Beta 20220417-SNAPSHOT

Changelog:
 - Reorganized the listener registration method to register the listeners in alphabetical order
 - Added the IllOmen effect, which will apply a -25% debuff to a user's luck stat when they have the Bad Omen status effect.
 - Added the ability for Guardian lasers to inflict negative damage to a users luck stat.
 - Added a cache to the Luck class to store user values in the event that they have the Ill Omen debuff applied.
This commit is contained in:
Paldiu 2022-04-17 14:00:22 -05:00
parent b424a83062
commit 5b1fb352bb
4 changed files with 121 additions and 11 deletions

View File

@ -58,15 +58,16 @@ public final class FeelingLucky extends JavaPlugin {
}
private void registerListeners() {
new PlayerListener(this);
new BlockDrops(this);
new ItemDrops(this);
new TakeDamage(this);
new RestoreHunger(this);
new BonemealFullCrop(this);
new CheatDeath(this);
new EnchantmentBoost(this);
new ExpBoost(this);
new CheatDeath(this);
new BonemealFullCrop(this);
new IllOmen(this);
new ItemDrops(this);
new PlayerListener(this);
new RestoreHunger(this);
new TakeDamage(this);
new UnbreakableTool(this);
}

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@ -0,0 +1,82 @@
package io.github.simplex.luck.listener;
import io.github.simplex.lib.MiniComponent;
import io.github.simplex.luck.FeelingLucky;
import io.github.simplex.luck.player.Luck;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityPotionEffectEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
public record IllOmen(FeelingLucky plugin) implements Listener {
public IllOmen {
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
@EventHandler
public void reconnectCheck(PlayerJoinEvent event) {
Player player = event.getPlayer();
PotionEffectType type = PotionEffectType.BAD_OMEN;
Luck luck = plugin.getHandler().getLuckContainer(player);
if (player.hasPotionEffect(type)) {
luck.cache();
double maths = luck.getValue() - (luck.getValue() * 0.25);
luck.setValue(maths);
player.sendMessage(MiniComponent.info("A -25% debuff has been applied to your luck from the Bad Omen status effect."));
} else if (luck.cached(player) && !player.hasPotionEffect(type)) {
luck.restore();
player.sendMessage("The -25% debuff to your luck has been removed.");
}
}
@EventHandler
public void effectApplyCheck(EntityPotionEffectEvent event) {
EntityPotionEffectEvent.Cause cause = EntityPotionEffectEvent.Cause.PATROL_CAPTAIN;
EntityPotionEffectEvent.Action added = EntityPotionEffectEvent.Action.ADDED;
EntityPotionEffectEvent.Action changed = EntityPotionEffectEvent.Action.CHANGED;
if (event.getCause().equals(cause) && (event.getAction().equals(added) || event.getAction().equals(changed))) {
if (event.getEntity() instanceof Player player) {
Luck luck = plugin.getHandler().getLuckContainer(player);
luck.cache();
double maths = luck.getValue() - (luck.getValue() * 0.25);
luck.setValue(maths);
player.sendMessage(MiniComponent.warn("A -25% debuff has been applied to your luck from the Bad Omen status effect."));
}
}
}
@EventHandler
public void effectRemoveCheck(EntityPotionEffectEvent event) {
PotionEffect old = event.getOldEffect();
EntityPotionEffectEvent.Action cleared = EntityPotionEffectEvent.Action.CLEARED;
EntityPotionEffectEvent.Action removed = EntityPotionEffectEvent.Action.REMOVED;
if (old == null) return;
if (old.getType().equals(PotionEffectType.BAD_OMEN) && (event.getAction().equals(cleared) || event.getAction().equals(removed))) {
if ((event.getEntity() instanceof Player player)) {
Luck luck = plugin.getHandler().getLuckContainer(player);
if (luck.cached(player)) {
luck.restore();
player.sendMessage("The -25% debuff to your luck has been removed.");
}
}
}
}
@EventHandler
public void disconnectCheck(PlayerQuitEvent event) {
if (event.getPlayer().hasPotionEffect(PotionEffectType.BAD_OMEN)) {
Luck luck = plugin.getHandler().getLuckContainer(event.getPlayer());
if (luck.cached(event.getPlayer())) {
luck.restore();
}
}
}
}

View File

@ -1,5 +1,6 @@
package io.github.simplex.luck.listener;
import io.github.simplex.lib.MiniComponent;
import io.github.simplex.luck.FeelingLucky;
import io.github.simplex.luck.player.Luck;
import io.github.simplex.luck.util.SpecialFootItem;
@ -7,6 +8,7 @@ import net.kyori.adventure.text.Component;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Guardian;
import org.bukkit.entity.Player;
import org.bukkit.entity.Witch;
import org.bukkit.event.EventHandler;
@ -43,7 +45,7 @@ public record PlayerListener(FeelingLucky plugin) implements Listener {
}
@EventHandler
public void witchesBrew(EntityDamageByEntityEvent event) {
public void luckDecrease(EntityDamageByEntityEvent event) {
Entity eTEMP = event.getDamager();
Entity pTEMP = event.getEntity();
EntityDamageEvent.DamageCause cause = event.getCause();
@ -52,7 +54,7 @@ public record PlayerListener(FeelingLucky plugin) implements Listener {
return;
}
if (!(eTEMP instanceof Witch)) {
if (!(eTEMP instanceof Witch) || !(eTEMP instanceof Guardian)) {
return;
}
@ -61,6 +63,7 @@ public record PlayerListener(FeelingLucky plugin) implements Listener {
if (luck.quickRNG(33.0)) {
luck.takeFrom(5.0);
plugin.getHandler().updatePlayer(player, luck);
player.sendMessage(MiniComponent.warn("Your luck has been decreased by 5 points!"));
}
}
}

View File

@ -8,9 +8,7 @@ import org.bukkit.entity.Player;
import org.jetbrains.annotations.Contract;
import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.List;
import java.util.SplittableRandom;
import java.util.*;
@SuppressWarnings("all")
public class Luck implements LuckContainer {
@ -18,8 +16,10 @@ public class Luck implements LuckContainer {
private final PlayerLuckChangeEvent event;
private final FeelingLucky plugin;
private final List<Player> markedPlayers = new ArrayList<>();
private final Map<Player, Double> cache = new HashMap<>();
private double BASE_VALUE;
private double multiplier;
private double tempSave;
public Luck(FeelingLucky plugin, Player player) {
this(plugin, player, 1.0);
@ -30,6 +30,7 @@ public class Luck implements LuckContainer {
this.multiplier = multiplier;
this.plugin = plugin;
BASE_VALUE = plugin.getConfigMap().get(player.getUniqueId()).getConfig().getDouble("luck");
tempSave = BASE_VALUE;
event = new PlayerLuckChangeEvent(this);
}
@ -137,6 +138,29 @@ public class Luck implements LuckContainer {
plugin.getConfigMap().get(associatedPlayer().getUniqueId()).setMultiplier(multiplier);
}
public void cache() {
if (cache.containsKey(player)) {
cache.replace(player, getValue());
return;
}
cache.put(player, getValue());
}
public boolean cached(Player player) {
return cache.containsKey(player);
}
public void restore() {
if (!cache.containsKey(player)) {
plugin.getLogger().info("Nothing to restore!");
return;
}
setValue(cache.get(player));
cache.remove(player);
}
public double getDefaultValue() {
return player.getAttribute(Attribute.GENERIC_LUCK).getDefaultValue();
}