mirror of
https://github.com/SimplexDevelopment/FeelingLucky.git
synced 2024-11-12 21:46:06 +00:00
Add VillagerInventory.java
Added the possibility to find a special rabbits foot on a villager when trading with a BUTCHER profession.
This commit is contained in:
parent
fe620952bc
commit
6119180b0b
@ -70,6 +70,7 @@ public final class FeelingLucky extends JavaPlugin {
|
||||
new RestoreHunger(this);
|
||||
new TakeDamage(this);
|
||||
new UnbreakableTool(this);
|
||||
new VillagerInventory(this);
|
||||
}
|
||||
|
||||
public PlayerHandler getHandler() {
|
||||
|
@ -0,0 +1,56 @@
|
||||
package io.github.simplex.luck.listener;
|
||||
|
||||
import io.github.simplex.lib.ItemBuilder;
|
||||
import io.github.simplex.luck.FeelingLucky;
|
||||
import io.github.simplex.luck.player.Luck;
|
||||
import io.github.simplex.luck.util.SpecialFootItem;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Villager;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerInteractAtEntityEvent;
|
||||
import org.bukkit.inventory.MerchantRecipe;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
public class VillagerInventory implements Listener {
|
||||
private final SpecialFootItem foot = new SpecialFootItem();
|
||||
private final MerchantRecipe recipe = new MerchantRecipe(foot.get(), 0, 2, true);
|
||||
|
||||
private final FeelingLucky plugin;
|
||||
|
||||
public VillagerInventory(FeelingLucky plugin) {
|
||||
this.plugin = plugin;
|
||||
|
||||
recipe.setIngredients(Arrays.asList(
|
||||
ItemBuilder.of(Material.EMERALD).build(),
|
||||
ItemBuilder.of(Material.RABBIT_HIDE).build()
|
||||
));
|
||||
recipe.setDemand(8);
|
||||
recipe.setPriceMultiplier(1.25F);
|
||||
recipe.setVillagerExperience(25);
|
||||
recipe.setSpecialPrice(4);
|
||||
|
||||
plugin.getServer().getPluginManager().registerEvents(this, plugin);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void addRabbitFootToVillagerInventory(PlayerInteractAtEntityEvent event) {
|
||||
if (event.getRightClicked() instanceof Villager vil) {
|
||||
if (!vil.getProfession().equals(Villager.Profession.BUTCHER)) return;
|
||||
|
||||
List<MerchantRecipe> recipeList = new ArrayList<>(vil.getRecipes());
|
||||
if (recipeList.contains(recipe)) return;
|
||||
|
||||
Luck luck = plugin.getHandler().getLuckContainer(event.getPlayer());
|
||||
if (luck == null) return;
|
||||
|
||||
if (luck.quickRNG(luck.getPercentage())) {
|
||||
recipeList.add(recipe);
|
||||
vil.setRecipes(recipeList);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user