Hannes Greule
4407749219
Reimplement l2d, l3d, existing and buffer pattern ( #684 )
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* Reimplement l2d, l3d, existing and buffer pattern
Also smaller translation improvements and cleanup
* Allow aliases in RichParser
2020-10-08 16:39:15 +01:00
weaondara
116c5d17c5
Fix //jumpto ( #689 )
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* fix jumpto command
* imports
* Formatting
Co-authored-by: Aurora <aurora@relanet.eu>
Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com>
Co-authored-by: dordsor21 <dordsor21@gmail.com>
2020-10-08 16:38:31 +01:00
Matt
96dcb95b7c
Javadoc and Formatting fixes. ( #619 )
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Javadoc and Formatting fixes.
Also, extremely minor code changes which have been tested.
This commit is only part one of two commits that aim to fix problems with formatting in our project. In part two I will modify the Google Java Style Guide (since it closely matches our code style) for our project so there is guidance on how to format and document.
* Updated PlotSquared URL
* Removed plugin acronyms
* Fixed a typo
* Fixed grammar
* Use modern block id's
* Update YouTube video URL
2020-10-05 13:41:41 -04:00
NotMyFault
346762d93b
Add heightmapinterface alias
2020-10-02 17:28:49 +02:00
dordsor21
bd4a3a3efd
Fix inconsistency with legacy regarding loading schematics from URL
2020-09-26 22:20:47 +01:00
Aurora
3f1e8fa4d4
Fixes unsafe memory access using cross server clipboards ( #651 )
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Co-authored-by: wea_ondara <wea_ondara@alpenblock.net>
2020-09-24 18:10:43 +01:00
Matt
2e73746abe
Remove Kotlin ( #625 )
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Shrinks the jar size since we no longer must bundle the Kotlin library. The downside is that some classes grew in size compared to their Kotlin versions.
Many contributors didn't care for Kotlin either.
2020-09-17 16:31:55 -04:00
Hannes Greule
0685881f64
Implement SupplyingExtent ( #613 )
2020-09-14 11:20:26 +01:00
Matt
d00899e177
More support for 3D biomes ( #608 )
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* More support for 3D biomes
* Resolved merge conflicts
2020-09-12 15:31:42 +02:00
IronApollo
1fa0777d3b
Fix erosion and pull brushes
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Fixes #559
2020-09-11 20:58:27 +02:00
IronApollo
7929320611
Merge branch '1.16' of https://github.com/IntellectualSites/FastAsyncWorldEdit into mask-work
2020-09-07 21:45:05 -04:00
Aurora
ddff407f18
Fix convert function in AbstractDirectionConverter
2020-09-07 20:18:31 +02:00
IronApollo
6807ccd960
Reimplement Masks + Fixes
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Masks Reimplemented:
- Adjacent (~): Adjacent to a specific number of other blocks.
- Example: ~[oak_log][1][4]
- Extrema (#extrema): Restrict to near specific terrain extrema. The "-o" flag will only overlay existing terrain.
- Example: #extrema[0d][45d][-o]
- ROC Angle (#roc): Restrict to near specific terrain slope rate of change. The "-o" flag will only overlay existing terrain.
- Example: #roc[0d][45d][-o]
- Surface (#surface): Restrict to surfaces (any solid block touching air).
- Example: #surface
- Wall (#wall): Restrict to walls (any block n,e,s,w of air).
- Example: #wall
Other Changes:
- Minor logic change to angle mask's overlay.
- Fixed negating air mask.
- Added overlay flag to angle (/) mask.
2020-09-06 18:42:43 -04:00
Octavia Togami
28767d6e0f
Officially propagate GPL downwards to all files
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(cherry picked from commit f2ce020da059718e34342c149172944dfd02b775)
2020-09-01 16:30:43 -04:00
MattBDev
02886b0387
Updated the WorldEdit license using find and replace
2020-08-24 21:31:47 -04:00
N0tMyFaultOG
c0dee5caee
Fixes #579
2020-08-24 21:39:41 +02:00
N0tMyFaultOG
6cb8352686
1.16.2
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- My IJ is broke but this should work. Dunno if I got all nms changes, but we will see.
2020-08-23 17:18:29 +02:00
MattBDev
72a4bb3552
Upstream merge of the scripting package
2020-08-18 13:43:18 -04:00
NotMyFault
3b7f7237b8
Improve debugpaste declaration
2020-08-01 23:30:48 +02:00
N0tMyFaultOG
7704ec5cd4
Fix paste service interacting with EH's paste service
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We need to differ here between our own and EH or we break pastes from WorldGuard or any other EH software.
2020-08-01 13:52:54 +02:00
MattBDev
3bc692ff11
Part 1 of upstream merge and format
2020-07-13 22:50:59 -04:00
N0tMyFaultOG
da96365504
Updating a few links
2020-07-13 13:13:43 +02:00
dordsor21
2812841481
Add -p flag to //drain to allow kelp and watergrass to be removed.
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properly fixed #464
2020-07-03 14:01:16 +01:00
Matthew Miller
4604aa5920
Additional work towards 1.16 compatibility
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- Very basic implementation of the SideEffects system. Will definitely need fine tuning for it to be functional, but is not considered a priority in my opinion.
- Minor changes to the World interface and World implementations related to the SideEffects system. Shouldn't be the cause of any new bugs but be on the lookout.
- Included debug in BukkitImplLoader.java to assist contributors in understanding what needs to be implemented for the adapter to load properly.
Still very WIP but we're a few steps closer. So far, this is coming along better than I anticipated. Hopefully we can keep the momentum.
2020-06-29 22:08:16 -04:00
MattBDev
437d5a2a43
Minor image brush changes
2020-06-17 22:34:55 -04:00
IronApollo
238c56a3c6
Revert "Revert matt's changes"
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This reverts commit bfcc6184ad
.
2020-06-13 14:41:36 -04:00
N0tMyFaultOG
bfcc6184ad
Revert matt's changes
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Let's not break Fawe, thanks
2020-06-13 18:48:57 +02:00
MattBDev
9ce4a415cb
Fix errors while using the broken commands
2020-06-12 21:45:49 -04:00
MattBDev
35c2a74c52
Implement more masks
2020-06-12 21:45:49 -04:00
Matthew Miller
33adba4a6f
Use a long to refer to the volume of a region to prevent overflow ( #1350 )
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* Use a long to refer to the volume of a region, and rename the method to getVolume
* Fixed issues noted in review
* Forgot to floor
* Fixed review notes
* Can use a long here rather than BigDecimal
* Improve javadocs
* style
(cherry picked from commit 328030fd6281e58a4ea1d0cdd0a2e274da90afbe)
2020-06-12 21:45:49 -04:00
Aurora
5602b33b78
Fix a few links
2020-05-30 09:17:21 +02:00
dordsor21
bdc14c10c7
Fix relight and removelight ( #475 )
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* Start work on lighting engine (does not build)
* Implement getLighting
* Setting, flushing light etc works. Getting light should be working..?
* Better queue/chunk handling
* Use correct location for lighting update
* Correct set location, remove debug
* cleanup a little
* Fix fixlight
* Apply to all versions for the numpties
* Remove lighting extent if not using
* Actually bitmask blocks when setting in chunks
* Initialise Maps and Dequeues with inital size
* format
* Documentation maybe
2020-05-27 11:45:08 +01:00
dordsor21
1ff5e7761b
Comment out not working and add TODO
2020-05-27 11:39:23 +01:00
Aurora
255c20f4ad
Fix recursivePickaxe
2020-05-27 11:39:23 +01:00
Aurora
2de45458d4
Compare using BlockType, not Block for AreaPickaxe, fixes #436
2020-05-25 14:36:58 +01:00
NotMyFault
35c4de3484
Fixes #427
2020-05-20 11:41:36 +02:00
Orlaando
fb06c3bf39
Update SuperPickaxeCommands.java
2020-05-19 13:29:37 +01:00
NotMyFault
5fabd15caf
Fix superpickaxe //
2020-05-18 19:39:53 +02:00
MattBDev
1183c7c957
Fixes #466
2020-05-13 10:23:38 -04:00
MattBDev
7c35477b8c
Remove Empcraft messages
2020-05-11 17:46:41 -04:00
dordsor21
cb20cef0e6
Fix loading schematic from URLs
2020-05-09 16:45:42 +01:00
dordsor21
3abf964620
Better logic for selecting schematic format.
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- You had to specifically use //schem load <schematic>.schematic mcedit to load legacy schematics, now if you're loading .schematic it assumes you're wanting mcedit format
- If you end up attempting to load an mcedit schematic with the sponge reader it now throws an exception.
2020-05-05 16:16:27 +01:00
dordsor21
a6f2cd0fb5
add // to mask and range
2020-05-02 18:34:49 +01:00
MattBDev
b13dea19c5
Add debug messages
2020-04-27 19:04:20 -04:00
Octavia Togami
864d160102
Update Piston to fix bugs
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Closes #1292 via Piston fixes.
(cherry picked from commit dc56b602c0367fbd24f954de2b8be4e864add59f)
2020-04-24 16:05:15 -04:00
wizjany
ee3a30d582
Don't suggest default namespaces.
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This just ends adding a lot of `minecraft:` to otherwise short commands.
(cherry picked from commit d2601851835201d11e5805250ecffc703d0b0cd6)
2020-04-24 15:57:07 -04:00
dordsor21
c714e26f68
Reformat paste in ClipboardCommands because it was ugly
2020-04-23 17:01:17 +01:00
dordsor21
7b9a64e9a6
add a bunch of // aliases for commands
2020-04-19 11:43:30 +01:00
IronApollo
e1ba16b699
Fix #403
2020-04-16 20:27:38 -04:00
Octavia Togami
ff47e6f717
Cherry-pick to fix EntryMaker issue
2020-04-16 20:26:55 -04:00
wizjany
2ea85ab004
Make //size text color consistent.
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(cherry picked from commit eb8fcdcd5b797a7ec1db0c53c3602f79d4f971bf)
2020-03-31 00:33:43 -04:00
Marco
1d562c7cc3
Fixing wrong translation keys
2020-03-29 12:41:10 +02:00
MattBDev
e7df3177cc
Upstream merge
2020-03-23 20:47:30 -04:00
MattBDev
221500e7db
Remove assetpacks
2020-03-23 18:38:07 -04:00
wizjany
dabba81902
Allow expand to be used by console. ( #1264 )
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* Allow expand to be used by console.
Also fix direction converter requiring a player.
* Revert exception.
(cherry picked from commit b4d2db3dee01d6af4f49d6ee1ea015dbd685839c)
2020-03-23 16:47:04 -04:00
MattBDev
1fd4d7c27e
Update draw.js
2020-03-22 15:46:02 -04:00
MattBDev
ae57dd5d61
fixed compile errors
2020-03-20 21:39:40 -04:00
MattBDev
2f8c4ab6f2
Update to debugpaste command
2020-03-20 21:12:11 -04:00
MattBDev
2f8c2666df
Removed LightingExtent and organized some classes.
2020-03-18 12:58:18 -04:00
MattBDev
8a70f97445
Mask and Pattern modifications
2020-03-17 23:05:52 -04:00
MattBDev
ecedc1ff12
New masks
2020-03-17 22:23:03 -04:00
MattBDev
85b65669bd
Update some incorrect code missing from last commit
2020-03-11 18:43:21 -04:00
MattBDev
915ab43f6e
Cleanup unused code.
2020-03-05 16:07:20 -05:00
MattBDev
b818c03f84
Various minor changes
2020-03-03 23:21:10 -05:00
MattBDev
e2d7a5918d
Remove PE/PC remapping
2020-03-03 17:03:47 -05:00
MattBDev
2b29266db2
Catch IOException on report command
2020-03-02 17:49:51 -05:00
MattBDev
fb45fd51fb
Fixed missed schematic link change
2020-02-27 21:09:02 -05:00
MattBDev
8e97b3b4b1
Revert "Lighting and Database changes"
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This reverts commit 39dfc244
2020-02-18 18:06:19 -05:00
MattBDev
39dfc2444b
Lighting and Database changes
2020-02-18 17:21:09 -05:00
MattBDev
98bd93c752
Clamp Y coordinates during selection
2020-02-17 17:00:29 -05:00
MattBDev
048974dca5
Introduce Resettable interface
2020-02-16 15:14:34 -05:00
MattBDev
efbe1a737d
Commented out Lighting commands
2020-02-14 14:35:11 -05:00
MattBDev
49dbd4b76b
Minor changes
2020-02-14 14:29:08 -05:00
MattBDev
6dd85e48ba
Various changes
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the most notable change is that PlotSquared is being moved to the Bukkit module again to allow for future compatibility with version 5 of the plugin.
2020-02-12 16:18:36 -05:00
MattBDev
614f5e1c16
Minor changes
2020-02-06 16:33:31 -05:00
MattBDev
1ee362a878
Re-added #false and #true masks
2020-02-05 17:44:33 -05:00
MattBDev
aa04b0c326
World checks in BrushSettings don't offer any performance benefit
2020-02-05 10:40:29 -05:00
MattBDev
75653087b9
Remove FAWE-Piston
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Disables a lot of previous functionality in FAWE until replacements can be made. This commit was untested and may cause major issues.
2020-02-05 00:37:42 -05:00
MattBDev
020c674c01
Revert migration of FaweCache to Kotlin
2020-01-29 15:01:38 -05:00
MattBDev
cb6359f010
Removed 1.13.2 support.
2020-01-27 18:54:31 -05:00
MattBDev
8078cf077a
consistency changes
2020-01-26 13:01:16 -05:00
MattBDev
e0f6869573
Revert "More code quality fixes"
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This reverts commit 2d6957ce
2020-01-23 14:41:57 -05:00
MattBDev
2d6957ce1c
More code quality fixes
2020-01-22 21:15:52 -05:00
MattBDev
88359f0215
More Kotlin
2020-01-21 14:30:13 -05:00
MattBDev
0d2fff2cd2
Upstream Merge
2020-01-10 22:32:12 -05:00
MattBDev
86a55b7bf0
Merge remote-tracking branch 'origin/wip' into 1.15
2020-01-10 19:22:23 -05:00
NotMyFault
3ee920f9e6
Update upstream
2020-01-08 19:36:12 +01:00
Jesse Boyd
d35812f098
wip history list command
2020-01-07 00:30:11 +00:00
Jesse Boyd
a84eb29d86
Merge commit 'e69ea37'
2020-01-07 00:14:25 +00:00
Jesse Boyd
e69ea37665
Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into 1.15
2020-01-07 00:09:49 +00:00
Jesse Boyd
a52b645175
rename to SimpleChangeSetSummary
2020-01-07 00:09:30 +00:00
Jesse Boyd
195c4a7647
wip history changes
2020-01-06 08:36:16 +00:00
Jesse Boyd
39b698f67d
Remove SkipQueue annotation, and combine with perm condition
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it seems piston only generates one condition, idk why
2020-01-05 17:35:19 +11:00
NotMyFault
b292416496
Upstream and some refactoring
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Note: Maybe this doesn't compile, ij is broken af smh, let's give it a try...
2020-01-04 18:34:30 +01:00
MattBDev
05760c49cd
Fixed compile issues and disabled plotsquared hook
2020-01-03 16:05:25 -05:00
MattBDev
f3e0109be2
A lot of small changes
2020-01-03 15:38:30 -05:00
MattBDev
6cb2d7cd5c
Stupid Piston
2020-01-03 12:36:00 -05:00
MattBDev
dfa3f457d6
New debugging to generate less console messages.
2020-01-03 12:30:46 -05:00
MattBDev
cfb6e3bca4
Various debugging and cleaning
2020-01-03 12:02:18 -05:00
Jesse Boyd
9efdd886c5
Fix translate args
2019-12-25 02:34:20 +00:00
Jesse Boyd
39faa740a2
Fix some adapter issues
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regen 1.13, tile get npe, null block type values
2019-12-21 09:45:59 +00:00
NotMyFault
f37bc9417c
Merge branch 'merge' into 1.15
2019-12-19 19:05:27 +01:00
NotMyFault
e12b26c96c
Fix wrong message
2019-12-19 19:00:29 +01:00
Jesse Boyd
ea5f7a77be
Merge branch 'merge' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into merge
2019-12-16 09:08:28 +00:00
Jesse Boyd
6ddeb2ebf5
Various minor
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refactor some region dependencies
swithc masking extent to a filter (so it can be parallelized)
Some unfinished refactoring of the filters
remove piston messages from strings.json
2019-12-16 09:07:51 +00:00
Jesse Boyd
aac30742de
Remove TranslatableComponent override
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use Caption class
2019-12-16 09:01:41 +00:00
MattBDev
9bef8d5664
Minor changes
2019-12-11 17:46:47 -05:00
NotMyFault
a058f13d6e
Updates
2019-12-09 21:34:26 +01:00
NotMyFault
80d7b0582f
i18n upstream merge
2019-12-09 20:07:57 +01:00
Jesse Boyd
1e9f197035
Fix #263
2019-11-25 17:31:59 +00:00
Jesse Boyd
678f4eb295
Update Confirm.java
2019-11-24 04:18:53 +00:00
Jesse Boyd
00e0ac721f
Fix confirmation
2019-11-24 04:08:17 +00:00
Jesse Boyd
1f19b92b0b
1.13?
2019-11-24 00:57:29 +00:00
NotMyFault
35be4c7fb0
Add //image alias
2019-11-23 20:39:29 +01:00
NotMyFault
b4a3155ee7
Update translation string matching upstream
2019-11-23 19:34:03 +01:00
Jesse Boyd
21ecd9dc4b
Fix confirm stack
2019-11-23 05:33:46 +00:00
Jesse Boyd
97a4d2e103
Fixed regen
2019-11-23 04:45:43 +00:00
Jesse Boyd
1844d4dba7
Various major
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Add regen
Add //history [find|restore|rollback|summary|clear]
- history commands are interactable
- inspect brush info is interactable
Commands are now logged to a searchable database
Fix some cases of id/ordinal mismatch
2019-11-23 04:31:48 +00:00
Jesse Boyd
edcaeb6cfe
conflicting arg
2019-11-22 17:11:20 +00:00
Jesse Boyd
9712aaab7d
remove unfinished testing
2019-11-22 15:37:15 +00:00
Jesse Boyd
85382ad109
Fix permissions
2019-11-22 15:30:45 +00:00
Jesse Boyd
0c85db920c
save strings.json
2019-11-21 20:37:56 +00:00
Jesse Boyd
1341e38a90
fix compile
2019-11-21 19:56:10 +00:00
Jesse Boyd
6f32783e52
Fix compile
2019-11-21 14:07:07 +00:00
Jesse Boyd
59b8465493
Merge remote-tracking branch 'upstream/feature/translatable-text' int…
2019-11-21 13:50:28 +00:00
Jesse Boyd
66744bfaa4
Merge remote-tracking branch 'upstream/feature/translatable-text' into i18n-merge
2019-11-21 13:50:05 +00:00
Jesse Boyd
37b6c406ac
reduce diff
2019-11-21 07:57:32 +00:00
Jesse Boyd
52a502a1c6
Refactor confirmation
2019-11-21 06:50:37 +00:00
Jesse Boyd
144ea2ef34
Lazy tags + get / set tiles
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Lazy tags means tiles/ents are not translated into the nms NBTBase until it is needed. Should be faster in cases where getFullBlock is called, but nbt is not always needed.
Commands like Copy and Paste, where the input/output are both nms worlds, can entirely bypass WorldEdit translating to and from the WorldEdit JNBT classes.
2019-11-20 03:40:52 +00:00
Jesse Boyd
60759934a3
Fix some merge issues
2019-11-20 00:11:54 +00:00
Jesse Boyd
5d8adbc10c
Merge remote-tracking branch 'upstream/master' into merge
2019-11-19 21:25:36 +00:00
Jesse Boyd
2c9f192baf
Merge remote-tracking branch 'upstream/master' into merge
2019-11-19 21:23:47 +00:00
Jesse Boyd
3eb77e3e8b
7e3fc6c8e7
2019-11-19 04:49:13 +00:00
Kenzie Togami
d9b0aeca7f
7e3fc6c8e7
2019-11-19 04:49:08 +00:00
Jesse Boyd
751765cc01
Fix cyl/hcyl args
2019-11-19 01:41:51 +00:00
Matthew Miller
ded86d4872
Fixed issues brought up in review
2019-11-18 19:50:52 +10:00
Jesse Boyd
0087a0d6ab
Various minor
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fix undo null sections
fix cancel for certain parallel jobs
optimize schem paste
2019-11-17 22:47:56 +00:00
Jesse Boyd
329df8d33b
various minor
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Increase target size
remove unnecessary brush sync
send chunk on biome change
2019-11-17 20:29:25 +00:00
Jesse Boyd
868554367a
Fix schem load legacy
2019-11-17 18:20:00 +00:00
Jesse Boyd
69c225c00f
Fix //vis
2019-11-17 17:22:21 +00:00
Matthew Miller
5d0335eea5
Fixed typo in brush radius too large
2019-11-17 15:31:46 +10:00
Jesse Boyd
c3f86fd6da
wip brush vis mode
2019-11-17 05:00:10 +11:00
Matthew Miller
9a01bf9ab2
When custom files are found, use the base files for default values.
2019-11-16 22:46:31 +10:00
Matthew Miller
87fb9f6d0e
Added the remaining translation nodes
2019-11-16 22:46:31 +10:00
Matthew Miller
fc0fee39cb
Added a tonne more translations
2019-11-16 22:45:36 +10:00
Matthew Miller
4ba54c4337
Further translations
2019-11-16 22:45:36 +10:00
Matthew Miller
0e6037584f
Remove support for pluralisation to match Minecraft and alleviate issues with over-complexity
2019-11-16 22:43:23 +10:00
Matthew Miller
455a40b3fc
Add a few more strings
2019-11-16 22:43:22 +10:00
Matthew Miller
c01d2f7c24
Further translations
2019-11-16 22:42:14 +10:00
Matthew Miller
96e56bdd0c
Rebase translation work for easier rebasing
2019-11-16 22:42:14 +10:00