sk89q
e95eeefa2b
Code clean up, add preconditions, and correct Javadocs.
2014-07-26 01:29:51 -07:00
sk89q
a954e87e8c
Change some platform related messages.
2014-07-18 17:19:35 -07:00
Wyatt Childers
bc92e43be0
Adds Platform support for WorldEdit CUI
2014-07-06 20:13:27 -04:00
sk89q
de0f283656
Call createProxyActor() on command Actors.
2014-06-27 20:23:53 -07:00
sk89q
d96d3cf8bc
Changed instances of Pattern, Mask, etc. to newer versions.
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Most affected is the brush code.
2014-06-27 19:55:38 -07:00
sk89q
9381beb417
Actor should not have getWorld().
2014-06-27 18:34:58 -07:00
sk89q
9bb70ad335
Updated events to choose the best platform for certain tasks.
2014-06-27 13:14:44 -07:00
sk89q
e52ca6661f
Added support for platforms to declare capabilities.
...
Platforms can declare certain capabilities and a suggested preference
for the platform for each capability. WorldEdit can then choose
the best platform for a given capability.
Examples of capabilities include providing configuration, registering
game hooks/events, performing changes to the world, or checking
permissions/authorization.
2014-06-27 01:11:35 -07:00
sk89q
d9cea950b0
Added events for the other WorldEdit.handle*() methods.
2014-06-26 20:07:04 -07:00
sk89q
fc50831cc0
Changed right click to use the event as well.
2014-06-26 17:07:08 -07:00
sk89q
ff7d5aad1a
Only handle primary input in block interact event handler.
2014-06-26 16:58:54 -07:00
sk89q
900c9b5258
Added BlockInteractEvent to replace handleBlockLeftClick().
...
Needed quite a shim for tools/brushes for now.
2014-06-26 16:56:40 -07:00
sk89q
f3e107da90
Handle running multiple platforms at a time better.
2014-04-05 23:27:10 -07:00
sk89q
d1a69fd985
Raised level for platform registration log message.
2014-04-05 22:05:58 -07:00
sk89q
8fb73347e4
Implemented PlatformManager, Platform over old platform registration method.
2014-04-04 20:53:58 -07:00