zml2008
ca6ee43f9d
Update for ChatStyle changes in SpoutAPI
2012-07-08 04:05:24 -07:00
sk89q
dc17c8d064
Increased polygonal region point limit to 50.
2012-06-30 17:21:26 -07:00
zml2008
fd1b15c5da
Updated for SpoutAPI changes
2012-06-30 16:54:31 -07:00
TomyLobo
7bc66b8247
Removed unused imports.
2012-06-22 02:10:15 +02:00
TomyLobo
b2aeb2e1f1
Added upside-down stairs to //cycle.
2012-06-15 00:11:28 +02:00
zml2008
3104b73682
Fix WECUI not working for players when rejoining the server. Closes #196 .
2012-06-14 10:49:38 -07:00
TomyLobo
16a90d1b70
Updated for SpoutAPI changes.
2012-06-11 03:30:04 +02:00
TomyLobo
5a9bddd252
Added flip and rotate code for upside-down stairs and steps.
2012-06-07 12:55:58 +02:00
TomyLobo
d32bb79549
Updated for latest SpoutAPI.
2012-06-07 12:18:57 +02:00
TomyLobo
06ed8ecf97
Made Vector implement Comparable<Vector> instead of Comparable<BlockVector>. Oops
2012-06-07 12:18:22 +02:00
TomyLobo
e69ad4d08f
Made Vector Comparable.
2012-06-06 15:54:44 +02:00
zml2008
b32668057f
Updated SpoutPlayerBlockBag for Vanilla breakage
2012-06-03 22:12:33 -07:00
TomyLobo
50b7ef02c7
Updated for latest SpoutAPI/Vanilla version.
2012-05-28 03:20:10 +02:00
TomyLobo
30515a65f5
Fixed 2 warnings.
2012-05-27 20:30:17 +02:00
zml2008
379189f224
Update for SpoutAPI scheduler and lighting changes
2012-05-26 11:34:26 -07:00
zml2008
b22921ffa6
Give a better error when a schematic being loaded doesn't exist
...
Only require the schemaitc format to be provided once more schematic formats are added
2012-05-26 11:06:31 -07:00
zml2008
7b0570f714
Correctly nullcheck biome types in //setbiome
...
Biome changing is no longer supported in SpoutAPI, will reimplement when I have time
2012-05-26 10:55:14 -07:00
TomyLobo
f910fe4e66
Added //generate -c, which offsets the input coordinates from the selection center.
2012-05-17 12:17:41 +02:00
zml2008
3c00535d2e
Update for latest SpoutAPI
2012-05-10 18:28:26 -07:00
zml2008
15977e85a5
Add a -f flag to //schem l to make it ignore format checks
2012-04-28 10:30:21 -07:00
zml2008
92523a2564
Set the expiration time to the current time plus the expriation grace by default
2012-04-28 10:30:20 -07:00
aumgn
cd64ca459d
Add config entries for polygonal region points limit
2012-04-23 11:39:09 +02:00
aumgn
d2a72579ae
Fix typos in CuboidRegion minimum/maximumY methods
2012-04-22 08:29:49 +02:00
aumgn
ebbbc9f1a8
Clean up CylinderRegion center management & fix a minor issue with vertical contract
2012-04-22 08:29:45 +02:00
aumgn
d43e233a42
Slightly improve FlatRegion iteration
2012-04-16 08:48:24 +02:00
aumgn
a7b49ff793
Add minimum/maximumY to FlatRegion and fix a typo in Polygonal2DRegion
2012-04-16 08:45:53 +02:00
aumgn
6915244ab9
Add missing imports
2012-04-16 07:28:36 +02:00
zml2008
345cb5a690
Re-add painting spawning code (Still broken in Bukkit, need to look into
...
the issue more), have entity spawns use World.spawn instead of World.spawnCreature.
2012-04-15 18:33:28 -07:00
zml2008
af784c0ee2
Poke the Spout telporter so the correct packets are sent. Somebody should put together a better solution to this.
2012-04-15 18:33:28 -07:00
zml2008
7dafb50999
Added some permissions and improved //schem list output
2012-04-15 18:33:28 -07:00
TomyLobo
419e4a681d
Fixed a warning.
2012-04-15 19:35:11 +02:00
aumgn
8c36047cbb
Fix warnings
2012-04-10 13:12:24 +02:00
aumgn
e86dc2c90b
Biome clean up & fixes
...
Change BiomeType to an interface.
Do not longer use invalid biomes of Bukkit Biome enum.
Add a common unknown biome type.
2012-04-10 13:09:47 +02:00
Jim Nordbø
2ed92dafad
Added WECUI handshake option
2012-04-07 13:29:00 -07:00
zml2008
d81090c5d9
Updated for SpoutAPI changes
2012-04-07 10:34:22 -07:00
zml2008
43a54a7ee0
Show schematics where the format could not be detected.
...
Add permissions for //schem list and formats (worldedit.schematic.(list|formats)
and added .schematic. permissions for load and save.
Made //schem <list|formats> accessible via console and cleaned up a bit.
2012-04-07 10:34:21 -07:00
sk89q
6e24d981f6
Fixed WorldEdit.getBlock() not supporting custom blocks when they are returned by ServerInterface.resolveItem().
2012-04-05 00:01:46 -07:00
aumgn
9a90702b2f
Fix CombinedMask created with /(g)mask commands
2012-03-31 09:04:54 -07:00
aumgn
30ed049918
Implement InvertedMask & UnderOverlayMask as decorators
2012-03-31 09:04:54 -07:00
aumgn
eb14efd2df
Add a dynamic region mask
2012-03-31 09:04:54 -07:00
aumgn
84c1492b3f
Fix #region mask
2012-03-31 09:04:54 -07:00
aumgn
842c469285
Make regions Cloneable
2012-03-31 09:04:54 -07:00
zml2008
c580d6efc4
Aparrantly this isn't shaded into Bukkit
2012-03-30 09:17:43 -07:00
zml2008
15714dc78c
Updated for SpoutAPI inventory changes
2012-03-30 09:17:21 -07:00
zml2008
c76f119fa4
Added basic entity handling with copy and paste.
...
Paintings do not currently respawn properly, entity pastes cannot be undone yet, and schematics do not yet store entities
@celticminstrel needs to fix painting spawning
2012-03-29 21:18:14 -07:00
zml2008
03f7d4ecfb
Added getChunkCubes() to Region to get 16^3 chunks a region overlaps with
2012-03-29 21:14:45 -07:00
zml2008
3bfb12c051
Cleaned up ContainerBlock inventory reading from NBT
...
Changed ListTag's List parameter to List<? extends Tag>
2012-03-29 21:14:45 -07:00
zml2008
33752eb058
Added a command to list schematics and the abilitiy to autodetect schematic format
2012-03-28 13:04:09 -07:00
zml2008
7812dd6a09
Added support for multiple schematic formats
2012-03-28 11:05:52 -07:00
zml2008
1bd8764090
Corrected flag checks for biome commands
2012-03-28 11:04:59 -07:00
zml2008
73dbbbac9a
Make sure all WorldEdit files are in the plugins/WorldEdit folder
2012-03-28 11:03:59 -07:00
zml2008
a4895cbd5d
Added initial support for plugin channels with WECUI
2012-03-28 11:01:44 -07:00
aumgn
bbda908093
Remove error-prone redundancy in Polygonal2D min/max management
2012-03-26 07:44:04 +02:00
zml2008
f3ab90f72b
Updated for SpoutVanilla changes
2012-03-25 18:04:44 -07:00
zml2008
90fb512a45
Added planks and sandstone to the usesData list
2012-03-25 18:02:49 -07:00
zml2008
54eed713ab
Update for recent SpoutAPI changes
2012-03-23 21:37:59 -07:00
zml2008
97c370549f
Handle Bukkit versions without Chest#getBlockInventory()
2012-03-23 21:07:05 -07:00
TomyLobo
4208ba33d6
Updated for latest SpoutAPI and fixed some warnings.
2012-03-21 11:06:32 +01:00
TomyLobo
a74a0a40e2
We don't really need deprecated private methods :)
2012-03-21 10:58:14 +01:00
zml2008
34c366d852
Added a command to set biomes. Currently requires a relog for the changes to be visible clientside and is not preserved between chunk regenerations
2012-03-20 23:40:35 -07:00
zml2008
0702a0f0ac
Improved Spout biome handling and add LocalWorld method for setting biome
2012-03-20 22:45:48 -07:00
aumgn
a8eeacccd4
Add biome support
...
Add a BiomeTypes interface
Add methods in ServerInterface to retrieve the implemented BiomeTypes
Add a getBiome method to LocalWorld and subclasses
Add /biomeinfo & /biomelist commands
Add a BiomeTypeMask
Closes #181
2012-03-20 18:09:48 -07:00
zml2008
0bd3b346fc
Added support for features added to Spout (now depends on Vanilla)
2012-03-20 17:53:48 -07:00
zml2008
86011a0d0d
Fixed handling of double chests and cleaned WorldEditListener up a bit
2012-03-20 17:53:15 -07:00
zml2008
79f2d68e60
Handle empty damage values in WorldEdit.getBlock(). Fixes #921
2012-03-20 17:30:57 -07:00
TomyLobo
cfb19eba9b
Made //undo and //redo disregard global masks.
2012-03-20 18:21:38 +01:00
Wizjany
4e081b8028
Forgot to git add this file, thanks Moo0
2012-03-18 09:20:08 -04:00
Wizjany
f11e2ba6d6
Added Falling sand/gravel entities to /remove command
2012-03-18 00:00:04 -04:00
zml2008
b6d1146427
Added support for new tree types to TreeGenerator and make adding more tree types later easier
2012-03-17 15:28:49 -07:00
zml2008
7f7178957a
Whitespace fixes, reactivated command adjustments
2012-03-17 15:21:23 -07:00
zml2008
d2968b1976
Updated SpoutRawCommandExecutor for changes in SpoutAPI and register command permissions with the Spout commands system
2012-03-17 15:14:58 -07:00
zml2008
ba1d2c751b
Fixed FloatingTreeRemover (/tool deltree) to work correctly with jungle trees
2012-03-17 15:09:37 -07:00
TomyLobo
d3162f6695
Fixed for latest SpoutAPI.
2012-03-17 10:00:13 +01:00
aumgn
499f3ccda7
Add a -f (friendly) flag to butcher
2012-03-17 09:46:24 +01:00
aumgn
a23e9b857f
Add FlatRegion interface and an associated iterator
2012-03-17 09:26:05 +01:00
Jadedwolf
b2eb2741eb
Temporary solution to fix Golems being butchered. This includes Iron and snow golems.
2012-03-17 09:25:57 +01:00
aumgn
d82111a4fc
Fix a NPE with brush using a global mask and no brush mask
2012-03-15 16:59:02 +01:00
TomyLobo
fcd792191a
Fixed for latest SpoutAPI.
2012-03-15 10:34:30 +01:00
TomyLobo
4ad330a958
Fixed //shift not updating polygonal regions properly.
2012-03-15 09:05:47 +01:00
aumgn
857f721bb5
Add support for expand with reverse dir for Cylinder & Ellipsoid
2012-03-15 08:51:37 +01:00
aumgn
760f77e681
Make inset/outset use varargs contract/expand, so they can be used with cylinders and ellipses.
2012-03-15 08:31:40 +01:00
aumgn
8506bb437e
Deprecate expand/contract(Vector) in favor of varargs versions
...
This keeps things simpler by not dealing with redundant implementations
for single change and multiple changes.
This also let regions handle related changes in a more efficient way
(for example recalculates region components only when needed).
2012-03-15 08:31:39 +01:00
aumgn
1359a7fada
Implement contract/expand(Vector...) for Cylinder & Ellipsoid
2012-03-15 08:31:30 +01:00
aumgn
0346228310
Add positive() to Vector and Vector2D
2012-03-15 08:29:27 +01:00
TomyLobo
85cdd49593
In WorldGuard, teleport/spawn location yaw/pitch should now work.
2012-03-12 16:40:02 +01:00
TomyLobo
b8e9f6bb77
Updated to new SpoutAPI version.
2012-03-12 10:23:02 +01:00
TomyLobo
255b04e13d
Added a Location class and conversion utilities.
...
This is required for the latest WorldGuard version
2012-03-12 10:23:02 +01:00
zml2008
4328be282c
Register command permissions, integrate with the Bukkit help API
...
Help API support requires a fix in Bukkit to work fully
Allow annotation-free registering of commands with other plugins
2012-03-09 23:16:50 -08:00
Wizjany
956b3dd02f
Added Iron Golems and Ocelots to MobType.
2012-03-09 19:06:38 -05:00
SpectralEdge
94619e3fe4
Added default radius setting for butcher and added permissions for killing pets, npcs, and non hostile animals.
2012-03-06 16:07:18 -08:00
Meaglin
8aabfb0c67
Implemented new Anvil saving format, fixed old chunk saving format.
...
- Added 'Chunk' Interface.
- Moved old 'Chunk' to 'OldChunk' and replaced dynamic world height reference with '128.
- Added 'AnvilChunk' implementing the new anvil chunk format.
- Added temp fixes to FileMcRegionChunkStore.java, TrueZipMcRegionChunkStore.java and ZippedMcRegionChunkStore.java too allow them to read .mca files.
- Added the new 'IntArrayTag' since the new heightmap tag wasn't recognized.
- Moved 'getChildTag' to 'NBTUtils'.
2012-03-06 22:41:49 +01:00
zml2008
3e60761326
Reduce excess casting
2012-03-03 16:47:22 -08:00
zml2008
40aa6aca60
Use the correct Map<String, Tag> when writing enchantments
2012-03-03 16:47:22 -08:00
TomyLobo
4e91f4e988
No longer using deprecated stuff.
2012-03-02 19:57:32 +01:00
md-5
f265a93913
Bukkit puts out EXACTLY the same message, therefore we don't have to.
2012-03-02 20:57:59 +11:00
zml2008
c58276354e
Fix duplicate WEPIF message
2012-03-01 21:32:33 -08:00
zml2008
373e4b90c9
Clean up some stray 128 values and update the defaults
2012-03-01 20:47:19 -08:00
zml2008
87e40141c6
Remove a bit of trailing whitespace
2012-03-01 20:33:04 -08:00
zml2008
742b6b61fa
Check for null in ItemStacks
2012-03-01 20:33:03 -08:00
zml2008
a62cf3a059
Updated for new 1.2 blocks
2012-03-01 20:33:03 -08:00
Meaglin
4afd2944db
Fix Dispensers, Furnaces and remove redundant casts.
2012-03-01 20:33:03 -08:00
Meaglin
31e645d500
Fix restoring enchantments from snapshots/schematics.
2012-03-01 20:33:02 -08:00
sk89q
da75d0cef4
Made tree planter tool try 10 times to make the tree before giving up.
2012-03-01 20:15:39 -08:00
TomyLobo
20315f10ef
Fixed some warnings.
...
Bad zml, baaaaaad.
2012-02-20 14:33:09 +01:00
zml2008
22b4d0adfb
Updated for SpoutAPI entity changes
2012-02-15 20:59:13 -08:00
zml2008
0b548b2bac
Have BukkitWorld.simulateBlockMine use Bukkit's dropNaturally
2012-02-11 15:46:33 -08:00
zml2008
9f1cc0674d
Fixed EditSession.makeCylinder's mimimum height check
2012-02-11 15:27:46 -08:00
zml2008
0525112293
Fixed /scriptname.js and no-double-slash settings not working
2012-02-11 14:02:03 -08:00
zml2008
1772d02d80
Made BlockBag use WorldVectors for add(Single)SourcePosition
2012-02-07 17:25:55 -08:00
zml2008
1f921779fa
Fixed the replaceBlocks that takes a Pattern too. Closes #1083 .
2012-02-07 17:14:14 -08:00
TomyLobo
ea4ee34810
Fixed north face not being set with non-singleblockpatterns.
2012-02-07 00:37:52 +01:00
sk89q
09f3364d9f
Moved the block data check to LocalWorld, adding preliminary support for custom blocks.
...
All unknown blocks are now assumed to carry data, and so this will also future proof WorldEdit (for the immediate future). However, be aware that full custom block support requires carrying TileEntity data (and perhaps other data) and that is not yet supported.
2012-02-05 17:47:09 -08:00
zml2008
4bb5b56da8
Correctly check for null values in EditSession.replaceBlocks()
2012-02-05 16:26:19 -08:00
zml2008
2f2d3f8045
Lookup by id if the string passed to Block/ItemType.lookup() is an integer
2012-02-04 21:04:20 -08:00
zml2008
0bea058328
Fixed //replace. Closes #1069
2012-02-04 15:23:08 -08:00
zml2008
da6ccd1f98
Update for SpoutAPI exception changes
2012-02-02 17:31:06 -08:00
TomyLobo
aaac36b1cc
Factored lookup code from BlockType and ItemType into a method in StringUtil.
2012-01-31 17:01:06 +01:00
TomyLobo
d2c64e9304
BaseBlock changes
...
- Changed up EditSession.replaceBlocks to make BaseBlock.inIterable unnecessary.
- Returned BaseBlock.inIterable to its old state and deprecated it.
- Renamed the old BaseBlock.equals to equalsFuzzy, changed the parameter type and took the casts and type checks out.
- Made a new BaseBlock.equals that is consistent with the rules java prescribes.
2012-01-31 16:57:40 +01:00
zml2008
ffa2824c4d
Properly escape cuipattern
2012-01-29 16:22:04 -08:00
zml2008
71fc98ba1c
Fix handling of empty strings passed to Block/ItemType
2012-01-24 19:27:17 -08:00
TomyLobo
a7c75285d9
Fixed for new SpoutAPI version.
2012-01-24 03:49:59 +01:00
zml2008
3d0c045cd4
Added bPermissions support
2012-01-22 21:26:53 -08:00
zml2008
9830d9d326
Revert "Using trove collections for most internal stuff, using array access in BlockType and ItemType"
...
This reverts commit 410ac65c6a
.
This has been causing compatibility issues with Spout. I haven't been ble to reproduce, but until somebody figures out why, this gets to go
2012-01-22 19:04:56 -08:00
TomyLobo
ca817e4e11
Optimized BaseBlock.inIterable a bit.
2012-01-23 03:26:52 +01:00
TomyLobo
06e9a3b175
Removed Polygonal2DRegionIterator.
2012-01-23 02:00:24 +01:00
Ferreira Christopher
eee02565ca
Fix NPE in CylinderRegion
2012-01-22 12:02:11 +01:00
Krzysztof Litka
8a23e4232b
Updated to Spout API changes
2012-01-21 21:48:59 +01:00
TomyLobo
8aa65fd7f4
License block changes
...
Added some missing license blocks
Added "and contributors" to all copyright notices.
Added $Id$ to files that were still missing it.
Changed "All rights reserved" to GPLv3 on Injector.java.
2012-01-20 08:24:32 +01:00
zml2008
6134d2b868
Updated for slightly cleaner event handler syntax
2012-01-19 15:22:42 -08:00
zml2008
6d8be92e45
Update for spoutapi event changes
2012-01-18 08:55:25 -08:00
TomyLobo
4e4a5a02c9
Updated the remaining Listeners to the new event system.
2012-01-18 17:50:07 +01:00
zml2008
edc955c5b6
Updated for Bukkit's new events system
2012-01-18 08:06:20 -08:00
zml2008
ad9d85e50f
This should either fix errors people have been having with Trove, or consistently break Spout
...
Probably the first
2012-01-17 19:50:57 -08:00
TomyLobo
947c37f85e
Fixed a warning about an unused import.
2012-01-18 03:33:49 +01:00
zml2008
410ac65c6a
Using trove collections for most internal stuff, using array access in BlockType and ItemType
2012-01-16 19:27:18 -08:00
zml2008
31bd786fdf
Fix some piston operations where pistons have their state toggled mid-operation
2012-01-16 16:49:54 -08:00
zml2008
28d29d3927
Added the spawn egg from 1.1
2012-01-14 18:03:54 -08:00
zml2008
e719508698
Implemented inventory handling for SpoutAPI
2012-01-14 17:32:07 -08:00
zml2008
b4a170b265
Updated for SpoutAPI changes, again.
2012-01-14 16:56:36 -08:00
zml2008
7922c437bf
Allow copying item stacks with damage of > Byte.MAX_VALUE. Closes #972
2012-01-08 21:31:57 -08:00
zml2008
68c821d8a6
Updated for new SpoutAPI command methods
2012-01-08 21:11:13 -08:00
zml2008
c0d13e9b7d
Updated for package changes in SpoutAPI
2012-01-08 17:05:35 -08:00
zml2008
9c3634d93d
Updated for SpoutAPI Material changes
2012-01-08 11:49:01 -08:00
TomyLobo
4890c1ef9c
Optimized Vector[2D].containedWithin and Vector.equals slightly.
2012-01-08 16:30:43 +01:00
TomyLobo
99b0345ca6
Fixed a javadoc in Vector.java.
2012-01-08 16:30:43 +01:00
zml2008
750e525806
Added permissions support for SpoutPlayer
2012-01-07 22:15:32 -08:00
TomyLobo
e1428602af
Fixed Vector.cross and optimized the Vector tests slightly.
2012-01-08 03:21:35 +01:00
TomyLobo
e810113ea0
Fixed some warnings and removed Bukkit/SpoutWorld.toLocation(pt) (replaced it by a call to the according Bukkit/SpoutUtil method)
2012-01-06 18:17:04 +01:00
TomyLobo
f4ba28268a
Possibly fixed conflicts with other plugins since dynamic command registration was added.
2012-01-06 17:40:15 +01:00
zml2008
3510999d25
Fixed some spout compatibility issues.
2012-01-05 21:15:59 -08:00
zml2008
37da1fec40
Added initial SpoutAPI compatibility
2012-01-05 20:58:00 -08:00
TomyLobo
12dbcf6bbc
Added Vector2D.isCollinearWith(Vector2D other).
...
Also added a test for it.
2012-01-05 22:13:21 +01:00
TomyLobo
450feb6630
Added Vector.isCollinearWith(Vector other).
...
Also added a test for it.
2012-01-05 21:27:17 +01:00
TomyLobo
ef3aeda0dc
Added vararg expand and contract overload to Region and AbstractRegion.
2012-01-05 21:06:40 +01:00
TomyLobo
e4d3f70594
Vector changes.
...
- Clarified some javadocs
- Optimized toBlockPoint and made it return a BlockVector instead of a Vector.
- Changed some whitespace
2012-01-05 16:08:53 +01:00
TomyLobo
8c68cdf4a8
Fixed Vector[2D].transform2D not using the aboutX/Z arguments properly.
2012-01-05 15:57:54 +01:00
TomyLobo
a7530b7f89
Added Vector.getMidpoint
2012-01-05 15:35:06 +01:00
TomyLobo
555758288b
Added BlockVector[2D].toBlockVector[2D] overrrides.
...
This returns the current object, for an instant speed boost :)
2012-01-05 15:32:53 +01:00
Yetanotherx
8a24fd9741
Add a cylindrical region selector.
...
- Supports shift
- Supports expand/contract on the y axis
- getArea is slightly inaccurate, but more accuracy would mean more CPU usage.
- Displays as a cuboid in legacy mode.
2012-01-03 23:35:29 +01:00
TomyLobo
0138cd7f1c
EllipsoidRegion's constructor now takes radius, not offset radius.
2012-01-03 17:40:36 +01:00
TomyLobo
3a828c9759
Added Region.shift
...
- Provided a default implementation using expand+contract in AbstractRegion
- Overrid the implementation in the subtypes
2012-01-03 17:40:36 +01:00
TomyLobo
4d708a5003
Extracted an AbstractRegion class with some common functionality of all the region types.
2012-01-03 16:35:19 +01:00
TomyLobo
2cc0087524
Made Polygonal2DRegion(LocalWorld) invoke one of the other constructors.
2012-01-03 16:09:38 +01:00
TomyLobo
082a1995db
Moved EllipsoidRegion's iterator into a separate class called RegionIterator.
2012-01-03 14:26:43 +01:00
TomyLobo
eafde8cc49
Added Vector2D.toVector(double y).
2012-01-03 14:26:43 +01:00
TomyLobo
7c71617dbf
Renamed Polygonal2DRegion.getMin/MaxY to getMinimum/MaximumY.
2012-01-03 04:44:34 +01:00
Yetanotherx
b96ef7b620
Allow conversion from an old region to ellipsoid when using //sel.
2012-01-02 22:15:04 -05:00
TomyLobo
c099ae5eb5
Added floor, ceil and round to Vector and Vector2D.
2012-01-03 03:54:01 +01:00
TomyLobo
e598f8eaa0
Made the fields of Polygonal2DRegionSelector private.
2012-01-03 03:42:39 +01:00
TomyLobo
b05a72fea1
Made the fields in Polygonal2DRegion private.
2012-01-03 03:20:19 +01:00
TomyLobo
978d499282
Added various methods to Vector2D.
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- Several overloads of add, subtract, multiply and divide
- length, lengthSq, distance, distanceSq, normalize, dot, containedWithin, containedWithinBlock and transform2D
- static methods getMinimum and getMaximum
2012-01-03 01:13:10 +01:00
TomyLobo
9ddbcf0395
Improved Vector.getMinimum and Vector.getMaximum.
2012-01-03 01:13:09 +01:00
TomyLobo
6bbf167cb4
Moved Vector.dot further up in the file and added Vector.cross.
2012-01-03 01:06:15 +01:00
TomyLobo
4500f93a1b
Fixed Vector.containedWithinBlock(min, max) and Vector2D.equals(Vector2D)
2012-01-03 00:58:00 +01:00
TomyLobo
f11415f451
Added Vector.toVector2D and Vector2D.toVector.
2012-01-03 00:41:25 +01:00
TomyLobo
f2e26b07ec
Some region selection fixes
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- CuboidSelection no longer deals with IncompleteRegionExceptions
- Fixed Polygonal2DSelection not passing its region to the selector
- Fixed Polygonal2DRegion not cloning the list it receives in its constructor
- Gave PolygonalRegionSelector a new constructor where it takes a list of points
2012-01-01 14:50:26 +01:00
Yetanotherx
3b87953da0
Add cuiVersion to LocalSession and set it via incoming CUI event
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Refactor region selectors to handle legacy versions a bit better.
Because chat doesn't allow the section sign to be sent, I have to send non-color codes. Meh.
closes #158
2011-12-31 22:31:05 -08:00
TomyLobo
616f9a2360
Added support for ellipsoid and sphere selections.
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//sel ellipsoid, //sel sphere.
2011-12-30 12:02:15 +01:00
TomyLobo
45655e1189
Added a legacy type id system to CUI.
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Selection types can send fallback typeids and information now, for older WECUI versions to use.
2011-12-30 12:02:15 +01:00
zml2008
76f1ea9cf2
Added a gravity brush.
2011-12-28 02:04:27 -08:00
zml2008
754997ca73
Now sending an additional §4§5§3§4 color code for WECUI's handshake, so it knows that it has a version of WorldEdit with protocol version support
2011-12-27 22:20:06 -08:00
TomyLobo
48f529bc7a
Added Vector.lengthSq()
2011-12-27 23:25:37 +01:00
zml2008
0960ce46e2
Updated the min protocol version so people don't get warnings every time they join servers.
2011-12-27 14:23:16 -08:00
zml2008
70207f1370
Added //desel or //deselect as aliases for //sel
2011-12-27 14:21:18 -08:00
zml2008
8cdfd65218
Added WECUI protocol version support. Eventually, this will disable WECUI until the user updates, but not yet.
2011-12-27 14:03:06 -08:00
Rusty Burchfield
72b2c90c19
Improve zip file recognition.
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Look for world/level.dat because some zip file generators do not include
entries for directories by themselves.
2011-12-27 13:29:50 -08:00
zml2008
70205bfd11
Removed string.isEmpty() method calls
2011-12-27 13:21:55 -08:00
TomyLobo
370ca96a44
Fixed //sel selection clearing not being dispatched to CUI.
2011-12-27 12:23:09 +01:00
TomyLobo
7d503fdc5c
//sel poly now keeps the previous selection, converting its outline into a polygon if necessary.
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This loses some blocks, if anyone cares
2011-12-27 12:07:11 +01:00
zml2008
76fd63d64b
Fixed a NPE in WorldEdit.getSafeFile() when extensions is null.
2011-12-26 16:28:51 -08:00
TomyLobo
cc256aa246
Added license blocks to some files that were still missing them.
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Copied from files from the same directory.
2011-12-26 00:57:26 +01:00
TomyLobo
324a041e38
Split up some external .* imports.
2011-12-26 00:36:23 +01:00
TomyLobo
4b47200f27
Fixed some warnings.
2011-12-26 00:06:50 +01:00
TomyLobo
376d3c8727
Added "and contributors" to all Copyright statements on the com.sk89q.worldedit.expression package.
2011-12-25 23:27:19 +01:00
zml2008
d804144c27
Removed command plugin.ymling from DocumentationPrinter
2011-12-24 22:38:51 -08:00
zml2008
c8c0c69f6d
Added support for dynamic command registration.
2011-12-24 22:34:53 -08:00
zml2008
9aa8c5f674
Now that WorldEdit has YAML handling classes, YAMLConfiguration is separate from BukkitConfiguration.
2011-12-24 22:22:37 -08:00
zml2008
4a95d03230
No longer using switch statement in WorldEditPlayerListener. <.<
2011-12-24 22:22:36 -08:00
TomyLobo
479253821e
Fixed //help and /we help after zml2008 broke it :)
2011-12-22 11:38:12 +01:00
TomyLobo
050442fac3
Added a -l flag to /butcher, which spawns fake lightning on all killed entities.
2011-12-21 19:03:21 +01:00