Commit Graph

45 Commits

Author SHA1 Message Date
f347e0f5f5 update some utility commands
fixes #557
2020-12-16 19:23:41 +00:00
de199a0e59 More work on masks (#607)
* Add a #air mask, the opposite of #existing (#1511)

(cherry picked from commit 84fa2bbbc63de7bece01f41c0d5cb7d85cf129e6)

* Remove unused methods in Mask.java

* Remove `test(Extent, BlockVector3)` from Masks.

This was a poorly planned idea. This should save some memory too.

Authored-by: Matthew Miller <mnmiller1@me.com>
2020-09-11 21:13:31 +02:00
28767d6e0f Officially propagate GPL downwards to all files
(cherry picked from commit f2ce020da059718e34342c149172944dfd02b775)
2020-09-01 16:30:43 -04:00
02886b0387 Updated the WorldEdit license using find and replace 2020-08-24 21:31:47 -04:00
3bc692ff11 Part 1 of upstream merge and format 2020-07-13 22:50:59 -04:00
88a95221a8 Make masks more stateless 2020-01-04 10:11:13 +00:00
2080e9786b commanding-pipeline diff 2019-10-23 05:23:52 +01:00
8b96cdc9a5 *
A tribute to Jesse
2019-09-20 21:52:35 -04:00
7967ef4db4 ff586011 2019-07-30 07:39:18 +10:00
ff5860113d It started on work with commands then I got carried away. 2019-07-25 14:44:10 -04:00
46f5b12b36 Convert tabs to whitespace. 2019-07-22 16:42:40 -04:00
ff94a1e5ed 8108d0a9 2019-07-18 04:24:21 +10:00
8108d0a936 Major command changes that don't work yet. 2019-07-16 23:44:34 -04:00
f1e98da01f d0a31691e1 2019-06-29 03:29:53 +10:00
a2efdbc488 a1c15e1c39 2019-06-29 03:10:47 +10:00
d0a31691e1 Small changes 2019-06-26 20:14:00 -04:00
a1c15e1c39 Many upstream changes. Should be non-breaking 2019-06-25 09:00:44 -04:00
ec001b8d3b Revert "Upstream, generics, formatting"
This reverts commit cd88e513a8.
2019-06-12 15:45:41 +02:00
cd88e513a8 Upstream, generics, formatting 2019-06-11 20:31:56 -04:00
f361619037 Merge remote-tracking branch 'upstream/master' into breaking 2019-04-03 16:53:34 +11:00
3236bdd78e Changes to NBT-handling in operations and extents, changes to match the widely supported setBlock functionality, minor code cleanup 2019-03-25 13:42:11 -04:00
511c279153 Fixed issues regarding block transformations and using the BaseBlock to apply a function. 2019-02-07 09:04:14 -05:00
590b7e23a9 Remove all raw usages of BSH, improve API generics 2019-02-03 05:01:39 -05:00
628c9cc0b7 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2019-01-10 09:54:21 -05:00
842b1307c7 Current Progress #3 2019-01-09 02:13:44 -05:00
3fefcbf971 Remove all raw usages of BSH, improve API generics 2018-12-26 16:39:10 -08:00
d4157b7e0e Current progress with update 2018-12-23 11:19:33 -05:00
399e0ad5fa Refactor vector system to be cleaner
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
0a149a796f Make distr operation based 2018-10-12 15:28:40 +10:00
b24d322d29 Update from sk89q/master 2018-09-03 00:10:38 +10:00
69ab1781c6 Replace FuzzyBlockMask with BlockMask, and added BlockTypeMask as a more performant mask for just block types. 2018-08-20 15:57:42 +10:00
e7c27b08bf Remove stub injector methods 2018-08-13 02:36:39 +10:00
a629d15c74 Copy paste/merge FAWE classes to this WorldEdit fork
- so certain people can look at the diff and complain about my sloppy code :(

Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
2018-08-13 00:03:07 +10:00
f54d6afb65 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2018-08-10 20:29:06 +10:00
1480606b52 Fixed a few more issues found looking over the changeset. 2018-08-04 11:43:42 +10:00
a48c319e7e package move 2018-08-04 11:43:40 +10:00
b06937d1c8 Setup a legacy mapper system. The file does not exist yet. 2018-08-04 11:43:39 +10:00
70aceb3837 Use default state a bit more. 2018-08-04 11:43:39 +10:00
484687a49d Further work on BlockState transition 2018-08-04 11:43:39 +10:00
e99190225e Further BaseBlock modernisation 2018-08-04 11:43:39 +10:00
c537a2e948 Remove a tonne of code from WorldEdit. This breaks backwards compatibility. More will be removed. Sorry :) 2018-08-04 11:43:38 +10:00
a71e39d777 Convert the data system to a state system. This doesn't work, needs new data 2018-08-04 11:43:38 +10:00
f5f1d357d9 Get rid of the string equality and convert a few more ID uses over. 2018-08-04 11:43:14 +10:00
4a7683d5bf Apply transformations to NBT data of tile entities (fixes rotation of skulls) 2016-05-20 17:13:52 -04:00
7192780251 Switch to Gradle. Use git log --follow for history.
This converts the project into a multi-module Gradle build.

By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00