Commit Graph

209 Commits

Author SHA1 Message Date
MattBDev
0d2fff2cd2 Upstream Merge 2020-01-10 22:32:12 -05:00
NotMyFault
3ee920f9e6 Update upstream 2020-01-08 19:36:12 +01:00
Jesse Boyd
c2cc4f5aeb
Fix craftbook 2019-12-20 05:54:03 +00:00
Jesse Boyd
aac30742de
Remove TranslatableComponent override
use Caption class
2019-12-16 09:01:41 +00:00
Jesse Boyd
1844d4dba7
Various major
Add regen
Add //history [find|restore|rollback|summary|clear]
 - history commands are interactable
 - inspect brush info is interactable
Commands are now logged to a searchable database
Fix some cases of id/ordinal mismatch
2019-11-23 04:31:48 +00:00
Jesse Boyd
0c85db920c
save strings.json 2019-11-21 20:37:56 +00:00
Jesse Boyd
1341e38a90
fix compile 2019-11-21 19:56:10 +00:00
Jesse Boyd
60759934a3
Fix some merge issues 2019-11-20 00:11:54 +00:00
Jesse Boyd
2c9f192baf
Merge remote-tracking branch 'upstream/master' into merge 2019-11-19 21:23:47 +00:00
Jesse Boyd
9d6f2df908
Fix parsing for injected command types 2019-11-11 08:55:53 +00:00
Jesse Boyd
2080e9786b
commanding-pipeline diff 2019-10-23 05:23:52 +01:00
MattBDev
24a147465d Fixed a bunch of extends and removed slottableblockbag 2019-09-21 21:00:45 -04:00
MattBDev
8b96cdc9a5 *
A tribute to Jesse
2019-09-20 21:52:35 -04:00
MattBDev
14ed3f1d9c Remove FawePlayer and API modifications 2019-09-13 23:05:16 -04:00
Jesse Boyd
4e49d16505
fix dependencies 2019-08-26 05:45:03 +01:00
MattBDev
cbbe8b5dfa upstream changes 2019-08-15 15:24:18 -04:00
wizjany
61bc012f6f
Fix source masks using EditSession instead of clipboard. (#515) 2019-08-10 11:54:22 -04:00
Jesse Boyd
ee59dec3d8
comments / minor compiling 2019-08-07 10:13:07 +10:00
Jesse Boyd
4c2b753687
merge 2019-08-07 01:32:05 +10:00
Jesse Boyd
a476ab1ea0
merge 2019-08-07 01:29:49 +10:00
MattBDev
ca54f8c371 Work on CLI and I forget what else 2019-07-29 10:57:28 -04:00
wizjany
6631b6bdf0 Make BlockStateHolder extend Pattern.
Removes the need for wrapping them in BlockPattern.
2019-07-28 18:20:00 -04:00
MattBDev
ff5860113d It started on work with commands then I got carried away. 2019-07-25 14:44:10 -04:00
MattBDev
46f5b12b36 Convert tabs to whitespace. 2019-07-22 16:42:40 -04:00
MattBDev
9c3122a227 More work on getting commands to compile 2019-07-21 22:49:08 -04:00
Jesse Boyd
6e13b44f84
resolve issues with 2e67425d8131a2b1eb7ff752335bccf371801b8b 2019-07-18 20:12:23 +10:00
Jesse Boyd
dd38cbe750
. 2019-07-18 04:30:02 +10:00
Jesse Boyd
905fbf5a0b
8108d0a9 2019-07-18 02:31:13 +10:00
MattBDev
8108d0a936 Major command changes that don't work yet. 2019-07-16 23:44:34 -04:00
Jesse Boyd
cf0c735cf3
Merge branch 'breaking' into breaking-114 2019-07-11 08:08:55 +10:00
Jesse Boyd
cafd4bfece
use Locale.ROOT for uppercase as well 2019-07-10 22:26:31 +10:00
Jesse Boyd
f99d6e7478
wip on 1.14 2019-07-09 17:18:51 +10:00
wizjany
96e2b6c5af First attempt at fixing quoted string oddities. 2019-07-04 22:01:55 -04:00
wizjany
a2b3aabbbf Typo fixes and command clarifications/cleanup.
Also re-disable the gradle daemon. It doesn't always play nice with
ForgeGradle and hogs ram.
2019-07-04 19:28:42 -04:00
wizjany
9cbf8178ea Fix setting player heads with owner name. 2019-06-29 11:11:22 -04:00
Jesse Boyd
a2efdbc488
a1c15e1c39 2019-06-29 03:10:47 +10:00
MattBDev
3a4354268c Attempt to fix null command issues. 2019-06-26 20:18:21 -04:00
MattBDev
d0a31691e1 Small changes 2019-06-26 20:14:00 -04:00
MattBDev
a69b239848 Upstream 2019-06-25 13:07:47 -04:00
MattBDev
a1c15e1c39 Many upstream changes. Should be non-breaking 2019-06-25 09:00:44 -04:00
wizjany
79910c57d7
Add 1.14 blocks, items, entities, and tags. (#490)
Should remain backwards compatible with 1.13. Removed blocks/items will
be forwarded to the "replacement" block/item. (e.g. BlockTypes.SIGN will
find OAK_SIGN on 1.14.)
2019-06-24 23:15:07 -04:00
NotMyFault
ec001b8d3b Revert "Upstream, generics, formatting"
This reverts commit cd88e513a8.
2019-06-12 15:45:41 +02:00
MattBDev
cd88e513a8 Upstream, generics, formatting 2019-06-11 20:31:56 -04:00
wizjany
f2f9c26602 Expanded the scope of item brushes (/br apply item, /br paint item).
They now additionally take a direction in which the simulated item usage
should be facing.
Also allow the item parser to parse "hand" and "offhand" as items, to
allow platforms with NBT item support return items with NBT (since
parsing is a slightly more complex task).
2019-06-09 20:44:30 -04:00
MattBDev
6c94cca15e Selective upstream merge
Signed-off-by: MattBDev <4009945+MattBDev@users.noreply.github.com>
2019-06-04 12:40:11 -04:00
wizjany
a3afd9d5b3 Make suggestions more robust.
And fix potential errors in the ^[] pattern parser.
2019-06-01 12:39:24 -04:00
wizjany
27b58f4e85 Add suggestions for items. 2019-05-28 22:55:20 -04:00
wizjany
5e857b3547 Improve parsing from registries.
If multiple namespaces are present, suggestions will first suggest a
namespace, then once a namespace is selected, keys within that namespace.

Starting an argument with ":" will instead search across all namespaces
for matching keys.
2019-05-28 22:55:20 -04:00
wizjany
ab1e09fdaf Give factories a default parser.
Later registered parsers will always come before the default, ensuring
that the default parser is used when no other parser can match the input,
and that errors may be thrown by it to signify the end of the line.
2019-05-28 22:55:20 -04:00
wizjany
6962b2e7b6 Add comprehensive suggestions to many commands.
All patterns now have suggestions, including recursive patterns.
Suggestions will suggest blocks and block states.
All masks now have suggestions, though mask intersections are not
yet supported due to issues with quotes strings.
EntityRemover and ItemFactory now also have completions, as well
as all RegistryConverters (though I am unsure how many are actually
used).

Also use paper's AsyncTabComplete event, if available.
2019-05-28 22:55:20 -04:00
Matthew Miller
4804fe64e3 Don't use a no-op suggester 2019-05-24 21:31:29 +10:00
Matthew Miller
a3ffb91917 Added suggestions to a lot of factory-related commands 2019-05-24 21:31:29 +10:00
Matthew Miller
8ee484fca8 Removed unused classes 2019-05-19 13:34:43 +10:00
wizjany
334d5cfaab The "spawner|mobType" syntax once again makes functional mob spawners.
Also fix block parser context not being restricted.
2019-05-18 10:16:08 -04:00
Jesse Boyd
113aeb1689
Use fuzzy blocks in default block parser 2019-05-07 16:40:37 +10:00
Jesse Boyd
2be8d87d5a
Fix mask parsing not using factory 2019-05-05 03:59:25 +10:00
Kenzie Togami
13a8c480e3 Insert Locale.ROOT into all case change methods 2019-05-01 15:24:32 -07:00
Matthew Miller
f70557e3da Provide a warning when an invalid property is entered rather than failing. Fixes WorldEdit entirely failing on new MC versions. 2019-04-25 22:48:15 +10:00
Jesse Boyd
c45d4b58cc
Fixes #117 2019-04-23 22:56:01 +10:00
NotMyFault
dcfa436c64 Minors
- Make disallowed-blocks translatable
- Add more trnslatable messages
- Update WorldEdit messages missing a prefix
2019-04-11 19:49:09 +02:00
NotMyFault
d49be8047c Fix missing prefixes 2019-04-11 15:13:15 +02:00
Jesse Boyd
24590199c8
Fix disallowedBlocks 2019-04-11 14:05:29 +10:00
Jesse Boyd
c8529b0609
. 2019-04-07 10:52:30 +10:00
Jesse Boyd
144215c813
Don't construct new BaseBlock 2019-04-06 01:12:57 +11:00
Jesse Boyd
be5541b61b
revert some changes 2019-04-05 15:48:41 +11:00
Jesse Boyd
33f5322fda
WIP merge (i'll finish this later) 2019-04-05 01:24:47 +11:00
Jesse Boyd
1beea3cd22
Some more upstream merge 2019-04-04 21:28:41 +11:00
Jesse Boyd
8897109dc4
wip upstream merge 2019-04-04 00:25:16 +11:00
Jesse Boyd
4cd8d08134
merge with upstream (broken) 2019-04-03 16:53:58 +11:00
Jesse Boyd
f361619037
Merge remote-tracking branch 'upstream/master' into breaking 2019-04-03 16:53:34 +11:00
wizjany
d7d2d03ee8 Clipboard offset pattern is now #copy@[x,y,z].
Since the parsers were changed around, unescaped commas are parsed as
separate blocks now.
2019-03-27 23:36:59 -04:00
wizjany
2a194b0434 Add pattern that randomly chooses states.
Also works with fuzzy states.

Syntax is `*type`, e.g. `//set *stone_slab` or with states,
`//set *oak_fence[waterlogged=false]`
2019-03-26 18:11:32 -04:00
matt
0d88a6bce2 Merging upstream changes 2019-03-26 13:27:09 -04:00
IronApollo
3236bdd78e Changes to NBT-handling in operations and extents, changes to match the widely supported setBlock functionality, minor code cleanup 2019-03-25 13:42:11 -04:00
wizjany
25631af31c Add RequestExtent to be used when a delayed EditSession is needed.
For example, if you set a mask that takes an extent (many of them),
and then move to another world, the mask will test blocks in the old
world and return bad results.
2019-03-20 19:13:54 -04:00
wizjany
de08c8b8c7
Add better control over expression timeouts. (#451)
Add better control over expression timeouts.
* //timeout command can be used to change player's current timeout.
* Config now also has a max timeout, can be bypassed with permission
* Timeout of < 0 will let expressions run indefinitely.
* Said expressions won't run on a separate thread, slightly reducing the
  overhead from context switching. For large //gen commands, for example,
  this can actually increase speed.
2019-03-06 19:58:32 -05:00
wizjany
f84f3c6f85 Fix error when parsing hand/offhand/pos1 as blocks. 2019-03-03 19:51:49 -05:00
IronApollo
3ffb5ff00d Changes to fix some PlotSquared compatibility issues, plus fix block Mask parsing 2019-02-27 08:09:04 -05:00
Matthew Miller
5de8e0852c Treat categories as empty when missing 2019-02-18 21:17:36 +10:00
Matthew Miller
1b101740fe Use a proper registry for biomes 2019-02-16 17:27:00 +10:00
wizjany
88014b18a3 Added a few new things using block states.
* `//set ##*tag` sets all states in the tag (not just default state per type)
* `//set ^type` is a pattern changing block type but copying all valid existing states
* `//set ^[prop=val,...]` sets the property `prop` to `val` wherever the existing block has that property
* `//set ^type[prop=val,...]` does both of the above
Those work anywhere a pattern is taken, of course.

* The mask syntax `^[prop=val]` matches blocks with the property `prop` set to `val`, or blocks that don't have the property at all.
* The mask syntax `^=[prop=val]` only matches blocks that have the property.
Those work anywhere a mask is taken, of course. (`//mask`, `//gmask`, `//replace`, etc)

The `//drain` command now takes `-w` flag that removes the waterlogged state from blocks (in addition to removing water, as before).
2019-02-14 17:21:01 -05:00
wizjany
287be0209c Slight readability and usability improvements.
Also no longer allows trailing strings (e.g. //set #clipboardasdf).
2019-02-12 17:11:57 -05:00
wizjany
19796aa3be Added offset to ClipboardPattern.
Takes input like '//set #clipboard@-1,0,1' which shifts the pattern over.
It also now extends RepeatingExtentPattern, which was previously unused.
2019-02-12 17:11:57 -05:00
Matthew Miller
3e988e7ffe Fixed parsing fuzzy blocks failing. 2019-02-11 20:30:42 +10:00
wizjany
cdd71178f5 Ensure BlockCategories are initialized.
We should probably have a way to initialize all these catalog classes ahead of time.
2019-02-04 22:34:25 -05:00
IronApollo
0e5847e1ce Various fixes 2019-02-03 09:22:10 -05:00
IronApollo
2d586ff53e Registry changes & additions 2019-02-03 08:53:04 -05:00
Matthew Miller
4a8931a55a Added a ##tag parser Pattern. gives a random combination using the blocks from the tag with an equal distribution. 2019-02-03 07:59:06 -05:00
Matthew Miller
7d7da78dbc Fuzzier fuzzies 2019-02-03 07:13:21 -05:00
Kenzie Togami
590b7e23a9 Remove all raw usages of BSH, improve API generics 2019-02-03 05:01:39 -05:00
gamerforEA
ea0ca470f1 Fix Metrics injection 2019-02-03 03:51:15 -05:00
Matthew Miller
26d4ea101e Fixed the bundle being directly used outside of the registry system. 2019-02-03 03:44:10 -05:00
Matthew Miller
53308416ff Start work on modularising masks and patterns 2019-02-03 03:33:52 -05:00
Matthew Miller
f3c633582e Finish removal of PlayerDirection, and partially added diagonal support back to commands. (Other minor changes to WorldEdit-Sponge and FAVS) 2019-02-02 08:43:57 -05:00
IronApollo
e53535319d Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!) 2019-01-31 10:08:58 -05:00
Matthew Miller
f3ec5bbdde Added a ##tag parser Pattern. gives a random combination using the blocks from the tag with an equal distribution. 2019-01-31 22:28:04 +10:00
IronApollo
f74381b93f Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system 2019-01-13 02:00:14 -05:00
Matthew Miller
628c9cc0b7 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2019-01-10 09:54:21 -05:00
Kenzie Togami
4d6045813c Move vectors to static creators, for caching 2019-01-10 07:17:04 -05:00
Byron Marohn
ab6aed703d Merge current FAWE master (227d6d91) into new-vector-system
Signed-off-by: Byron Marohn <combustible@live.com>
2019-01-09 22:35:26 -08:00