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FeelingLucky v1.0 RC01
Added some more features, this will be now the full official release; this commit is release candidate 1. Changelog: - Added HideCheck, which will break the tracking of any mobs targeting the player. - Added JumpBoost, which adds a little extra height to your jumps. - Modified OreVein as it previously scanned for all ore types rather than the relative mined ore type.
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59
src/main/java/io/github/simplex/luck/listener/HideCheck.java
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src/main/java/io/github/simplex/luck/listener/HideCheck.java
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package io.github.simplex.luck.listener;
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import io.github.simplex.lib.MiniComponent;
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import io.github.simplex.luck.FeelingLucky;
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import io.github.simplex.luck.player.Luck;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.entity.EntityTargetLivingEntityEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.player.PlayerToggleSneakEvent;
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import java.util.*;
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public class HideCheck extends AbstractListener {
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public Map<Player, List<Entity>> entityMapList = new HashMap<>();
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public HideCheck(FeelingLucky plugin) {
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super(plugin);
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}
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@EventHandler
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public void initPlayerMaps(PlayerJoinEvent event) {
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entityMapList.put(event.getPlayer(), List.of());
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}
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@EventHandler
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public void checkTargeting(EntityTargetLivingEntityEvent event) {
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if (event.getTarget() instanceof Player player) {
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if (event.getEntity() instanceof LivingEntity entity) {
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List<Entity> buffer = entityMapList.get(player).isEmpty() ?
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new ArrayList<>() : entityMapList.get(player);
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buffer.add(entity);
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entityMapList.replace(player, buffer);
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}
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}
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}
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@EventHandler
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public void checkForSneak(PlayerToggleSneakEvent event) {
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Player player = event.getPlayer();
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if (!player.isSneaking()) return;
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Luck luck = plugin.getHandler().getLuckContainer(player);
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if (luck.quickRNG(luck.getValue()) && !luck.isMarked(player)) {
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entityMapList.get(player).forEach(e -> {
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e.getTrackedPlayers().remove(player);
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});
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player.sendMessage(MiniComponent.info("Your luck has hidden you from sight."));
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}
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}
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@EventHandler
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public void removePlayerOnLeave(PlayerQuitEvent event) {
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entityMapList.remove(event.getPlayer());
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}
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}
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26
src/main/java/io/github/simplex/luck/listener/JumpBoost.java
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src/main/java/io/github/simplex/luck/listener/JumpBoost.java
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package io.github.simplex.luck.listener;
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import com.destroystokyo.paper.event.player.PlayerJumpEvent;
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import io.github.simplex.lib.MiniComponent;
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import io.github.simplex.luck.FeelingLucky;
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import io.github.simplex.luck.player.Luck;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.util.Vector;
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public class JumpBoost extends AbstractListener {
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public JumpBoost(FeelingLucky plugin) {
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super(plugin);
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}
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@EventHandler
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public void detectJumping(PlayerJumpEvent event) {
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Player player = event.getPlayer(); // Player is never null; they're in game and jumping.
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Luck luck = plugin.getHandler().getLuckContainer(player);
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if (luck.quickRNG(luck.getValue()) && !luck.isMarked(player)) {
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player.setVelocity(new Vector(0, 2, 0));
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player.sendMessage(MiniComponent.info("Your luck has boosted your jump height!"));
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}
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}
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}
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@ -46,6 +46,6 @@ public class OreVein extends AbstractListener {
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}
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}
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}
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return streamBuilder.build();
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return streamBuilder.build().filter(b -> b.getType().equals(block.getType()));
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}
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}
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