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biome
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2014-11-14 11:27:39 -08:00 |
block
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Apply transformations to NBT data of tile entities (fixes rotation of skulls)
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2016-05-20 17:13:52 -04:00 |
entity
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Fix NPE when rotating hanging entities (#356)
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2016-05-20 20:00:30 -04:00 |
factory
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Use our own firstNonNull to maintain back-compat.
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2017-06-08 10:01:23 -04:00 |
generator
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Add some experimental brush commands.
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2015-10-26 23:14:30 -07:00 |
mask
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Fix query function in expression masks.
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2016-06-28 23:59:34 -04:00 |
operation
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Prevent players and complex parts being pasted in schematics.
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2018-01-02 20:49:36 +10:00 |
pattern
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2014-11-14 11:27:39 -08:00 |
util
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2014-11-14 11:27:39 -08:00 |
visitor
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Reorganize and further unify the new commands.
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2015-10-29 13:05:04 -07:00 |
CombinedRegionFunction.java
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2014-11-14 11:27:39 -08:00 |
Contextual.java
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Reorganize and further unify the new commands.
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2015-10-29 13:05:04 -07:00 |
EditContext.java
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Reorganize and further unify the new commands.
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2015-10-29 13:05:04 -07:00 |
EntityFunction.java
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2014-11-14 11:27:39 -08:00 |
FlatRegionFunction.java
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2014-11-14 11:27:39 -08:00 |
FlatRegionMaskingFilter.java
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2014-11-14 11:27:39 -08:00 |
GroundFunction.java
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2014-11-14 11:27:39 -08:00 |
LayerFunction.java
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2014-11-14 11:27:39 -08:00 |
RegionFunction.java
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2014-11-14 11:27:39 -08:00 |
RegionMaskingFilter.java
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2014-11-14 11:27:39 -08:00 |