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Jesse Boyd
76a55b7712
Merge remote-tracking branch 'refs/remotes/sk89q/master'
# Conflicts: # worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitAdapter.java # worldedit-core/src/main/java/com/sk89q/util/yaml/YAMLProcessor.java # worldedit-core/src/main/java/com/sk89q/worldedit/blocks/BlockType.java # worldedit-core/src/main/java/com/sk89q/worldedit/command/ToolCommands.java # worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/BlockReplacer.java # worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/LongRangeBuildTool.java # worldedit-core/src/main/java/com/sk89q/worldedit/extent/reorder/MultiStageReorder.java # worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockType.java # worldedit-core/src/main/java/com/sk89q/worldedit/world/item/ItemType.java
FAWE is a fork of WorldEdit that has huge speed and memory improvements and considerably more features
It is available for Bukkit, Forge, Sponge and Nukkit.
Chat
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Releases
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- > Jenkins <
Building
FAWE uses gradle to build
$ gradlew setupDecompWorkspace
$ gradlew build
Contributing
Have an idea for an optimization, or a cool feature?
- I'll accept most PR's
- Let me know what you've tested / what may need further testing
- If you need any help, create a ticket or discuss on Discord
Description
Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
Languages
Java
99.2%
Kotlin
0.5%
JavaScript
0.3%