SirYwell
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07695786ca
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return air instead of reserved on get blocks
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2021-12-26 19:52:02 +01:00 |
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SirYwell
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a717df3c5f
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implement 1.18 regen
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2021-12-26 16:20:39 +01:00 |
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SirYwell
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4ab140f6a1
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use spigot-compatible packet constructor
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2021-12-26 10:37:32 +01:00 |
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SirYwell
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018042769d
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use spigot-compatible palette constructor
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2021-12-26 09:31:03 +01:00 |
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SirYwell
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5fb4434afe
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Fix indexing and custom world heights in HeightmapProcessor
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2021-09-11 10:26:02 +02:00 |
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SirYwell
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df8b2802b2
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Support custom world min heights when processing heightmaps
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2021-08-21 10:52:45 +02:00 |
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SirYwell
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4d4db7dcd0
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Make sure leaves category is loaded for heightmaps (fixes #1176)
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2021-07-16 17:54:18 +02:00 |
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SirYwell
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e40a657faf
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Remove unused imports
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2021-06-05 20:38:53 +02:00 |
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SirYwell
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798e18ecc2
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Look up BlockBase.Info field in actual class instead of subclass
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2021-06-05 20:32:09 +02:00 |
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SirYwell
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71f7103edd
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Always use Unsafe to clean ByteBuffer
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2021-05-15 15:27:28 +02:00 |
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Hannes Greule
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57773765d7
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Prevent exceptions from being thrown endlessly
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2021-04-16 20:32:23 +02:00 |
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Hannes Greule
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19592df1f6
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Don't cache location for circle brush, fix #970
Also, allow filled circles (very cool feature)
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2021-04-10 01:07:51 +02:00 |
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Hannes Greule
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911d3a00eb
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Don't paste biomes out of bounds, fix #1009
Also some preparations for variable world heights
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2021-04-09 22:59:31 +02:00 |
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Hannes Greule
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4b371e2c3f
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Fix latest.log not contained in debugpaste, fix #1017
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2021-04-09 22:14:27 +02:00 |
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Hannes Greule
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20424b081c
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Allow none as image in height brush, fixes #969
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2021-03-14 22:00:05 +01:00 |
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Hannes Greule
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6ae2275990
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Register GenerationCommands
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2020-11-09 11:51:36 +01:00 |
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Hannes Greule
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da9d85e427
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Point out API usage of RandomCollection
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2020-08-15 18:05:26 +02:00 |
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Hannes Greule
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6fb202443b
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Clean up RandomCollection architecture
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2020-08-15 13:18:14 +02:00 |
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Hannes Greule
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bb05bd24d9
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Implement more noise patterns
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2020-08-15 13:17:44 +02:00 |
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Hannes Greule
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dcdb42eadb
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Fix NPE on AbstractRegion#equals
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2020-08-06 23:53:24 +02:00 |
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Hannes Greule
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eb74c7307c
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Fix blob brush doing weird things due to mutable vectors
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2020-07-14 21:32:16 +02:00 |
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Hannes Greule
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11e762f07a
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Add basic angle mask suggestions
Mask suggestions are a bit broken in general so this doesn't change much
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2020-07-13 11:15:01 +02:00 |
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Hannes Greule
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7198c03cd3
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Reimplement angle mask parsing
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2020-07-13 02:25:30 +02:00 |
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Hannes Greule
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8e33ff9549
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Make mask parsing actually working
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2020-07-13 02:18:05 +02:00 |
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Hannes Greule
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6fb10c3879
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Make surface brush not replacing the whole world
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2020-07-06 02:30:08 +02:00 |
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Hannes Greule
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ed6f3e7b4a
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Implement simplex mask (fixes #437)
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2020-07-05 11:19:48 +02:00 |
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Hannes Greule
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11373c865a
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Fix BlockCategoryMasks not working
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2020-07-03 21:57:30 +02:00 |
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Hannes Greule
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9da4bbef5f
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Fix scatter/splatter brush
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2020-07-03 20:43:34 +02:00 |
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SirYwell
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d4971a4e2f
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Temporary removal of tab complete listener
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2019-01-03 10:18:54 +01:00 |
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SirYwell
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193361ac32
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fix //removenear exception for size < 1
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2018-12-29 08:47:57 +01:00 |
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SirYwell
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cf96c478be
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change entity list to ignore player when pasting
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2018-12-22 00:46:05 +01:00 |
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