Commit Graph

285 Commits

Author SHA1 Message Date
63fa72af5e Added rotate code for brick and stone brick stairs and made powered/detector rails not lose their charge when rotating. 2011-09-25 06:01:01 +02:00
b06caa9fd3 Cleanup 2011-09-25 05:15:20 +02:00
50009cc855 Improved hashCode implementations for the Vector classes.
Block[World]Vector was ignoring changes of y < 128 (i.e. all of them) and changes of x < 8192.
2011-09-25 04:56:54 +02:00
3bbebcd64e Updated for Bukkit changes. 2011-09-24 15:45:49 -07:00
f90e47da9a Removed trailing whitespaces. 2011-09-24 15:32:03 -04:00
b5b55a2775 Cleanup and a few bugfixes 2011-09-24 15:24:10 -04:00
a2e23fedf7 send poly regions to wecui, take 2 2011-09-24 11:45:03 -06:00
7c18327fdc Fixed extended piston rotation. 2011-09-24 11:20:37 +02:00
bfc877cdb2 Added rotate code for vines, fence gates and mushroom caps. 2011-09-23 16:32:50 +02:00
a3cd58fda1 Added flip code for vines, fence gates and mushroom caps. 2011-09-23 14:00:49 +02:00
4b760fd17b Swapped flipY and flipZ in BlockData.flip and formatted the function more consistently. 2011-09-23 12:50:57 +02:00
2f19edca2a Fixed case fallthroughs in BlockType. 2011-09-22 01:31:35 -04:00
c78e8a10d7 Made shouldNotStack use a HashSet instead of a bunch of or'ed comparisons. 2011-09-19 09:13:51 +02:00
c1f1e29617 Replace ItemType.X.getID() with ItemID.X everywhere. 2011-09-19 08:38:30 +02:00
16a4e5ccb3 Added/fixed some copyright notices. 2011-09-19 08:24:21 +02:00
088001f099 Used ItemID in ItemType 2011-09-19 08:08:05 +02:00
51d4b572cb De-craftbooked some copyright notices. 2011-09-19 07:43:49 +02:00
5b5c25f1ae Added an ItemID class, containing all the item IDs. 2011-09-19 07:39:28 +02:00
88b4f4de18 Cleanup.
- Fixed a few warnings
- Unified the formatting of the command prologue
- Put down why it was deprecated in the javadoc of a deprecated method.
- Gave //none a better usage line
- Switchcaseified some elseifs
2011-09-19 07:24:49 +02:00
43809a705d More BlockType cleanup 2011-09-19 00:43:39 -04:00
67a7969cd1 Added a tool that allows a player to place and remove blocks at a distance. 2011-09-18 21:53:29 -04:00
1a6bc6f42c Fixed AIOOBE and a missing return, removed an unused and ambiguous method from CommandContext. 2011-09-18 19:11:05 -04:00
dd358bc982 Made floating tree remover work on mushrooms 2011-09-18 02:37:38 -04:00
709cae1995 Removed permissions from plugin.yml for compatibility and cleaned up a bit more. 2011-09-18 02:37:37 -04:00
3f369f104a Abstracted type detection of simulateBlockMine into BlockType. 2011-09-17 22:00:14 -07:00
a1cf6eb6da Allow //replace to ignore from block damage values (and force them to not be ignored with the -f flag) 2011-09-17 21:50:06 -07:00
46ba1c7f5b Added mob type enum and subsequently removed case sensitivity from //set with mobspawners. 2011-09-17 21:08:15 -04:00
1c4c621500 Cleanup. 2011-09-17 19:32:44 -04:00
f7c5782fa9 Added data support for silverfish blocks. 2011-09-17 14:11:59 -04:00
ece3934994 Abstracted cycler tool methods to BlockData and optimized them slightly, as well as adding support for many new blocks. 2011-09-17 01:44:10 -04:00
b10498b9c7 Added 'xp' as a parameter of the /remove command to remove experience orbs. 2011-09-17 01:44:10 -04:00
d6ed17dd9d Made some variables final. 2011-09-16 05:48:09 +02:00
633145d796 Adjusted some BlockType flags.
Beds, glass panes and fence gates should no longer be placed last
Fence gates can no longer be passed through, since they can't, if they're closed.
2011-09-16 05:46:07 +02:00
7798319896 Optimized all of the public static boolean BlockType.*(int id) functions by using HashSets and put the blockDrops HashMap next to the getDroppedBlock function. 2011-09-16 05:02:39 +02:00
f0308efdd0 Made the static initializer for BlockType.blockDrops refer to the BlockID constants instead of having the literal IDs. 2011-09-16 03:32:58 +02:00
9371202a12 Cleanup BlockType and added a missing block 2011-09-14 21:27:24 -04:00
afa8e873e9 Reverted block id checking in BukkitWorld to prevent false positives and made LoclWorld use the internal list for easier updates 2011-09-14 21:27:24 -04:00
cb927d17e1 Fixed a warning. 2011-09-14 18:33:07 +02:00
6f43c6a312 Updated for 1.8 blocks and items 2011-09-13 22:47:17 -07:00
c38a6b0677 Bug fixes 2011-09-09 15:15:03 -07:00
6b3f19f857 Minor cleanup of WEPIF constructors 2011-09-07 17:56:39 -07:00
6f1d263e16 Added getting of the Bukkit player to BukkitPlayer (for RegionBook) 2011-09-04 19:29:45 -07:00
3bcd9a932b Replaced lots of else if constructs by switch/case and other simpler constructs. 2011-09-05 04:20:36 +02:00
9ea977af77 Fixed some warnings. 2011-09-04 23:20:03 +02:00
bb2f8bb350 Cleaned up WorldEdit.getFlipDirection. 2011-09-04 23:18:37 +02:00
e4cd6c23b6 Fixed odd-lengthed clipboards double flipping in the center as per anon's commit(s). 2011-09-03 20:25:20 -04:00
4c00a24c1d Abstracted all block IDs to BlockID and item ids to ItemType. Overloaded recently changed methods for compatibility and cleaned a few things up. 2011-09-03 13:01:51 -04:00
8c0d0f9ed4 //[h]sphere can now generate ellipsoid (stretched sphere) shapes 2011-09-03 18:59:18 +02:00
780d07a9ba Fixed a warning. Seriously, guys... 2011-09-02 21:32:23 +02:00
3205904003 //copy and //paste now respect /toggleplace. 2011-09-02 21:03:22 +02:00