Jesse Boyd
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1a12c065a1
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Various minor fixes
Fix drain
Fix some messages lacking prefix
Fix non persistent brushes
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2018-10-13 15:15:38 +11:00 |
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Jesse Boyd
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cfbf7dbec0
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Update from sk89q/master
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2018-09-25 15:35:21 +10:00 |
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Jesse Boyd
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82ede1d42b
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freebuild region restrictions
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2018-09-05 05:10:15 +10:00 |
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Jesse Boyd
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b24d322d29
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Update from sk89q/master
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2018-09-03 00:10:38 +10:00 |
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Matthew Miller
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fdc3cd56f7
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Add a mask for block categories. Eg, you can now do //replace ##wool minecraft:sand to replace all wool with sand
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2018-08-30 14:51:38 +10:00 |
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Jesse Boyd
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abd886acd7
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some hasty refactoring
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2018-08-28 02:56:28 +10:00 |
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Matthew Miller
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c931095736
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Little bit of formatting
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2018-08-27 17:24:18 +10:00 |
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Jesse Boyd
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dbd31ea347
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Fixes boy0001/FastAsyncWorldedit#1090
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2018-08-24 01:22:30 +10:00 |
|
Jesse Boyd
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f43faae917
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Update favs
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2018-08-23 06:02:04 +10:00 |
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Jesse Boyd
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c55353e5b1
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Various command (use es6 if java9 + nashorn)
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2018-08-22 03:22:37 +10:00 |
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Matthew Miller
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69ab1781c6
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Replace FuzzyBlockMask with BlockMask, and added BlockTypeMask as a more performant mask for just block types.
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2018-08-20 15:57:42 +10:00 |
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Jesse Boyd
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44c5447edb
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Parse instead of get block for masks
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2018-08-17 23:05:34 +10:00 |
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Jesse Boyd
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177bfaa930
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Rename setCopyEntities to setCopyingEntities
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2018-08-17 18:33:37 +10:00 |
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Jesse Boyd
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2172ebba83
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Fix some issues with java 9 / reflection
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2018-08-16 19:56:31 +10:00 |
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Matthew Miller
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bc5609114b
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Add a material to check if air is air, because there are now 3 types of air.
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2018-08-16 15:42:11 +10:00 |
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Jesse Boyd
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659ed09bf1
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Fix compile
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2018-08-16 00:04:16 +10:00 |
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Jesse Boyd
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1740c845d2
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What are the dud BlockCategories?
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2018-08-14 11:00:44 +10:00 |
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Jesse Boyd
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0632a9ce96
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Fix some merge issues
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2018-08-14 00:38:33 +10:00 |
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Jesse Boyd
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6f04022738
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And these stubs
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2018-08-13 03:23:53 +10:00 |
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Jesse Boyd
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e7c27b08bf
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Remove stub injector methods
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2018-08-13 02:36:39 +10:00 |
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Jesse Boyd
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a629d15c74
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Copy paste/merge FAWE classes to this WorldEdit fork
- so certain people can look at the diff and complain about my sloppy code :(
Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
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2018-08-13 00:03:07 +10:00 |
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Matthew Miller
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f54d6afb65
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Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
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2018-08-10 20:29:06 +10:00 |
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Matthew Miller
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1480606b52
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Fixed a few more issues found looking over the changeset.
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2018-08-04 11:43:42 +10:00 |
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Matthew Miller
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521238b4eb
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Fixed a few clipboard related issues.
|
2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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2239d14a01
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Fixed //replace and masks with states.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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663dd1f4d8
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Added an entity, weathertype, and gamemode registry.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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59ca29577c
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Remove weird TODO import and moved BlockType == Material to BukkitUtil
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2018-08-04 11:43:40 +10:00 |
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Matthew Miller
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ca06a05117
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Update the Bukkit adapter to the Spigot API Preview
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2018-08-04 11:43:40 +10:00 |
|
kashike
|
a48c319e7e
|
package move
|
2018-08-04 11:43:40 +10:00 |
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Matthew Miller
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93b225ca3c
|
Expose a way of switching between ItemType and BlockType for ItemBlocks.
|
2018-08-04 11:43:39 +10:00 |
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Matthew Miller
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b06937d1c8
|
Setup a legacy mapper system. The file does not exist yet.
|
2018-08-04 11:43:39 +10:00 |
|
Matthew Miller
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66d70f00e7
|
Removed more deprecated code
|
2018-08-04 11:43:39 +10:00 |
|
Matthew Miller
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416480c16d
|
Separated out fluids and blocks - they're different now
|
2018-08-04 11:43:39 +10:00 |
|
Matthew Miller
|
70aceb3837
|
Use default state a bit more.
|
2018-08-04 11:43:39 +10:00 |
|
Matthew Miller
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282eca7663
|
Added a category system and refactored registries
|
2018-08-04 11:43:39 +10:00 |
|
Matthew Miller
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484687a49d
|
Further work on BlockState transition
|
2018-08-04 11:43:39 +10:00 |
|
Matthew Miller
|
e99190225e
|
Further BaseBlock modernisation
|
2018-08-04 11:43:39 +10:00 |
|
Matthew Miller
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aaaf2d5678
|
More deprecation removal
|
2018-08-04 11:43:38 +10:00 |
|
Matthew Miller
|
c537a2e948
|
Remove a tonne of code from WorldEdit. This breaks backwards compatibility. More will be removed. Sorry :)
|
2018-08-04 11:43:38 +10:00 |
|
Matthew Miller
|
a71e39d777
|
Convert the data system to a state system. This doesn't work, needs new data
|
2018-08-04 11:43:38 +10:00 |
|
Matthew Miller
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f5f1d357d9
|
Get rid of the string equality and convert a few more ID uses over.
|
2018-08-04 11:43:14 +10:00 |
|
Matthew Miller
|
41a80064f5
|
I guarantee this is broken. Start some form of string ID for blocks
|
2018-08-04 11:43:14 +10:00 |
|
Qveshn
|
6a8ff1f4fe
|
Fix entities double transformation
tested with commands stack,copy,rotate,paste
1. //stack 3 up (checked field "repetitions")
2. //copy -e //rotate 45 //rotate 45 //paste (checked transformation)
|
2018-05-19 20:07:32 +03:00 |
|
Matthew Miller
|
50f60da69f
|
Prevent players and complex parts being pasted in schematics.
|
2018-01-02 20:49:36 +10:00 |
|
wizjany
|
46dff16a97
|
Use our own firstNonNull to maintain back-compat.
Fixes WORLDEDIT-3567.
|
2017-06-08 10:01:23 -04:00 |
|
wizjany
|
41de204186
|
Allow copyEntities to be used in ForwardExtentCopy again.
The -e flag should now work for //copy and //cut as it used to.
Fixes WORLDEDIT-3557.
|
2017-03-19 11:56:04 -04:00 |
|
wizjany
|
e0c8776f0f
|
Fix query function in expression masks.
Fixes WORLDEDIT-3344.
|
2016-06-28 23:59:34 -04:00 |
|
FrozenBrain
|
fabd7045e7
|
Fix NPE when rotating hanging entities (#356)
|
2016-05-20 20:00:30 -04:00 |
|
FrozenBrain
|
4a7683d5bf
|
Apply transformations to NBT data of tile entities (fixes rotation of skulls)
|
2016-05-20 17:13:52 -04:00 |
|
FrozenBrain
|
1a3ae37b73
|
Fix rotation of item frames
|
2016-05-20 17:13:39 -04:00 |
|