32 Commits
Author SHA1 Message Date
SirYwell f9ecb449cf read the actual block from ZeroBitStorage 2021-12-27 06:03:01 +01:00
SirYwell 07695786ca return air instead of reserved on get blocks 2021-12-26 19:52:02 +01:00
SirYwell a717df3c5f implement 1.18 regen 2021-12-26 16:20:39 +01:00
SirYwell 4ab140f6a1 use spigot-compatible packet constructor 2021-12-26 10:37:32 +01:00
SirYwell 018042769d use spigot-compatible palette constructor 2021-12-26 09:31:03 +01:00
SirYwell 5fb4434afe Fix indexing and custom world heights in HeightmapProcessor 2021-09-11 10:26:02 +02:00
SirYwell df8b2802b2 Support custom world min heights when processing heightmaps 2021-08-21 10:52:45 +02:00
SirYwell 4d4db7dcd0 Make sure leaves category is loaded for heightmaps (fixes #1176) 2021-07-16 17:54:18 +02:00
SirYwell e40a657faf Remove unused imports 2021-06-05 20:38:53 +02:00
SirYwell 798e18ecc2 Look up BlockBase.Info field in actual class instead of subclass 2021-06-05 20:32:09 +02:00
SirYwell 71f7103edd Always use Unsafe to clean ByteBuffer 2021-05-15 15:27:28 +02:00
Hannes Greule 57773765d7 Prevent exceptions from being thrown endlessly 2021-04-16 20:32:23 +02:00
Hannes Greule 19592df1f6 Don't cache location for circle brush, fix #970
Also, allow filled circles (very cool feature)
2021-04-10 01:07:51 +02:00
Hannes Greule 911d3a00eb Don't paste biomes out of bounds, fix #1009
Also some preparations for variable world heights
2021-04-09 22:59:31 +02:00
Hannes Greule 4b371e2c3f Fix latest.log not contained in debugpaste, fix #1017 2021-04-09 22:14:27 +02:00
Hannes Greule 20424b081c Allow none as image in height brush, fixes #969 2021-03-14 22:00:05 +01:00
Hannes Greule 6ae2275990 Register GenerationCommands 2020-11-09 11:51:36 +01:00
Hannes Greule da9d85e427 Point out API usage of RandomCollection 2020-08-15 18:05:26 +02:00
Hannes Greule 6fb202443b Clean up RandomCollection architecture 2020-08-15 13:18:14 +02:00
Hannes Greule bb05bd24d9 Implement more noise patterns 2020-08-15 13:17:44 +02:00
Hannes Greule dcdb42eadb Fix NPE on AbstractRegion#equals 2020-08-06 23:53:24 +02:00
Hannes Greule eb74c7307c Fix blob brush doing weird things due to mutable vectors 2020-07-14 21:32:16 +02:00
Hannes Greule 11e762f07a Add basic angle mask suggestions
Mask suggestions are a bit broken in general so this doesn't change much
2020-07-13 11:15:01 +02:00
Hannes Greule 7198c03cd3 Reimplement angle mask parsing 2020-07-13 02:25:30 +02:00
Hannes Greule 8e33ff9549 Make mask parsing actually working 2020-07-13 02:18:05 +02:00
Hannes Greule 6fb10c3879 Make surface brush not replacing the whole world 2020-07-06 02:30:08 +02:00
Hannes Greule ed6f3e7b4a Implement simplex mask (fixes #437) 2020-07-05 11:19:48 +02:00
Hannes Greule 11373c865a Fix BlockCategoryMasks not working 2020-07-03 21:57:30 +02:00
Hannes Greule 9da4bbef5f Fix scatter/splatter brush 2020-07-03 20:43:34 +02:00
SirYwell d4971a4e2f Temporary removal of tab complete listener 2019-01-03 10:18:54 +01:00
SirYwell 193361ac32 fix //removenear exception for size < 1 2018-12-29 08:47:57 +01:00
SirYwell cf96c478be change entity list to ignore player when pasting 2018-12-22 00:46:05 +01:00