Commit Graph

206 Commits

Author SHA1 Message Date
eccbad92e8 Move away from deprecation, move dependencies towards buildSrc 2019-07-12 13:49:45 -07:00
d763ab374c Re-add delchunks command (#481)
The new command now writes a json file to WorldEdit's working directory with instructions on which chunks to delete, which is read by the plugin/mod at startup and calls the ChunkDeleter.
The chunk deleter parses the json and iterates the instructions, backing up .mca files as it goes and overwriting the offset headers with 0 wherever a chunk needs to be deleted.
This allows Minecraft to reclaim the space used for that chunk, as well as forcing it to be generated from scratch next time the area is loaded.
2019-06-22 14:20:14 -04:00
213cadf093 Import cleanup, ensure gradle uses https for deps, bump deps. 2019-06-13 09:17:00 -04:00
fd1178a3d0 Fix item interact event. 2019-06-11 18:02:24 -04:00
8022d8e911 Use ItemInteract for item right clicks in Sponge.
They don't fire for InteractBlock.

# Conflicts:
#	worldedit-sponge/src/main/java/com/sk89q/worldedit/sponge/SpongeWorldEdit.java
2019-06-06 13:22:18 -04:00
a3ca670a32 Fix sponge perms too.
Untested tho cuz 1.13 lol
2019-06-01 09:48:45 -04:00
6ad274677f Don't require command for CUI init. 2019-05-29 23:15:06 -04:00
8a3e6a12b9 Implement suggestions for Bukkit + Sponge 2019-05-05 23:06:20 -07:00
743d7f08ab Purge intake-like command system 2019-04-30 14:59:45 -07:00
62353a46db Added a pagination box and use it in Biome List and Chunk List 2019-04-27 21:57:45 +10:00
7ff537138a Merge master again 2019-04-26 01:25:42 -07:00
17fba54305 Update SpongeSchematic format to version 2.
Allows saving and loading entities and biomes.
2019-04-26 16:41:39 +10:00
853bfab022 Merge master, update to texts 2019-04-25 22:11:46 -07:00
5c19866809 Some fixes for new libs shading 2019-04-20 23:33:54 -07:00
1e7b4fc835 Move shaded libraries to their own artifacts 2019-04-20 23:11:39 -07:00
5b1573a24e Replace the message system 2019-04-19 23:06:00 +10:00
55348346e9 Shade in Kashike's lib 2019-04-19 14:49:29 +10:00
267ccf2298 First attempt at integrating Piston as the only command system 2019-04-15 01:21:15 -07:00
f361619037 Merge remote-tracking branch 'upstream/master' into breaking 2019-04-03 16:53:34 +11:00
d6804737cf Switch to SLF4J logging. 2019-03-13 19:51:48 -07:00
db1315e043 Refactor registries to entirely use the platform 2019-02-16 19:35:13 +10:00
1b101740fe Use a proper registry for biomes 2019-02-16 17:27:00 +10:00
94ebb81e92 Add generics to other rawtypes 2019-02-03 05:54:05 -05:00
590b7e23a9 Remove all raw usages of BSH, improve API generics 2019-02-03 05:01:39 -05:00
22f8372b89 Fix BlockType and ItemType registration for Sponge distributive 2019-02-03 03:51:36 -05:00
ea0ca470f1 Fix Metrics injection 2019-02-03 03:51:15 -05:00
9c3964d330 Added a way to get the spawn position of a world 2019-02-02 11:29:51 -05:00
c935e381b7 Added a method to teleport entities across worlds. 2019-02-02 11:23:02 -05:00
45f1de6009 Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system. 2019-02-02 11:20:36 -05:00
54142c8669 Added a display name to Actors 2019-02-02 09:37:14 -05:00
e88b8c961d Added "fast mode corrections" 2019-02-02 09:21:16 -05:00
f3c633582e Finish removal of PlayerDirection, and partially added diagonal support back to commands. (Other minor changes to WorldEdit-Sponge and FAVS) 2019-02-02 08:43:57 -05:00
628c9cc0b7 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2019-01-10 09:54:21 -05:00
4d6045813c Move vectors to static creators, for caching 2019-01-10 07:17:04 -05:00
de7d9421b1 Add generics to other rawtypes 2018-12-26 16:45:46 -08:00
3fefcbf971 Remove all raw usages of BSH, improve API generics 2018-12-26 16:39:10 -08:00
66415dfa34 Fix BlockType and ItemType registration for Sponge distributive 2018-12-24 22:19:05 +04:00
2e62389bdc Update SpongeAPI 2018-12-24 16:07:09 +04:00
53ddc3fac0 Fix Metrics injection 2018-12-24 16:02:13 +04:00
d4157b7e0e Current progress with update 2018-12-23 11:19:33 -05:00
ea30578781 Added a way to get the spawn position of a world 2018-12-21 17:05:30 +10:00
c949b07df1 Added a method to teleport entities across worlds. 2018-12-21 16:56:10 +10:00
5eb9b779d7 Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system. 2018-12-18 19:28:55 +10:00
8f236afae9 Added a display name to Actors 2018-12-18 17:36:53 +10:00
7d468357e3 Added "fast mode corrections" 2018-12-09 16:27:02 +10:00
e0dcd2e9c2 Disable signing task when not signing. 2018-11-18 14:28:37 +10:00
bf98dcff09 Updated bStats 2018-11-10 19:26:46 +10:00
53bc730909 Merge pull request #435 from sk89q/feature/trace-unflushed-sessions
Add tracing for unflushed EditSessions
2018-11-04 17:21:25 +10:00
2c8b2fe089 Move vectors to static creators, for caching 2018-11-03 23:00:24 -07:00
399e0ad5fa Refactor vector system to be cleaner
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00