63fa72af5e
Added rotate code for brick and stone brick stairs and made powered/detector rails not lose their charge when rotating.
2011-09-25 06:01:01 +02:00
b06caa9fd3
Cleanup
2011-09-25 05:15:20 +02:00
50009cc855
Improved hashCode implementations for the Vector classes.
...
Block[World]Vector was ignoring changes of y < 128 (i.e. all of them) and changes of x < 8192.
2011-09-25 04:56:54 +02:00
3bbebcd64e
Updated for Bukkit changes.
2011-09-24 15:45:49 -07:00
f90e47da9a
Removed trailing whitespaces.
2011-09-24 15:32:03 -04:00
b5b55a2775
Cleanup and a few bugfixes
2011-09-24 15:24:10 -04:00
a2e23fedf7
send poly regions to wecui, take 2
2011-09-24 11:45:03 -06:00
7c18327fdc
Fixed extended piston rotation.
2011-09-24 11:20:37 +02:00
bfc877cdb2
Added rotate code for vines, fence gates and mushroom caps.
2011-09-23 16:32:50 +02:00
a3cd58fda1
Added flip code for vines, fence gates and mushroom caps.
2011-09-23 14:00:49 +02:00
4b760fd17b
Swapped flipY and flipZ in BlockData.flip and formatted the function more consistently.
2011-09-23 12:50:57 +02:00
2f19edca2a
Fixed case fallthroughs in BlockType.
2011-09-22 01:31:35 -04:00
c78e8a10d7
Made shouldNotStack use a HashSet instead of a bunch of or'ed comparisons.
2011-09-19 09:13:51 +02:00
c1f1e29617
Replace ItemType.X.getID() with ItemID.X everywhere.
2011-09-19 08:38:30 +02:00
16a4e5ccb3
Added/fixed some copyright notices.
2011-09-19 08:24:21 +02:00
088001f099
Used ItemID in ItemType
2011-09-19 08:08:05 +02:00
51d4b572cb
De-craftbooked some copyright notices.
2011-09-19 07:43:49 +02:00
5b5c25f1ae
Added an ItemID class, containing all the item IDs.
2011-09-19 07:39:28 +02:00
88b4f4de18
Cleanup.
...
- Fixed a few warnings
- Unified the formatting of the command prologue
- Put down why it was deprecated in the javadoc of a deprecated method.
- Gave //none a better usage line
- Switchcaseified some elseifs
2011-09-19 07:24:49 +02:00
43809a705d
More BlockType cleanup
2011-09-19 00:43:39 -04:00
67a7969cd1
Added a tool that allows a player to place and remove blocks at a distance.
2011-09-18 21:53:29 -04:00
1a6bc6f42c
Fixed AIOOBE and a missing return, removed an unused and ambiguous method from CommandContext.
2011-09-18 19:11:05 -04:00
dd358bc982
Made floating tree remover work on mushrooms
2011-09-18 02:37:38 -04:00
709cae1995
Removed permissions from plugin.yml for compatibility and cleaned up a bit more.
2011-09-18 02:37:37 -04:00
3f369f104a
Abstracted type detection of simulateBlockMine into BlockType.
2011-09-17 22:00:14 -07:00
a1cf6eb6da
Allow //replace to ignore from block damage values (and force them to not be ignored with the -f flag)
2011-09-17 21:50:06 -07:00
46ba1c7f5b
Added mob type enum and subsequently removed case sensitivity from //set with mobspawners.
2011-09-17 21:08:15 -04:00
1c4c621500
Cleanup.
2011-09-17 19:32:44 -04:00
f7c5782fa9
Added data support for silverfish blocks.
2011-09-17 14:11:59 -04:00
ece3934994
Abstracted cycler tool methods to BlockData and optimized them slightly, as well as adding support for many new blocks.
2011-09-17 01:44:10 -04:00
b10498b9c7
Added 'xp' as a parameter of the /remove command to remove experience orbs.
2011-09-17 01:44:10 -04:00
d6ed17dd9d
Made some variables final.
2011-09-16 05:48:09 +02:00
633145d796
Adjusted some BlockType flags.
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Beds, glass panes and fence gates should no longer be placed last
Fence gates can no longer be passed through, since they can't, if they're closed.
2011-09-16 05:46:07 +02:00
7798319896
Optimized all of the public static boolean BlockType.*(int id) functions by using HashSets and put the blockDrops HashMap next to the getDroppedBlock function.
2011-09-16 05:02:39 +02:00
f0308efdd0
Made the static initializer for BlockType.blockDrops refer to the BlockID constants instead of having the literal IDs.
2011-09-16 03:32:58 +02:00
9371202a12
Cleanup BlockType and added a missing block
2011-09-14 21:27:24 -04:00
afa8e873e9
Reverted block id checking in BukkitWorld to prevent false positives and made LoclWorld use the internal list for easier updates
2011-09-14 21:27:24 -04:00
cb927d17e1
Fixed a warning.
2011-09-14 18:33:07 +02:00
6f43c6a312
Updated for 1.8 blocks and items
2011-09-13 22:47:17 -07:00
c38a6b0677
Bug fixes
2011-09-09 15:15:03 -07:00
6b3f19f857
Minor cleanup of WEPIF constructors
2011-09-07 17:56:39 -07:00
6f1d263e16
Added getting of the Bukkit player to BukkitPlayer (for RegionBook)
2011-09-04 19:29:45 -07:00
3bcd9a932b
Replaced lots of else if constructs by switch/case and other simpler constructs.
2011-09-05 04:20:36 +02:00
9ea977af77
Fixed some warnings.
2011-09-04 23:20:03 +02:00
bb2f8bb350
Cleaned up WorldEdit.getFlipDirection.
2011-09-04 23:18:37 +02:00
e4cd6c23b6
Fixed odd-lengthed clipboards double flipping in the center as per anon's commit(s).
2011-09-03 20:25:20 -04:00
4c00a24c1d
Abstracted all block IDs to BlockID and item ids to ItemType. Overloaded recently changed methods for compatibility and cleaned a few things up.
2011-09-03 13:01:51 -04:00
8c0d0f9ed4
//[h]sphere can now generate ellipsoid (stretched sphere) shapes
2011-09-03 18:59:18 +02:00
780d07a9ba
Fixed a warning. Seriously, guys...
2011-09-02 21:32:23 +02:00
3205904003
//copy and //paste now respect /toggleplace.
2011-09-02 21:03:22 +02:00