ReneZeidler
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e25e1bfe67
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Let the handshake packet refresh the CUI protocol version (it happens that players join with another client before the previous session expires) and also send the current selection when receiving a handshake packet (for when the player joins and the previous session did not expire)
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2014-02-01 08:21:59 -08:00 |
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ReneZeidler
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747de4cab7
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That check is also done in the LocalSession, let the LocalSession decide what to do with multiple packets.
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2014-02-01 07:24:29 -08:00 |
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ReneZeidler
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e70c82c7c0
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Don't send SelectionShapeEvent events in the describeCUI/describeLegacyCUI methods, that event is already sent in dispatchCUISelection in LocalSession
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2014-02-01 07:23:01 -08:00 |
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