7d7da78dbc
Fuzzier fuzzies
2019-02-03 07:13:21 -05:00
4b5b7b8003
Clean up other compiler warnings
2019-02-03 06:06:07 -05:00
590b7e23a9
Remove all raw usages of BSH, improve API generics
2019-02-03 05:01:39 -05:00
1d87642b52
Minor improvements to the server side CUI
2019-02-03 03:54:04 -05:00
ea0ca470f1
Fix Metrics injection
2019-02-03 03:51:15 -05:00
26d4ea101e
Fixed the bundle being directly used outside of the registry system.
2019-02-03 03:44:10 -05:00
53308416ff
Start work on modularising masks and patterns
2019-02-03 03:33:52 -05:00
d5e4c76bfe
Allow a pattern for the leave-id of //move
2019-02-03 02:47:32 -05:00
d80ac24c63
Pass the exception converter through more.
2019-02-02 11:36:55 -05:00
9c3964d330
Added a way to get the spawn position of a world
2019-02-02 11:29:51 -05:00
c935e381b7
Added a method to teleport entities across worlds.
2019-02-02 11:23:02 -05:00
7a9bd226ce
Update draw.js and roof.js
2019-02-02 11:21:43 -05:00
45f1de6009
Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system.
2019-02-02 11:20:36 -05:00
54142c8669
Added a display name to Actors
2019-02-02 09:37:14 -05:00
bc3562eb57
Few fixes for FastModeExtent.
2019-02-02 09:26:18 -05:00
e88b8c961d
Added "fast mode corrections"
2019-02-02 09:21:16 -05:00
346eee8953
Added the multi-staging from the multipass2 branch
2019-02-02 09:12:30 -05:00
63bf01fdaf
Check by setting blocks with BlockBagExtend for changed materials.
2019-02-02 09:05:59 -05:00
b276907dcd
Filter out commands that the player doesn't have permissions for. Workaround for a Spigot issue.
2019-02-02 08:54:36 -05:00
f3c633582e
Finish removal of PlayerDirection, and partially added diagonal support back to commands. (Other minor changes to WorldEdit-Sponge and FAVS)
2019-02-02 08:43:57 -05:00
13bf8429ce
Fixed serialisation of vectors.
2019-02-02 08:30:02 -05:00
e724b1f1cd
fix NPE when reading sponge schematics with tile entities or entities
2019-02-01 13:40:22 +01:00
e53535319d
Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!)
2019-01-31 10:08:58 -05:00
6046fa1cec
Only copy entities from within the region
2019-01-28 17:36:39 +01:00
d48ea909b5
Actually filter out players, not everything else
2019-01-28 17:31:29 +01:00
271b45f3ba
Final changes for the Vector update (probable fix for the "copying player entity" bug)
2019-01-17 05:23:47 -05:00
62e6e9de96
Some general changes to the handling of blocks
2019-01-14 05:49:05 -05:00
f74381b93f
Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system
2019-01-13 02:00:14 -05:00
90b3439dc2
Even more changes made towards a proper Vector update, as well as minor FAVS changes to accomodate for recent vector changes.
2019-01-13 01:38:08 -05:00
628c9cc0b7
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2019-01-10 09:54:21 -05:00
c0c0db0d6e
Adding discord to debugpaste
2019-01-10 14:57:32 +01:00
b200744d57
Cya hastebin
2019-01-10 14:46:10 +01:00
4d6045813c
Move vectors to static creators, for caching
2019-01-10 07:17:04 -05:00
ab6aed703d
Merge current FAWE master ( 227d6d91
) into new-vector-system
...
Signed-off-by: Byron Marohn <combustible@live.com >
2019-01-09 22:35:26 -08:00
33ad31454e
Make debugpaste use Incendo Paste Viewer, rather than Hastebin.
2019-01-10 04:04:52 +01:00
a9919d130c
Current progress #4
2019-01-09 03:32:38 -05:00
842b1307c7
Current Progress #3
2019-01-09 02:13:44 -05:00
193361ac32
fix //removenear exception for size < 1
2018-12-29 08:47:57 +01:00
2259f7d025
Merge upstream changes through 88f22f2e
...
This was not a straightforward merge. A new method was added upstream to:
worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockType.java
This file has been substantially changed vs upstream worldedit. I merged
things as best I could - added the new method to this interface, and
then implemented it in:
worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockTypes.java
Unfortunately there's no easy way to test that it works - so I left a note...
Signed-off-by: Byron Marohn <combustible@live.com >
2018-12-23 19:58:49 -08:00
d4157b7e0e
Current progress with update
2018-12-23 11:19:33 -05:00
cf96c478be
change entity list to ignore player when pasting
2018-12-22 00:46:05 +01:00
801793cc12
Merge upstream changes through 7961fa58
...
Signed-off-by: Byron Marohn <combustible@live.com >
2018-12-21 12:13:43 -08:00
dab9e9a799
Fix imports - build working again
...
Signed-off-by: Byron Marohn <combustible@live.com >
2018-12-21 08:09:58 -08:00
c0fa1602ad
Restore the formatting of many things to upstream WorldEdit - no code changes
...
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.
This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b
) into this codebase.
Signed-off-by: Byron Marohn <combustible@live.com >
2018-12-20 11:33:56 -08:00
5520813ae6
Switching from IRC to Discord
...
To offer us a better possibility to help you regarding issues or bugs, join us on discord https://discord.gg/ngZCzbU
2018-12-18 21:54:17 +01:00
07c86f32ae
Definitely fix build
2018-12-17 13:47:29 +00:00
7a1b75f110
Significantly improved the quality of Simplified Chinese translation
2018-12-10 16:58:27 +01:00
99fb2b546c
Fixing Italian translation
2018-11-21 14:37:44 +01:00
ec22c4f180
Merge pull request #19 from IronApollo/master
...
Fix for '//mask ?' resulting in pattern error
Fixes CommandSuggestionEvent
Update FaweLocalBlockQueue to support Plotsquared restrictions
2018-11-14 07:41:42 +01:00
9b1836f336
Language update 2/2
2018-11-05 16:54:31 +01:00