Commit Graph

1631 Commits

Author SHA1 Message Date
Aurora
bc45a112ee Merge branch '1.16' of https://github.com/IntellectualSites/FastAsyncWorldEdit into fixEntities 2020-07-03 19:54:08 +02:00
Aurora
94b1233d98
implement entities in paste -e 2020-07-03 19:52:55 +02:00
dordsor21
77204df3f0
prevent players being teleported down a single block after some edits 2020-07-03 16:56:20 +01:00
dordsor21
e2ab87cc07
lazy //deform AIOOB fix.
Fixes #495
2020-07-03 16:45:28 +01:00
dordsor21
f7d375c76c
Lazy heightmap range fix 2020-07-03 16:29:27 +01:00
dordsor21
9e25c736a0
Add new blocks to BlockTypes 2020-07-03 14:12:43 +01:00
dordsor21
2812841481
Add -p flag to //drain to allow kelp and watergrass to be removed.
properly fixed #464
2020-07-03 14:01:16 +01:00
dordsor21
ea7897934f
Implement ability to use -w flag on //drain
fixes #464
2020-07-03 13:49:17 +01:00
dordsor21
fae528ab64
add a couple more changes++
Fixes #508
2020-07-03 13:18:09 +01:00
dordsor21
f1d4104480
Bunch of changes to help masks 2020-07-02 22:09:12 +01:00
dordsor21
18c9da372c
GetBlocks should default to air not reserved 2020-07-02 18:16:15 +01:00
Aurora
34298f7dee
Add back the getEntity Stuff since it seems to work fine 2020-07-01 19:28:38 +02:00
MattBDev
0fb564be0c Merge branch '1.16' of https://github.com/IntellectualSites/FastAsyncWorldEdit into 1.16
 Conflicts:
	worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/wrapper/AsyncWorld.java
	worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/wrapper/state/AsyncDataContainer.java
2020-07-01 12:48:12 -04:00
Aurora
9fc2387f11
Revert "start reimplementing entities"
This reverts commit aac02ceea1.
2020-07-01 14:54:11 +02:00
Aurora
b96d45e4e6
merge 1.16 2020-07-01 14:46:25 +02:00
dordsor21
efc1a888d8
update links, versions, etc 2020-07-01 13:17:19 +01:00
Hannes Greule
0bb6bc3563
Start reimplementation of simplex pattern (#520)
* Start reimplementation of simplex pattern

* Fix suggestions

* Allow nested weighted patterns

* Add documentation and improve error handling

* Remove unnecessary code and obsolete TODOs
2020-07-01 13:01:39 +01:00
dordsor21
3b19738ea0
Merge branch '1.15' into 1.16
# Conflicts:
#	worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/adapter/mc1_16_1/BukkitGetBlocks_1_16_1.java
#	worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/wrapper/AsyncWorld.java
#	worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/wrapper/state/AsyncDataContainer.java
2020-07-01 12:47:04 +01:00
dordsor21
3f3c49c0a8
Looks like working block setting and removal 2020-07-01 12:41:20 +01:00
dordsor21
f84958957c
Fix various lighting issues
fixes #496
possibly fixes #497
2020-06-30 13:44:26 +01:00
Octavia Togami
d232dc28e3 Cherry-pick WNA, minor changes. 1.16 VERY WIP
First noticed incident of operations ruining ChunkSections. Do not build and use this unless you're testing.

Rushed some of the changes, gotta sleep. Would be nice to get a review of this one from @mattbdev and @dordsor21
2020-06-29 22:08:16 -04:00
Matthew Miller
4604aa5920 Additional work towards 1.16 compatibility
- Very basic implementation of the SideEffects system. Will definitely need fine tuning for it to be functional, but is not considered a priority in my opinion.
- Minor changes to the World interface and World implementations related to the SideEffects system. Shouldn't be the cause of any new bugs but be on the lookout.
- Included debug in BukkitImplLoader.java to assist contributors in understanding what needs to be implemented for the adapter to load properly.

Still very WIP but we're a few steps closer. So far, this is coming along better than I anticipated. Hopefully we can keep the momentum.
2020-06-29 22:08:16 -04:00
Octavia Togami
b59b95c282 Cherry-pick WNA, minor changes. 1.16 VERY WIP
First noticed incident of operations ruining ChunkSections. Do not build and use this unless you're testing.

Rushed some of the changes, gotta sleep. Would be nice to get a review of this one from @mattbdev and @dordsor21
2020-06-29 22:05:41 -04:00
MattBDev
2517aca66f Removed some unnecessary code. 2020-06-28 17:31:13 -04:00
Matthew Miller
82adab77b4 Additional work towards 1.16 compatibility
- Very basic implementation of the SideEffects system. Will definitely need fine tuning for it to be functional, but is not considered a priority in my opinion.
- Minor changes to the World interface and World implementations related to the SideEffects system. Shouldn't be the cause of any new bugs but be on the lookout.
- Included debug in BukkitImplLoader.java to assist contributors in understanding what needs to be implemented for the adapter to load properly.

Still very WIP but we're a few steps closer. So far, this is coming along better than I anticipated. Hopefully we can keep the momentum.
2020-06-26 22:14:19 -04:00
MattBDev
b7debce4d4 1.16.1 Prep work 2020-06-25 20:29:09 -04:00
Aurora
aac02ceea1
start reimplementing entities 2020-06-25 22:13:34 +02:00
NotMyFault
3d40336045
Fixes #500, Fixes #513 2020-06-19 09:12:58 +02:00
MattBDev
437d5a2a43 Minor image brush changes 2020-06-17 22:34:55 -04:00
IronApollo
33c3cb2f33 Revert portion of "Minor cleanup" to fix history bugs 2020-06-13 14:54:07 -04:00
IronApollo
238c56a3c6 Revert "Revert matt's changes"
This reverts commit bfcc6184ad.
2020-06-13 14:41:36 -04:00
N0tMyFaultOG
bfcc6184ad Revert matt's changes
Let's not break Fawe, thanks
2020-06-13 18:48:57 +02:00
MattBDev
8105088d60 Minor cleanup 2020-06-12 21:45:49 -04:00
MattBDev
1eacb91267 Make extent public (unsafe) 2020-06-12 21:45:49 -04:00
MattBDev
8a5899459f Use Integer.compare() instead of if statements. 2020-06-12 21:45:49 -04:00
MattBDev
9ce4a415cb Fix errors while using the broken commands 2020-06-12 21:45:49 -04:00
MattBDev
35c2a74c52 Implement more masks 2020-06-12 21:45:49 -04:00
Matthew Miller
33adba4a6f Use a long to refer to the volume of a region to prevent overflow (#1350)
* Use a long to refer to the volume of a region, and rename the method to getVolume

* Fixed issues noted in review

* Forgot to floor

* Fixed review notes

* Can use a long here rather than BigDecimal

* Improve javadocs

* style

(cherry picked from commit 328030fd6281e58a4ea1d0cdd0a2e274da90afbe)
2020-06-12 21:45:49 -04:00
Octavia Togami
a23b182de5 Fix vector gen, always enable BlockMap tests
The BlockMap tests got much faster, so there's no need to hide them
behind a flag.

(cherry picked from commit 1e2496af552891e3b43c5703bda8dc4129bbcc5d)
2020-06-12 21:45:49 -04:00
Octavia Togami
8d6db82764 Add licenses for test files
(cherry picked from commit 300aad3530400124d88c0416afa6c5ddb715d717)
2020-06-12 21:45:49 -04:00
Octavia Togami
518f52ea6e Test more of the math/collections, fix VectorPList
Fixes #1291

(cherry picked from commit e0346ff53b8629a368cdbf62cbd347caecfae5fd)
2020-06-12 21:45:49 -04:00
MattBDev
63b81b801b Implement remove on set/iter views of BlockMap
Fixes #1354.

(cherry picked from commit 637da62e34e676015aa7fbad490cf6f033e55b89)
2020-06-12 21:45:48 -04:00
MattBDev
9f6e0ebd5c Minor changes to NMS logic 2020-06-12 21:45:48 -04:00
MattBDev
3caf53987f Minor upstream changes 2020-06-12 21:45:48 -04:00
Aurora
5602b33b78
Fix a few links 2020-05-30 09:17:21 +02:00
dordsor21
bdc14c10c7
Fix relight and removelight (#475)
* Start work on lighting engine (does not build)

* Implement getLighting

* Setting, flushing light etc works. Getting light should be working..?

* Better queue/chunk handling

* Use correct location for lighting update

* Correct set location, remove debug

* cleanup a little

* Fix fixlight

* Apply to all versions for the numpties

* Remove lighting extent if not using

* Actually bitmask blocks when setting in chunks

* Initialise Maps and Dequeues with inital size

* format

* Documentation maybe
2020-05-27 11:45:08 +01:00
dordsor21
1ff5e7761b Comment out not working and add TODO 2020-05-27 11:39:23 +01:00
Aurora
255c20f4ad Fix recursivePickaxe 2020-05-27 11:39:23 +01:00
Aurora
2de45458d4 Compare using BlockType, not Block for AreaPickaxe, fixes #436 2020-05-25 14:36:58 +01:00
Aurora
e23c76511d correclty implement findFreePosition and setOnGround to fix navigation wand teleport issues 2020-05-24 20:01:28 +01:00