871c25e1cd
Initial support for 1.14.2.
2019-05-27 19:52:58 -04:00
48fb669119
Guard against reloads breaking too much.
2019-05-25 18:11:23 -04:00
7b47d9a945
Add /tracemask. ( #474 )
...
Allows setting a mask used for block traces. This allows brush tools to
pass through various materials, such as water (e.g. `/tracemask #solid`
or `/tracemask !air,water`) before starting to build.
By default, a null mask is equivalent to #existing (original behavior).
https://gfycat.com/ImmaculateFrayedCockatiel
2019-05-23 21:12:31 -04:00
6b0fcc8712
Removed some null checks and fixed some variable names
2019-05-22 14:40:56 -04:00
b0777f6b06
Use DFUs for some additional data fixing.
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Legacy mapper now uses the data fixers to upgrade blocks and item types
(e.g. signs, dyes that changed names in 1.14).
The sponge schematic reader can now attempt to use the data fixers to
upgrade blocks, block entities, biomes and entities. This has been
tested with the 1.13 -> 1.14 changes. It is yet to be seen if it will
continue to work because...
The mc edit schematic reader has code for using data fixers, but it is
currently disabled as there seem to be some issues with fixing up older
block entities.
2019-05-20 16:39:58 -04:00
334d5cfaab
The "spawner|mobType" syntax once again makes functional mob spawners.
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Also fix block parser context not being restricted.
2019-05-18 10:16:08 -04:00
41cfcb6d55
Use a jar for bukkit impl adapters.
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120 class files is a bit much.
2019-05-14 18:34:53 -04:00
931b7ee694
Update for 1.14.1
2019-05-14 00:09:21 -04:00
f9d0d340e7
Add DFUs. Currently used by //restore.
2019-05-13 23:07:53 -04:00
5c97418cca
Fix NBT list conversion in 1.14.
2019-05-13 18:49:43 -04:00
c797dcb194
WIP filter patterns
2019-05-12 23:32:04 +10:00
8a3e6a12b9
Implement suggestions for Bukkit + Sponge
2019-05-05 23:06:20 -07:00
acc0e7d09c
Fix logging on Bukkit, align adapter versions
2019-05-05 23:06:20 -07:00
ceff17c4f7
Misc fixes.
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Closes a few old youtrack issues which I don't remember because I had
like 30 tabs open, and a few other issues which I found while testing
some of those.
2019-05-05 15:15:03 -04:00
d603f45063
remove debug
2019-05-05 22:19:13 +10:00
7c174beaee
Region filter
2019-05-05 03:58:26 +10:00
4116adcfef
Some refactoring
2019-05-03 03:38:08 +10:00
f5944fbcaf
filter set
2019-05-03 00:45:03 +10:00
8dcc005ec1
tile/biome/entity set
2019-05-02 18:27:33 +10:00
57c161a602
Actually initialize GameModes and WeatherTypes.
2019-05-02 00:08:19 -04:00
13a8c480e3
Insert Locale.ROOT into all case change methods
2019-05-01 15:24:32 -07:00
ad52e01e9f
update players
2019-05-02 05:19:25 +10:00
4619fd2b49
Reuse get array after apply
2019-05-02 05:02:11 +10:00
18e6c09fdd
use paper writeLock
2019-05-02 04:30:32 +10:00
adb2c37a02
set blocks
2019-05-02 04:19:15 +10:00
f96760b36c
block set test
2019-05-02 02:01:41 +10:00
eec08c81ad
async chunk loading
2019-05-02 01:45:18 +10:00
7c1764548d
Deprecate old system, still in use by WG/CB
2019-04-30 13:53:14 -07:00
33e119ccb6
implement block get
2019-05-01 02:19:10 +10:00
e2c9454399
Don't print stack trace, print another few lines of debug for using paper
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Closes #133 bye bye
2019-04-30 11:56:30 +01:00
3c04a83852
Add nicer error when using player commands as console.
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Also fix slash counts for Bukkit.
2019-04-29 17:39:30 -04:00
6692a2eb92
document some methods
2019-04-29 03:36:23 +10:00
57b5be84f4
more structure
2019-04-29 01:44:59 +10:00
b3053f19ce
Pagination changes and cleanup.
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Refactored PaginationBox to be abstract. Implementations can generate individual components as needed now.
Add lots of Component usage to schematic list, help listings, etc.
Fix a few schematic and file resolution issues.
2019-04-28 01:12:05 -04:00
686c71d965
Move around some debugs
2019-04-27 20:34:56 +02:00
62353a46db
Added a pagination box and use it in Biome List and Chunk List
2019-04-27 21:57:45 +10:00
6adf0e6435
some structure
2019-04-27 11:15:08 +10:00
7ff537138a
Merge master again
2019-04-26 01:25:42 -07:00
b8c120e0c4
Finish porting commands
2019-04-26 01:18:02 -07:00
31a8328fb5
Add data version to BukkitImplAdapter.
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Also throttle unknown-block warning when loading MCEdit schematics.
2019-04-26 16:41:39 +10:00
17fba54305
Update SpongeSchematic format to version 2.
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Allows saving and loading entities and biomes.
2019-04-26 16:41:39 +10:00
853bfab022
Merge master, update to texts
2019-04-25 22:11:46 -07:00
bd91c2a748
Revert "Add pre5"
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This reverts commit c4f72983fc
.
2019-04-25 20:09:43 +02:00
c325b789b2
Revert lighting changes and add a 1.14 adapter
2019-04-25 23:15:09 +10:00
f70557e3da
Provide a warning when an invalid property is entered rather than failing. Fixes WorldEdit entirely failing on new MC versions.
2019-04-25 22:48:15 +10:00
35fd159e79
WIP rewrite of NMS pipeline
2019-04-25 20:32:27 +10:00
8808ec89a0
Revert "wip 1.14"
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This reverts commit 3bf2ccdebc
.
2019-04-25 01:32:27 +10:00
cc80bc61cf
Compiles in 1.14 (yay)
2019-04-25 00:10:52 +10:00
3bf2ccdebc
wip 1.14
2019-04-24 02:48:42 +10:00
c4f72983fc
Add pre5
2019-04-24 02:29:48 +10:00