05-01 18:03:53 -07:00
sk89q
c8246ec962
Merge pull request #239
2014-05-01 18:01:12 -07:00
sk89q
b3f5136a59
Merge pull request #287
2014-05-01 17:52:33 -07:00
sk89q
996438ff91
Merge pull request #282
...
Add support for listing schematics inside subdirectories
Conflicts:
src/main/java/com/sk89q/worldedit/command/SchematicCommands.java
2014-05-01 17:45:13 -07:00
sk89q
a3c542b74f
The /butcher command no longer kills mobs with a name tag.
...
PR: https://github.com/sk89q/worldedit/pull/292
Conflicts:
src/bukkit/java/com/sk89q/worldedit/bukkit/BukkitWorld.java
src/main/java/com/sk89q/worldedit/command/BrushCommands.java
src/main/java/com/sk89q/worldedit/command/UtilityCommands.java
2014-05-01 17:36:11 -07:00
sk89q
8d6f5bf335
Improves CUI support.
...
1. Allows CUI handshake package to overwrite protocol version.
2. Sends the current selection on handshake.
3. Removed redundant SelectionShapeEvents.
Conflicts:
src/main/java/com/sk89q/worldedit/regions/selector/ConvexPolyhedralRegionSelector.java
src/main/java/com/sk89q/worldedit/regions/selector/CylinderRegionSelector.java
2014-05-01 17:29:51 -07:00
Albert Pham
28a29c56b2
Merge pull request #249 from Gimlao/patch-1
...
[maze.js] Added Height, Size, Thickness and Flags
2014-05-01 14:22:53 -07:00
Albert Pham
8518f371b2
Merge pull request #242 from vu1p3n0x/master
...
Access to CommandManager registration with parent
2014-05-01 14:18:23 -07:00
sk89q
65ee8bfd2a
Allow use of InputStream to load schematics
...
Conflicts:
src/main/java/com/sk89q/worldedit/schematic/MCEditSchematicFormat.java
2014-05-01 13:57:30 -07:00
sk89q
c4c19017bb
Added incomplete entity support to all Extents.
...
The Bukkit implementation supports the new entity API, but it has
not yet been tested. The Forge implementation does not support the
entity API yet.
At the moment, an UnsupportedOperationException is thrown for
Entity.getState() in some implementations, but use of an exception
should probably not be allowed.
BaseEntity is now an interface. It should not be possible to create
instances of BaseEntity because it may be implementation-specific.
2014-04-27 23:34:39 -07:00
sk89q
a5c3238876
Added Creature metadata interface.
2014-04-27 23:31:42 -07:00
sk89q
354d819872
Added a new preliminary mapping + metadata framework.
...
The eventual goal is to add:
1. Support for mapping block, etc. names (minecraft:stone, etc.)
2. Proper support for entities in WorldEdit
3. Support for querying for metadata about a block, entity, etc.
4. Extent support to biomes, structures, and so on
2014-04-26 21:57:45 -07:00
sk89q
19c43a2834
Added NBT field to BaseEntity.
2014-04-26 19:59:59 -07:00