RC04 - Patch 0002

Changelog:
 - Renamed LuckContainer#baseValue() to getValue()
 - Changed the way files save by using the Map#values() call instead of iterating the kvp's.
 - Made the actual percentage rng value round to the closest whole number before being checked.
 - Changed Luck#defaultValue() to getDefaultValue().
This commit is contained in:
Paldiu 2022-04-09 08:38:42 -05:00
parent cbc57d5971
commit d08b240ff9
14 changed files with 22 additions and 23 deletions

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@ -18,5 +18,5 @@ public interface LuckContainer extends Serializable {
Player associatedPlayer();
double baseValue();
double getValue();
}

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@ -52,6 +52,6 @@ public final class FeelingLucky extends JavaPlugin {
@Override
public void onDisable() {
Bukkit.getLogger().info("Saving all player configurations...");
configMap.forEach((u, pc) -> pc.save());
configMap.values().forEach(PlayerConfig::save);
}
}

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@ -3,7 +3,6 @@ package io.github.simplex.luck;
import io.github.simplex.lib.Messages;
import io.github.simplex.luck.player.Luck;
import io.github.simplex.luck.player.PlayerConfig;
import io.github.simplex.luck.player.PlayerHandler;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.TextComponent;
import net.kyori.adventure.text.format.TextColor;
@ -47,21 +46,21 @@ public class LuckCMD extends Command implements TabCompleter {
case "set" -> {
luck.setValue(amount);
plugin.handler.updatePlayer(player, luck);
config.setLuck(luck.baseValue());
config.setLuck(luck.getValue());
sender.sendMessage(Component.empty().content("Successfully reset " + args[1] + "'s Luck stat."));
return true;
}
case "give" -> {
luck.addTo(amount);
plugin.handler.updatePlayer(player, luck);
config.setLuck(luck.baseValue());
config.setLuck(luck.getValue());
sender.sendMessage(Component.empty().content("Successfully reset " + args[1] + "'s Luck stat."));
return true;
}
case "take" -> {
luck.takeFrom(amount);
plugin.handler.updatePlayer(player, luck);
config.setLuck(luck.baseValue());
config.setLuck(luck.getValue());
sender.sendMessage(Component.empty().content("Successfully reset " + args[1] + "'s Luck stat."));
return true;
}
@ -83,7 +82,7 @@ public class LuckCMD extends Command implements TabCompleter {
}
Luck luck = plugin.handler.getLuckContainer(player);
sender.sendMessage(Component.empty().content("Luck stat for " + args[1] + ": " + luck.baseValue()));
sender.sendMessage(Component.empty().content("Luck stat for " + args[1] + ": " + luck.getValue()));
return true;
}
@ -99,7 +98,7 @@ public class LuckCMD extends Command implements TabCompleter {
PlayerConfig config = FeelingLucky.getConfigMap().get(player.getUniqueId());
luck.reset();
plugin.handler.updatePlayer(player, luck);
config.setLuck(luck.baseValue());
config.setLuck(luck.getValue());
sender.sendMessage(Component.empty().content("Successfully reset " + args[1] + "'s Luck stat."));
return true;
}

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@ -58,7 +58,7 @@ public class Luck implements LuckContainer {
rng = RNG().nextDouble(0.0, 1024.0);
}
double actual = (rng / 1024.0) * 100;
double actual = Math.round((rng / 1024.0) * 100);
return (percentage >= actual);
}
@ -101,7 +101,7 @@ public class Luck implements LuckContainer {
rng = RNG().nextDouble(0.0, 1024.0);
}
double actual = (rng / 1024) * 100;
double actual = Math.round((rng / 1024) * 100);
if (multiplier() > 1.0) {
return ((percentage * multiplier()) >= actual);
@ -111,15 +111,15 @@ public class Luck implements LuckContainer {
}
public void reset() {
setValue(defaultValue());
setValue(getDefaultValue());
}
@Override
public double baseValue() {
public double getValue() {
return BASE_VALUE;
}
public double defaultValue() {
public double getDefaultValue() {
return player.getAttribute(Attribute.GENERIC_LUCK).getDefaultValue();
}
@ -130,39 +130,39 @@ public class Luck implements LuckContainer {
}
public void addTo(double value) {
if (value >= 1024.0 || (baseValue() + value) >= 1024.0) {
if (value >= 1024.0 || (getValue() + value) >= 1024.0) {
setValue(1024.0);
return;
}
setValue(baseValue() + value);
setValue(getValue() + value);
}
public void takeFrom(double value) {
if (value <= -1024.0 || (baseValue() - value) <= -1024.0) {
if (value <= -1024.0 || (getValue() - value) <= -1024.0) {
setValue(-1024.0);
return;
}
setValue(baseValue() + value);
setValue(getValue() + value);
}
public double getPercentage() {
return baseValue() - defaultValue();
return getValue() - getDefaultValue();
}
public boolean notDefault() {
return baseValue() != defaultValue();
return getValue() != getDefaultValue();
}
public boolean lessThan(double value) {
return baseValue() < value;
return getValue() < value;
}
public boolean greaterThan(double value) {
return baseValue() > value;
return getValue() > value;
}
@Override
public String toString() {
return "" + baseValue();
return "" + getValue();
}
}

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@ -47,7 +47,7 @@ public class PlayerConfig {
if (tempUsername != null && !tempUsername.equalsIgnoreCase(player.getName())) {
config.set("username", player.getName());
config.set("luck", plugin.handler.getLuckContainer(player).defaultValue());
config.set("luck", plugin.handler.getLuckContainer(player).getDefaultValue());
config.set("multiplier", "1.0");
save();
}