mirror of
https://github.com/SimplexDevelopment/FeelingLucky.git
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Compare commits
3 Commits
Alpha-RC02
...
Alpha-RC04
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cbc57d5971 | |||
247a2fafc0 |
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@ -3,7 +3,7 @@ plugins {
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}
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}
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group = 'io.github.simplex'
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group = 'io.github.simplex'
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version = '1.0-RC02'
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version = 'Alpha-1.0-RC03'
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repositories {
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repositories {
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mavenCentral()
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mavenCentral()
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@ -1,5 +1,5 @@
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name: FeelingLucky
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name: FeelingLucky
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version: '1.0-RC02'
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version: 'Alpha-1.0-RC03'
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author: SimplexDevelopment
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author: SimplexDevelopment
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main: io.github.simplex.luck.FeelingLucky
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main: io.github.simplex.luck.FeelingLucky
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api-version: 1.18
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api-version: 1.18
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@ -18,5 +18,5 @@ public interface LuckContainer extends Serializable {
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Player associatedPlayer();
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Player associatedPlayer();
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double baseValue();
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double getValue();
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}
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}
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@ -1,5 +1,6 @@
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package io.github.simplex.luck;
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package io.github.simplex.luck;
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import io.github.simplex.luck.listener.PlayerListener;
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import io.github.simplex.luck.player.PlayerConfig;
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import io.github.simplex.luck.player.PlayerConfig;
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import io.github.simplex.luck.player.PlayerHandler;
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import io.github.simplex.luck.player.PlayerHandler;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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@ -15,6 +16,7 @@ public final class FeelingLucky extends JavaPlugin {
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private static final Map<UUID, PlayerConfig> configMap = new HashMap<>();
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private static final Map<UUID, PlayerConfig> configMap = new HashMap<>();
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public LuckCMD cmd;
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public LuckCMD cmd;
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public PlayerHandler handler;
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public PlayerHandler handler;
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public PlayerListener playerListener;
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public static Map<UUID, PlayerConfig> getConfigMap() {
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public static Map<UUID, PlayerConfig> getConfigMap() {
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return configMap;
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return configMap;
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@ -24,15 +26,15 @@ public final class FeelingLucky extends JavaPlugin {
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public void onEnable() {
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public void onEnable() {
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Bukkit.getLogger().info("Initializing the PlayerHandler...");
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Bukkit.getLogger().info("Initializing the PlayerHandler...");
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handler = new PlayerHandler(this);
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handler = new PlayerHandler(this);
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Bukkit.getLogger().info("Initialization complete! Attempting to register the handler...");
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Bukkit.getLogger().info("Initialization complete! Attempting to register the Listeners...");
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this.getServer().getPluginManager().registerEvents(handler, this);
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playerListener = new PlayerListener(this);
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Bukkit.getLogger().info("Registration complete! Attempting to load all player configuration files...");
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Bukkit.getLogger().info("Registration complete! Attempting to load all player configuration files...");
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File[] files = getDataFolder().listFiles();
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File[] files = getDataFolder().listFiles();
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if (files != null) {
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if (files != null) {
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Arrays.stream(files).forEach(file -> {
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Arrays.stream(files).forEach(file -> {
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UUID uuid = UUID.fromString(file.getName().split("\\.")[0]);
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UUID uuid = UUID.fromString(file.getName().split("\\.")[0]);
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configMap.put(uuid, PlayerConfig.loadFrom(file));
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configMap.put(uuid, PlayerConfig.loadFrom(this, file));
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});
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});
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configMap.forEach((u, pc) -> pc.load());
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configMap.forEach((u, pc) -> pc.load());
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getLogger().info("Successfully loaded all configurations!");
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getLogger().info("Successfully loaded all configurations!");
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@ -50,6 +52,6 @@ public final class FeelingLucky extends JavaPlugin {
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@Override
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@Override
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public void onDisable() {
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public void onDisable() {
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Bukkit.getLogger().info("Saving all player configurations...");
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Bukkit.getLogger().info("Saving all player configurations...");
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configMap.forEach((u, pc) -> pc.save());
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configMap.values().forEach(PlayerConfig::save);
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}
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}
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}
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}
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@ -3,7 +3,6 @@ package io.github.simplex.luck;
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import io.github.simplex.lib.Messages;
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import io.github.simplex.lib.Messages;
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import io.github.simplex.luck.player.Luck;
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import io.github.simplex.luck.player.Luck;
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import io.github.simplex.luck.player.PlayerConfig;
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import io.github.simplex.luck.player.PlayerConfig;
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import io.github.simplex.luck.player.PlayerHandler;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.TextComponent;
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import net.kyori.adventure.text.TextComponent;
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import net.kyori.adventure.text.format.TextColor;
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import net.kyori.adventure.text.format.TextColor;
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@ -17,8 +16,11 @@ import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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public class LuckCMD extends Command implements TabCompleter {
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public class LuckCMD extends Command implements TabCompleter {
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private final FeelingLucky plugin;
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public LuckCMD(FeelingLucky plugin) {
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public LuckCMD(FeelingLucky plugin) {
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super("luck", "FeelingLucky main command.", "/<command> <info | set | reset | give | take> [player] [amount]", List.of());
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super("luck", "FeelingLucky main command.", "/<command> <info | set | reset | give | take> [player] [amount]", List.of());
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this.plugin = plugin;
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setPermission("luck.default");
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setPermission("luck.default");
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plugin.getServer().getCommandMap().register("luck", "FeelingLucky", this);
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plugin.getServer().getCommandMap().register("luck", "FeelingLucky", this);
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}
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}
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@ -37,34 +39,35 @@ public class LuckCMD extends Command implements TabCompleter {
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return true;
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return true;
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}
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}
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Luck luck = PlayerHandler.getLuckContainer(player);
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Luck luck = plugin.handler.getLuckContainer(player);
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PlayerConfig config = FeelingLucky.getConfigMap().get(player.getUniqueId());
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PlayerConfig config = FeelingLucky.getConfigMap().get(player.getUniqueId());
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switch (args[0]) {
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switch (args[0]) {
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case "set" -> {
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case "set" -> {
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luck.setValue(amount);
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luck.setValue(amount);
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PlayerHandler.updatePlayer(player, luck);
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plugin.handler.updatePlayer(player, luck);
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config.setLuck(luck.baseValue());
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config.setLuck(luck.getValue());
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sender.sendMessage(Component.empty().content("Successfully reset " + args[1] + "'s Luck stat."));
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sender.sendMessage(Component.empty().content("Successfully reset " + args[1] + "'s Luck stat."));
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return true;
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return true;
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}
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}
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case "give" -> {
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case "give" -> {
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luck.addTo(amount);
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luck.addTo(amount);
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PlayerHandler.updatePlayer(player, luck);
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plugin.handler.updatePlayer(player, luck);
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config.setLuck(luck.baseValue());
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config.setLuck(luck.getValue());
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sender.sendMessage(Component.empty().content("Successfully reset " + args[1] + "'s Luck stat."));
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sender.sendMessage(Component.empty().content("Successfully reset " + args[1] + "'s Luck stat."));
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return true;
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return true;
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}
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}
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case "take" -> {
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case "take" -> {
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luck.takeFrom(amount);
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luck.takeFrom(amount);
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PlayerHandler.updatePlayer(player, luck);
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plugin.handler.updatePlayer(player, luck);
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config.setLuck(luck.baseValue());
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config.setLuck(luck.getValue());
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sender.sendMessage(Component.empty().content("Successfully reset " + args[1] + "'s Luck stat."));
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sender.sendMessage(Component.empty().content("Successfully reset " + args[1] + "'s Luck stat."));
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return true;
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return true;
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}
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}
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}
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}
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} else {
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} else {
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sender.sendMessage(Messages.NO_PERMISSION.get());
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sender.sendMessage(Messages.NO_PERMISSION.get());
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return true;
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}
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}
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}
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}
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@ -78,8 +81,8 @@ public class LuckCMD extends Command implements TabCompleter {
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return true;
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return true;
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}
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}
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Luck luck = PlayerHandler.getLuckContainer(player);
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Luck luck = plugin.handler.getLuckContainer(player);
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sender.sendMessage(Component.empty().content("Luck stat for " + args[1] + ": " + luck.baseValue()));
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sender.sendMessage(Component.empty().content("Luck stat for " + args[1] + ": " + luck.getValue()));
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return true;
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return true;
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}
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}
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@ -91,11 +94,11 @@ public class LuckCMD extends Command implements TabCompleter {
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return true;
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return true;
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}
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}
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Luck luck = PlayerHandler.getLuckContainer(player);
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Luck luck = plugin.handler.getLuckContainer(player);
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PlayerConfig config = FeelingLucky.getConfigMap().get(player.getUniqueId());
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PlayerConfig config = FeelingLucky.getConfigMap().get(player.getUniqueId());
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luck.reset();
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luck.reset();
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PlayerHandler.updatePlayer(player, luck);
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plugin.handler.updatePlayer(player, luck);
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config.setLuck(luck.baseValue());
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config.setLuck(luck.getValue());
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sender.sendMessage(Component.empty().content("Successfully reset " + args[1] + "'s Luck stat."));
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sender.sendMessage(Component.empty().content("Successfully reset " + args[1] + "'s Luck stat."));
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return true;
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return true;
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}
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}
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@ -108,7 +111,7 @@ public class LuckCMD extends Command implements TabCompleter {
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if (args.length == 1) {
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if (args.length == 1) {
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if ((sender instanceof Player player) && player.hasPermission("luck.default")) {
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if ((sender instanceof Player player) && player.hasPermission("luck.default")) {
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if (args[0].equalsIgnoreCase("info")) {
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if (args[0].equalsIgnoreCase("info")) {
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Luck luck = PlayerHandler.getLuckContainer(player);
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Luck luck = plugin.handler.getLuckContainer(player);
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TextComponent c = Component.text("Your Luck: " + luck.getPercentage());
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TextComponent c = Component.text("Your Luck: " + luck.getPercentage());
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player.sendMessage(c.color(TextColor.color(0, 255, 0)));
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player.sendMessage(c.color(TextColor.color(0, 255, 0)));
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return true;
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return true;
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@ -5,8 +5,8 @@ import io.github.simplex.luck.FeelingLucky;
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import io.github.simplex.luck.ListBox;
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import io.github.simplex.luck.ListBox;
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import io.github.simplex.luck.SneakyWorker;
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import io.github.simplex.luck.SneakyWorker;
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||||||
import io.github.simplex.luck.player.Luck;
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import io.github.simplex.luck.player.Luck;
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import io.github.simplex.luck.player.PlayerHandler;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.Component;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.World;
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@ -17,7 +17,6 @@ import org.bukkit.event.block.Action;
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import org.bukkit.event.block.BlockDropItemEvent;
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import org.bukkit.event.block.BlockDropItemEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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||||||
import org.bukkit.event.entity.EntityDropItemEvent;
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import org.bukkit.event.entity.EntityDropItemEvent;
|
||||||
import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
|
||||||
import org.bukkit.event.player.PlayerItemConsumeEvent;
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import org.bukkit.event.player.PlayerItemConsumeEvent;
|
||||||
@ -30,9 +29,14 @@ import java.util.List;
|
|||||||
import java.util.Map;
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import java.util.Map;
|
||||||
import java.util.UUID;
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import java.util.UUID;
|
||||||
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|
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public record PlayerListener(FeelingLucky plugin) implements Listener {
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public class PlayerListener implements Listener {
|
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private final Map<UUID, Player> entityPlayerMap = new HashMap<>();
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private final FeelingLucky plugin;
|
||||||
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|
||||||
private static final Map<UUID, Player> entityPlayerMap = new HashMap<>();
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public PlayerListener(FeelingLucky plugin) {
|
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this.plugin = plugin;
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Bukkit.getServer().getPluginManager().registerEvents(this, plugin);
|
||||||
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void takeDamage(EntityDamageEvent event) {
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public void takeDamage(EntityDamageEvent event) {
|
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@ -41,7 +45,7 @@ public record PlayerListener(FeelingLucky plugin) implements Listener {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
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Player player = (Player) event.getEntity();
|
Player player = (Player) event.getEntity();
|
||||||
Luck luck = PlayerHandler.getLuckContainer(player);
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Luck luck = plugin.handler.getLuckContainer(player);
|
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if (ListBox.acceptedCauses.contains(event.getCause())) {
|
if (ListBox.acceptedCauses.contains(event.getCause())) {
|
||||||
if (luck.notDefault()) {
|
if (luck.notDefault()) {
|
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double percentage = luck.getPercentage();
|
double percentage = luck.getPercentage();
|
||||||
@ -50,7 +54,7 @@ public record PlayerListener(FeelingLucky plugin) implements Listener {
|
|||||||
* If a player's luck stat is a negative number, or they are "marked",
|
* If a player's luck stat is a negative number, or they are "marked",
|
||||||
* this will trigger instead of the regular luck spin.
|
* this will trigger instead of the regular luck spin.
|
||||||
*/
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*/
|
||||||
if (percentage < 0 || PlayerHandler.isMarked(player)) {
|
if (percentage < 0 || luck.isMarked(player)) {
|
||||||
percentage = Math.abs(percentage);
|
percentage = Math.abs(percentage);
|
||||||
if (luck.quickRNG(percentage)) {
|
if (luck.quickRNG(percentage)) {
|
||||||
event.setCancelled(true);
|
event.setCancelled(true);
|
||||||
@ -76,7 +80,7 @@ public record PlayerListener(FeelingLucky plugin) implements Listener {
|
|||||||
* If a player's luck stat is a negative number, or they are "marked",
|
* If a player's luck stat is a negative number, or they are "marked",
|
||||||
* this will trigger instead of the regular luck spin.
|
* this will trigger instead of the regular luck spin.
|
||||||
*/
|
*/
|
||||||
if (percentage < 0 || PlayerHandler.isMarked(player)) {
|
if (percentage < 0 || luck.isMarked(player)) {
|
||||||
percentage = Math.abs(percentage);
|
percentage = Math.abs(percentage);
|
||||||
if (luck.quickRNG(percentage)) {
|
if (luck.quickRNG(percentage)) {
|
||||||
event.setCancelled(true);
|
event.setCancelled(true);
|
||||||
@ -98,7 +102,7 @@ public record PlayerListener(FeelingLucky plugin) implements Listener {
|
|||||||
@EventHandler
|
@EventHandler
|
||||||
public void extraBlockDrops(BlockDropItemEvent event) {
|
public void extraBlockDrops(BlockDropItemEvent event) {
|
||||||
Player player = event.getPlayer();
|
Player player = event.getPlayer();
|
||||||
Luck luck = PlayerHandler.getLuckContainer(player);
|
Luck luck = plugin.handler.getLuckContainer(player);
|
||||||
List<Item> items = event.getItems();
|
List<Item> items = event.getItems();
|
||||||
if (luck.quickRNG(luck.getPercentage())) {
|
if (luck.quickRNG(luck.getPercentage())) {
|
||||||
items.forEach(SneakyWorker::move);
|
items.forEach(SneakyWorker::move);
|
||||||
@ -138,7 +142,7 @@ public record PlayerListener(FeelingLucky plugin) implements Listener {
|
|||||||
if (entityPlayerMap.get(entity.getUniqueId()) == null) return;
|
if (entityPlayerMap.get(entity.getUniqueId()) == null) return;
|
||||||
|
|
||||||
Player player = entityPlayerMap.get(entity.getUniqueId());
|
Player player = entityPlayerMap.get(entity.getUniqueId());
|
||||||
Luck luck = PlayerHandler.getLuckContainer(player);
|
Luck luck = plugin.handler.getLuckContainer(player);
|
||||||
Item item = event.getItemDrop();
|
Item item = event.getItemDrop();
|
||||||
ItemStack stack = item.getItemStack();
|
ItemStack stack = item.getItemStack();
|
||||||
int amount = stack.getAmount();
|
int amount = stack.getAmount();
|
||||||
@ -153,7 +157,7 @@ public record PlayerListener(FeelingLucky plugin) implements Listener {
|
|||||||
@EventHandler
|
@EventHandler
|
||||||
public void restoreHunger(PlayerItemConsumeEvent event) {
|
public void restoreHunger(PlayerItemConsumeEvent event) {
|
||||||
ItemStack item = event.getItem();
|
ItemStack item = event.getItem();
|
||||||
Luck luck = PlayerHandler.getLuckContainer(event.getPlayer());
|
Luck luck = plugin.handler.getLuckContainer(event.getPlayer());
|
||||||
PotionEffect effect = PotionEffectBuilder.newEffect().type(PotionEffectType.SATURATION).amplifier(2).duration(10).particles(false).create();
|
PotionEffect effect = PotionEffectBuilder.newEffect().type(PotionEffectType.SATURATION).amplifier(2).duration(10).particles(false).create();
|
||||||
if (luck.notDefault()) {
|
if (luck.notDefault()) {
|
||||||
double percentage = luck.getPercentage();
|
double percentage = luck.getPercentage();
|
||||||
@ -173,12 +177,12 @@ public record PlayerListener(FeelingLucky plugin) implements Listener {
|
|||||||
Action action = event.getAction();
|
Action action = event.getAction();
|
||||||
ItemStack foot = new ItemStack(Material.RABBIT_FOOT);
|
ItemStack foot = new ItemStack(Material.RABBIT_FOOT);
|
||||||
Player player = event.getPlayer();
|
Player player = event.getPlayer();
|
||||||
Luck luck = PlayerHandler.getLuckContainer(player);
|
Luck luck = plugin.handler.getLuckContainer(player);
|
||||||
if (action.isRightClick() && player.getInventory().getItemInMainHand().isSimilar(foot)) {
|
if (action.isRightClick() && player.getInventory().getItemInMainHand().isSimilar(foot)) {
|
||||||
double rng = Luck.RNG().nextDouble(2.0, 5.0);
|
double rng = Luck.RNG().nextDouble(2.0, 5.0);
|
||||||
player.getInventory().remove(player.getInventory().getItemInMainHand());
|
player.getInventory().remove(player.getInventory().getItemInMainHand());
|
||||||
luck.addTo(rng);
|
luck.addTo(rng);
|
||||||
|
plugin.handler.updatePlayer(player, luck);
|
||||||
player.sendMessage(Component.empty().content("Your luck has been increased by " + rng + " points."));
|
player.sendMessage(Component.empty().content("Your luck has been increased by " + rng + " points."));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -187,7 +191,7 @@ public record PlayerListener(FeelingLucky plugin) implements Listener {
|
|||||||
public void witchesBrew(EntityDamageByEntityEvent event) {
|
public void witchesBrew(EntityDamageByEntityEvent event) {
|
||||||
Entity eTEMP = event.getDamager();
|
Entity eTEMP = event.getDamager();
|
||||||
Entity pTEMP = event.getEntity();
|
Entity pTEMP = event.getEntity();
|
||||||
DamageCause cause = event.getCause();
|
EntityDamageEvent.DamageCause cause = event.getCause();
|
||||||
|
|
||||||
if (!(pTEMP instanceof Player player)) {
|
if (!(pTEMP instanceof Player player)) {
|
||||||
return;
|
return;
|
||||||
@ -197,11 +201,11 @@ public record PlayerListener(FeelingLucky plugin) implements Listener {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Luck luck = PlayerHandler.getLuckContainer(player);
|
Luck luck = plugin.handler.getLuckContainer(player);
|
||||||
if (cause.equals(DamageCause.MAGIC) || cause.equals(DamageCause.POISON)) {
|
if (cause.equals(EntityDamageEvent.DamageCause.MAGIC) || cause.equals(EntityDamageEvent.DamageCause.POISON)) {
|
||||||
if (luck.quickRNG(33.0)) {
|
if (luck.quickRNG(33.0)) {
|
||||||
luck.takeFrom(5.0);
|
luck.takeFrom(5.0);
|
||||||
PlayerHandler.updatePlayer(player, luck);
|
plugin.handler.updatePlayer(player, luck);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,12 +1,15 @@
|
|||||||
package io.github.simplex.luck.player;
|
package io.github.simplex.luck.player;
|
||||||
|
|
||||||
import io.github.simplex.api.LuckContainer;
|
import io.github.simplex.api.LuckContainer;
|
||||||
|
import io.github.simplex.luck.FeelingLucky;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.attribute.Attribute;
|
import org.bukkit.attribute.Attribute;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.jetbrains.annotations.Contract;
|
import org.jetbrains.annotations.Contract;
|
||||||
import org.jetbrains.annotations.NotNull;
|
import org.jetbrains.annotations.NotNull;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
import java.util.SplittableRandom;
|
import java.util.SplittableRandom;
|
||||||
|
|
||||||
@SuppressWarnings("all")
|
@SuppressWarnings("all")
|
||||||
@ -24,7 +27,21 @@ public class Luck implements LuckContainer {
|
|||||||
this.player = player;
|
this.player = player;
|
||||||
this.multiplier = multiplier;
|
this.multiplier = multiplier;
|
||||||
BASE_VALUE = player.getAttribute(Attribute.GENERIC_LUCK).getDefaultValue();
|
BASE_VALUE = player.getAttribute(Attribute.GENERIC_LUCK).getDefaultValue();
|
||||||
event = new PlayerLuckChangeEvent(player);
|
event = new PlayerLuckChangeEvent(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
private final List<Player> markedPlayers = new ArrayList<>();
|
||||||
|
|
||||||
|
public void markPlayer(Player player) {
|
||||||
|
markedPlayers.add(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void unmarkPlayer(Player player) {
|
||||||
|
markedPlayers.remove(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isMarked(Player player) {
|
||||||
|
return markedPlayers.contains(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Contract(pure = true,
|
@Contract(pure = true,
|
||||||
@ -36,12 +53,14 @@ public class Luck implements LuckContainer {
|
|||||||
public static boolean quickRNG2(double percentage) {
|
public static boolean quickRNG2(double percentage) {
|
||||||
double rng;
|
double rng;
|
||||||
if (percentage >= 100.0) {
|
if (percentage >= 100.0) {
|
||||||
rng = 100.0; // 100% chance to trigger, obviously;
|
rng = 1024.0; // 100% chance to trigger, obviously;
|
||||||
} else {
|
} else {
|
||||||
rng = RNG().nextDouble(0.0, 99.0);
|
rng = RNG().nextDouble(0.0, 1024.0);
|
||||||
}
|
}
|
||||||
|
|
||||||
return (percentage >= rng);
|
double actual = Math.round((rng / 1024.0) * 100);
|
||||||
|
|
||||||
|
return (percentage >= actual);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@ -77,64 +96,73 @@ public class Luck implements LuckContainer {
|
|||||||
public boolean quickRNG(double percentage) {
|
public boolean quickRNG(double percentage) {
|
||||||
double rng;
|
double rng;
|
||||||
if (percentage >= 100.0) {
|
if (percentage >= 100.0) {
|
||||||
rng = 100.0; // 100% chance to trigger, obviously;
|
rng = 1024.0; // 100% chance to trigger, obviously;
|
||||||
} else {
|
} else {
|
||||||
rng = RNG().nextDouble(0.0, 99.0);
|
rng = RNG().nextDouble(0.0, 1024.0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
double actual = Math.round((rng / 1024) * 100);
|
||||||
|
|
||||||
if (multiplier() > 1.0) {
|
if (multiplier() > 1.0) {
|
||||||
return ((percentage * multiplier()) >= rng);
|
return ((percentage * multiplier()) >= actual);
|
||||||
}
|
}
|
||||||
|
|
||||||
return (percentage >= rng);
|
return (percentage >= actual);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void reset() {
|
public void reset() {
|
||||||
setValue(defaultValue());
|
setValue(getDefaultValue());
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public double baseValue() {
|
public double getValue() {
|
||||||
return BASE_VALUE;
|
return BASE_VALUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
public double defaultValue() {
|
public double getDefaultValue() {
|
||||||
return player.getAttribute(Attribute.GENERIC_LUCK).getDefaultValue();
|
return player.getAttribute(Attribute.GENERIC_LUCK).getDefaultValue();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setValue(double value) {
|
public void setValue(double value) {
|
||||||
player.getAttribute(Attribute.GENERIC_LUCK).setBaseValue(value);
|
player.getAttribute(Attribute.GENERIC_LUCK).setBaseValue(value);
|
||||||
|
FeelingLucky.getConfigMap().get(associatedPlayer().getUniqueId()).setLuck(value);
|
||||||
Bukkit.getPluginManager().callEvent(event);
|
Bukkit.getPluginManager().callEvent(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void addTo(double value) {
|
public void addTo(double value) {
|
||||||
setValue(baseValue() + value);
|
if (value >= 1024.0 || (getValue() + value) >= 1024.0) {
|
||||||
Bukkit.getPluginManager().callEvent(event);
|
setValue(1024.0);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
setValue(getValue() + value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void takeFrom(double value) {
|
public void takeFrom(double value) {
|
||||||
setValue(baseValue() - value);
|
if (value <= -1024.0 || (getValue() - value) <= -1024.0) {
|
||||||
Bukkit.getPluginManager().callEvent(event);
|
setValue(-1024.0);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
setValue(getValue() + value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public double getPercentage() {
|
public double getPercentage() {
|
||||||
return baseValue() - defaultValue();
|
return getValue() - getDefaultValue();
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean notDefault() {
|
public boolean notDefault() {
|
||||||
return baseValue() != defaultValue();
|
return getValue() != getDefaultValue();
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean lessThan(double value) {
|
public boolean lessThan(double value) {
|
||||||
return baseValue() < value;
|
return getValue() < value;
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean greaterThan(double value) {
|
public boolean greaterThan(double value) {
|
||||||
return baseValue() > value;
|
return getValue() > value;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public String toString() {
|
public String toString() {
|
||||||
return "" + baseValue();
|
return "" + getValue();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -14,10 +14,12 @@ import java.nio.charset.StandardCharsets;
|
|||||||
|
|
||||||
public class PlayerConfig {
|
public class PlayerConfig {
|
||||||
private final File configFile;
|
private final File configFile;
|
||||||
|
private final FeelingLucky plugin;
|
||||||
private volatile YamlConfiguration config;
|
private volatile YamlConfiguration config;
|
||||||
|
|
||||||
@SuppressWarnings("ResultOfMethodCallIgnored")
|
@SuppressWarnings("ResultOfMethodCallIgnored")
|
||||||
public PlayerConfig(FeelingLucky plugin, Player player) {
|
public PlayerConfig(FeelingLucky plugin, Player player) {
|
||||||
|
this.plugin = plugin;
|
||||||
File dataFolder = plugin.getDataFolder();
|
File dataFolder = plugin.getDataFolder();
|
||||||
if (!dataFolder.exists()) dataFolder.mkdirs();
|
if (!dataFolder.exists()) dataFolder.mkdirs();
|
||||||
File file = new File(dataFolder, player.getUniqueId() + ".yml");
|
File file = new File(dataFolder, player.getUniqueId() + ".yml");
|
||||||
@ -43,22 +45,23 @@ public class PlayerConfig {
|
|||||||
|
|
||||||
String tempUsername = config.getString("username");
|
String tempUsername = config.getString("username");
|
||||||
|
|
||||||
if (tempUsername != null && tempUsername.equalsIgnoreCase("replace")) {
|
if (tempUsername != null && !tempUsername.equalsIgnoreCase(player.getName())) {
|
||||||
config.set("username", player.getName());
|
config.set("username", player.getName());
|
||||||
config.set("luck", PlayerHandler.getLuckContainer(player).defaultValue());
|
config.set("luck", plugin.handler.getLuckContainer(player).getDefaultValue());
|
||||||
config.set("multiplier", "1.0");
|
config.set("multiplier", "1.0");
|
||||||
save();
|
save();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected PlayerConfig(File file) {
|
protected PlayerConfig(FeelingLucky plugin, File file) {
|
||||||
|
this.plugin = plugin;
|
||||||
this.configFile = file;
|
this.configFile = file;
|
||||||
config = YamlConfiguration.loadConfiguration(configFile);
|
config = YamlConfiguration.loadConfiguration(configFile);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Contract("_ -> new")
|
@Contract("_, _ -> new")
|
||||||
public static PlayerConfig loadFrom(File file) {
|
public static PlayerConfig loadFrom(FeelingLucky plugin, File file) {
|
||||||
return new PlayerConfig(file);
|
return new PlayerConfig(plugin, file);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void save() {
|
public void save() {
|
||||||
@ -66,7 +69,6 @@ public class PlayerConfig {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void load() {
|
public void load() {
|
||||||
|
|
||||||
SneakyWorker.sneakyTry(() -> config = YamlConfiguration.loadConfiguration(configFile));
|
SneakyWorker.sneakyTry(() -> config = YamlConfiguration.loadConfiguration(configFile));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,37 +1,29 @@
|
|||||||
package io.github.simplex.luck.player;
|
package io.github.simplex.luck.player;
|
||||||
|
|
||||||
import io.github.simplex.luck.FeelingLucky;
|
import io.github.simplex.luck.FeelingLucky;
|
||||||
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.Listener;
|
import org.bukkit.event.Listener;
|
||||||
import org.bukkit.event.player.PlayerLoginEvent;
|
import org.bukkit.event.player.PlayerLoginEvent;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
import java.util.List;
|
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
|
|
||||||
public record PlayerHandler(FeelingLucky plugin) implements Listener {
|
public class PlayerHandler implements Listener {
|
||||||
private static final Map<Player, Luck> playerLuckMap = new HashMap<>();
|
public final FeelingLucky plugin;
|
||||||
private static final List<Player> markedPlayers = new ArrayList<>();
|
private final Map<Player, Luck> playerLuckMap = new HashMap<>();
|
||||||
|
|
||||||
public static Luck getLuckContainer(Player player) {
|
public PlayerHandler(FeelingLucky plugin) {
|
||||||
|
this.plugin = plugin;
|
||||||
|
Bukkit.getServer().getPluginManager().registerEvents(this, plugin);
|
||||||
|
}
|
||||||
|
|
||||||
|
public Luck getLuckContainer(Player player) {
|
||||||
return playerLuckMap.get(player);
|
return playerLuckMap.get(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void markPlayer(Player player) {
|
public void updatePlayer(Player player, Luck luck) {
|
||||||
markedPlayers.add(player);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void unmarkPlayer(Player player) {
|
|
||||||
markedPlayers.remove(player);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static boolean isMarked(Player player) {
|
|
||||||
return markedPlayers.contains(player);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void updatePlayer(Player player, Luck luck) {
|
|
||||||
playerLuckMap.replace(player, luck);
|
playerLuckMap.replace(player, luck);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
package io.github.simplex.luck.player;
|
package io.github.simplex.luck.player;
|
||||||
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
import org.bukkit.event.HandlerList;
|
import org.bukkit.event.HandlerList;
|
||||||
import org.bukkit.event.player.PlayerEvent;
|
import org.bukkit.event.player.PlayerEvent;
|
||||||
import org.jetbrains.annotations.NotNull;
|
import org.jetbrains.annotations.NotNull;
|
||||||
@ -8,16 +7,16 @@ import org.jetbrains.annotations.NotNull;
|
|||||||
public class PlayerLuckChangeEvent extends PlayerEvent {
|
public class PlayerLuckChangeEvent extends PlayerEvent {
|
||||||
public final HandlerList handlerList = new HandlerList();
|
public final HandlerList handlerList = new HandlerList();
|
||||||
|
|
||||||
public PlayerLuckChangeEvent(@NotNull Player who) {
|
public PlayerLuckChangeEvent(@NotNull Luck luck) {
|
||||||
super(who);
|
super(luck.associatedPlayer());
|
||||||
Luck luck = PlayerHandler.getLuckContainer(who);
|
|
||||||
if (luck.lessThan(0.0) && !PlayerHandler.isMarked(who)) {
|
if (luck.lessThan(0.0) && !luck.isMarked(luck.associatedPlayer())) {
|
||||||
PlayerHandler.markPlayer(who);
|
luck.markPlayer(luck.associatedPlayer());
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (luck.greaterThan(0.0) && PlayerHandler.isMarked(who)) {
|
if (luck.greaterThan(0.0) && luck.isMarked(luck.associatedPlayer())) {
|
||||||
PlayerHandler.unmarkPlayer(who);
|
luck.unmarkPlayer(luck.associatedPlayer());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user