Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
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wizjany a4f1f57c9d Add Bukkit adapter for 1.12.
Fixes WORLDEDIT-3567.
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contrib/craftscripts [maze.js] Added Height, Size, Thickness and Flags 2013-07-09 14:15:37 +02:00
gradle/wrapper [Forge] Update to 1.11.2 2017-02-22 23:36:25 -08:00
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.gitignore Moved the impl classes over to a directory structure 2016-12-29 12:15:55 -05:00
.travis.yml Drop support for Java 6. 2016-05-05 17:42:10 -07:00
build.gradle Use our own firstNonNull to maintain back-compat. 2017-06-08 10:01:23 -04:00
CHANGELOG.txt Update changelog. 2015-05-28 13:47:24 -07:00
COMPILING.md Update some notes in the compiling doc 2016-12-02 20:21:03 -08:00
CONTRIBUTING.md Update contributing doc 2016-12-02 20:27:46 -08:00
gradlew [Forge] Update to 1.11.2 2017-02-22 23:36:25 -08:00
gradlew.bat [Forge] Initial update to 1.11 2016-12-01 23:14:16 -05:00
LICENSE.txt Modernized pom, readmes. 2012-10-19 21:10:39 -07:00
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README.md Issue tracker is back. 2017-01-08 00:53:36 -05:00
settings.gradle Initial work on WorldEdit Sponge 2016-02-02 01:28:27 -05:00

WorldEdit

WorldEdit is an easy-to-use in-game world editor for Minecraft, supporting both single player and multiplayer, that lets you:

  • Change thousands of blocks in an area at once by selecting regions.
  • Use over 100 functions to modify the world or remove problems.
  • Remove large chunks of land as you wish.
  • Sculpt the world and build mountains with brushes.
  • Fix annoyances such as broken water, missing snow, raging fires, and more.

WorldEdit is open source and is available under the GNU Lesser General Public License v3.

Compiling

See COMPILING.md for a guide on compiling WorldEdit.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.