mirror of
https://github.com/SimplexDevelopment/FeelingLucky.git
synced 2024-12-22 07:27:37 +00:00
Update Release 1.2.0
Added a command to regenerate the configuration file. This command can only be used from console.
This commit is contained in:
parent
c3d781f5b6
commit
0c82515f43
@ -3,7 +3,7 @@ plugins {
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}
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group = 'io.github.simplex'
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version = '1.2.0-RC01'
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version = '1.2.0'
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repositories {
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mavenCentral()
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@ -3,56 +3,59 @@ package io.github.simplex.luck;
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import io.github.simplex.luck.listener.AbstractListener;
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import io.github.simplex.luck.util.SneakyWorker;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.jetbrains.annotations.NotNull;
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import java.io.File;
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import java.nio.file.Files;
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import java.nio.file.Path;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.HashMap;
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import java.util.Map;
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@SuppressWarnings("ResultOfMethodCallIgnored")
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public class Config extends YamlConfiguration {
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private final FeelingLucky plugin;
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private final List<String> configEntries = new ArrayList<>() {{
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add("high_rarity_chance");
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add("medium_rarity_chance");
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add("low_rarity_chance");
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add("block_drops");
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add("bonemeal");
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add("cheat_death");
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add("enchanting");
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add("experience");
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add("item_drops");
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add("random_effect");
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add("restore_hunger");
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add("take_damage");
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add("unbreakable");
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private final Map<String, Object> configEntries = new HashMap<>() {{
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put("high_rarity_chance", 512.0);
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put("medium_rarity_chance", 128.0);
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put("low_rarity_chance", 64.0);
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put("block_drops", "LOW");
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put("bonemeal", "MED");
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put("cheat_death", "MED");
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put("enchanting", "HIGH");
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put("experience", "HIGH");
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put("give_damage", "LOW");
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put("hide_check", "MED");
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put("item_drops", "LOW");
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put("jump_boost", "MED");
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put("ore_vein", "HIGH");
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put("random_effect", "HIGH");
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put("restore_hunger", "NONE");
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put("take_damage", "MED");
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put("unbreakable", "HIGH");
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}};
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private File configFile;
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public Config(FeelingLucky plugin) {
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this.plugin = plugin;
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File dataFolder = plugin.getDataFolder();
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if (!dataFolder.exists()) dataFolder.mkdirs();
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if (dataFolder.mkdirs()) {
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plugin.getLogger().info("Created new data folder. Writing new configuration file...");
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plugin.saveResource("config.yml", true);
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}
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File configFile = new File(dataFolder, "config.yml");
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if (!configFile.exists()) {
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SneakyWorker.sneakyTry(configFile::createNewFile);
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plugin.getLogger().info("No configuration file exists. Creating a new one...");
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plugin.saveResource("config.yml", true);
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}
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this.configFile = configFile;
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load();
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if (validateIntegrity()) {
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File newFile = new File(plugin.getDataFolder(), "config.yml");
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SneakyWorker.sneakyTry(() -> {
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Files.delete(Path.of(this.configFile.getPath()));
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newFile.createNewFile();
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plugin.saveResource("config.yml", true);
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});
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this.configFile = newFile;
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if (validateIntegrity(this.configFile)) {
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load();
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} else {
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configEntries.forEach(super::set);
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plugin.getLogger().warning("Your configuration file is missing keys. " +
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"\nPlease use /rgc in the console to regenerate the config file. " +
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"\nAlternatively, delete the config.yml and restart your server. " +
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"\nIt is safe to ignore this, as default values will be used." +
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"\nHowever, it is highly recommended to regenerate the configuration.");
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}
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}
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@ -69,14 +72,20 @@ public class Config extends YamlConfiguration {
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load();
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}
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public boolean validateIntegrity() {
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for (String key : getKeys(false)) {
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if (!configEntries.contains(key)) {
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plugin.getLogger().severe("The contents of your configuration file is corrupted! Regenerating a new configuration file...");
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return true;
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public boolean validateIntegrity(@NotNull File fromDisk) {
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YamlConfiguration disk = YamlConfiguration.loadConfiguration(fromDisk);
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if (disk.getKeys(true).size() <= 0) {
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return false;
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}
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boolean result = true;
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for (String key : configEntries.keySet()) {
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if (!disk.getKeys(false).contains(key)) {
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if (result) result = false;
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}
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}
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return false;
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return result;
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}
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public AbstractListener.Rarity getRarity(String name) {
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@ -4,14 +4,14 @@ import io.github.simplex.luck.listener.*;
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import io.github.simplex.luck.player.PlayerConfig;
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import io.github.simplex.luck.player.PlayerHandler;
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import io.github.simplex.luck.util.LuckCMD;
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import io.github.simplex.luck.util.SneakyWorker;
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import io.github.simplex.luck.util.RegenerateConfigCMD;
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import io.github.simplex.luck.util.SpecialFootItem;
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import io.github.simplex.metrics.Metrics;
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import org.bukkit.command.CommandMap;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.jetbrains.annotations.NotNull;
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import java.io.File;
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import java.io.IOException;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.Map;
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@ -41,9 +41,10 @@ public final class FeelingLucky extends JavaPlugin {
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loadPlayerConfigurations();
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getLogger().info("Attempting to load the main configuration...");
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config = new Config(this);
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getLogger().info("Main Config loaded successfully! Attempting to load the Luck command...");
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getLogger().info("Main Config loaded successfully! Loading commands...");
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new LuckCMD(this);
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getLogger().info("Successfully loaded the Luck command!");
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new RegenerateConfigCMD(this);
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getLogger().info("Successfully loaded all commands!");
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getLogger().info("Successfully initialized!");
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}
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@ -79,18 +80,23 @@ public final class FeelingLucky extends JavaPlugin {
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}
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private void registerListeners() {
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try {
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Class<?>[] listeners = SneakyWorker.getClasses(AbstractListener.class.getPackage().getName());
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Arrays.stream(listeners).forEach(l -> {
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if (AbstractListener.class.isAssignableFrom(l)) {
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if (l.equals(AbstractListener.class)) return;
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SneakyWorker.sneakyTry(() -> l.getDeclaredConstructor(FeelingLucky.class).newInstance(this));
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}
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});
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} catch (IOException | ClassNotFoundException ex) {
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getLogger().severe(ex.getMessage());
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}
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new BlockDrops(this);
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new BonemealFullCrop(this);
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new CheatDeath(this);
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new EnchantmentBoost(this);
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new ExpBoost(this);
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new GiveDamage(this);
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new HideCheck(this);
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new IllOmen(this);
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new ItemDrops(this);
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new JumpBoost(this);
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new OreVein(this);
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new PlayerListener(this);
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new RandomEffect(this);
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new RestoreHunger(this);
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new TakeDamage(this);
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new UnbreakableTool(this);
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new VillagerInventory(this);
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}
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public PlayerHandler getHandler() {
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@ -106,4 +112,8 @@ public final class FeelingLucky extends JavaPlugin {
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public SpecialFootItem getFoot() {
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return specialFootItem;
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}
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public CommandMap getCommandMap() {
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return getServer().getCommandMap();
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}
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}
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@ -7,23 +7,24 @@ import org.bukkit.event.Listener;
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public abstract class AbstractListener implements Listener {
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protected final FeelingLucky plugin;
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protected final Config config;
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public AbstractListener(FeelingLucky plugin) {
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this.plugin = plugin;
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this.config = plugin.getConfig();
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plugin.getServer().getPluginManager().registerEvents(this, plugin);
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}
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protected PlayerHandler getHandler() {
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return plugin.getHandler();
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}
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public void register(AbstractListener listener) {
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plugin.getServer().getPluginManager().registerEvents(listener, plugin);
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}
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public boolean doesQualify(String name, double luck) {
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return switch (config.getRarity(name)) {
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case HIGH -> luck > config.getChance("high_rarity_chance");
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case MED -> luck > config.getChance("medium_rarity_chance");
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case LOW -> luck > config.getChance("low_rarity_chance");
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return switch (plugin.getConfig().getRarity(name)) {
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case HIGH -> luck > plugin.getConfig().getChance("high_rarity_chance");
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case MED -> luck > plugin.getConfig().getChance("medium_rarity_chance");
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case LOW -> luck > plugin.getConfig().getChance("low_rarity_chance");
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case NONE -> true;
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};
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}
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@ -13,6 +13,7 @@ import java.util.List;
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public final class BlockDrops extends AbstractListener {
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public BlockDrops(FeelingLucky plugin) {
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super(plugin);
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register(this);
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}
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@EventHandler
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@ -21,7 +22,6 @@ public final class BlockDrops extends AbstractListener {
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Luck luck = getHandler().getLuckContainer(player);
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List<Item> items = event.getItems();
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if (luck.quickRNG(luck.getValue()) && doesQualify("block_drops", luck.getValue())) {
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event.getItems().clear();
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event.getItems().addAll(items.stream().map(SneakyWorker::move).toList());
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}
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}
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@ -17,6 +17,7 @@ import org.bukkit.inventory.ItemStack;
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public final class BonemealFullCrop extends AbstractListener {
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public BonemealFullCrop(FeelingLucky plugin) {
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super(plugin);
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register(this);
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}
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@EventHandler
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@ -42,7 +43,6 @@ public final class BonemealFullCrop extends AbstractListener {
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crop.setAge(crop.getMaximumAge());
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data.merge(crop);
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block.setBlockData(data);
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player.sendMessage(MiniComponent.info("You got lucky and your crops grew to maturity."));
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}
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}
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}
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@ -10,6 +10,7 @@ import org.bukkit.event.entity.PlayerDeathEvent;
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public final class CheatDeath extends AbstractListener {
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public CheatDeath(FeelingLucky plugin) {
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super(plugin);
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register(this);
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}
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@EventHandler
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@ -13,6 +13,7 @@ import java.util.Map;
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public final class EnchantmentBoost extends AbstractListener {
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public EnchantmentBoost(FeelingLucky plugin) {
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super(plugin);
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register(this);
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}
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@EventHandler
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@ -10,6 +10,7 @@ import org.bukkit.event.EventHandler;
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public final class ExpBoost extends AbstractListener {
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public ExpBoost(FeelingLucky plugin) {
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super(plugin);
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register(this);
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}
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@EventHandler
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@ -11,6 +11,7 @@ import org.bukkit.event.entity.EntityDamageByEntityEvent;
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public class GiveDamage extends AbstractListener {
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public GiveDamage(FeelingLucky plugin) {
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super(plugin);
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register(this);
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}
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@EventHandler
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@ -19,9 +20,8 @@ public class GiveDamage extends AbstractListener {
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&& (e.getEntity() instanceof LivingEntity)) {
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double nextDmg = e.getDamage() + Luck.RNG().nextDouble(1.0, 5.0);
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Luck luck = plugin.getHandler().getLuckContainer(player);
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if (luck.quickRNG(luck.getValue())) {
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if (luck.quickRNG(luck.getValue()) && doesQualify("give_damage", luck.getValue())) {
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e.setDamage(nextDmg);
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player.sendMessage(MiniComponent.info("Your luck has increased your damage output!"));
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}
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}
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}
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@ -19,6 +19,7 @@ public class HideCheck extends AbstractListener {
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public HideCheck(FeelingLucky plugin) {
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super(plugin);
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register(this);
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}
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@EventHandler
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@ -41,10 +42,10 @@ public class HideCheck extends AbstractListener {
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@EventHandler
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public void checkForSneak(PlayerToggleSneakEvent event) {
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Player player = event.getPlayer();
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if (!player.isSneaking()) return;
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if (player.isSneaking()) return;
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Luck luck = plugin.getHandler().getLuckContainer(player);
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if (luck.quickRNG(luck.getValue()) && !luck.isMarked(player)) {
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if (luck.quickRNG(luck.getValue()) && doesQualify("hide_check", luck.getValue())) {
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entityMapList.get(player).forEach(e -> {
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e.getTrackedPlayers().remove(player);
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});
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@ -14,6 +14,7 @@ import org.bukkit.potion.PotionEffectType;
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public class IllOmen extends AbstractListener {
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public IllOmen(FeelingLucky plugin) {
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super(plugin);
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register(this);
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}
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@EventHandler
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@ -22,6 +22,7 @@ public class ItemDrops extends AbstractListener {
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public ItemDrops(FeelingLucky plugin) {
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super(plugin);
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register(this);
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}
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@EventHandler
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@ -11,16 +11,17 @@ import org.bukkit.util.Vector;
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public class JumpBoost extends AbstractListener {
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public JumpBoost(FeelingLucky plugin) {
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super(plugin);
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register(this);
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}
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@EventHandler
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public void detectJumping(PlayerJumpEvent event) {
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Player player = event.getPlayer(); // Player is never null; they're in game and jumping.
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Luck luck = plugin.getHandler().getLuckContainer(player);
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Vector velocity = player.getVelocity().clone();
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if (luck.quickRNG(luck.getValue()) && !luck.isMarked(player)) {
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player.setVelocity(new Vector(0, 2, 0));
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player.sendMessage(MiniComponent.info("Your luck has boosted your jump height!"));
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if (luck.quickRNG(luck.getValue()) && doesQualify("jump_boost", luck.getValue())) {
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player.setVelocity(new Vector(velocity.getX(), velocity.getY() + 3, velocity.getZ()));
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}
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}
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}
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@ -18,13 +18,14 @@ public class OreVein extends AbstractListener {
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public OreVein(FeelingLucky plugin) {
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super(plugin);
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register(this);
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}
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@EventHandler
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public void playerMine(BlockBreakEvent event) {
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Player player = event.getPlayer();
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Luck luck = plugin.getHandler().getLuckContainer(player);
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if (luck.quickRNG(luck.getValue()) && event.getBlock().isValidTool(player.getInventory().getItemInMainHand())) {
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if (luck.quickRNG(luck.getValue()) && doesQualify("ore_vein", luck.getValue()) && event.getBlock().isValidTool(player.getInventory().getItemInMainHand())) {
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getOresInArea(event.getBlock()).forEach(Block::breakNaturally);
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player.sendMessage(MiniComponent.info("Your luck has let you mine all the blocks with one swing."));
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}
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@ -25,6 +25,7 @@ public final class PlayerListener extends AbstractListener {
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public PlayerListener(FeelingLucky plugin) {
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super(plugin);
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this.timer = new CooldownTimer();
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register(this);
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}
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@EventHandler
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@ -47,6 +48,7 @@ public final class PlayerListener extends AbstractListener {
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player.sendMessage(MiniComponent.info("Your luck multiplier has increased by 0.1!"));
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}
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double rng = Luck.RNG().nextDouble(2.0, 5.0);
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rng = Math.round(rng);
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player.getInventory().remove(player.getInventory().getItemInMainHand());
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luck.addTo(rng);
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plugin.getHandler().updatePlayer(player, luck);
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@ -15,6 +15,7 @@ import java.util.List;
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public class RandomEffect extends AbstractListener {
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public RandomEffect(FeelingLucky plugin) {
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super(plugin);
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register(this);
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}
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@EventHandler
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@ -13,6 +13,7 @@ import org.bukkit.potion.PotionEffectType;
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public class RestoreHunger extends AbstractListener {
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public RestoreHunger(FeelingLucky plugin) {
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super(plugin);
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register(this);
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}
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@EventHandler
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@ -1,5 +1,6 @@
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package io.github.simplex.luck.listener;
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import io.github.simplex.lib.MiniComponent;
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import io.github.simplex.lib.PotionEffectBuilder;
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import io.github.simplex.luck.FeelingLucky;
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import io.github.simplex.luck.player.Luck;
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@ -13,6 +14,7 @@ import org.bukkit.event.entity.EntityDamageEvent;
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public class TakeDamage extends AbstractListener {
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public TakeDamage(FeelingLucky plugin) {
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super(plugin);
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register(this);
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}
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@EventHandler
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@ -36,7 +38,7 @@ public class TakeDamage extends AbstractListener {
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if (luck.quickRNG(percentage)) {
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event.setCancelled(true);
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player.damage(event.getDamage() * 2);
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player.sendMessage(Component.empty().content("You were unlucky and took double damage."));
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player.sendMessage(MiniComponent.warn("You were unlucky and took double damage!"));
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}
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return;
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}
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@ -44,7 +46,6 @@ public class TakeDamage extends AbstractListener {
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if (luck.quickRNG(percentage) && doesQualify("take_damage", percentage)) {
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event.setCancelled(true);
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player.damage(event.getDamage() / 2);
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player.sendMessage(Component.empty().content("You got lucky and took less damage."));
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}
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}
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}
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@ -70,7 +71,7 @@ public class TakeDamage extends AbstractListener {
|
||||
event.setCancelled(true);
|
||||
player.getActivePotionEffects().removeIf(p -> ListBox.potionEffects.contains(p.getType()));
|
||||
player.setFireTicks(0);
|
||||
player.sendMessage(Component.empty().content("You got lucky and your afflictions were cured."));
|
||||
player.sendMessage(MiniComponent.info("You got lucky and your afflictions were cured."));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -14,6 +14,7 @@ import org.bukkit.inventory.meta.ItemMeta;
|
||||
public class UnbreakableTool extends AbstractListener {
|
||||
public UnbreakableTool(FeelingLucky plugin) {
|
||||
super(plugin);
|
||||
register(this);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
@ -31,6 +31,8 @@ public class VillagerInventory extends AbstractListener {
|
||||
recipe.setPriceMultiplier(1.25F);
|
||||
recipe.setVillagerExperience(25);
|
||||
recipe.setSpecialPrice(4);
|
||||
|
||||
register(this);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
@ -22,12 +22,16 @@ public class LuckCMD extends Command implements TabCompleter, PluginIdentifiable
|
||||
super("luck", "FeelingLucky main command.", "/<command> <info | set | reset | give | take> [player] [amount]", List.of());
|
||||
this.plugin = plugin;
|
||||
setPermission("luck.default");
|
||||
register(plugin.getServer().getCommandMap());
|
||||
plugin.getCommandMap().register("luck", "FeelingLucky", this);
|
||||
plugin.getLogger().info("Successfully registered command: Luck");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(@NotNull CommandSender sender, @NotNull String commandLabel, @NotNull String[] args) {
|
||||
if (args.length < 1 || args.length > 3) return false;
|
||||
if (args.length < 1 || args.length > 3) {
|
||||
sender.sendMessage(this.getUsage());
|
||||
return false;
|
||||
}
|
||||
|
||||
if (args.length == 3) {
|
||||
if ((sender instanceof ConsoleCommandSender) || sender.hasPermission("luck.admin")) {
|
||||
@ -65,21 +69,21 @@ public class LuckCMD extends Command implements TabCompleter, PluginIdentifiable
|
||||
luck.setValue(amount);
|
||||
plugin.getHandler().updatePlayer(player, luck);
|
||||
config.setLuck(luck.getValue());
|
||||
sender.sendMessage(MiniComponent.info("Successfully reset " + args[1] + "'s Luck stat."));
|
||||
sender.sendMessage(MiniComponent.info("Successfully set " + args[1] + "'s Luck stat to " + amount + "."));
|
||||
return true;
|
||||
}
|
||||
case "give" -> {
|
||||
luck.addTo(amount);
|
||||
plugin.getHandler().updatePlayer(player, luck);
|
||||
config.setLuck(luck.getValue());
|
||||
sender.sendMessage(MiniComponent.info("Successfully reset " + args[1] + "'s Luck stat."));
|
||||
sender.sendMessage(MiniComponent.info("Successfully gave " + args[1] + " " + amount + " points of luck!"));
|
||||
return true;
|
||||
}
|
||||
case "take" -> {
|
||||
luck.takeFrom(amount);
|
||||
plugin.getHandler().updatePlayer(player, luck);
|
||||
config.setLuck(luck.getValue());
|
||||
sender.sendMessage(MiniComponent.info("Successfully reset " + args[1] + "'s Luck stat."));
|
||||
sender.sendMessage(MiniComponent.info("Successfully took " + amount + " points of luck from " + args[1]));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,46 @@
|
||||
package io.github.simplex.luck.util;
|
||||
|
||||
import io.github.simplex.lib.MiniComponent;
|
||||
import io.github.simplex.luck.FeelingLucky;
|
||||
import org.bukkit.command.*;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RegenerateConfigCMD extends Command implements TabCompleter, PluginIdentifiableCommand {
|
||||
private final FeelingLucky plugin;
|
||||
|
||||
public RegenerateConfigCMD(FeelingLucky plugin) {
|
||||
super("rgc", "Regenerate this plugin's config file.", "/<command>", List.of());
|
||||
this.plugin = plugin;
|
||||
setPermission("luck.rgc");
|
||||
plugin.getCommandMap().register("rgc", "FeelingLucky", this);
|
||||
plugin.getLogger().info("Successfully registered command: RGC.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(@NotNull CommandSender sender, @NotNull String commandLabel, @NotNull String[] args) {
|
||||
if (!(sender instanceof ConsoleCommandSender)) {
|
||||
sender.sendMessage(MiniComponent.err("This command can only be used through console access."));
|
||||
return true;
|
||||
}
|
||||
|
||||
plugin.saveResource("config.yml", true);
|
||||
plugin.getConfig().load();
|
||||
plugin.getLogger().info("Configuration regenerated.");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull FeelingLucky getPlugin() {
|
||||
return plugin;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
return new ArrayList<>();
|
||||
}
|
||||
}
|
@ -19,7 +19,11 @@ bonemeal: MED
|
||||
cheat_death: MED
|
||||
enchanting: HIGH
|
||||
experience: HIGH
|
||||
give_damage: LOW
|
||||
hide_check: MED
|
||||
item_drops: LOW
|
||||
jump_boost: MED
|
||||
ore_vein: HIGH
|
||||
random_effect: HIGH
|
||||
restore_hunger: NONE
|
||||
take_damage: MED
|
||||
|
Loading…
Reference in New Issue
Block a user