Beta 20220422-SNAPSHOT

Changelog:
 - Added a configuration with editable rarity values and rarity types for the different events that can occur, to give the end user more control over how often players receive the effects.
- Modified listeners to use the respective Configuration values.
- Added the ability to reload a specific player configuration with /luck reload -p <player_name>
- Added the ability to reload the main configuration using /luck reload -m
- Added an integrity checker to validate the main configuration on boot.
This commit is contained in:
Paldiu
2022-04-22 19:25:02 -05:00
parent 6119180b0b
commit 330fd278b7
18 changed files with 280 additions and 93 deletions

View File

@ -2,6 +2,8 @@ package io.github.simplex.luck.player;
import io.github.simplex.luck.FeelingLucky;
import io.github.simplex.luck.util.SneakyWorker;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.attribute.Attribute;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
@ -11,16 +13,18 @@ import java.io.BufferedWriter;
import java.io.File;
import java.io.FileWriter;
import java.nio.charset.StandardCharsets;
import java.util.UUID;
public class PlayerConfig {
private final File configFile;
private final FeelingLucky plugin;
private final OfflinePlayer player;
private volatile YamlConfiguration config;
@SuppressWarnings("ResultOfMethodCallIgnored")
public PlayerConfig(FeelingLucky plugin, Player player) {
this.plugin = plugin;
File dataFolder = plugin.getDataFolder();
this.player = player;
if (!plugin.getDataFolder().exists()) plugin.getDataFolder().mkdirs();
File dataFolder = new File(plugin.getDataFolder(), "players");
if (!dataFolder.exists()) dataFolder.mkdirs();
File file = new File(dataFolder, player.getUniqueId() + ".yml");
if (!file.exists()) {
@ -54,8 +58,8 @@ public class PlayerConfig {
}
protected PlayerConfig(FeelingLucky plugin, File file) {
this.plugin = plugin;
this.configFile = file;
this.player = Bukkit.getOfflinePlayer(UUID.fromString(file.getName().split("\\.")[0]));
config = YamlConfiguration.loadConfiguration(configFile);
}
@ -77,6 +81,10 @@ public class PlayerConfig {
load();
}
public OfflinePlayer getPlayer() {
return player;
}
public void setUsername(String name) {
config.set("username", name);
save();