Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
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2019-02-03 07:36:15 -05:00
config/checkstyle Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system. 2019-02-02 11:20:36 -05:00
contrib/craftscripts Use 3 wool block variables instead of array 2019-02-03 07:36:15 -05:00
favs Finish removal of PlayerDirection, and partially added diagonal support back to commands. (Other minor changes to WorldEdit-Sponge and FAVS) 2019-02-02 08:43:57 -05:00
gradle/wrapper Restore the formatting of many things to upstream WorldEdit - no code changes 2018-12-20 11:33:56 -08:00
worldedit-bukkit Clean up other compiler warnings 2019-02-03 06:06:07 -05:00
worldedit-core Tweak the last access extent cache to provide better caching 2019-02-03 07:35:38 -05:00
worldedit-forge Remove all raw usages of BSH, improve API generics 2019-02-03 05:01:39 -05:00
worldedit-sponge Add generics to other rawtypes 2019-02-03 05:54:05 -05:00
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.travis.yml Build against only oraclejdk8 until a better solution is found 2016-03-19 14:47:35 -04:00
build.gradle Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2019-01-10 09:54:21 -05:00
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gradlew Upgrade Gradle to 4.0.2 2017-08-01 22:20:56 -07:00
gradlew.bat [Forge] Initial update to 1.11 2016-12-01 23:14:16 -05:00
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FAWE is a fork of WorldEdit that has huge speed and memory improvements and considerably more features

Downloads

1.13+

<1.12.2

Building

FAWE uses gradle to build

$ gradlew setupDecompWorkspace
$ gradlew build

Contributing

Have an idea for an optimization, or a cool feature?

  • We will accept most PR's
  • Let us know what you've tested / what may need further testing
  • If you need any help, create a ticket or discuss on Discord