Commit Graph

424 Commits

Author SHA1 Message Date
7d7da78dbc Fuzzier fuzzies 2019-02-03 07:13:21 -05:00
4b5b7b8003 Clean up other compiler warnings 2019-02-03 06:06:07 -05:00
590b7e23a9 Remove all raw usages of BSH, improve API generics 2019-02-03 05:01:39 -05:00
1d87642b52 Minor improvements to the server side CUI 2019-02-03 03:54:04 -05:00
ea0ca470f1 Fix Metrics injection 2019-02-03 03:51:15 -05:00
26d4ea101e Fixed the bundle being directly used outside of the registry system. 2019-02-03 03:44:10 -05:00
53308416ff Start work on modularising masks and patterns 2019-02-03 03:33:52 -05:00
d5e4c76bfe Allow a pattern for the leave-id of //move 2019-02-03 02:47:32 -05:00
d80ac24c63 Pass the exception converter through more. 2019-02-02 11:36:55 -05:00
9c3964d330 Added a way to get the spawn position of a world 2019-02-02 11:29:51 -05:00
c935e381b7 Added a method to teleport entities across worlds. 2019-02-02 11:23:02 -05:00
7a9bd226ce Update draw.js and roof.js 2019-02-02 11:21:43 -05:00
45f1de6009 Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system. 2019-02-02 11:20:36 -05:00
54142c8669 Added a display name to Actors 2019-02-02 09:37:14 -05:00
bc3562eb57 Few fixes for FastModeExtent. 2019-02-02 09:26:18 -05:00
e88b8c961d Added "fast mode corrections" 2019-02-02 09:21:16 -05:00
346eee8953 Added the multi-staging from the multipass2 branch 2019-02-02 09:12:30 -05:00
63bf01fdaf Check by setting blocks with BlockBagExtend for changed materials. 2019-02-02 09:05:59 -05:00
b276907dcd Filter out commands that the player doesn't have permissions for. Workaround for a Spigot issue. 2019-02-02 08:54:36 -05:00
f3c633582e Finish removal of PlayerDirection, and partially added diagonal support back to commands. (Other minor changes to WorldEdit-Sponge and FAVS) 2019-02-02 08:43:57 -05:00
13bf8429ce Fixed serialisation of vectors. 2019-02-02 08:30:02 -05:00
e724b1f1cd fix NPE when reading sponge schematics with tile entities or entities 2019-02-01 13:40:22 +01:00
e53535319d Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!) 2019-01-31 10:08:58 -05:00
6046fa1cec Only copy entities from within the region 2019-01-28 17:36:39 +01:00
d48ea909b5 Actually filter out players, not everything else 2019-01-28 17:31:29 +01:00
271b45f3ba Final changes for the Vector update (probable fix for the "copying player entity" bug) 2019-01-17 05:23:47 -05:00
62e6e9de96 Some general changes to the handling of blocks 2019-01-14 05:49:05 -05:00
f74381b93f Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system 2019-01-13 02:00:14 -05:00
90b3439dc2 Even more changes made towards a proper Vector update, as well as minor FAVS changes to accomodate for recent vector changes. 2019-01-13 01:38:08 -05:00
628c9cc0b7 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2019-01-10 09:54:21 -05:00
c0c0db0d6e Adding discord to debugpaste 2019-01-10 14:57:32 +01:00
b200744d57 Cya hastebin 2019-01-10 14:46:10 +01:00
4d6045813c Move vectors to static creators, for caching 2019-01-10 07:17:04 -05:00
ab6aed703d Merge current FAWE master (227d6d91) into new-vector-system
Signed-off-by: Byron Marohn <combustible@live.com>
2019-01-09 22:35:26 -08:00
33ad31454e Make debugpaste use Incendo Paste Viewer, rather than Hastebin. 2019-01-10 04:04:52 +01:00
a9919d130c Current progress #4 2019-01-09 03:32:38 -05:00
842b1307c7 Current Progress #3 2019-01-09 02:13:44 -05:00
193361ac32 fix //removenear exception for size < 1 2018-12-29 08:47:57 +01:00
2259f7d025 Merge upstream changes through 88f22f2e
This was not a straightforward merge. A new method was added upstream to:
        worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockType.java

This file has been substantially changed vs upstream worldedit. I merged
things as best I could - added the new method to this interface, and
then implemented it in:
        worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockTypes.java

Unfortunately there's no easy way to test that it works - so I left a note...

Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-23 19:58:49 -08:00
d4157b7e0e Current progress with update 2018-12-23 11:19:33 -05:00
cf96c478be change entity list to ignore player when pasting 2018-12-22 00:46:05 +01:00
801793cc12 Merge upstream changes through 7961fa58
Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-21 12:13:43 -08:00
dab9e9a799 Fix imports - build working again
Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-21 08:09:58 -08:00
c0fa1602ad Restore the formatting of many things to upstream WorldEdit - no code changes
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.

This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b) into this codebase.

Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-20 11:33:56 -08:00
5520813ae6 Switching from IRC to Discord
To offer us a better possibility to help you regarding issues or bugs, join us on discord https://discord.gg/ngZCzbU
2018-12-18 21:54:17 +01:00
07c86f32ae Definitely fix build 2018-12-17 13:47:29 +00:00
7a1b75f110 Significantly improved the quality of Simplified Chinese translation 2018-12-10 16:58:27 +01:00
99fb2b546c Fixing Italian translation 2018-11-21 14:37:44 +01:00
ec22c4f180 Merge pull request #19 from IronApollo/master
Fix for '//mask ?' resulting in pattern error
Fixes CommandSuggestionEvent 
Update FaweLocalBlockQueue to support Plotsquared restrictions
2018-11-14 07:41:42 +01:00
9b1836f336 Language update 2/2 2018-11-05 16:54:31 +01:00