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Paldiu e6fe9e904e FeelingLucky v1.0 RC01
Added some more features, this will be now the full official release; this commit is release candidate 1.

Changelog:
- Added HideCheck, which will break the tracking of any mobs targeting the player.
- Added JumpBoost, which adds a little extra height to your jumps.
- Modified OreVein as it previously scanned for all ore types rather than the relative mined ore type.
2022-06-12 00:10:56 -05:00
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src/main FeelingLucky v1.0 RC01 2022-06-12 00:10:56 -05:00
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build.gradle Change version from "1.18.2" to "1.19" 2022-06-10 14:13:48 +01:00
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FeelingLucky Beta v1.0.2

Plugin Description:

For All Users:

FeelingLucky is a mechanics plugin designed to expand upon the Luck attribute which Minecraft provides. Each user is assigned a tangible Luck stat, which can be viewed by using /luck info. Users can increase their luck stat by using a rabbit's foot, or increase their luck and their luck multiplier by consuming a special rabbits foot purchased from a Butcher villager. Beware though, if you take damage from guardian lasers or a witch's potion, there's a chance your luck will decrease instead.

For Administrators:

Admins can modify values in the configuration file, as well as modify individual user's luck stat. Admins can set, reset, add to, and take from player's luck stat. Admins can also reload the main configuration, as well as individual and all player configurations. For this, the command is /luck reload -m for the main config, /luck reload to reload all player configurations, and /luck reload -p PLAYER_NAME to reload individual player configuration files.

Server Requirements:

In order to run FeelingLucky v1.1.0, the latest version of Paper or Spigot is required.

Note: Paper is REQUIRED for this plugin to run. Spigot is not supported, and support for Spigot will not be added in the future.

Note: If you are migrating from an Alpha build, the plugin configuration folder will need to be regenerated.