mirror of
https://github.com/plexusorg/Plex-FAWE.git
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444 lines
11 KiB
Java
444 lines
11 KiB
Java
// $Id$
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/*
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* WorldEdit
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* Copyright (C) 2010 sk89q <http://www.sk89q.com> and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit;
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import java.util.PriorityQueue;
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import java.util.Random;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.blocks.BaseItemStack;
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import com.sk89q.worldedit.blocks.BlockType;
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import com.sk89q.worldedit.regions.Region;
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/**
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* Represents a world.
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*
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* @author sk89q
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*/
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public abstract class LocalWorld {
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/**
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* Named flags to use as parameters to {@link LocalWorld#killMobs(Vector, int, int)}
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*/
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public class KillFlags {
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public static final int PETS = 1 << 0;
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public static final int NPCS = 1 << 1;
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public static final int ANIMALS = 1 << 2;
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public static final int GOLEMS = 1 << 3;
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public static final int WITH_LIGHTNING = 1 << 20;
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}
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/**
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* Random generator.
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*/
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protected Random random = new Random();
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/**
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* Get the name of the world.
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*
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* @return
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*/
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public abstract String getName();
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/**
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* Set block type.
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*
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* @param pt
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* @param type
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* @return
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*/
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public abstract boolean setBlockType(Vector pt, int type);
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/**
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* Set block type.
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*
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* @param pt
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* @param type
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* @return
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*/
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public boolean setBlockTypeFast(Vector pt, int type) {
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return setBlockType(pt, type);
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}
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/**
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* Get block type.
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*
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* @param pt
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* @return
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*/
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public abstract int getBlockType(Vector pt);
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/**
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* Set block data.
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*
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* @param pt
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* @param data
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*/
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public abstract void setBlockData(Vector pt, int data);
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/**
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* Set block data.
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*
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* @param pt
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* @param data
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*/
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public abstract void setBlockDataFast(Vector pt, int data);
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/**
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* set block type & data
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* @param pt
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* @param type
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* @param data
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* @return
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*/
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public boolean setTypeIdAndData(Vector pt, int type, int data) {
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boolean ret = setBlockType(pt, type);
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setBlockData(pt, data);
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return ret;
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}
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/**
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* set block type & data
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* @param pt
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* @param type
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* @param data
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* @return
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*/
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public boolean setTypeIdAndDataFast(Vector pt, int type, int data) {
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boolean ret = setBlockTypeFast(pt, type);
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setBlockDataFast(pt, data);
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return ret;
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}
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/**
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* Get block data.
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*
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* @param pt
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* @return
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*/
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public abstract int getBlockData(Vector pt);
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/**
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* Get block light level.
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*
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* @param pt
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* @return
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*/
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public abstract int getBlockLightLevel(Vector pt);
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/**
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* Regenerate an area.
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*
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* @param region
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* @param editSession
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* @return
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*/
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public abstract boolean regenerate(Region region, EditSession editSession);
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/**
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* Attempts to accurately copy a BaseBlock's extra data to the world.
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*
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* @param pt
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* @param block
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* @return
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*/
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public abstract boolean copyToWorld(Vector pt, BaseBlock block);
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/**
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* Attempts to read a BaseBlock's extra data from the world.
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*
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* @param pt
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* @param block
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* @return
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*/
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public abstract boolean copyFromWorld(Vector pt, BaseBlock block);
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/**
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* Clear a chest's contents.
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*
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* @param pt
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* @return
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*/
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public abstract boolean clearContainerBlockContents(Vector pt);
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/**
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* Generate a tree at a location.
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*
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* @param editSession
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* @param pt
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* @return
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* @throws MaxChangedBlocksException
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*/
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public abstract boolean generateTree(EditSession editSession, Vector pt)
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throws MaxChangedBlocksException;
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/**
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* Generate a big tree at a location.
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*
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* @param editSession
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* @param pt
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* @return
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* @throws MaxChangedBlocksException
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*/
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public abstract boolean generateBigTree(EditSession editSession, Vector pt)
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throws MaxChangedBlocksException;
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/**
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* Generate a birch tree at a location.
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*
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* @param editSession
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* @param pt
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* @return
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* @throws MaxChangedBlocksException
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*/
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public abstract boolean generateBirchTree(EditSession editSession, Vector pt)
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throws MaxChangedBlocksException;
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/**
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* Generate a redwood tree at a location.
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*
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* @param editSession
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* @param pt
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* @return
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* @throws MaxChangedBlocksException
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*/
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public abstract boolean generateRedwoodTree(EditSession editSession, Vector pt)
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throws MaxChangedBlocksException;
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/**
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* Generate a tall redwood tree at a location.
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*
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* @param editSession
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* @param pt
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* @return
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* @throws MaxChangedBlocksException
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*/
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public abstract boolean generateTallRedwoodTree(EditSession editSession, Vector pt)
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throws MaxChangedBlocksException;
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/**
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* Drop an item.
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*
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* @param pt
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* @param item
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* @param times
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*/
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public void dropItem(Vector pt, BaseItemStack item, int times) {
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for (int i = 0; i < times; ++i) {
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dropItem(pt, item);
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}
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}
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/**
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* Drop an item.
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*
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* @param pt
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* @param item
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*/
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public abstract void dropItem(Vector pt, BaseItemStack item);
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/**
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* Simulate a block being mined.
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*
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* @param pt
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*/
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public void simulateBlockMine(Vector pt) {
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BaseItemStack stack = BlockType.getBlockDrop(getBlockType(pt), (short) getBlockData(pt));
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if (stack == null) {
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return;
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}
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final int amount = stack.getAmount();
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if (amount > 1) {
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dropItem(pt, new BaseItemStack(stack.getType(), 1, stack.getDamage()), amount);
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} else {
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dropItem(pt, stack, amount);
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}
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}
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/**
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* Kill mobs in an area, excluding pet wolves.
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*
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* @param origin
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* @param radius
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* @return
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*/
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@Deprecated
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public int killMobs(Vector origin, int radius) {
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return killMobs(origin, radius, false);
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}
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/**
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* Kill mobs in an area.
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*
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* @param origin
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* @param radius -1 for all mobs
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* @param flags various flags that determine what to kill
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* @return
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*/
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@Deprecated
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public int killMobs(Vector origin, int radius, boolean killPets) {
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return killMobs(origin, radius, killPets ? KillFlags.PETS : 0);
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}
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/**
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* Kill mobs in an area.
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*
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* @param origin
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* @param radius
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* @param killflags
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* @return
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*/
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public int killMobs(Vector origin, double radius, int flags) {
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return killMobs(origin, (int) radius, (flags & KillFlags.PETS) != 0);
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}
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/**
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* Remove entities in an area.
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*
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* @param type
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* @param origin
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* @param radius
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* @return
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*/
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public abstract int removeEntities(EntityType type, Vector origin, int radius);
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/**
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* Returns whether a block has a valid ID.
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*
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* @param type
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* @return
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*/
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public boolean isValidBlockType(int type) {
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return BlockType.fromID(type) != null;
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}
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/**
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* Returns whether a block uses its data value.
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*
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* @param type block ID type
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* @return true if the block uses data value
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*/
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public boolean usesBlockData(int type) {
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// We future proof here by assuming all unknown blocks use data
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return BlockType.usesData(type) || BlockType.fromID(type) == null;
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}
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/**
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* Checks if the chunk pt is in is loaded. if not, loads the chunk
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*
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* @param pt Position to check
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*/
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public void checkLoadedChunk(Vector pt) {
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}
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/**
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* Compare if the other world is equal.
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*
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* @param other
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* @return
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*/
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@Override
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public abstract boolean equals(Object other);
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/**
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* Hash code.
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*
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* @return
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*/
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@Override
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public abstract int hashCode();
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/**
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* Get the world's height
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*
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* @return
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*/
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public int getMaxY() {
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return 255;
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}
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/**
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* Does some post-processing. Should be called after using fast mode
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*
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* @param chunks the chunks to fix
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*/
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public void fixAfterFastMode(Iterable<BlockVector2D> chunks) {
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}
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public void fixLighting(Iterable<BlockVector2D> chunks) {
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}
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/**
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* Plays the minecraft effect with the given type and data at the given position.
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*
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* @param position
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* @param type
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* @param data
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*/
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public boolean playEffect(Vector position, int type, int data) {
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return false;
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}
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private class QueuedEffect implements Comparable<QueuedEffect> {
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private final Vector position;
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private final int blockId;
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private final double priority;
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public QueuedEffect(Vector position, int blockId, double priority) {
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this.position = position;
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this.blockId = blockId;
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this.priority = priority;
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}
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public void play() {
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playEffect(position, 2001, blockId);
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}
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@Override
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public int compareTo(QueuedEffect other) {
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return Double.compare(priority, other.priority);
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}
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}
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private final PriorityQueue<QueuedEffect> effectQueue = new PriorityQueue<QueuedEffect>();
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private int taskId = -1;
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public boolean queueBlockBreakEffect(ServerInterface server, Vector position, int blockId, double priority) {
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if (taskId == -1) {
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taskId = server.schedule(0, 1, new Runnable() {
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public void run() {
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int max = Math.max(1, Math.min(30, effectQueue.size() / 3));
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for (int i = 0; i < max; ++i) {
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if (effectQueue.isEmpty()) return;
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effectQueue.poll().play();
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}
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}
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});
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}
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if (taskId == -1) {
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return false;
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}
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effectQueue.offer(new QueuedEffect(position, blockId, priority));
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return true;
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}
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}
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