Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
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Jesse Boyd 329df8d33b
various minor
Increase target size
remove unnecessary brush sync
send chunk on biome change
2019-11-17 20:29:25 +00:00
.github Exclude tests in Actions 2019-11-14 20:29:03 +01:00
buildSrc Update to latest P2 2019-11-10 22:20:46 +00:00
config/checkstyle * 2019-09-20 21:52:35 -04:00
contrib/craftscripts fix dependencies 2019-08-26 05:45:03 +01:00
gradle/wrapper Update gradle 2019-09-14 01:54:39 +02:00
worldedit-bukkit various minor 2019-11-17 20:29:25 +00:00
worldedit-core various minor 2019-11-17 20:29:25 +00:00
worldedit-forge fix dependencies 2019-08-26 05:45:03 +01:00
worldedit-libs wip clipboard migration 2019-10-31 14:12:23 +01:00
worldedit-sponge Major command changes that don't work yet. 2019-07-16 23:44:34 -04:00
.gitattributes Remove auto-LF conversion from .gitattributes because it doesn't seem to work that well. 2012-10-28 12:48:52 -07:00
.gitignore Generate javadocs 2019-05-02 19:28:09 +02:00
build.gradle.kts Fix compile 2019-11-07 10:28:17 +00:00
gradle.properties Fix compile 2019-11-07 10:28:17 +00:00
gradlew Upgrade Gradle to 4.0.2 2017-08-01 22:20:56 -07:00
gradlew.bat [Forge] Initial update to 1.11 2016-12-01 23:14:16 -05:00
HEADER.txt Switch to a license plugin for headers 2018-10-04 00:29:34 -07:00
LICENSE.txt Modernized pom, readmes. 2012-10-19 21:10:39 -07:00
README.md Fix issue on startup and update outdated links 2019-08-29 15:52:08 +02:00
settings.gradle.kts fix dependencies 2019-08-26 05:45:03 +01:00
splash.txt Link to contributors in splash text 2019-04-04 00:29:44 +11:00


FAWE is a fork of WorldEdit that has huge speed and memory improvements and considerably more features

Downloads

1.13+

< 1.12.2

Building

FAWE uses gradle to build
You can safely ignore gradlew setupDecompWorkspace if you are not planning to work on the forge side of FAWE.

$ gradlew setupDecompWorkspace
$ gradlew build

Contributing

Have an idea for an optimization, or a cool feature?

  • We will accept most PR's
  • Let us know what you've tested / what may need further testing
  • If you need any help, create a ticket or discuss on Discord