mirror of
https://github.com/SimplexDevelopment/FeelingLucky.git
synced 2024-11-21 17:35:01 +00:00
Beta 20220417-SNAPSHOT
Changelog: - Reorganized the listener registration method to register the listeners in alphabetical order - Added the IllOmen effect, which will apply a -25% debuff to a user's luck stat when they have the Bad Omen status effect. - Added the ability for Guardian lasers to inflict negative damage to a users luck stat. - Added a cache to the Luck class to store user values in the event that they have the Ill Omen debuff applied.
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@ -58,15 +58,16 @@ public final class FeelingLucky extends JavaPlugin {
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}
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private void registerListeners() {
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new PlayerListener(this);
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new BlockDrops(this);
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new ItemDrops(this);
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new TakeDamage(this);
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new RestoreHunger(this);
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new BonemealFullCrop(this);
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new CheatDeath(this);
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new EnchantmentBoost(this);
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new ExpBoost(this);
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new CheatDeath(this);
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new BonemealFullCrop(this);
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new IllOmen(this);
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new ItemDrops(this);
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new PlayerListener(this);
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new RestoreHunger(this);
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new TakeDamage(this);
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new UnbreakableTool(this);
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}
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82
src/main/java/io/github/simplex/luck/listener/IllOmen.java
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82
src/main/java/io/github/simplex/luck/listener/IllOmen.java
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@ -0,0 +1,82 @@
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package io.github.simplex.luck.listener;
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import io.github.simplex.lib.MiniComponent;
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import io.github.simplex.luck.FeelingLucky;
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import io.github.simplex.luck.player.Luck;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityPotionEffectEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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public record IllOmen(FeelingLucky plugin) implements Listener {
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public IllOmen {
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plugin.getServer().getPluginManager().registerEvents(this, plugin);
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}
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@EventHandler
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public void reconnectCheck(PlayerJoinEvent event) {
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Player player = event.getPlayer();
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PotionEffectType type = PotionEffectType.BAD_OMEN;
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Luck luck = plugin.getHandler().getLuckContainer(player);
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if (player.hasPotionEffect(type)) {
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luck.cache();
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double maths = luck.getValue() - (luck.getValue() * 0.25);
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luck.setValue(maths);
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player.sendMessage(MiniComponent.info("A -25% debuff has been applied to your luck from the Bad Omen status effect."));
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} else if (luck.cached(player) && !player.hasPotionEffect(type)) {
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luck.restore();
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player.sendMessage("The -25% debuff to your luck has been removed.");
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}
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}
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@EventHandler
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public void effectApplyCheck(EntityPotionEffectEvent event) {
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EntityPotionEffectEvent.Cause cause = EntityPotionEffectEvent.Cause.PATROL_CAPTAIN;
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EntityPotionEffectEvent.Action added = EntityPotionEffectEvent.Action.ADDED;
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EntityPotionEffectEvent.Action changed = EntityPotionEffectEvent.Action.CHANGED;
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if (event.getCause().equals(cause) && (event.getAction().equals(added) || event.getAction().equals(changed))) {
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if (event.getEntity() instanceof Player player) {
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Luck luck = plugin.getHandler().getLuckContainer(player);
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luck.cache();
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double maths = luck.getValue() - (luck.getValue() * 0.25);
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luck.setValue(maths);
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player.sendMessage(MiniComponent.warn("A -25% debuff has been applied to your luck from the Bad Omen status effect."));
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}
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}
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}
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@EventHandler
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public void effectRemoveCheck(EntityPotionEffectEvent event) {
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PotionEffect old = event.getOldEffect();
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EntityPotionEffectEvent.Action cleared = EntityPotionEffectEvent.Action.CLEARED;
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EntityPotionEffectEvent.Action removed = EntityPotionEffectEvent.Action.REMOVED;
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if (old == null) return;
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if (old.getType().equals(PotionEffectType.BAD_OMEN) && (event.getAction().equals(cleared) || event.getAction().equals(removed))) {
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if ((event.getEntity() instanceof Player player)) {
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Luck luck = plugin.getHandler().getLuckContainer(player);
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if (luck.cached(player)) {
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luck.restore();
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player.sendMessage("The -25% debuff to your luck has been removed.");
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}
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}
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}
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}
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@EventHandler
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public void disconnectCheck(PlayerQuitEvent event) {
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if (event.getPlayer().hasPotionEffect(PotionEffectType.BAD_OMEN)) {
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Luck luck = plugin.getHandler().getLuckContainer(event.getPlayer());
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if (luck.cached(event.getPlayer())) {
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luck.restore();
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}
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}
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}
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}
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@ -1,5 +1,6 @@
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package io.github.simplex.luck.listener;
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import io.github.simplex.lib.MiniComponent;
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import io.github.simplex.luck.FeelingLucky;
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import io.github.simplex.luck.player.Luck;
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import io.github.simplex.luck.util.SpecialFootItem;
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@ -7,6 +8,7 @@ import net.kyori.adventure.text.Component;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Guardian;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Witch;
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import org.bukkit.event.EventHandler;
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@ -43,7 +45,7 @@ public record PlayerListener(FeelingLucky plugin) implements Listener {
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}
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@EventHandler
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public void witchesBrew(EntityDamageByEntityEvent event) {
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public void luckDecrease(EntityDamageByEntityEvent event) {
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Entity eTEMP = event.getDamager();
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Entity pTEMP = event.getEntity();
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EntityDamageEvent.DamageCause cause = event.getCause();
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@ -52,7 +54,7 @@ public record PlayerListener(FeelingLucky plugin) implements Listener {
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return;
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}
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if (!(eTEMP instanceof Witch)) {
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if (!(eTEMP instanceof Witch) || !(eTEMP instanceof Guardian)) {
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return;
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}
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@ -61,6 +63,7 @@ public record PlayerListener(FeelingLucky plugin) implements Listener {
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if (luck.quickRNG(33.0)) {
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luck.takeFrom(5.0);
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plugin.getHandler().updatePlayer(player, luck);
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player.sendMessage(MiniComponent.warn("Your luck has been decreased by 5 points!"));
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}
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}
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}
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@ -8,9 +8,7 @@ import org.bukkit.entity.Player;
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import org.jetbrains.annotations.Contract;
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import org.jetbrains.annotations.NotNull;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.SplittableRandom;
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import java.util.*;
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@SuppressWarnings("all")
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public class Luck implements LuckContainer {
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@ -18,8 +16,10 @@ public class Luck implements LuckContainer {
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private final PlayerLuckChangeEvent event;
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private final FeelingLucky plugin;
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private final List<Player> markedPlayers = new ArrayList<>();
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private final Map<Player, Double> cache = new HashMap<>();
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private double BASE_VALUE;
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private double multiplier;
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private double tempSave;
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public Luck(FeelingLucky plugin, Player player) {
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this(plugin, player, 1.0);
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@ -30,6 +30,7 @@ public class Luck implements LuckContainer {
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this.multiplier = multiplier;
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this.plugin = plugin;
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BASE_VALUE = plugin.getConfigMap().get(player.getUniqueId()).getConfig().getDouble("luck");
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tempSave = BASE_VALUE;
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event = new PlayerLuckChangeEvent(this);
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}
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@ -137,6 +138,29 @@ public class Luck implements LuckContainer {
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plugin.getConfigMap().get(associatedPlayer().getUniqueId()).setMultiplier(multiplier);
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}
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public void cache() {
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if (cache.containsKey(player)) {
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cache.replace(player, getValue());
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return;
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}
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cache.put(player, getValue());
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}
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public boolean cached(Player player) {
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return cache.containsKey(player);
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}
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public void restore() {
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if (!cache.containsKey(player)) {
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plugin.getLogger().info("Nothing to restore!");
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return;
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}
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setValue(cache.get(player));
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cache.remove(player);
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}
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public double getDefaultValue() {
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return player.getAttribute(Attribute.GENERIC_LUCK).getDefaultValue();
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}
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