wizjany
678a78a982
Update adapters.
...
Don't update unchanged blocks, do change NBT, no need to light.
Also clean up the forge side a bit.
2019-03-15 20:56:49 -04:00
Kenzie Togami
4191f017f1
[Forge] Fix sub-commands by registering even less
2019-03-13 18:54:23 -07:00
wizjany
4f0506ec8b
Fix versions in toml. Use internalversion (with git hash).
2019-03-12 17:30:45 -04:00
Matthew Miller
6e24472af5
Bump to latest forge and cleanup some old files.
2019-03-11 22:45:41 +10:00
wizjany
a59d994d84
Hook up the biome registry.
2019-03-11 00:15:21 -04:00
wizjany
6192ba8dc1
Checkstyle fixes and warnings.
...
Should get 'working' builds now.
2019-03-11 00:02:51 -04:00
Kenzie Togami
bb33897221
Handle all commands like pre-1.13 for now
2019-03-04 19:57:22 -08:00
Kenzie Togami
4878f38250
Fix platform registration, config setup
2019-03-04 19:36:06 -08:00
Kenzie Togami
9ee0f00030
Initial command registration setup. Pretty hacky, subcommands do not work, some arguments missing.
2019-03-04 18:31:20 -08:00
Kenzie Togami
a0f127813d
Pull config dir from FMLPaths
2019-02-21 00:40:00 -08:00
Matthew Miller
aa295d91e8
All but commands and config directory are ported.
2019-02-19 21:49:06 +10:00
Matthew Miller
29b6c84230
Rebase and properly setup the registries
2019-02-19 20:30:52 +10:00
Kenzie Togami
7faafa1635
Update mappings and forge, correct toml keys
2019-02-19 18:16:28 +10:00
Matthew Miller
de9798bf7e
Further work on 1.13.2 WorldEdit for Forge. Forge still is missing too many features to finish this, and I need to work out how to port the command wrapper system over.
2019-02-19 18:16:28 +10:00
Matthew Miller
cf435fd63d
Bump to 1.13.2
2019-02-19 18:16:28 +10:00
Matthew Miller
d079f06c31
Make it actually load into an IDE on latest FG
2019-02-19 18:16:28 +10:00
Matthew Miller
e4ce51003e
Bump to latest Forge
2019-02-19 18:16:28 +10:00
Matthew Miller
c849f69ef4
Convert across the network handlers
2019-02-19 18:16:28 +10:00
Matthew Miller
9fccfdfaeb
Further work on 1.13
2019-02-19 18:16:28 +10:00
Matthew Miller
a64d8dc6fa
Fixed a lot of the errors, still more to go. Gotta switch to Forge registries once they exist.
2019-02-19 18:14:58 +10:00
Matthew Miller
7a08098b03
Further work on Forge 1.13 compat.
2019-02-19 18:11:37 +10:00
Matthew Miller
11cf5377d9
Further attempts
2019-02-19 18:11:37 +10:00
Matthew Miller
e6d5ce8165
Start work on Forge 1.13
2019-02-19 18:11:37 +10:00
Matthew Miller
db1315e043
Refactor registries to entirely use the platform
2019-02-16 19:35:13 +10:00
Matthew Miller
1b101740fe
Use a proper registry for biomes
2019-02-16 17:27:00 +10:00
Kenzie Togami
3fefcbf971
Remove all raw usages of BSH, improve API generics
2018-12-26 16:39:10 -08:00
Matthew Miller
b75d5149eb
Fixed the bundle being directly used outside of the registry system.
2018-12-23 21:43:20 +10:00
Matthew Miller
6312bcecf6
Fixed the item parser not using the ItemRegistry
2018-12-23 19:02:58 +10:00
Matthew Miller
ea30578781
Added a way to get the spawn position of a world
2018-12-21 17:05:30 +10:00
Matthew Miller
c949b07df1
Added a method to teleport entities across worlds.
2018-12-21 16:56:10 +10:00
Matthew Miller
7d468357e3
Added "fast mode corrections"
2018-12-09 16:27:02 +10:00
Matthew Miller
53bc730909
Merge pull request #435 from sk89q/feature/trace-unflushed-sessions
...
Add tracing for unflushed EditSessions
2018-11-04 17:21:25 +10:00
Matthew Miller
1150256df1
Update config
2018-11-04 17:21:01 +10:00
Kenzie Togami
2c8b2fe089
Move vectors to static creators, for caching
2018-11-03 23:00:24 -07:00
Kenzie Togami
399e0ad5fa
Refactor vector system to be cleaner
...
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
Kenzie Togami
e1fbaaff59
Add tracing for unflushed EditSessions
2018-10-30 18:39:51 -07:00
Matthew Miller
815f14d4a1
Remove a config option that's now unused.
2018-10-13 15:12:04 +10:00
Kenzie Togami
ef2c07ca24
Update forge for new block API
2018-10-04 17:18:43 -07:00
Kenzie Togami
2cad9a2c09
Switch to a license plugin for headers
2018-10-04 00:29:34 -07:00
Kenzie Togami
3e1c58c99b
Implement some optional methods in ForgeWorld
2018-10-01 15:17:05 -07:00
Matthew Miller
4d0df10f88
Fixed sessions not saving on shutdown
2018-08-19 13:01:08 +10:00
Matthew Miller
0cbfc9308e
Add base of sendFakeBlock to Sponge and Forge impls
2018-08-18 19:35:53 +10:00
Matthew Miller
c31161d068
Moved report framework to WorldEdit and fixed a few bugs.
2018-08-15 12:45:18 +10:00
Matthew Miller
e0e7778536
Fixed some bugs and cleanup some code.
2018-08-13 22:18:12 +10:00
Matthew Miller
f54d6afb65
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2018-08-10 20:29:06 +10:00
Matthew Miller
5f4cc3e694
Cleanup a little bit more code.
2018-08-06 19:08:15 +10:00
Matthew Miller
1480606b52
Fixed a few more issues found looking over the changeset.
2018-08-04 11:43:42 +10:00
Matthew Miller
521238b4eb
Fixed a few clipboard related issues.
2018-08-04 11:43:41 +10:00
Matthew Miller
663dd1f4d8
Added an entity, weathertype, and gamemode registry.
2018-08-04 11:43:41 +10:00
Matthew Miller
39c6a5e958
Fixed items not being registered
2018-08-04 11:43:40 +10:00