Commit Graph

344 Commits

Author SHA1 Message Date
Jesse Boyd
219321b777
Check before copy 2019-04-24 02:29:25 +10:00
Jesse Boyd
1503ba94a4
Forgot FAWE was already added to lookup names 2019-04-23 23:44:47 +10:00
Jesse Boyd
a523ef8176
Use update folder 2019-04-23 23:31:54 +10:00
Jesse Boyd
02a6caa3ab
Don't load dummy twice 2019-04-23 23:30:43 +10:00
Jesse Boyd
aa1fec2dad
Remove check 2019-04-23 00:17:54 +10:00
Jesse Boyd
c56ba112d1
Merge branch 'breaking' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into breaking 2019-04-20 00:47:32 +10:00
NotMyFault
a22ba45b1c Minors 2019-04-18 20:47:25 +02:00
Jesse Boyd
274c52163b
Fix setting the same block multiple times sequencially 2019-04-17 01:12:09 +10:00
Jesse Boyd
2a373b1390
Remove PS check here 2019-04-16 13:53:21 +10:00
Jesse Boyd
e7869643d9
Fix ghost blocks !protocolsupport 2019-04-16 13:47:05 +10:00
Jesse Boyd
629be505e2
Fix ghost blocks 2019-04-16 13:29:59 +10:00
Jesse Boyd
cd4d0f7725
Remove air check 2019-04-16 11:30:46 +10:00
Jesse Boyd
9207263426
Remove chunk notify task 2019-04-16 01:16:00 +10:00
Jesse Boyd
7c54f16d43
Fix chunk section Y 2019-04-15 20:26:41 +10:00
Jesse Boyd
f6014089cc
Merge branch 'breaking' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into breaking 2019-04-15 19:36:55 +10:00
Jesse Boyd
d80f25c4c0
minor cleanup 2019-04-15 19:36:42 +10:00
NotMyFault
86727c5fb8 Minors
- Update links
- Remove update part from settings
2019-04-14 19:10:40 +02:00
Jesse Boyd
03f0a2a62d
Update to latest paper 2019-04-15 01:45:17 +10:00
Jesse Boyd
f6b844e53c
Fix chunk yPos 2019-04-14 21:46:57 +10:00
Jesse Boyd
fab197034e
fix NMS queue palette size 2019-04-14 21:43:06 +10:00
Jesse Boyd
6502f0b5c6
Fixes #122 2019-04-14 13:10:37 +10:00
Jesse Boyd
72a44d65fd
Fix other ProtocolSupport compatibility issues 2019-04-14 13:07:02 +10:00
Jesse Boyd
ce0dda5931
Fix ProtocolSupport compatibility 2019-04-14 12:13:41 +10:00
Jesse Boyd
df8e04cc67
Fix ProtocolSupport issue 2019-04-14 00:51:39 +10:00
Jesse Boyd
edde2ebe51
remove debug 2019-04-14 00:07:17 +10:00
Jesse Boyd
110f782a5c
Optimize entity get (lazy nbt) 2019-04-14 00:00:38 +10:00
Jesse Boyd
f9f6aead0f
Some optimizations for 1.13 2019-04-13 16:44:23 +10:00
Jesse Boyd
6996a97027
various minor
CFI works without PlotSquared
tab completion
biome tweaks
WIP on anvil
document disallowed-blocks in legacy config
2019-04-11 21:32:32 +10:00
Jesse Boyd
e03a43a1ab
finish MCAWriter 2019-04-10 22:04:22 +10:00
Jesse Boyd
808d32bc85
make bit mask protected
TODO same for BIT_OFFSET
2019-04-10 22:03:51 +10:00
Jesse Boyd
31797d4231
WIP on 1.13 CFI 2019-04-10 18:32:21 +10:00
Jesse Boyd
093542c337
fix compile + use mutable vector for affine transform + fix bstats package 2019-04-07 20:43:59 +10:00
NotMyFault
ee630b9236
Fixes #106 2019-04-07 01:38:25 +02:00
Jesse Boyd
501992dd20
Fix setPosition 2019-04-06 05:51:18 +11:00
Jesse Boyd
0afae082c2
Remove string switches for BlockType 2019-04-06 03:34:11 +11:00
Jesse Boyd
16b01b9de2
Fix pasting nbt 2019-04-06 02:33:17 +11:00
Jesse Boyd
2143b9b5b7
finish block registry 2019-04-05 17:51:42 +11:00
Jesse Boyd
be5541b61b
revert some changes 2019-04-05 15:48:41 +11:00
Jesse Boyd
94d5d8df8e
Merge branch 'master' into breaking 2019-04-05 15:47:04 +11:00
Jesse Boyd
140809c903
Working now 2019-04-05 15:15:10 +11:00
Jesse Boyd
95c819684c
Use BiomeType here 2019-04-05 03:17:21 +11:00
Jesse Boyd
33f5322fda
WIP merge (i'll finish this later) 2019-04-05 01:24:47 +11:00
Jesse Boyd
8897109dc4
wip upstream merge 2019-04-04 00:25:16 +11:00
Jesse Boyd
7086eb8b3e
continue with merge 2019-04-03 22:28:57 +11:00
Jesse Boyd
4cd8d08134
merge with upstream (broken) 2019-04-03 16:53:58 +11:00
Jesse Boyd
f361619037
Merge remote-tracking branch 'upstream/master' into breaking 2019-04-03 16:53:34 +11:00
matt
29692f3fbe Migrate to SLF4J 2019-04-02 18:21:02 -04:00
matt
47e66913e3 Selective upstream merge 2019-04-02 16:26:51 -04:00
wizjany
7ad364917f Ignore synthetic classes when loading BukkitImplAdapter.
(cherry picked from commit 319f2efe43)
2019-04-02 15:45:04 -04:00
matt
c997a2583c I like change 2019-04-01 21:28:49 -04:00
matt
86ce762982 Minor performance tweaks and cleaning of metrics
Why were metrics so messed up in the first place?
2019-04-01 20:42:10 -04:00
Jesse Boyd
a636a30e9f
Dont try removing player entity 2019-04-01 20:39:49 +11:00
Jesse Boyd
d1e51884de
Merge pull request #86 from IntellectualSites/tile-entity-fix-extracted
Fix the tile entity deal-io only
2019-04-01 13:42:13 +11:00
Jesse Boyd
92a7bd5e44
minor tweak for mutable vectors 2019-04-01 03:09:20 +11:00
Sauilitired
4137d0a91a
Fix the tile entity deal-io only 2019-03-31 10:45:42 +02:00
Sauilitired
6dd7190fc5
Fix the tile entity deal-io only, and also took the liberty to make
sure that the splash file doesn't prevent building. xoxo.
2019-03-31 10:39:52 +02:00
wizjany
961da1b93f Add BukkitPlayer constructor without plugin.
tbh I don't know why we even need to keep the plugin object around.
2019-03-30 17:32:10 -04:00
matt
acc8eb0a99 Lambda's and References and Cleanups! Oh My! 2019-03-27 12:17:05 -04:00
matt
8124d3b3c5 Reverted an upstream change due to a sketchy class issue 2019-03-26 15:29:46 -04:00
matt
3420b8329b Remove most of PseudoRandom, a few minor cleaning changes, and an upstream change 2019-03-26 13:41:09 -04:00
matt
0d88a6bce2 Merging upstream changes 2019-03-26 13:27:09 -04:00
matt
85bfd16d7c Code cleaning
Most notable change: Remove redundant type parameters and replaced with <>. This is a small step to bring us closer to upstream parity.
2019-03-25 19:55:32 -04:00
IronApollo
3236bdd78e Changes to NBT-handling in operations and extents, changes to match the widely supported setBlock functionality, minor code cleanup 2019-03-25 13:42:11 -04:00
Josh Knight
16c22b75da
Merge pull request #79 from IntellectualSites/remove-plotme-support
Remove PlotMe support
2019-03-25 06:09:50 -04:00
Josh Knight
4c3b09895d
Merge pull request #76 from IntellectualSites/new-vector-system2
Revert "Make end tag singleton"
2019-03-25 06:09:13 -04:00
NotMyFault
14ab61d154 Remove PlotMe support 2019-03-25 00:02:20 +01:00
NotMyFault
68c8950cdc Add IncendoPaster
Co-Authored-By: Alexander Söderberg <citymonstret@hotmail.com>
2019-03-24 23:02:32 +01:00
matt
456f821ce0 Revert "Make end tag singleton"
This reverts commit 13d2ae20
Why was this changed. I doubt it did much in terms of performance. It's better to stay as close as we can to the worldedit repo.
2019-03-22 12:51:44 -04:00
Matthew Miller
d186cce393 Merge remote-tracking branch 'origin/feature/slf4j-logging' 2019-03-19 20:32:21 +10:00
wizjany
d1c2a029bf Move some platform stuff to load, put enable back to postworld. 2019-03-15 23:43:57 -04:00
wizjany
c885f70c7b Load Bukkit plugin at startup.
This should allow plugins that use WorldEdit to do things on world load.
2019-03-15 18:38:06 -04:00
Kenzie Togami
d6804737cf
Switch to SLF4J logging. 2019-03-13 19:51:48 -07:00
wizjany
6937cfc9a9 Need internal ID for EntityType here too. 2019-03-09 10:46:40 -05:00
wizjany
7c89ece96e Few tweaks to schematic loading and error fixes.
* Not all EntityTypes in Bukkit have the correct enum name.
* Don't read entire schematic files to list. Go off file extension only.
   (Reading in files is more accurate, but slow.)
* Enforce extensions. (Due to the above, while you can technically make a
   schematic called 'test.txt', it's better that we save it as
   'test.txt.schem'.)
* Fix a few minor warnings.
2019-03-08 16:00:49 -05:00
IronApollo
3ffb5ff00d Changes to fix some PlotSquared compatibility issues, plus fix block Mask parsing 2019-02-27 08:09:04 -05:00
wizjany
90797d12f4 Skip legacy materials when setting up registries.
Doesn't make a difference normally, but avoids errors in special envs.
2019-02-25 18:41:20 -05:00
IronApollo
24fbc86cdd INDEV -- Pushed for in-house testing and development 2019-02-17 03:47:32 -05:00
Matthew Miller
50a286b070 Update the block/item category registries - this won't build until a Spigot PR is merged though. 2019-02-17 13:30:40 +10:00
Matthew Miller
db1315e043 Refactor registries to entirely use the platform 2019-02-16 19:35:13 +10:00
Matthew Miller
1b101740fe Use a proper registry for biomes 2019-02-16 17:27:00 +10:00
wizjany
319f2efe43 Ignore synthetic classes when loading BukkitImplAdapter. 2019-02-14 18:07:07 -05:00
IronApollo
2d586ff53e Registry changes & additions 2019-02-03 08:53:04 -05:00
Kenzie Togami
4b5b7b8003 Clean up other compiler warnings 2019-02-03 06:06:07 -05:00
Kenzie Togami
94ebb81e92 Add generics to other rawtypes 2019-02-03 05:54:05 -05:00
Kenzie Togami
590b7e23a9 Remove all raw usages of BSH, improve API generics 2019-02-03 05:01:39 -05:00
Matthew Miller
d80ac24c63 Pass the exception converter through more. 2019-02-02 11:36:55 -05:00
Matthew Miller
9c3964d330 Added a way to get the spawn position of a world 2019-02-02 11:29:51 -05:00
Matthew Miller
c935e381b7 Added a method to teleport entities across worlds. 2019-02-02 11:23:02 -05:00
Matthew Miller
45f1de6009 Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system. 2019-02-02 11:20:36 -05:00
Matthew Miller
54142c8669 Added a display name to Actors 2019-02-02 09:37:14 -05:00
Matthew Miller
bc3562eb57 Few fixes for FastModeExtent. 2019-02-02 09:26:18 -05:00
Matthew Miller
e88b8c961d Added "fast mode corrections" 2019-02-02 09:21:16 -05:00
Matthew Miller
b276907dcd Filter out commands that the player doesn't have permissions for. Workaround for a Spigot issue. 2019-02-02 08:54:36 -05:00
Kenzie Togami
e9fbde3ac8 Remove recursion in VaultResolver
Correctly call into `perms` instead of creating an infinite recursion.
2019-02-02 08:53:31 -05:00
Matthew Miller
10484eb58b Added a Vault resolver to WEPIF. Means any Vault-enabled perm plugin will theoretically work with it 2019-02-02 08:49:53 -05:00
IronApollo
e53535319d Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!) 2019-01-31 10:08:58 -05:00
IronApollo
271b45f3ba Final changes for the Vector update (probable fix for the "copying player entity" bug) 2019-01-17 05:23:47 -05:00
IronApollo
cd1d45b856 Updated Paper-API to 1.13.2, minor edits to FastAsyncVoxelSniper 2019-01-16 07:12:02 -05:00
IronApollo
f74381b93f Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system 2019-01-13 02:00:14 -05:00
Matthew Miller
628c9cc0b7 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2019-01-10 09:54:21 -05:00
Kenzie Togami
4d6045813c Move vectors to static creators, for caching 2019-01-10 07:17:04 -05:00
Byron Marohn
ab6aed703d Merge current FAWE master (227d6d91) into new-vector-system
Signed-off-by: Byron Marohn <combustible@live.com>
2019-01-09 22:35:26 -08:00
SirYwell
d4971a4e2f Temporary removal of tab complete listener 2019-01-03 10:18:54 +01:00
Kenzie Togami
386668d221
Clean up other compiler warnings 2018-12-26 16:50:24 -08:00
Kenzie Togami
de7d9421b1
Add generics to other rawtypes 2018-12-26 16:45:46 -08:00
Kenzie Togami
3fefcbf971
Remove all raw usages of BSH, improve API generics 2018-12-26 16:39:10 -08:00
IronApollo
d4157b7e0e Current progress with update 2018-12-23 11:19:33 -05:00
Byron Marohn
801793cc12 Merge upstream changes through 7961fa58
Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-21 12:13:43 -08:00
Matthew Miller
ea30578781 Added a way to get the spawn position of a world 2018-12-21 17:05:30 +10:00
Matthew Miller
c949b07df1 Added a method to teleport entities across worlds. 2018-12-21 16:56:10 +10:00
Byron Marohn
c0fa1602ad Restore the formatting of many things to upstream WorldEdit - no code changes
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.

This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b) into this codebase.

Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-20 11:33:56 -08:00
NotMyFault
7eac605474 Fixing NBT 2018-12-19 16:33:15 +01:00
Matthew Miller
5eb9b779d7 Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system. 2018-12-18 19:28:55 +10:00
Matthew Miller
8f236afae9 Added a display name to Actors 2018-12-18 17:36:53 +10:00
Matthew Miller
7d468357e3 Added "fast mode corrections" 2018-12-09 16:27:02 +10:00
Matthew Miller
be0d21e2a9 Filter out commands that the player doesn't have permissions for. Workaround for a Spigot issue. 2018-12-05 16:32:20 +10:00
Kenzie Togami
b192466ce2
Remove recursion in VaultResolver
Correctly call into `perms` instead of creating an infinite recursion.
2018-11-30 13:15:09 -08:00
Matthew Miller
ee8602b77b Added a Vault resolver to WEPIF. Means any Vault-enabled perm plugin will theoretically work with it 2018-11-18 15:58:15 +10:00
NotMyFault
ec22c4f180
Merge pull request #19 from IronApollo/master
Fix for '//mask ?' resulting in pattern error
Fixes CommandSuggestionEvent 
Update FaweLocalBlockQueue to support Plotsquared restrictions
2018-11-14 07:41:42 +01:00
Kenzie Togami
2c8b2fe089
Move vectors to static creators, for caching 2018-11-03 23:00:24 -07:00
Kenzie Togami
399e0ad5fa
Refactor vector system to be cleaner
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
NotMyFault
69168c7262 Updating & fixing repo
- Updated Paper download link going to 1.13
- Updated translations from boy0001/FastAsyncWorldEdit
-
2018-11-02 13:20:54 +01:00
IronApollo
9896a1339e Updates to FaweLocalBlockQueue to allow FAWE-P2 compatibility 2018-11-01 07:24:56 -04:00
IronApollo
dcd041e847 Potential fix for CommandSuggestionEvent errors 2018-11-01 07:22:50 -04:00
IronApollo
34c8ecc694 Fixed invoke method missing argument 2018-10-25 07:12:08 -04:00
IronApollo
be73d29354 1.13.2 setType adaptation 2018-10-24 18:25:50 -04:00
Kenzie Togami
1fa1ff895b
Flush or disable buffers in tools 2018-10-20 19:47:17 -07:00
IronApollo
ea0133b740 Changes to completely separate SyncTabCompleteListener from Paper 2018-10-19 18:24:58 -04:00
IronApollo
3add6fd32b Check for the AsyncTabCompleteEvent class before attempting to create the Listener 2018-10-17 13:42:21 -04:00
Matthew Miller
dd2fcbac23
Merge pull request #430 from sk89q/feature/chunk-batching-mode
Chunk Batching
2018-10-15 13:50:10 +10:00
Matthew Miller
f8bf547c9e Added some missing bukkit registries 2018-10-14 17:55:57 +10:00
Jesse Boyd
dfb0c5671b
Fixes boy0001/FastAsyncWorldedit#1116 2018-10-14 03:42:23 +11:00
Jesse Boyd
7cf7c0712f
fix fixwater/lava + tile paste 2018-10-13 19:50:13 +11:00
Matthew Miller
0fe1fe33cc Replace BukkitImplementationTester with paperLib 2018-10-12 16:09:52 +10:00
Kenzie Togami
7d4906cfe9
Add chunk batching flag, enable by default 2018-10-10 11:38:23 -07:00
Matthew Miller
79a4121098 Return null if the material is null. 2018-10-04 20:29:40 +10:00
Kenzie Togami
2cad9a2c09
Switch to a license plugin for headers 2018-10-04 00:29:34 -07:00
Jesse Boyd
dce39e5c69
Fix physics freeze 2018-10-03 14:58:19 +10:00
Kenzie Togami
388187d26b
Cleanup javadoc warnings in worldedit-bukkit 2018-10-01 15:31:26 -07:00
Matthew Miller
42e0cceeab Bukkit really needs methods to get by key/get key 2018-09-26 15:03:01 +10:00
Matthew Miller
cc1a54b5f0 Added an implementation tester to Bukkit, to determine which impl is in use. (For WE,WG,CB to use Paper/Spigot specific APIs) 2018-09-23 22:48:04 +10:00
Matthew Miller
02c6f11bb9 Added bStats 2018-09-20 22:59:42 +10:00
Jesse Boyd
5b5336cc83
some fixes
Use sponge schematic format instead of structure block
Fix VS undo running on main thread
Fix missing sections when setting blocks
2018-09-18 12:49:33 +10:00
Jesse Boyd
ffa9eace6f
Fix /none 2018-09-08 03:17:27 +10:00
Jesse Boyd
fc949e3efc
Fixes #1112 2018-09-08 03:11:56 +10:00
Jesse Boyd
7af1b3dcc8
Add heightmap web util command 2018-09-07 06:40:13 +10:00
Jesse Boyd
594d72d2fe
Fix free build restrictions 2018-09-05 07:09:24 +10:00
Jesse Boyd
dfb1195242
Break on event cancel 2018-09-05 05:12:02 +10:00
Jesse Boyd
82ede1d42b
freebuild region restrictions 2018-09-05 05:10:15 +10:00
Jesse Boyd
b24d322d29
Update from sk89q/master 2018-09-03 00:10:38 +10:00