[Beta] SNAPSHOT {Bug Fix} - Patch 0001

Changelog:
- Fixed an issue where the integrity checker for the main config would delete the entire data folder if the config was corrupted.
- Fixed an issue where the Rarity check was not working as intended; it would either return false if any Rarity other than NONE was set, and throw a new IllegalArgumentException if the switch clause exited with no return value.
- Fixed an issue where the command /luck reload -m did absolutely nothing.
- Fixed an issue where the proper command arguments were not being Tab Completed.
This commit is contained in:
Paldiu
2022-04-24 19:54:40 -05:00
parent 330fd278b7
commit 0488e1d6b1
10 changed files with 53 additions and 64 deletions

View File

@ -4,9 +4,9 @@
# These values must be in the form of doubles, as listed below.
# The maximum amount of luck that can be attributed is 1024.0, and the minimum is -1024.0
high_rarity_chance: 512
medium_rarity_chance: 128
low_rarity_chance: 64
high_rarity_chance: 512.0
medium_rarity_chance: 128.0
low_rarity_chance: 64.0
# The following entries are for the rarity level of each event trigger.
# This will determine which rarity chance to use which ensures players