Matthew Miller
70aceb3837
Use default state a bit more.
2018-08-04 11:43:39 +10:00
Matthew Miller
282eca7663
Added a category system and refactored registries
2018-08-04 11:43:39 +10:00
Matthew Miller
484687a49d
Further work on BlockState transition
2018-08-04 11:43:39 +10:00
Matthew Miller
e99190225e
Further BaseBlock modernisation
2018-08-04 11:43:39 +10:00
Matthew Miller
aaaf2d5678
More deprecation removal
2018-08-04 11:43:38 +10:00
Matthew Miller
c537a2e948
Remove a tonne of code from WorldEdit. This breaks backwards compatibility. More will be removed. Sorry :)
2018-08-04 11:43:38 +10:00
Matthew Miller
a71e39d777
Convert the data system to a state system. This doesn't work, needs new data
2018-08-04 11:43:38 +10:00
Matthew Miller
f5f1d357d9
Get rid of the string equality and convert a few more ID uses over.
2018-08-04 11:43:14 +10:00
Matthew Miller
41a80064f5
I guarantee this is broken. Start some form of string ID for blocks
2018-08-04 11:43:14 +10:00
Qveshn
6a8ff1f4fe
Fix entities double transformation
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tested with commands stack,copy,rotate,paste
1. //stack 3 up (checked field "repetitions")
2. //copy -e //rotate 45 //rotate 45 //paste (checked transformation)
2018-05-19 20:07:32 +03:00
Matthew Miller
50f60da69f
Prevent players and complex parts being pasted in schematics.
2018-01-02 20:49:36 +10:00
wizjany
46dff16a97
Use our own firstNonNull to maintain back-compat.
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Fixes WORLDEDIT-3567.
2017-06-08 10:01:23 -04:00
wizjany
41de204186
Allow copyEntities to be used in ForwardExtentCopy again.
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The -e flag should now work for //copy and //cut as it used to.
Fixes WORLDEDIT-3557.
2017-03-19 11:56:04 -04:00
wizjany
e0c8776f0f
Fix query function in expression masks.
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Fixes WORLDEDIT-3344.
2016-06-28 23:59:34 -04:00
FrozenBrain
fabd7045e7
Fix NPE when rotating hanging entities ( #356 )
2016-05-20 20:00:30 -04:00
FrozenBrain
4a7683d5bf
Apply transformations to NBT data of tile entities (fixes rotation of skulls)
2016-05-20 17:13:52 -04:00
FrozenBrain
1a3ae37b73
Fix rotation of item frames
2016-05-20 17:13:39 -04:00
wizjany
bed8a80894
Revert to Guava 17's firstNonNull.
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Deprecated but Spigot doesn't include guava18 yet.
2015-11-13 20:17:56 -05:00
Albert Pham
fdfc3cdb33
Reorganize and further unify the new commands.
2015-10-29 13:05:04 -07:00
Albert Pham
cba32732a3
Add /br raise and /br lower as shortcuts for /br deform.
2015-10-28 13:50:07 -07:00
sk89q
935de4c93d
Add some experimental brush commands.
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/br set <shape> <radius> <pattern>
/br deform <shape> <expression>
/br scatter <shape> <density> <generator>
/br apply <shape> <generator>
<shape> can be: cuboid, cyl[inder], sphere
<density> is 0-100
<generator> can be:
forest|tree <type>
item <item>[:<data>] (ONLY WORKS ON FORGE)
Examples:
/br deform cuboid 5 y-=0.2
/br scatter sphere 5 100 minecraft:dye:15
2015-10-26 23:14:30 -07:00
wizjany
642f2a1f58
Fix entities copying to original location.
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Fixes WORLDEDIT-3275.
2015-05-29 16:18:58 -04:00
sk89q
2009344058
Fix entity rotation.
2015-02-20 21:23:54 -08:00
sk89q
7257c7bb2b
Don't transform entity positions if the isIdentity() == true.
2015-02-20 21:09:48 -08:00
sk89q
7192780251
Switch to Gradle. Use git log --follow for history.
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This converts the project into a multi-module Gradle build.
By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00