Jesse Boyd
be5541b61b
revert some changes
2019-04-05 15:48:41 +11:00
Jesse Boyd
94d5d8df8e
Merge branch 'master' into breaking
2019-04-05 15:47:04 +11:00
Jesse Boyd
140809c903
Working now
2019-04-05 15:15:10 +11:00
Jesse Boyd
33f5322fda
WIP merge (i'll finish this later)
2019-04-05 01:24:47 +11:00
Jesse Boyd
7086eb8b3e
continue with merge
2019-04-03 22:28:57 +11:00
Jesse Boyd
f361619037
Merge remote-tracking branch 'upstream/master' into breaking
2019-04-03 16:53:34 +11:00
matt
29692f3fbe
Migrate to SLF4J
2019-04-02 18:21:02 -04:00
matt
47e66913e3
Selective upstream merge
2019-04-02 16:26:51 -04:00
wizjany
7ad364917f
Ignore synthetic classes when loading BukkitImplAdapter.
...
(cherry picked from commit 319f2efe43
)
2019-04-02 15:45:04 -04:00
Jesse Boyd
92a7bd5e44
minor tweak for mutable vectors
2019-04-01 03:09:20 +11:00
wizjany
961da1b93f
Add BukkitPlayer constructor without plugin.
...
tbh I don't know why we even need to keep the plugin object around.
2019-03-30 17:32:10 -04:00
matt
8124d3b3c5
Reverted an upstream change due to a sketchy class issue
2019-03-26 15:29:46 -04:00
matt
3420b8329b
Remove most of PseudoRandom, a few minor cleaning changes, and an upstream change
2019-03-26 13:41:09 -04:00
matt
0d88a6bce2
Merging upstream changes
2019-03-26 13:27:09 -04:00
IronApollo
3236bdd78e
Changes to NBT-handling in operations and extents, changes to match the widely supported setBlock functionality, minor code cleanup
2019-03-25 13:42:11 -04:00
Matthew Miller
d186cce393
Merge remote-tracking branch 'origin/feature/slf4j-logging'
2019-03-19 20:32:21 +10:00
wizjany
d1c2a029bf
Move some platform stuff to load, put enable back to postworld.
2019-03-15 23:43:57 -04:00
wizjany
c885f70c7b
Load Bukkit plugin at startup.
...
This should allow plugins that use WorldEdit to do things on world load.
2019-03-15 18:38:06 -04:00
Kenzie Togami
d6804737cf
Switch to SLF4J logging.
2019-03-13 19:51:48 -07:00
wizjany
6937cfc9a9
Need internal ID for EntityType here too.
2019-03-09 10:46:40 -05:00
wizjany
7c89ece96e
Few tweaks to schematic loading and error fixes.
...
* Not all EntityTypes in Bukkit have the correct enum name.
* Don't read entire schematic files to list. Go off file extension only.
(Reading in files is more accurate, but slow.)
* Enforce extensions. (Due to the above, while you can technically make a
schematic called 'test.txt', it's better that we save it as
'test.txt.schem'.)
* Fix a few minor warnings.
2019-03-08 16:00:49 -05:00
IronApollo
3ffb5ff00d
Changes to fix some PlotSquared compatibility issues, plus fix block Mask parsing
2019-02-27 08:09:04 -05:00
wizjany
90797d12f4
Skip legacy materials when setting up registries.
...
Doesn't make a difference normally, but avoids errors in special envs.
2019-02-25 18:41:20 -05:00
IronApollo
24fbc86cdd
INDEV -- Pushed for in-house testing and development
2019-02-17 03:47:32 -05:00
Matthew Miller
50a286b070
Update the block/item category registries - this won't build until a Spigot PR is merged though.
2019-02-17 13:30:40 +10:00
Matthew Miller
db1315e043
Refactor registries to entirely use the platform
2019-02-16 19:35:13 +10:00
Matthew Miller
1b101740fe
Use a proper registry for biomes
2019-02-16 17:27:00 +10:00
wizjany
319f2efe43
Ignore synthetic classes when loading BukkitImplAdapter.
2019-02-14 18:07:07 -05:00
IronApollo
2d586ff53e
Registry changes & additions
2019-02-03 08:53:04 -05:00
Kenzie Togami
4b5b7b8003
Clean up other compiler warnings
2019-02-03 06:06:07 -05:00
Kenzie Togami
94ebb81e92
Add generics to other rawtypes
2019-02-03 05:54:05 -05:00
Kenzie Togami
590b7e23a9
Remove all raw usages of BSH, improve API generics
2019-02-03 05:01:39 -05:00
Matthew Miller
d80ac24c63
Pass the exception converter through more.
2019-02-02 11:36:55 -05:00
Matthew Miller
9c3964d330
Added a way to get the spawn position of a world
2019-02-02 11:29:51 -05:00
Matthew Miller
c935e381b7
Added a method to teleport entities across worlds.
2019-02-02 11:23:02 -05:00
Matthew Miller
45f1de6009
Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system.
2019-02-02 11:20:36 -05:00
Matthew Miller
54142c8669
Added a display name to Actors
2019-02-02 09:37:14 -05:00
Matthew Miller
e88b8c961d
Added "fast mode corrections"
2019-02-02 09:21:16 -05:00
Matthew Miller
b276907dcd
Filter out commands that the player doesn't have permissions for. Workaround for a Spigot issue.
2019-02-02 08:54:36 -05:00
Kenzie Togami
e9fbde3ac8
Remove recursion in VaultResolver
...
Correctly call into `perms` instead of creating an infinite recursion.
2019-02-02 08:53:31 -05:00
Matthew Miller
10484eb58b
Added a Vault resolver to WEPIF. Means any Vault-enabled perm plugin will theoretically work with it
2019-02-02 08:49:53 -05:00
IronApollo
e53535319d
Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!)
2019-01-31 10:08:58 -05:00
IronApollo
f74381b93f
Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system
2019-01-13 02:00:14 -05:00
Matthew Miller
628c9cc0b7
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2019-01-10 09:54:21 -05:00
Kenzie Togami
4d6045813c
Move vectors to static creators, for caching
2019-01-10 07:17:04 -05:00
Byron Marohn
ab6aed703d
Merge current FAWE master ( 227d6d91
) into new-vector-system
...
Signed-off-by: Byron Marohn <combustible@live.com>
2019-01-09 22:35:26 -08:00
Kenzie Togami
386668d221
Clean up other compiler warnings
2018-12-26 16:50:24 -08:00
Kenzie Togami
de7d9421b1
Add generics to other rawtypes
2018-12-26 16:45:46 -08:00
Kenzie Togami
3fefcbf971
Remove all raw usages of BSH, improve API generics
2018-12-26 16:39:10 -08:00
IronApollo
d4157b7e0e
Current progress with update
2018-12-23 11:19:33 -05:00
Byron Marohn
801793cc12
Merge upstream changes through 7961fa58
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Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-21 12:13:43 -08:00
Matthew Miller
ea30578781
Added a way to get the spawn position of a world
2018-12-21 17:05:30 +10:00
Matthew Miller
c949b07df1
Added a method to teleport entities across worlds.
2018-12-21 16:56:10 +10:00
Byron Marohn
c0fa1602ad
Restore the formatting of many things to upstream WorldEdit - no code changes
...
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.
This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b
) into this codebase.
Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-20 11:33:56 -08:00
Matthew Miller
5eb9b779d7
Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system.
2018-12-18 19:28:55 +10:00
Matthew Miller
8f236afae9
Added a display name to Actors
2018-12-18 17:36:53 +10:00
Matthew Miller
7d468357e3
Added "fast mode corrections"
2018-12-09 16:27:02 +10:00
Matthew Miller
be0d21e2a9
Filter out commands that the player doesn't have permissions for. Workaround for a Spigot issue.
2018-12-05 16:32:20 +10:00
Kenzie Togami
b192466ce2
Remove recursion in VaultResolver
...
Correctly call into `perms` instead of creating an infinite recursion.
2018-11-30 13:15:09 -08:00
Matthew Miller
ee8602b77b
Added a Vault resolver to WEPIF. Means any Vault-enabled perm plugin will theoretically work with it
2018-11-18 15:58:15 +10:00
Kenzie Togami
2c8b2fe089
Move vectors to static creators, for caching
2018-11-03 23:00:24 -07:00
Kenzie Togami
399e0ad5fa
Refactor vector system to be cleaner
...
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
Kenzie Togami
1fa1ff895b
Flush or disable buffers in tools
2018-10-20 19:47:17 -07:00
Matthew Miller
dd2fcbac23
Merge pull request #430 from sk89q/feature/chunk-batching-mode
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Chunk Batching
2018-10-15 13:50:10 +10:00
Matthew Miller
f8bf547c9e
Added some missing bukkit registries
2018-10-14 17:55:57 +10:00
Matthew Miller
0fe1fe33cc
Replace BukkitImplementationTester with paperLib
2018-10-12 16:09:52 +10:00
Kenzie Togami
7d4906cfe9
Add chunk batching flag, enable by default
2018-10-10 11:38:23 -07:00
Matthew Miller
79a4121098
Return null if the material is null.
2018-10-04 20:29:40 +10:00
Kenzie Togami
2cad9a2c09
Switch to a license plugin for headers
2018-10-04 00:29:34 -07:00
Kenzie Togami
388187d26b
Cleanup javadoc warnings in worldedit-bukkit
2018-10-01 15:31:26 -07:00
Matthew Miller
42e0cceeab
Bukkit really needs methods to get by key/get key
2018-09-26 15:03:01 +10:00
Matthew Miller
cc1a54b5f0
Added an implementation tester to Bukkit, to determine which impl is in use. (For WE,WG,CB to use Paper/Spigot specific APIs)
2018-09-23 22:48:04 +10:00
Matthew Miller
02c6f11bb9
Added bStats
2018-09-20 22:59:42 +10:00
Jesse Boyd
b24d322d29
Update from sk89q/master
2018-09-03 00:10:38 +10:00
Matthew Miller
fdb9d77710
Finish the BlockData caching in Bukkit
2018-08-28 18:45:24 +10:00
Jesse Boyd
abd886acd7
some hasty refactoring
2018-08-28 02:56:28 +10:00
Pieter12345
6c7a49733c
Fix plugin enabling on Bukkit without compatible adapter
...
When loading WorldEdit on a Bukkit server which it does not have an adapter for, a stacktrace is printed to console and WorldEdit does not load. This commit fixes that by registering the BukkitServerInterface before attempting to find a matching adapter.
2018-08-26 21:34:33 +02:00
Jesse Boyd
c3db5c0cf1
Fix persistent brushes
2018-08-24 07:18:14 +10:00
Jesse Boyd
dbd31ea347
Fixes boy0001/FastAsyncWorldedit#1090
2018-08-24 01:22:30 +10:00
Matthew Miller
58a5d9961b
Minor formatting and neatness changes.
2018-08-23 20:15:44 +10:00
Jesse Boyd
f43faae917
Update favs
2018-08-23 06:02:04 +10:00
Jesse Boyd
a9e99c7cd7
Load dummy jar on first launch
2018-08-22 04:18:10 +10:00
Jesse Boyd
c55353e5b1
Various command (use es6 if java9 + nashorn)
2018-08-22 03:22:37 +10:00
Matthew Miller
d3b3d57041
Merge pull request #420 from sk89q/server-side-cui
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Added a server side version of WorldEditCUI with limited functionality
2018-08-20 14:46:08 +10:00
Matthew Miller
7b83f97c35
Fixed NotABlockException not getting thrown
2018-08-19 14:41:09 +10:00
Matthew Miller
a354267e85
Try sending fake operator packets to support non-OP
2018-08-19 13:41:38 +10:00
Matthew Miller
4d0df10f88
Fixed sessions not saving on shutdown
2018-08-19 13:01:08 +10:00
Matthew Miller
034c165bee
Merge pull request #396 from boy0001/FallbackRegistrationListener-fix
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Fix FallbackRegistrationListener
2018-08-18 20:46:48 +10:00
Matthew Miller
f8585adc79
Remove debug code
2018-08-18 15:27:26 +10:00
Matthew Miller
7f419618cc
Switch to using fake blocks, no more world pollution
2018-08-18 15:22:49 +10:00
Jesse Boyd
b8cc785717
Use Uri instead of BufferedImage for parameter
2018-08-17 22:48:33 +10:00
Jesse Boyd
43d5459595
Fix __reserved__ being solid
2018-08-17 19:21:45 +10:00
Jesse Boyd
36ede1b27d
Fixes boy0001/FastAsyncWorldedit#1078
2018-08-17 18:27:48 +10:00
Jesse Boyd
29a364865d
Also register case sensitive
2018-08-17 03:30:55 +10:00
Jesse Boyd
60699f915d
comment this out
2018-08-17 03:28:34 +10:00
Jesse Boyd
c2a1fbf7cc
Fixes #1077
2018-08-17 02:55:06 +10:00
Jesse Boyd
4ffb9bce6c
Various minor
...
Fix image brush
Fix some java 9 issues
Fix metrics being disabled
Fix compile: duplicate method in SimpleBlockMaterial
Load as both FastAsyncWorldEdit and WorldEdit
2018-08-16 23:21:39 +10:00
Matthew Miller
bc5609114b
Add a material to check if air is air, because there are now 3 types of air.
2018-08-16 15:42:11 +10:00
Jesse Boyd
f254027f4b
Fix //wand
2018-08-16 00:04:40 +10:00
Jesse Boyd
a67441bbff
Merge remote-tracking branch 'refs/remotes/sk89q/master'
...
# Conflicts:
# worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitWorld.java
# worldedit-core/src/main/java/com/sk89q/worldedit/blocks/BaseBlock.java
# worldedit-core/src/main/java/com/sk89q/worldedit/world/NullWorld.java
2018-08-15 14:02:51 +10:00