Commit Graph

285 Commits

Author SHA1 Message Date
TomyLobo
e70446e82e Renamed RValue.invoke() to getValue. 2011-10-29 16:03:55 +02:00
TomyLobo
93f073f264 Renamed Assignable to LValue and Invokable to RValue 2011-10-29 16:01:55 +02:00
TomyLobo
0ba3da2641 Reverted to old manual lighting system that doesn't call notch's block lighting functions directly. 2011-10-29 05:27:17 +02:00
TomyLobo
8ce3f4d77a Moved some code around in ParserProcessors.java 2011-10-29 04:20:13 +02:00
TomyLobo
f28401aecc Moved the sub-processors into a new class, ParserProcessors. 2011-10-28 20:34:48 +02:00
TomyLobo
58be9d9be4 Added support for stretched cylinders and brought their profile in line with that of the central layer of a sphere of the same x/z radius. 2011-10-28 20:34:08 +02:00
TomyLobo
318e81886c Removed -q flag from //[h]sphere and the code to back it.
The speed difference between the "flexible" and the "quick" variant is so minor that it doesn't justify the aditional code complexity.
2011-10-28 15:10:14 +02:00
TomyLobo
d9b86025d3 Parser refactorings
- Made all sub-processors static
- Made statement (combined) assignment parsing right-associative
- Added a stub for the ternary operator
- Fixed position value on Sequences
2011-10-28 00:37:18 +02:00
TomyLobo
f6f08da620 Cleanup 2011-10-27 19:29:02 +02:00
TomyLobo
ee79abff67 The expression parser can now parse more than a simple expression
- Added sequencing (; and {}).
- Added =, +=, -=, *=, /=, %=, ^= to the expression parser. (left-associative for now, will change later)
- Added pre-increment(++) and pre-decrement(--) operators.
- Adjusted/added tests.
2011-10-27 19:16:46 +02:00
TomyLobo
9c070c323f Added ternary versions of min and max. 2011-10-27 19:06:27 +02:00
TomyLobo
ef5fba0f05 Improved accuracy of Function.getPosition() after optimization. 2011-10-27 19:06:26 +02:00
TomyLobo
0ca66ce350 Moved check for fastLightingAvailable from BukkitWorld.fixAfterFastMode to fixLighting and adjusted the description for //generate. 2011-10-26 23:24:23 +02:00
Wizjany
dbc3053195 Fixed & updated BlockType.usesDamageValue 2011-10-26 16:50:46 -04:00
TomyLobo
906b6dd832 Forgot to save... 2011-10-25 23:26:25 +02:00
TomyLobo
9fa5c4030b Added a //g[en[erate]] command, which generates a shape according to a mathematical formula.
(result > 0) = true = inside
(result <= 0) = false = outside.
2011-10-25 18:46:14 +02:00
TomyLobo
d4c2832437 Added an ArbitraryShape class which can be used to generate hollow and solid shapes based on an in/out condition. 2011-10-25 18:46:12 +02:00
TomyLobo
c2191f4fc7 Generalized the Lexer a bit more and renamed a function in the parser. 2011-10-25 18:45:52 +02:00
TomyLobo
7dfc2a34e5 Improved fast mode.
BukkitWorld's fast lighting mode now also does what the old fast mode did.
In addition, both fast lighting mode and the fallback resend all modified chunks when done.
This should prevent display issues.
2011-10-25 18:41:07 +02:00
TomyLobo
3ed867ed53 Added left, right, back and forward directions to all directional commands. 2011-10-25 01:07:08 +02:00
TomyLobo
2d654b59c5 Reduced code duplication in the WorldEdit.get*Direction methods. 2011-10-25 01:06:18 +02:00
TomyLobo
3962e6c9d8 Added LocalPlayer.getCardinalDirection(int yawOffset) 2011-10-25 01:02:50 +02:00
TomyLobo
a1fb1fd4e4 Using Notch's block lighting functions now.
Also removed some debug messages
2011-10-24 23:42:04 +02:00
TomyLobo
a0461aeb2c BukkitWorld.fixLighting now also fixes block light. 2011-10-24 20:49:17 +02:00
TomyLobo
b31d77536a Added some new functions to BlockType.
- emitsLight which returns whether the given block type emits light
- isTranslucent, which returns whether the block lets any light pass
2011-10-24 20:49:17 +02:00
TomyLobo
4f7e1a6b31 Improved speed greatly by deferring lighting until after all blocks are in place.
This needs CraftBukkit to work.
2011-10-24 13:44:22 +02:00
TomyLobo
e8dcee1acf Added LocalWorld.fixLighting(Set<BlockVector2D>)
This method redos lighting in the given chunks.
BukkitWorld's current implementation introduces some slight errors and doesn't redo torch light, but it's better than nothing.
2011-10-24 13:35:48 +02:00
TomyLobo
ef88c04550 Gave //fast an on|off parameter and adjusted its message to reflect a future change. 2011-10-24 04:33:19 +02:00
TomyLobo
ffe5f89afc EditSession.flushQueue(): queueLast is now ordered with attachments in mind. 2011-10-24 04:31:34 +02:00
zml2008
52982c7c0f Moved YAML classes from RegionBook from WorldGuard into WorldEdit and made everything use those. 2011-10-22 23:48:15 -07:00
TomyLobo
d93d85cd37 Added an expression parser. 2011-10-18 01:04:04 +02:00
Wizjany
467cc4dd14 Fixed infinite loop. Just because it's unused in worldedit doesn't mean you should break it -.- 2011-10-12 17:47:26 -04:00
zml2008
050eef8dc7 Fixed checkLoadedChunk 2011-10-10 02:01:50 -04:00
Wizjany
b89ede09a6 Bugfix for jumpto 2011-10-09 20:43:21 -04:00
Wizjany
68fe0d3438 Cleanup. Cycler uses BaseBlock instead of BlockData directly. Fixed a few BlockType method inaccuracies. 2011-10-04 17:16:20 -04:00
ZachBora
bb609a47c2 Negative angles will return negative number of rotations thus never looping the rotation. 2011-10-02 22:26:44 -03:00
zml2008
24056df78a Fixed config generation for Windows users 2011-10-02 01:27:52 -07:00
Meaglin
b17fb7eaa3 Adding /snapshot sel [index] to select a snapshot by list index. 2011-10-02 00:10:27 -04:00
TomyLobo
e2c71e4269 Added cactus to getAttachment. 2011-09-30 08:56:09 +02:00
TomyLobo
7fec065d4a Apparently the wiki has wrong data values for the stone button.
Also added top attachment for vines.
2011-09-29 21:11:51 +02:00
TomyLobo
69367e7762 Added BlockType.getAttachment.
See javadoc for details.
2011-09-29 15:54:28 +02:00
zml2008
ccfabd94b9 Should fix broken config generation some people have been getting 2011-09-28 19:05:47 -07:00
TomyLobo
cbc331da7d Added some constants com.sk89q.worldedit.blocks.ClothColor.ID.X = ClothColor.X.getID() 2011-09-28 10:57:30 +02:00
TomyLobo
21c6ab894c Moved BlockData to the blocks package and left a stub with deprecated delegates behind. 2011-09-28 10:45:32 +02:00
Wizjany
102e5f142e Fix data cycling the right way. Merged TomyLobo's test changes in. 2011-09-26 05:53:04 -04:00
Wizjany
868fef813f Changed pyramid command usage 2011-09-26 01:43:39 -04:00
Wizjany
9e6a2ccf4d Nicer wiki perms table. 2011-09-26 00:09:21 -04:00
Wizjany
903abc80a4 Cleanup 2011-09-25 22:21:27 -04:00
TomyLobo
c6c55c3b2a Adjusted some of the cycler code and added a test case for it.
- Added range checks for most blocks
- torches: Fixed cycle from 0->1->2->3->0 to 1->2->3->4->1
- mushroom caps: Included data value 10 (stem) in cycle
- vines: Included data value 0 (top attachment only) in the cycle
- furnaces/dispensers: Linearised the cycle. It's now 2->3->4->5->2
- chests/ladders: Added cycle code.
- rails: Linearised the cycle. It's now 6->7->8->9->6
2011-09-25 10:52:29 +02:00
TomyLobo
93f36955ca Added a test case for BlockData.
Fixed some non-breaking inaccuracies to make the test case work.
2011-09-25 06:08:31 +02:00
TomyLobo
63fa72af5e Added rotate code for brick and stone brick stairs and made powered/detector rails not lose their charge when rotating. 2011-09-25 06:01:01 +02:00
TomyLobo
b06caa9fd3 Cleanup 2011-09-25 05:15:20 +02:00
TomyLobo
50009cc855 Improved hashCode implementations for the Vector classes.
Block[World]Vector was ignoring changes of y < 128 (i.e. all of them) and changes of x < 8192.
2011-09-25 04:56:54 +02:00
zml2008
3bbebcd64e Updated for Bukkit changes. 2011-09-24 15:45:49 -07:00
Wizjany
f90e47da9a Removed trailing whitespaces. 2011-09-24 15:32:03 -04:00
Wizjany
b5b55a2775 Cleanup and a few bugfixes 2011-09-24 15:24:10 -04:00
lahwran
a2e23fedf7 send poly regions to wecui, take 2 2011-09-24 11:45:03 -06:00
TomyLobo
7c18327fdc Fixed extended piston rotation. 2011-09-24 11:20:37 +02:00
TomyLobo
bfc877cdb2 Added rotate code for vines, fence gates and mushroom caps. 2011-09-23 16:32:50 +02:00
TomyLobo
a3cd58fda1 Added flip code for vines, fence gates and mushroom caps. 2011-09-23 14:00:49 +02:00
TomyLobo
4b760fd17b Swapped flipY and flipZ in BlockData.flip and formatted the function more consistently. 2011-09-23 12:50:57 +02:00
Wizjany
2f19edca2a Fixed case fallthroughs in BlockType. 2011-09-22 01:31:35 -04:00
TomyLobo
c78e8a10d7 Made shouldNotStack use a HashSet instead of a bunch of or'ed comparisons. 2011-09-19 09:13:51 +02:00
TomyLobo
c1f1e29617 Replace ItemType.X.getID() with ItemID.X everywhere. 2011-09-19 08:38:30 +02:00
TomyLobo
16a4e5ccb3 Added/fixed some copyright notices. 2011-09-19 08:24:21 +02:00
TomyLobo
088001f099 Used ItemID in ItemType 2011-09-19 08:08:05 +02:00
TomyLobo
51d4b572cb De-craftbooked some copyright notices. 2011-09-19 07:43:49 +02:00
TomyLobo
5b5c25f1ae Added an ItemID class, containing all the item IDs. 2011-09-19 07:39:28 +02:00
TomyLobo
88b4f4de18 Cleanup.
- Fixed a few warnings
- Unified the formatting of the command prologue
- Put down why it was deprecated in the javadoc of a deprecated method.
- Gave //none a better usage line
- Switchcaseified some elseifs
2011-09-19 07:24:49 +02:00
Wizjany
43809a705d More BlockType cleanup 2011-09-19 00:43:39 -04:00
Wizjany
67a7969cd1 Added a tool that allows a player to place and remove blocks at a distance. 2011-09-18 21:53:29 -04:00
Wizjany
1a6bc6f42c Fixed AIOOBE and a missing return, removed an unused and ambiguous method from CommandContext. 2011-09-18 19:11:05 -04:00
Wizjany
dd358bc982 Made floating tree remover work on mushrooms 2011-09-18 02:37:38 -04:00
Wizjany
709cae1995 Removed permissions from plugin.yml for compatibility and cleaned up a bit more. 2011-09-18 02:37:37 -04:00
zml2008
3f369f104a Abstracted type detection of simulateBlockMine into BlockType. 2011-09-17 22:00:14 -07:00
zml2008
a1cf6eb6da Allow //replace to ignore from block damage values (and force them to not be ignored with the -f flag) 2011-09-17 21:50:06 -07:00
md-5
46ba1c7f5b Added mob type enum and subsequently removed case sensitivity from //set with mobspawners. 2011-09-17 21:08:15 -04:00
Wizjany
1c4c621500 Cleanup. 2011-09-17 19:32:44 -04:00
Wizjany
f7c5782fa9 Added data support for silverfish blocks. 2011-09-17 14:11:59 -04:00
Wizjany
ece3934994 Abstracted cycler tool methods to BlockData and optimized them slightly, as well as adding support for many new blocks. 2011-09-17 01:44:10 -04:00
Wizjany
b10498b9c7 Added 'xp' as a parameter of the /remove command to remove experience orbs. 2011-09-17 01:44:10 -04:00
TomyLobo
d6ed17dd9d Made some variables final. 2011-09-16 05:48:09 +02:00
TomyLobo
633145d796 Adjusted some BlockType flags.
Beds, glass panes and fence gates should no longer be placed last
Fence gates can no longer be passed through, since they can't, if they're closed.
2011-09-16 05:46:07 +02:00
TomyLobo
7798319896 Optimized all of the public static boolean BlockType.*(int id) functions by using HashSets and put the blockDrops HashMap next to the getDroppedBlock function. 2011-09-16 05:02:39 +02:00
TomyLobo
f0308efdd0 Made the static initializer for BlockType.blockDrops refer to the BlockID constants instead of having the literal IDs. 2011-09-16 03:32:58 +02:00
Wizjany
9371202a12 Cleanup BlockType and added a missing block 2011-09-14 21:27:24 -04:00
Wizjany
afa8e873e9 Reverted block id checking in BukkitWorld to prevent false positives and made LoclWorld use the internal list for easier updates 2011-09-14 21:27:24 -04:00
TomyLobo
cb927d17e1 Fixed a warning. 2011-09-14 18:33:07 +02:00
zml2008
6f43c6a312 Updated for 1.8 blocks and items 2011-09-13 22:47:17 -07:00
zml2008
c38a6b0677 Bug fixes 2011-09-09 15:15:03 -07:00
zml2008
6b3f19f857 Minor cleanup of WEPIF constructors 2011-09-07 17:56:39 -07:00
zml2008
6f1d263e16 Added getting of the Bukkit player to BukkitPlayer (for RegionBook) 2011-09-04 19:29:45 -07:00
TomyLobo
3bcd9a932b Replaced lots of else if constructs by switch/case and other simpler constructs. 2011-09-05 04:20:36 +02:00
TomyLobo
9ea977af77 Fixed some warnings. 2011-09-04 23:20:03 +02:00
TomyLobo
bb2f8bb350 Cleaned up WorldEdit.getFlipDirection. 2011-09-04 23:18:37 +02:00
Wizjany
e4cd6c23b6 Fixed odd-lengthed clipboards double flipping in the center as per anon's commit(s). 2011-09-03 20:25:20 -04:00
Wizjany
4c00a24c1d Abstracted all block IDs to BlockID and item ids to ItemType. Overloaded recently changed methods for compatibility and cleaned a few things up. 2011-09-03 13:01:51 -04:00
TomyLobo
8c0d0f9ed4 //[h]sphere can now generate ellipsoid (stretched sphere) shapes 2011-09-03 18:59:18 +02:00
TomyLobo
780d07a9ba Fixed a warning. Seriously, guys... 2011-09-02 21:32:23 +02:00
TomyLobo
3205904003 //copy and //paste now respect /toggleplace. 2011-09-02 21:03:22 +02:00