wea_ondara
b117c35580
improve performance of chunk updates for 1.16.2
2020-08-26 20:15:23 +02:00
Aurora
f969403b54
Fix NMS for Chunk Updates on 1.16.2
2020-08-26 16:05:22 +02:00
Aurora
041029168f
Fix NMS in 1.16.2. Still not working properly.
2020-08-25 20:43:07 +02:00
Aurora
38007ed1d5
reimplement 1.16.1 support
2020-08-25 17:09:31 +02:00
N0tMyFaultOG
e1f53934fa
Fix nms
2020-08-25 15:19:33 +02:00
libraryaddict
87fe1a2a21
Fix builds for paper 1.16.2
2020-08-26 00:23:01 +12:00
MattBDev
fd8cf1ebba
Merge branch '1.16' of https://github.com/IntellectualSites/FastAsyncWorldEdit into 1.16
2020-08-24 21:17:53 -04:00
N0tMyFaultOG
91c7390734
Fix paperlib
2020-08-24 19:53:51 +02:00
MattBDev
fd336feb46
Upstream merge of TranslationManager and ResourceLoader
2020-08-24 12:38:30 -04:00
Aurora
07c5e65166
fix critical error
2020-08-23 18:31:33 +02:00
Aurora
7cf88aff65
fix 1.16.2 support
2020-08-23 18:28:51 +02:00
N0tMyFaultOG
6cb8352686
1.16.2
...
- My IJ is broke but this should work. Dunno if I got all nms changes, but we will see.
2020-08-23 17:18:29 +02:00
Aurora
3aa041aa7e
Merge remote-tracking branch 'upstream/1.16' into fixEntities
2020-08-16 17:01:45 +02:00
Aurora
313701a836
setup vault after loading
2020-08-15 15:34:40 +01:00
Aurora
b411ea9af4
Merge branch '1.16' of https://github.com/IntellectualSites/FastAsyncWorldEdit into fixEntities
2020-07-26 19:03:46 +02:00
wea_ondara
50971ee311
fix entity undo
2020-07-26 15:52:51 +02:00
dordsor21
d3ff4131a3
Fix incorrect light array reference.
...
Possibly fixes #531 and #535
2020-07-24 20:21:05 +01:00
dordsor21
28837c7106
Fix P2 clear area
2020-07-24 11:42:33 +01:00
MattBDev
3bc692ff11
Part 1 of upstream merge and format
2020-07-13 22:50:59 -04:00
dordsor21
eb9ed098bb
use z not x
2020-07-11 12:41:33 +01:00
dordsor21
ef58cf567b
Clean up P2 v5 hook a little.
...
Should be a good step at removing any OOBs and incorrect-height-sets
2020-07-11 12:39:27 +01:00
dordsor21
33b2b634ac
Allow specific P2 queue hooks to be disabled
2020-07-09 22:14:24 +01:00
dordsor21
d92cded832
add biomes, and do it all at once using a clipboard. Crude, but eh
2020-07-04 12:45:00 +01:00
dordsor21
f1d4104480
Bunch of changes to help masks
2020-07-02 22:09:12 +01:00
dordsor21
18c9da372c
GetBlocks should default to air not reserved
2020-07-02 18:16:15 +01:00
dordsor21
b58877a57b
Use BlockType not BlockState
2020-07-02 14:51:09 +01:00
dordsor21
d3afc9c65d
Update to p2 5.12.2 and implement clear pipeline
2020-07-02 14:34:05 +01:00
dordsor21
ce406e404b
We shouldn't be setting REGENERATIVE_CLEAR to false
2020-07-01 19:46:43 +01:00
dordsor21
3e40f82d9a
fix error on loading for some versions
2020-07-01 15:05:38 +01:00
dordsor21
6be429cc96
Lighting:
...
- bring fixes to 1.16
- Fix for all lighting where it only set sky lighting if not present, even if it was trying to set block lighting (unlikely to have caused issues as block lighting seems always to be present, but wrong nonetheless)
2020-07-01 12:55:58 +01:00
dordsor21
3b19738ea0
Merge branch '1.15' into 1.16
...
# Conflicts:
# worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/adapter/mc1_16_1/BukkitGetBlocks_1_16_1.java
# worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/wrapper/AsyncWorld.java
# worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/wrapper/state/AsyncDataContainer.java
2020-07-01 12:47:04 +01:00
dordsor21
3f3c49c0a8
Looks like working block setting and removal
2020-07-01 12:41:20 +01:00
dordsor21
4ca19acb48
implement 1.16 methods
2020-06-30 13:51:27 +01:00
dordsor21
f84958957c
Fix various lighting issues
...
fixes #496
possibly fixes #497
2020-06-30 13:44:26 +01:00
Octavia Togami
b59b95c282
Cherry-pick WNA, minor changes. 1.16 VERY WIP
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First noticed incident of operations ruining ChunkSections. Do not build and use this unless you're testing.
Rushed some of the changes, gotta sleep. Would be nice to get a review of this one from @mattbdev and @dordsor21
2020-06-29 22:05:41 -04:00
IronApollo
f2bc8d86fc
Work towards 1.16 compatibility
...
This commit will allow the branch to build properly but the plugin will not function properly due to the lack of a proper adapter implementation. Proceeding will require the implementation of the SideEffects system from upstream (865c3a24d2 (diff-8fd33296e427c87d0296ad7f3ccc050a)
).
2020-06-26 19:08:45 -04:00
MattBDev
aab10adb79
Fixed all but one remaining API changes in 1.16.1
...
No testing has been performed yet.
2020-06-25 20:57:06 -04:00
MattBDev
b7debce4d4
1.16.1 Prep work
2020-06-25 20:29:09 -04:00
IronApollo
238c56a3c6
Revert "Revert matt's changes"
...
This reverts commit bfcc6184ad
.
2020-06-13 14:41:36 -04:00
N0tMyFaultOG
bfcc6184ad
Revert matt's changes
...
Let's not break Fawe, thanks
2020-06-13 18:48:57 +02:00
MattBDev
9f6e0ebd5c
Minor changes to NMS logic
2020-06-12 21:45:48 -04:00
aurorasmiles
6965fe2b90
Update PlotSquaredFeature.java
2020-05-30 10:46:05 +02:00
Aurora
5602b33b78
Fix a few links
2020-05-30 09:17:21 +02:00
dordsor21
75153d8da8
Fix getLightOpacity
2020-05-27 17:25:03 +01:00
dordsor21
bdc14c10c7
Fix relight and removelight ( #475 )
...
* Start work on lighting engine (does not build)
* Implement getLighting
* Setting, flushing light etc works. Getting light should be working..?
* Better queue/chunk handling
* Use correct location for lighting update
* Correct set location, remove debug
* cleanup a little
* Fix fixlight
* Apply to all versions for the numpties
* Remove lighting extent if not using
* Actually bitmask blocks when setting in chunks
* Initialise Maps and Dequeues with inital size
* format
* Documentation maybe
2020-05-27 11:45:08 +01:00
Aurora
1f898cd0d1
Negate "hasCollision" for isTranslucent() also for 1.15.0 and 1.14
2020-05-25 19:00:16 +01:00
Aurora
d9240c5626
Negate "hasCollision" for isTranslucent()
2020-05-25 19:00:16 +01:00
dordsor21
4e4b812fdd
dum
2020-05-20 09:47:57 +01:00
dordsor21
9085365165
Override P2's /plot set
2020-05-20 09:44:59 +01:00
dordsor21
a6514f8a78
Ultimately the Striped locks will have no affect, even if kinda cool.
2020-05-20 07:58:14 +01:00