N0tMyFaultOG
bfcc6184ad
Revert matt's changes
...
Let's not break Fawe, thanks
2020-06-13 18:48:57 +02:00
MattBDev
7cc1994e20
Use StandardCharsets
2020-06-12 21:45:49 -04:00
Matthew Miller
33adba4a6f
Use a long to refer to the volume of a region to prevent overflow ( #1350 )
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* Use a long to refer to the volume of a region, and rename the method to getVolume
* Fixed issues noted in review
* Forgot to floor
* Fixed review notes
* Can use a long here rather than BigDecimal
* Improve javadocs
* style
(cherry picked from commit 328030fd6281e58a4ea1d0cdd0a2e274da90afbe)
2020-06-12 21:45:49 -04:00
MattBDev
9f6e0ebd5c
Minor changes to NMS logic
2020-06-12 21:45:48 -04:00
aurorasmiles
6965fe2b90
Update PlotSquaredFeature.java
2020-05-30 10:46:05 +02:00
Aurora
5602b33b78
Fix a few links
2020-05-30 09:17:21 +02:00
dordsor21
75153d8da8
Fix getLightOpacity
2020-05-27 17:25:03 +01:00
dordsor21
bdc14c10c7
Fix relight and removelight ( #475 )
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* Start work on lighting engine (does not build)
* Implement getLighting
* Setting, flushing light etc works. Getting light should be working..?
* Better queue/chunk handling
* Use correct location for lighting update
* Correct set location, remove debug
* cleanup a little
* Fix fixlight
* Apply to all versions for the numpties
* Remove lighting extent if not using
* Actually bitmask blocks when setting in chunks
* Initialise Maps and Dequeues with inital size
* format
* Documentation maybe
2020-05-27 11:45:08 +01:00
Aurora
1f898cd0d1
Negate "hasCollision" for isTranslucent() also for 1.15.0 and 1.14
2020-05-25 19:00:16 +01:00
Aurora
d9240c5626
Negate "hasCollision" for isTranslucent()
2020-05-25 19:00:16 +01:00
dordsor21
4e4b812fdd
dum
2020-05-20 09:47:57 +01:00
dordsor21
9085365165
Override P2's /plot set
2020-05-20 09:44:59 +01:00
dordsor21
a6514f8a78
Ultimately the Striped locks will have no affect, even if kinda cool.
2020-05-20 07:58:14 +01:00
dordsor21
fd3604beba
replace synchronisation with Striped access semaphore locks
2020-05-18 16:52:33 +01:00
dordsor21
31cc5e0b60
Synchronise on the nmsWorld so we're not attempting to load two chunks at the same time.
...
Possibly fixes #471
2020-05-18 16:04:10 +01:00
dordsor21
5be11c541b
Put the synchronisation higher up the food chain
2020-05-14 22:32:32 +01:00
dordsor21
3a7c23be45
Fix #443
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Temp as it's performance-degrading, but works well enough for now
2020-05-14 22:10:09 +01:00
dordsor21
35169230ad
Sort of fix biome getting
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It seems to want to put random blocks where the biome isn't
2020-05-14 16:27:24 +01:00
dordsor21
bdc129cf7b
Update to latest p2 v5
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(implement FAWE biome setting)
2020-05-14 16:20:17 +01:00
dordsor21
5225099ec0
Fix biome setting in 1.15
2020-05-14 16:17:29 +01:00
dordsor21
be58cd42ac
Add option to disable ticking existing blocks when not fastmode
2020-05-11 16:09:31 +01:00
dordsor21
36faf107e6
Allow fastmode to be used in a lot more places
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- Option to stop fastmode from bothering to fix existing ticking blocks
2020-05-11 15:36:52 +01:00
MattBDev
a813cbfcdf
Update world interface
2020-05-10 20:57:24 -04:00
dordsor21
0dee452e1a
Don't attempt to set field on null ChunkSection
2020-05-09 17:42:40 +01:00
dordsor21
56175ffe0f
Revert this so it compiles on the ci for now.
2020-05-09 16:30:28 +01:00
dordsor21
b1f1c0f4f0
Possible fix for #331
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- Should ensure the server doesn't tick the chunksection while we're editing it
- Basically using the old issue with FAWE breaking block ticking by setting this to zero :)
2020-05-09 16:23:38 +01:00
dordsor21
8f60544aad
Override some methods in AsyncWorld
2020-05-09 15:11:40 +01:00
dordsor21
56c720914e
Settings.IMP is terrible. Don't initialise it thousands of times.
2020-05-08 18:17:47 +01:00
dordsor21
c757b01803
By default only allow existing blocks to tick.
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- Revert back to default FAWE behaviour where placed blocks do not tick by default (until a restart, or another edit is done in the same chunksection without changing the block)
2020-05-08 16:16:08 +01:00
dordsor21
56972ee40b
Trim performance ( #451 )
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* Increase performance slightly when trimming.
If the chunk section is all one blocks (common in plotworlds) it'll be a nice little boost.
* Cache whether blocks are ticking or not. Greatly reduces the time required to create a palette
* collapse 5 lines to 2.
* Also apply to 14 and 15 for the numpties
* Cleanup
Actually ignore the exception - remove my debug print.
Remove double semi-colon
* Apparently 1.14/15 matter too still.
2020-05-07 23:00:13 +01:00
IronApollo
65afa79c17
Remove WorldguardFlag.java
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The main functionality of WorldguardFlag.java was ported to Worldguard.java. This *shouldn't* break functionality of either the Worldguard or WorldguardFlag features, but users should be cautious and provide prompt feedback if any unintended changes are found.
2020-05-03 19:45:04 -04:00
dordsor21
0ca81e9d67
Fix FAWE killing chunk ticks. Also allow ticking for set blocks. ( #439 )
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* Fix FAWE killing chunk ticks. Also allow ticking for set blocks.
* Reduce for-loop to being one loop in createPalette
* set the value in the set array and break so we don't continue onwards in the set's ordinal switch statement
2020-05-03 17:50:09 +01:00
MattBDev
5fb18259d5
Merge remote-tracking branch 'origin/1.15' into 1.15
2020-04-30 16:27:08 -04:00
MattBDev
ef3642d521
Small spring cleaning
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I changed really small bits and pieces of code. If you have questions just comment and I'll answer them.
2020-04-30 16:26:52 -04:00
dordsor21
9869cf09c6
Apply fda7d00747
to other versions so numpties that use old versions for no reason stop complaining too
2020-04-30 15:14:59 +01:00
Pierre Grimaud
f9a40599fb
Fix typos
2020-04-29 19:36:34 +02:00
dordsor21
fda7d00747
A more verbose fix to #329 and similar issues.
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- Re-read chunksections the first time they're "loaded" for an operation
- Reset the chunksection if there are block changes when setting blocks via reflection
- These are maybe gonna affect performance a bit? Idk. Seems to be alright for me
- These are maybe gonna make more issues? Yeah maybe, but I couldn't find any
2020-04-29 18:17:21 +01:00
MattBDev
600a1a5daa
Implement previously unsupported methods in DelegateLock
2020-04-29 11:29:02 -04:00
MattBDev
3265a9e794
Remove unused regenerate method
2020-04-28 11:16:51 -04:00
MattBDev
491be025cc
Minor changes to urls and todo's
2020-04-27 17:35:04 -04:00
Josh Knight
915fa5f00c
Merge pull request #416 from Sauilitired/tile-entity
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Properly remove tile entities in BukkitGetBlocks_1_15_2
2020-04-22 14:57:49 -04:00
dordsor21
8bde932354
Add p2 v4 compat.
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Anyone that hasn't built FAWE before won't be able to build it again as the v4 repo doesn't exist - it relies on local gradle cache.
2020-04-22 08:10:17 +01:00
Alexander Söderberg
c478dbd249
Backport changes
2020-04-21 23:58:14 +02:00
Alexander Söderberg
8a19c4c38c
Don't mark the chunk as dirty.
2020-04-21 15:40:53 +02:00
Alexander Söderberg
2c85ff1673
Properly remove tile entities in BukkitGetBlocks_1_15_2
2020-04-21 15:23:23 +02:00
dordsor21
952aaf8b43
Fix p2 compatibility and replace empcraft.com/maven2
2020-04-21 11:39:42 +01:00
Octavia Togami
ff47e6f717
Cherry-pick to fix EntryMaker issue
2020-04-16 20:26:55 -04:00
MattBDev
8d1efcfb21
Update Bukkit Interfaces to allow for compilation
2020-04-10 13:25:56 -04:00
IronApollo
16df4abd18
Reflection field name changes
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Old ones were outdated. Brush visualization is still WIP and can result in client being kicked from the server for bad packets.
2020-04-01 00:20:25 -04:00
MattBDev
6e1cb4cfbc
Remove more useless messages
2020-03-31 19:39:37 -04:00
dordsor21
a6a4400317
Port fixed for #389 from 1.15.2 adapter to other adapters.
2020-03-31 10:26:23 +01:00
dordsor21
318e367cf0
Correctly unregister player on quit and close clipboard if using disk.
2020-03-30 17:41:41 +01:00
Marco
342da647d7
Fixing that the PlayerDropItemEvent was not fired
2020-03-29 11:53:31 +02:00
dordsor21
8ffdd8a9e9
Better reading of schematic biomes.
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Use biomes in the P2 schematic handler and save as a .schem not .schematic (when it's enabled again)
2020-03-28 10:44:51 +00:00
MattBDev
8d61f84466
Stop messing with the PlotSquared queue system
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Stops synchronized chunk loading on PlotSquared and our queue didn't really do anything better than what PlotSquared did.
2020-03-27 12:28:09 -04:00
IronApollo
46d24fff0f
Update AsyncWorld.java
2020-03-26 17:11:07 -04:00
IronApollo
fa738504a8
Fix some important chunk issues
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This commit should properly synchronize the initialization of the adapter's ibdToStateOrdinal (the char array FAWE uses to convert NMS IBlockData objects to an internal ordinal for chunk operations) so references to this array do not push incorrect characters down the line.
Potentially fixes #373
Fixes #363
Fixes #332
2020-03-26 16:08:36 -04:00
MattBDev
e648b35b95
Small code quality changes
2020-03-24 12:32:36 -04:00
Octavia Togami
692caeea8a
Read WE version from manifest ourselves
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(cherry picked from commit 947775b5e54aa9dd89d68ee0b382939796301902)
2020-03-23 19:31:56 -04:00
Octavia Togami
989680d159
Only add adapters to dist jar
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(cherry picked from commit 20d630ce5b217799811779d7581d5878ddc83a6d)
2020-03-23 16:27:03 -04:00
MattBDev
89ee1cb21a
Merge remote-tracking branch 'origin/1.15' into 1.15
2020-03-22 14:10:13 -04:00
MattBDev
7ef02dfbde
Lighting in AyncBlock is set to 15 (at least for now)
2020-03-22 14:05:51 -04:00
Matt
8f2c3df61b
Merge pull request #359 from tsao-chi-fork/patch-1
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use JavaPlugin.getResource() instead of JarFile.getEntry()
2020-03-21 17:32:14 -04:00
MattBDev
45ac55185f
Merge remote-tracking branch 'origin/1.15' into 1.15
2020-03-20 21:19:37 -04:00
MattBDev
a49a09a042
Added clarification for debugging message because of people thinking it is an error.
2020-03-20 20:04:31 -04:00
thislooksfun
a22bcb1c2a
Fix tab completion
2020-03-19 17:23:11 -05:00
MattBDev
9f07894f28
Performance improvement based on case study by @me4502
2020-03-19 13:08:25 -04:00
MattBDev
8a70f97445
Mask and Pattern modifications
2020-03-17 23:05:52 -04:00
MattBDev
1df5853f33
Remove unnecessary reflection
2020-03-17 22:27:41 -04:00
ㄗㄠˋ ㄑㄧˊ
dcee873b57
fix typo
2020-03-11 13:35:37 +08:00
ㄗㄠˋ ㄑㄧˊ
39e1026400
use try-with-resources
2020-03-11 13:34:11 +08:00
MattBDev
f63782f2f4
Fix Metrics
2020-03-10 17:31:36 -04:00
MattBDev
325d90fe39
Add stubs for new Bukkit API
2020-03-10 17:29:37 -04:00
MattBDev
14d2c9a5c3
Update BlockStateIdAccess and added a debug message
2020-03-10 17:22:53 -04:00
ㄗㄠˋ ㄑㄧˊ
bd692917e6
remove unnecessary import
2020-03-10 12:36:16 +08:00
ㄗㄠˋ ㄑㄧˊ
fbb1078569
use JavaPlugin.getResource() instead of JarFile.getEntry()
2020-03-09 13:14:16 +08:00
MattBDev
35538e7d61
Update Metrics.java
2020-03-05 19:01:06 -05:00
MattBDev
e32e17b15c
Fixed an NullPointerException with PlotSquared
2020-03-05 18:05:33 -05:00
MattBDev
915ab43f6e
Cleanup unused code.
2020-03-05 16:07:20 -05:00
Octavia Togami
f18cb1a0e1
Update gradle
2020-03-02 19:40:36 -05:00
IronApollo
d2bcc6dd35
Fix #346 , minor hook changes
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- Removed deprecated FaweMaskManager#getMask(Player)
- Removed deprecated constructor FaweMask(BlockVector3, BlockVector3)
2020-02-26 10:17:11 -05:00
MattBDev
0918396ab6
Update bukkit gradle
2020-02-25 23:21:01 -05:00
MattBDev
c52db75976
Delete unused file
2020-02-25 18:26:04 -05:00
MattBDev
f3d19cf87d
Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into 1.15
2020-02-23 12:49:41 -05:00
MattBDev
bfcf24b27b
Small quality of code changes
2020-02-23 12:48:22 -05:00
Spottedleaf
7388d3310f
Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit into workaround-visiblechunks
2020-02-22 20:11:28 -08:00
Spottedleaf
f6675160f1
Also target 1.15 & 1.14 adapters
2020-02-22 20:11:23 -08:00
IronApollo
14ac3205ce
Check for PlotSquared before initializing the feature class
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Some users are experiencing issues during startup with FAWE not finding PlotSquared resulting in errors.
2020-02-22 21:02:12 -05:00
Spottedleaf
0d18b15393
Workaround for replacing PlayerChunkMap#visibleChunks field
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I run a fork of paper which replaces the visibleChunks and updatingChunks
field for gc performance reasons - visibleChunks is updated via
cloning updatingChunks, and at high chunk counts this causes gc issues
due to the humongous allocation. Unfortunately the only solution is to
not clone the map - which is why the field is removed.
Instead of BukkitAdapter#getPlayerChunk using the visibleChunks field,
it now uses a MethodHandle for PlayerChunkMap#getVisibleChunk. This method is
present on spigot & paper (only protected on spigot - which is why reflection is required),
and I preserve the same thread-safety it provides in my fork - so this solution
will not break compatibility with craftbukkit, spigot, and paper.
2020-02-22 07:07:40 -08:00
MattBDev
62cb04b8ca
Remove CFI redirect and other minor changes.
2020-02-21 14:56:21 -05:00
MattBDev
516e7e4ca6
Merge remote-tracking branch 'origin/1.15' into 1.15
2020-02-21 00:00:11 -05:00
MattBDev
99f7b23a8c
Changes to API and something else I forgot because I got distracted
2020-02-20 23:59:57 -05:00
IronApollo
c9aebf17d8
Fix #320 ; optimize adapter imports
2020-02-20 21:28:28 -05:00
MattBDev
e0bb1ce853
Revert "More minor cleanup"
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This reverts commit 38435d50
2020-02-18 18:06:08 -05:00
MattBDev
38435d50b4
More minor cleanup
2020-02-18 18:00:39 -05:00
MattBDev
49dbd4b76b
Minor changes
2020-02-14 14:29:08 -05:00
MattBDev
647665c3b0
Upstream is better than downstream
2020-02-13 20:19:45 -05:00
MattBDev
73c5e34040
Fixed AsyncWorld for real
2020-02-13 13:12:11 -05:00
MattBDev
4d4709b2f6
Removed ChunkListener8 and resolved compiling issues
2020-02-13 13:07:30 -05:00
MattBDev
e56e9e39ee
Implement new World interface methods
2020-02-12 18:19:12 -05:00
MattBDev
b1c11c9597
Implement new World interface methods
2020-02-12 17:46:07 -05:00
MattBDev
0723620722
Remove remaining BlocksHub references from the code.
2020-02-12 17:09:28 -05:00
MattBDev
ceec0ec0b9
API Breaking
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Removed LoggingChangeSet since it wasn't functional and the majority of it was commented out.
Migrated a lot of RunnableVal implementations to Suppliers for improved readability and a very small speed improvement.
2020-02-12 17:04:21 -05:00
MattBDev
6dd85e48ba
Various changes
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the most notable change is that PlotSquared is being moved to the Bukkit module again to allow for future compatibility with version 5 of the plugin.
2020-02-12 16:18:36 -05:00
MattBDev
0047f20d5d
Minor code quality changes
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Changed Lock to subclass ReentrantLock since that is the only subclass DelegateLock should be using. The lock should also never be null so I added an annotation in the constructor.
I also removed some code and replaced it with PaperLib code to just clean up things a little bit.
2020-02-07 14:33:51 -05:00
MattBDev
5feac07bf0
Revert "Fixed commands not working"
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This reverts commit 0b5eb903
2020-02-06 20:33:19 -05:00
MattBDev
f9e7b7300e
Minor changes
2020-02-05 16:27:50 -05:00
MattBDev
75653087b9
Remove FAWE-Piston
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Disables a lot of previous functionality in FAWE until replacements can be made. This commit was untested and may cause major issues.
2020-02-05 00:37:42 -05:00
MattBDev
3452fd5a63
Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into 1.15
2020-02-04 17:59:08 -05:00
IronApollo
4f3db6f3da
Attempted fix for #329
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Removing this code seemed to fix the issue while not breaking general editing abilities. Needs testing to determine any unintended side effects!
2020-02-01 20:28:48 -05:00
IronApollo
83bb3966ca
Update adapter to 1.15.2
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Adapter updated to 1.15.2, mostly a clone of 1.15 / 1.15.1's adapter. I encountered no issues from this, but the field names for our reflections may need to be double-checked for accuracy in this Minecraft version.
2020-02-01 20:11:02 -05:00
MattBDev
6c5ac08a3c
Minor upstream changes
2020-01-31 17:44:50 -05:00
wizjany
f4d03291c5
Revert "Revert "Add Vault as a softdepend to the Bukkit variant to prevent a warning from Spigot""
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This reverts commit 376f241b7dfbe3cf221adaae340661d0c9a5c81f.
Spigot bad. Also LP bad. This really shouldn't be necessary but it's
probably safer due to all the weird shit spigot and LP do.
(cherry picked from commit 68d48148d3df6e01815d05c462ba22498734fdc4)
2020-01-31 14:41:22 -05:00
MattBDev
7236b0a026
Minor code changes
2020-01-29 17:10:59 -05:00
MattBDev
2cc66b0d98
Minor upstream file changes
2020-01-29 16:13:28 -05:00
MattBDev
d381617f11
Revert "Using an array instead of an EnumMap isn't necessary here"
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This reverts commit 240a817e
2020-01-29 16:03:02 -05:00
MattBDev
020c674c01
Revert migration of FaweCache to Kotlin
2020-01-29 15:01:38 -05:00
MattBDev
7d4acbdcac
Remove some reflection from QueueHandler
2020-01-29 14:33:41 -05:00
MattBDev
cb6359f010
Removed 1.13.2 support.
2020-01-27 18:54:31 -05:00
MattBDev
240a817e6e
Using an array instead of an EnumMap isn't necessary here
2020-01-26 16:45:07 -05:00
MattBDev
5d5ee7e61e
Merge remote-tracking branch 'origin/1.15' into 1.15
2020-01-26 13:10:18 -05:00
MattBDev
8078cf077a
consistency changes
2020-01-26 13:01:16 -05:00
NotMyFault
93ebd21a61
Update bStats adding ID
2020-01-25 02:26:49 +01:00
MattBDev
e0f6869573
Revert "More code quality fixes"
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This reverts commit 2d6957ce
2020-01-23 14:41:57 -05:00
MattBDev
37003ec089
Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into 1.15
2020-01-22 21:15:58 -05:00
MattBDev
2d6957ce1c
More code quality fixes
2020-01-22 21:15:52 -05:00
NotMyFault
8b69767cd8
Add support for 1.15.2 and some minors
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- Removed duplicated dependencies
- Credited important contributors
- Updated website with an actual website
- Update DummyFawe internal version to 1.15.2
2020-01-22 01:09:07 +01:00
MattBDev
88359f0215
More Kotlin
2020-01-21 14:30:13 -05:00
MattBDev
0cad7f229b
API improvements
2020-01-15 20:38:46 -05:00
MattBDev
da7c21d32a
Removed metrics from API
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We shouldn't have exposed it in the first place.
2020-01-15 17:20:40 -05:00
MattBDev
2fb1c3bdbc
Remove factions due to maven repo being down
2020-01-13 21:02:31 -05:00
MattBDev
0d2fff2cd2
Upstream Merge
2020-01-10 22:32:12 -05:00
MattBDev
b2be1ea9fb
Remove duplicated methods
2020-01-10 19:26:26 -05:00
MattBDev
86a55b7bf0
Merge remote-tracking branch 'origin/wip' into 1.15
2020-01-10 19:22:23 -05:00
MattBDev
98d0420c08
Minor tweaks
2020-01-10 13:29:20 -05:00
NotMyFault
b88d7b3e60
Don't send bad packets
2020-01-10 14:26:24 +01:00
NotMyFault
3ee920f9e6
Update upstream
2020-01-08 19:36:12 +01:00
Jesse Boyd
900268633d
Fix compile
2020-01-07 00:41:41 +00:00
Jesse Boyd
e69ea37665
Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into 1.15
2020-01-07 00:09:49 +00:00
Jesse Boyd
5abf6ce2a5
Update Metrics.java
2020-01-07 11:07:03 +11:00
NotMyFault
b292416496
Upstream and some refactoring
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Note: Maybe this doesn't compile, ij is broken af smh, let's give it a try...
2020-01-04 18:34:30 +01:00
Jesse Boyd
c05cdd8faa
Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into 1.15
2020-01-04 10:12:33 +00:00
Jesse Boyd
88a95221a8
Make masks more stateless
2020-01-04 10:11:13 +00:00
MattBDev
05760c49cd
Fixed compile issues and disabled plotsquared hook
2020-01-03 16:05:25 -05:00
MattBDev
f3e0109be2
A lot of small changes
2020-01-03 15:38:30 -05:00
NotMyFault
3fb5ac6be8
Rename debugpaste value names
2020-01-03 14:48:44 +01:00
Jesse Boyd
9efdd886c5
Fix translate args
2019-12-25 02:34:20 +00:00
KennyTV
8569359d8f
Fix Java 12+ compatibility
2019-12-21 21:21:25 +01:00
Jesse Boyd
39faa740a2
Fix some adapter issues
...
regen 1.13, tile get npe, null block type values
2019-12-21 09:45:59 +00:00
Jesse Boyd
c2cc4f5aeb
Fix craftbook
2019-12-20 05:54:03 +00:00
NotMyFault
f37bc9417c
Merge branch 'merge' into 1.15
2019-12-19 19:05:27 +01:00
Jesse Boyd
8c1a379575
Hide adapter stacktrace
2019-12-19 17:01:22 +00:00
Jesse Boyd
5d039c0e2b
Update plugin.yml
2019-12-19 16:51:54 +00:00
Jesse Boyd
1a64976195
load 1.15 adapter
2019-12-19 16:33:08 +00:00
Jesse Boyd
6a49b71cf2
Fix compile
2019-12-19 16:19:46 +00:00
Jesse Boyd
ea5f7a77be
Merge branch 'merge' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into merge
2019-12-16 09:08:28 +00:00
Jesse Boyd
6ddeb2ebf5
Various minor
...
refactor some region dependencies
swithc masking extent to a filter (so it can be parallelized)
Some unfinished refactoring of the filters
remove piston messages from strings.json
2019-12-16 09:07:51 +00:00
MattBDev
ee94bc2ddb
More work to get 1.15 working
2019-12-11 17:47:34 -05:00
MattBDev
a137d719cb
Remove 1.13 and 1.14 code
2019-12-11 17:47:14 -05:00
NotMyFault
68144232ba
More 1.15 wip No.2
2019-12-11 17:06:05 +01:00
NotMyFault
053b1a20d6
More 1.15 wip
2019-12-11 14:45:27 +01:00
NotMyFault
5358c51011
1.15 (wip)
...
Adapters and nms needs updating still, alongside some other fixes and changes, but I'm too tired for that now
2019-12-11 02:11:52 +01:00
NotMyFault
a058f13d6e
Updates
2019-12-09 21:34:26 +01:00
NotMyFault
80d7b0582f
i18n upstream merge
2019-12-09 20:07:57 +01:00
Jesse Boyd
21d736cd1d
Merge pull request #275 from IntellectualSites/dependency-cleanup
...
Cleanup outdated/eol dependencies
2019-12-03 11:40:52 +11:00
NotMyFault
0f1715ea9f
Revert "Merge pull request #274 from IntellectualSites/api"
...
This reverts commit 79d9bda912
, reversing
changes made to 0fcac39592
.
2019-11-29 14:28:06 +01:00
Jesse Boyd
a36778794b
fix paste tile npe
2019-11-29 02:56:07 +00:00
Jesse Boyd
79d9bda912
Merge pull request #274 from IntellectualSites/api
...
Generate maven artifacts
2019-11-29 13:49:03 +11:00
NotMyFault
0fcac39592
Add more information to plugin.yml
2019-11-28 16:58:03 +01:00
NotMyFault
32880e520b
Remove Regios - Outdated since CB 1.6.2
2019-11-28 16:34:53 +01:00
NotMyFault
1b2710f823
Remove ASkyBlock
...
ASkyBlock does only exist up to 1.12 and won't be continued to higher versions.
2019-11-27 23:50:32 +01:00
NotMyFault
38bdb929f4
Generate maven artifacts
...
I'm not a kotlin dsl expert, but that seems to work.
2019-11-27 23:33:42 +01:00
Jesse Boyd
913ada31fb
Fix lighting 1.14
2019-11-24 02:26:52 +00:00
Jesse Boyd
ee54dcd809
wip generatebiome
...
will finish later
2019-11-24 01:50:05 +00:00
Jesse Boyd
174b3ec573
Delete worldedit-adapters.jar
2019-11-24 11:58:33 +11:00
Jesse Boyd
1f19b92b0b
1.13?
2019-11-24 00:57:29 +00:00
Jesse Boyd
50c9a2c2d2
Fxi regen (again)
2019-11-23 18:41:05 +00:00
Jesse Boyd
2fcd375912
potentially fix regen
2019-11-23 17:50:38 +00:00
Jesse Boyd
944c8c5521
Fixes #255 compass exceptipn
2019-11-23 05:15:48 +00:00
Jesse Boyd
97a4d2e103
Fixed regen
2019-11-23 04:45:43 +00:00
Jesse Boyd
1844d4dba7
Various major
...
Add regen
Add //history [find|restore|rollback|summary|clear]
- history commands are interactable
- inspect brush info is interactable
Commands are now logged to a searchable database
Fix some cases of id/ordinal mismatch
2019-11-23 04:31:48 +00:00
Jesse Boyd
85382ad109
Fix permissions
2019-11-22 15:30:45 +00:00
Jesse Boyd
0c85db920c
save strings.json
2019-11-21 20:37:56 +00:00
Jesse Boyd
1341e38a90
fix compile
2019-11-21 19:56:10 +00:00
Jesse Boyd
66744bfaa4
Merge remote-tracking branch 'upstream/feature/translatable-text' into i18n-merge
2019-11-21 13:50:05 +00:00
Jesse Boyd
37b6c406ac
reduce diff
2019-11-21 07:57:32 +00:00
Jesse Boyd
52a502a1c6
Refactor confirmation
2019-11-21 06:50:37 +00:00
Jesse Boyd
444aa0dda7
adapter jar ?
...
It doesn't have a maven repo, so idk?
Might be worth making one, or using a url for the dependency
2019-11-20 03:54:34 +00:00
Jesse Boyd
144ea2ef34
Lazy tags + get / set tiles
...
Lazy tags means tiles/ents are not translated into the nms NBTBase until it is needed. Should be faster in cases where getFullBlock is called, but nbt is not always needed.
Commands like Copy and Paste, where the input/output are both nms worlds, can entirely bypass WorldEdit translating to and from the WorldEdit JNBT classes.
2019-11-20 03:40:52 +00:00
Jesse Boyd
60759934a3
Fix some merge issues
2019-11-20 00:11:54 +00:00
Jesse Boyd
0e22d4718a
fix some merge issues
2019-11-19 22:07:30 +00:00
Jesse Boyd
5d8adbc10c
Merge remote-tracking branch 'upstream/master' into merge
2019-11-19 21:25:36 +00:00
Jesse Boyd
2c9f192baf
Merge remote-tracking branch 'upstream/master' into merge
2019-11-19 21:23:47 +00:00
Kenzie Togami
122f3b2562
8af68fc884
2019-11-19 04:43:30 +00:00
Jesse Boyd
1b07846746
some adapter refactoring
2019-11-19 04:40:40 +00:00
Matthew Miller
ded86d4872
Fixed issues brought up in review
2019-11-18 19:50:52 +10:00
Jesse Boyd
0087a0d6ab
Various minor
...
fix undo null sections
fix cancel for certain parallel jobs
optimize schem paste
2019-11-17 22:47:56 +00:00
Jesse Boyd
329df8d33b
various minor
...
Increase target size
remove unnecessary brush sync
send chunk on biome change
2019-11-17 20:29:25 +00:00
Jesse Boyd
3f92f12e89
synchronize char blocks
2019-11-17 20:02:33 +00:00
Jesse Boyd
e661652c12
Fix setting blocks in null sections
2019-11-17 19:30:28 +00:00
Jesse Boyd
69c225c00f
Fix //vis
2019-11-17 17:22:21 +00:00
Matthew Miller
96e56bdd0c
Rebase translation work for easier rebasing
2019-11-16 22:42:14 +10:00
Jesse Boyd
0b1a36bb7d
WIP VisualExtent
2019-11-16 00:20:14 +00:00
Matthew Miller
77ef0ae417
Bypass Bukkit in more situations ( #532 )
...
* Bypass Bukkit in more situations
* Use orElseGet
* Apply the same optimisation in the reverse BlockData adapter, and use lambdas instead of AIC
* Remove bukkit type checks
* Improve reliability of fallbacks
2019-11-15 12:02:46 +10:00
Jesse Boyd
601890fe64
Fix biome sending
2019-11-14 19:21:28 +00:00
Jesse Boyd
b1244c7780
Remove unused methods from IFawe
2019-11-14 10:54:09 +00:00
MattBDev
630245bb9f
Attempt to fix compile and other small changes
2019-11-11 16:22:03 -05:00
MattBDev
a23a4e5496
misc changes.
2019-11-11 16:02:28 -05:00
Jesse Boyd
d61dac5aa5
Fix CFI generation
2019-11-08 22:30:39 +00:00
Jesse Boyd
faa63b0c35
CFI changeset
2019-11-08 05:27:04 +00:00
Jesse Boyd
82f5c4ebed
Fix compile
2019-11-07 10:28:17 +00:00
Jesse Boyd
0bfb1dbdd1
Fix BlockArrayClipboard offset
2019-11-05 15:08:44 +00:00
Jesse Boyd
92b34e4fa9
Regen using EditSession
2019-11-05 08:03:00 +00:00
Jesse Boyd
1e16095cba
Fix palette / region iteration
2019-11-04 07:47:31 +00:00
Jesse Boyd
930dfb7f7c
Various minor
...
thread local cleans on close
remove unnecessary loop on set
remove unnecessary get on set
clean CFI cache on generate
2019-11-03 16:59:11 +00:00
MattBDev
d8d7c8c53f
Merge branch 'commanding-pipeline' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into commanding-pipeline
...
Conflicts:
worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitPlayer.java
worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitWorld.java
worldedit-core/src/main/java/com/boydti/fawe/beta/filters/DistrFilter.java
worldedit-core/src/main/java/com/boydti/fawe/beta/implementation/ChunkCache.java
worldedit-core/src/main/java/com/boydti/fawe/beta/implementation/ParallelQueueExtent.java
worldedit-core/src/main/java/com/boydti/fawe/command/CFICommands.java
worldedit-core/src/main/java/com/boydti/fawe/object/brush/visualization/cfi/HeightMapMCAGenerator.java
worldedit-core/src/main/java/com/boydti/fawe/object/brush/visualization/cfi/MCAWriter.java
worldedit-core/src/main/java/com/boydti/fawe/wrappers/WorldWrapper.java
worldedit-core/src/main/java/com/sk89q/worldedit/LocalSession.java
worldedit-core/src/main/java/com/sk89q/worldedit/command/ToolUtilCommands.java
worldedit-core/src/main/java/com/sk89q/worldedit/world/NullWorld.java
worldedit-core/src/main/java/com/sk89q/worldedit/world/World.java
worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockTypes.java
2019-11-02 15:58:46 -04:00
MattBDev
f262271519
Message updates
2019-11-02 15:53:25 -04:00
Jesse Boyd
32d837414b
static blocktype initialization
...
instead of using hacky reflection
2019-11-02 20:35:51 +01:00
Jesse Boyd
b97b40e413
various
...
use vector.add for compatibility with vs-flattened
flush before remember
share meta objects across players
fix wg compatibility
2019-11-02 19:31:32 +01:00
Jesse Boyd
f8e1654a4e
Update BukkitGetBlocks_1_14.java
2019-11-02 18:37:17 +01:00
Jesse Boyd
934559fea6
Add vs perms
2019-11-02 18:37:07 +01:00
Jesse Boyd
df9e9e510a
Limit processing
2019-11-02 12:13:42 +01:00
Jesse Boyd
0c1fdcc498
remove broken debug
2019-11-01 22:56:07 +01:00
Jesse Boyd
9cf02fe654
WIP Anvil API
2019-10-31 21:04:02 +01:00
Jesse Boyd
c383fab2c2
cfi packet listener
2019-10-30 12:58:21 +01:00
Jesse Boyd
72951cdf23
Various
...
fake chunk packet
aliases
cfi wip
2019-10-30 12:26:52 +01:00
Jesse Boyd
8356004ec9
chunk sending / cfi
2019-10-26 14:21:49 +01:00
MattBDev
ca843f1b90
Minor changes for readability
2019-10-23 22:34:44 -04:00
Jesse Boyd
938dde68b2
Don't force load
...
didn't realize this loads the chunk, I just need to delay unloading until the operation is complete
2019-10-23 16:44:36 +01:00
Jesse Boyd
2080e9786b
commanding-pipeline diff
2019-10-23 05:23:52 +01:00
Kenzie Togami
91a78f725a
Some shading fixes
2019-10-19 00:48:49 -07:00
MattBDev
7d60053aaf
Fixed the mixup of backslash and forward slash
2019-10-09 21:51:37 -04:00
MattBDev
c928564b59
Delete "in"
2019-10-09 20:47:23 -04:00
MattBDev
ccd8f2c2a9
Attempt to fix command execution.
2019-10-09 20:43:28 -04:00
MattBDev
183d733825
Add a check to prevent PlotSquared Features from trying to load.
2019-10-09 16:28:33 -04:00
MattBDev
da3019ae3d
More compile fixes and upstream mergesa
2019-10-09 16:15:26 -04:00
MattBDev
11d30d2f94
Disabled FAWE commands until the plugin can actually set a block again
2019-10-07 15:09:52 -04:00
Kenzie Togami
0767f56711
Update to Piston 0.5.2 + Doctools/Deprecation improvements ( #523 )
...
* Update to Piston 0.5.2
* [Doctools] Fix output, be verbose about deprecations
* Improve deprecation system, doctools output
(cherry picked from commit 03c0cce53e
)
2019-10-07 12:57:47 -04:00
MattBDev
3431bd0644
Remove old plugin support and migrate to Piston (non-FAWE)
2019-10-07 12:27:18 -04:00
Kenzie Togami
03c0cce53e
Update to Piston 0.5.2 + Doctools/Deprecation improvements ( #523 )
...
* Update to Piston 0.5.2
* [Doctools] Fix output, be verbose about deprecations
* Improve deprecation system, doctools output
2019-10-05 19:06:18 +10:00
MattBDev
51a5c22677
I hope these are the last few errors
2019-10-03 20:37:19 -04:00
wizjany
da0ef12239
Add Bukkit watchdog implementation.
2019-09-30 16:47:24 -04:00
Kenzie Togami
8af68fc884
Initial watchdog setup. Bukkit needs adapters, everything needs testing.
2019-09-29 22:09:55 -07:00
MattBDev
94e4fb089a
Attempt to fix dependency resolution with PlotSquared
2019-09-21 21:20:59 -04:00
MattBDev
24a147465d
Fixed a bunch of extends and removed slottableblockbag
2019-09-21 21:00:45 -04:00
MattBDev
8b96cdc9a5
*
...
A tribute to Jesse
2019-09-20 21:52:35 -04:00
MattBDev
c926cddbd6
Item Registry Test is now functional
2019-09-19 14:56:03 -04:00
MattBDev
16e24a2400
Created an Item Registry Test (non-functional)
2019-09-19 11:30:22 -04:00
MattBDev
3bcfcd3008
Fixed bug with wands and updated tests
2019-09-18 15:09:04 -04:00
MattBDev
4357c4b049
Fixed not being able to login.
2019-09-15 12:50:37 -04:00
MattBDev
e72f1b32df
I hate when md_5 actually decides to do stuff.
2019-09-13 23:12:49 -04:00
MattBDev
14ed3f1d9c
Remove FawePlayer and API modifications
2019-09-13 23:05:16 -04:00
MattBDev
ae2d765533
Removed duplicated method and implemented missing ones
2019-09-03 12:17:21 -04:00
MattBDev
06a92d29b1
Merge branch 'commanding' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into commanding
...
# Conflicts:
# worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/adapter/BukkitImplAdapter.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/ApplyBrushCommands.java
# worldedit-core/src/main/java/com/sk89q/worldedit/extension/platform/PlatformCommandManager.java
# worldedit-libs/core/build.gradle.kts
2019-09-02 15:24:53 -04:00
MattBDev
c20f4c6b7f
Fixed a null pointer. Merged in a bunch of CLI stuff.
2019-09-02 15:22:43 -04:00
Jesse Boyd
68eea925e1
update adapter and platform manager
2019-08-29 13:57:03 +01:00
Jesse Boyd
4e49d16505
fix dependencies
2019-08-26 05:45:03 +01:00
Matthew Miller
0620478763
feature(cli): Added a CLI version of WorldEdit, and allowed most commands to be run from console ( #508 )
...
* Re-do commits to avoid awful rebase
* You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor.
* Add a world override concept to LocalSession, and allow a lot more commands to be performed by actors.
* Fixed commands, and set the loaded schematic as the world override in CLI
* Properly load tags
* Added 1.14.4 data values
* Allow a majority of commands to be performed by the console.
* Fixed a lot of PR requested changes
* Added a Locatable interface and use that for getting the location of the player in commands.
* Added script support. Currently requires a newline at the end of the script.
* Shade everything to allow this to run locally - should probably minimize this to an extent later.
* Actually hook up the version
* Added a //world command to set the override
* Fixed a missed checkstyle issue
* Added CommandBlock support to Bukkit
* Make command block support configurable
* Minor cleanup and implementing a few of the final functions
* Fixed most issues from PR
* Improve UX, saving is now automatic and unknown command messages show
* Better save docs and support any clipboard format
* Include the entire formats list
* Arrays.copyOf
* Clear the world override if the selector is called on another world.
* Update logging extent to allow basic logging with non-player actors
2019-08-25 19:58:28 +10:00
Jesse Boyd
ae89c16390
merge
2019-08-23 08:36:33 +01:00
Jesse Boyd
47e2226be5
fix shadow jar
2019-08-18 02:54:27 +01:00
Jesse Boyd
3b7b115bb6
fix build gradle
2019-08-18 02:15:03 +01:00
Jesse Boyd
d434dfcfdd
some minor refactoring
2019-08-18 02:09:09 +01:00
Jesse Boyd
21caf0cf94
delete some classes
2019-08-18 01:59:07 +01:00
Jesse Boyd
b3601eb858
Merge branch 'commanding' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into commanding
2019-08-18 01:57:14 +01:00
Jesse Boyd
4427c0dd38
Update build.gradle
2019-08-18 01:56:06 +01:00
MattBDev
cbbe8b5dfa
upstream changes
2019-08-15 15:24:18 -04:00
Kenzie Togami
f472c20bfb
Memory optimizations ( #505 )
...
* Remove LocatedBlock overhead in LBL map
* Add new space-efficient block map, with thourough testing
* Drop ordering property, add full insertion test
* Add licenses
* Fix mocked platform conflicts
* Disable full block map testing for faster builds
* Re-implement BlockMap with fastutil maps
* Re-write chunk batching to be memory efficient
* Make MultiStageReorder use BlockMap
* Increase LBL load factor, fix long-pack limit detection
* Fix infinite loop in chunk batching
* Save memory in history by cleaning up MSR
* Re-implement LocatedBlockList in BlockMap
* Fix data race with BlockType lazy fields
* Make IDs ALWAYS present, only runtime-consistent. Use for memory efficiency in BlockMap
* Remap inner structure of BlockMap for smaller maps
* Remove containedBlocks fields, not very efficient
* Fix minor de-optimizing bug in stage reorder
* Make long packed y signed
* Add extended Y limit configuration option
* Add licenses
* Store 3 ints for unoptimized BV list
* Add final to BitMath
* Correct int-cast for long-packing
2019-08-12 22:06:40 +10:00
wizjany
17cfdee347
Update/remove more dead links.
2019-08-06 23:07:26 -04:00
wizjany
95d5adb30c
Update docs links to point to enginehub.
2019-08-06 21:49:43 -04:00
Jesse Boyd
74fe88ae01
merge
2019-08-07 01:28:12 +10:00
Jesse Boyd
cdb9abc117
9a4473b73f
2019-07-30 07:44:19 +10:00
Jesse Boyd
da858f2131
Check isEmpty for sign color
2019-07-29 05:07:46 +10:00
Kenzie Togami
76b608f90b
Fix suggestions on Bukkit for good
2019-07-27 23:31:38 -07:00
wizjany
0f420f02ff
Fix some load-order issues probably.
...
Edge cases might still exist around plugins which use WE for initial
world-gen, or in general plugins that try to access the platform
before it's ready.
2019-07-27 11:45:21 -04:00
MattBDev
9a4473b73f
Formatting
2019-07-25 15:09:12 -04:00
MattBDev
ff5860113d
It started on work with commands then I got carried away.
2019-07-25 14:44:10 -04:00
wizjany
2cc6a367c6
Move floatAt logic to AbstractPlayer, add isAllowedToFly and setFlying.
2019-07-23 22:16:26 -04:00
wizjany
e504c29df6
Fix potential race condition.
...
I guess.
2019-07-23 21:41:39 -04:00
MattBDev
9816eb3102
More work on commands
2019-07-23 16:26:18 -04:00
MattBDev
b230999ca0
Mainly formatting and some work on schematic commands
2019-07-22 22:22:32 -04:00
MattBDev
46f5b12b36
Convert tabs to whitespace.
2019-07-22 16:42:40 -04:00
Jesse Boyd
283351fea5
fix conflicts
2019-07-22 16:39:43 +10:00
Jesse Boyd
07283af614
some bindings
2019-07-22 16:02:51 +10:00
MattBDev
9c3122a227
More work on getting commands to compile
2019-07-21 22:49:08 -04:00
wizjany
a65351e43e
Don't load old adapters.
2019-07-19 21:19:09 -04:00
wizjany
7c41949f40
Update bukkit adapters for 1.14.4.
2019-07-19 20:44:39 -04:00
Jesse Boyd
e86e4c9c53
wip on FaweQueue
2019-07-19 06:49:29 +10:00
Jesse Boyd
4ed3fe724e
Merge branch 'breaking-114' into commanding
2019-07-18 20:22:44 +10:00
Jesse Boyd
6e13b44f84
resolve issues with 2e67425d8131a2b1eb7ff752335bccf371801b8b
2019-07-18 20:12:23 +10:00
Jesse Boyd
be8213d8ee
resolve conflicts
2019-07-18 16:56:57 +10:00
Jesse Boyd
dd38cbe750
.
2019-07-18 04:30:02 +10:00
Jesse Boyd
8d60c0197b
Update AsyncChunk.java
2019-07-17 22:09:48 +10:00
Jesse Boyd
7a42bd208f
Update AsyncWorld.java
2019-07-17 22:04:05 +10:00
Jesse Boyd
505af853bd
setLocation should be synchronized
2019-07-17 22:00:00 +10:00
Jesse Boyd
eff203c3b8
Merge branch 'breaking' into breaking-114
2019-07-17 21:31:06 +10:00
Jesse Boyd
8f902c797d
Don't print within high stack depth conditions
...
FAWE is trying to detect prevent a stackoverflow from block/item lag. Calling print adds to the stack depth.
2019-07-17 21:28:46 +10:00
Jesse Boyd
68ea3d6e99
revert some changes
2019-07-17 20:50:54 +10:00
Jesse Boyd
08dead5a86
cleanup build script
2019-07-17 19:43:14 +10:00
Jesse Boyd
ae9efc3df1
Merge branch 'breaking-114' into filter-pipeline
2019-07-17 14:55:04 +10:00
MattBDev
8108d0a936
Major command changes that don't work yet.
2019-07-16 23:44:34 -04:00
Jesse Boyd
5d41bdb7c7
merge from breaking
2019-07-17 06:10:18 +10:00
Jesse Boyd
71a9256617
Merge branch 'breaking' into breaking-114
2019-07-17 06:08:18 +10:00
Jesse Boyd
cfbde956f4
some refactoring to pipeline classes (WIP)
2019-07-17 05:10:39 +10:00
Kenzie Togami
3b157b67c3
Move Bukkit to JUnit 5
2019-07-15 16:38:33 -07:00
Kenzie Togami
429d022752
Move Core to JUnit 5
2019-07-15 16:38:33 -07:00
Kenzie Togami
ab8397e517
Migrate Bukkit to Kotlin DSL
2019-07-12 13:49:45 -07:00
Kenzie Togami
19802e478c
Re-write root and libs to Kotlin DSL
2019-07-12 13:49:45 -07:00
NotMyFault
fee57017cd
Bump dummy version to 1.14
2019-07-11 22:50:28 +02:00
Jesse Boyd
cf09ca7f37
delete FaweQueue
2019-07-12 01:32:14 +10:00
Jesse Boyd
4dea4f4c45
method changed
2019-07-11 20:12:18 +10:00
Jesse Boyd
3e8fd842d8
use ivy repo
2019-07-11 08:42:44 +10:00
Jesse Boyd
2c76c23bf2
don't use nms world.n
2019-07-11 08:11:37 +10:00
Jesse Boyd
cf0c735cf3
Merge branch 'breaking' into breaking-114
2019-07-11 08:08:55 +10:00
Jesse Boyd
280147491d
protochunk
2019-07-11 07:52:55 +10:00
Jesse Boyd
cafd4bfece
use Locale.ROOT for uppercase as well
2019-07-10 22:26:31 +10:00
Jesse Boyd
a98a91e066
Use Locale.ROOT
2019-07-10 21:03:00 +10:00
Jesse Boyd
b32d46b08a
Use Locale.ROOT
2019-07-10 21:01:56 +10:00
Jesse Boyd
50e649acb8
update items
2019-07-10 20:58:27 +10:00
Jesse Boyd
20b7b121b1
1.14 blocks
2019-07-10 06:49:51 +10:00
MattBDev
4a40c7d99c
Renaming and cleanup and a new method.
2019-07-09 15:50:13 -04:00
Jesse Boyd
6a87d2107d
fix compile
2019-07-10 04:58:53 +10:00
Jesse Boyd
19468b64d4
Use bstats for metrics
...
The metrics config option will be removed in the future
- The current value will be copied over when generating bstats config
2019-07-09 17:46:27 +10:00
Jesse Boyd
f99d6e7478
wip on 1.14
2019-07-09 17:18:51 +10:00
wizjany
a18f26f8af
Play nicer with naughty plugins.
2019-07-06 09:44:53 -04:00
MattBDev
ffc2092d93
toggles and timeouts
2019-06-30 14:56:32 -04:00
wizjany
625cbe5e3d
Make //count take a mask. Also doc updates, perm fixes.
2019-06-30 00:38:17 -04:00
Jesse Boyd
0d7b4629ba
re-add 1.13 depend
2019-06-29 16:08:03 +10:00
Jesse Boyd
de52b65738
Add paper methods to AsyncWorld
2019-06-29 16:04:37 +10:00
Jesse Boyd
6a7935829b
Merge from upstream
2019-06-29 16:01:32 +10:00
Jesse Boyd
a4344fb2df
add 1.14 depend (non functional)
2019-06-29 14:06:19 +10:00
MattBDev
8dd5f0c298
Fix a compile error
2019-06-28 18:24:56 -04:00
Jesse Boyd
664a7017b6
Add NotNull annotation to adapter
2019-06-29 06:28:14 +10:00
Jesse Boyd
8b9a2ff18c
get tool from player
2019-06-29 04:27:46 +10:00
Jesse Boyd
d6280ec945
Avoid redundant check for performance critical code
2019-06-29 04:23:51 +10:00
Jesse Boyd
a2efdbc488
a1c15e1c39
2019-06-29 03:10:47 +10:00
Jesse Boyd
5a67363a78
0313320816
2019-06-29 02:24:57 +10:00
Jesse Boyd
c773a1e278
Remove FaweLocation
...
it was a leftover from when WE didn't have Location
2019-06-29 00:13:30 +10:00
Jesse Boyd
846a1b0769
6c94cca15e
2019-06-29 00:01:51 +10:00
Jesse Boyd
fecb380d44
aea5b68ced
2019-06-28 22:43:32 +10:00
MattBDev
e38541aa9b
Updates to gradle files.
2019-06-26 21:34:20 -04:00
MattBDev
d0a31691e1
Small changes
2019-06-26 20:14:00 -04:00
MattBDev
a69b239848
Upstream
2019-06-25 13:07:47 -04:00
MattBDev
a1c15e1c39
Many upstream changes. Should be non-breaking
2019-06-25 09:00:44 -04:00
MattBDev
57f992a524
Remove nullblock from EditSession
2019-06-23 14:05:14 -04:00
MattBDev
8c9090a21d
I changed stuff. That's all I remember
2019-06-23 13:27:34 -04:00
wizjany
d763ab374c
Re-add delchunks command ( #481 )
...
The new command now writes a json file to WorldEdit's working directory with instructions on which chunks to delete, which is read by the plugin/mod at startup and calls the ChunkDeleter.
The chunk deleter parses the json and iterates the instructions, backing up .mca files as it goes and overwriting the offset headers with 0 wherever a chunk needs to be deleted.
This allows Minecraft to reclaim the space used for that chunk, as well as forcing it to be generated from scratch next time the area is loaded.
2019-06-22 14:20:14 -04:00
MattBDev
1e02560039
Remove BukkitMask
2019-06-21 19:58:40 -04:00
MattBDev
0313320816
As Jesse would say... *
2019-06-20 20:05:18 -04:00
wizjany
0088fe79b3
Cleanup Bukkit internal id usage.
2019-06-15 17:33:17 +10:00
Kenzie Togami
27c7d488a2
Add perf. improvments for Forge
2019-06-15 17:33:17 +10:00
Kenzie Togami
8c17aab9c5
Clean-up some misc. parts of the code
2019-06-15 17:33:17 +10:00
wizjany
dc21b4df58
This does something idk.
2019-06-15 17:33:17 +10:00
Kenzie Togami
a3a175ab8c
Initial attempt at binding state IDs
2019-06-15 17:33:17 +10:00
wizjany
e1c191599c
Implement item brushes and item NBT for bukkit.
...
This allows usage of `/br <apply|paint> <shape> item` and the `offhand`
syntax for item parser to use NBT.
2019-06-14 16:37:23 -04:00
wizjany
213cadf093
Import cleanup, ensure gradle uses https for deps, bump deps.
2019-06-13 09:17:00 -04:00
NotMyFault
5f037df326
Adding missing permissions
...
Added some basic permissions to some basic and fawe specific commands.
Since they weren't around previously, they are true by default, however, you can now revoke/negate them.
2019-06-13 00:48:40 +02:00
MattBDev
1f14d4652e
Upstream changes, prefix changes, formatting changes, variable name changes
...
I think that draining waterlogged items also works now?
2019-06-12 17:13:53 -04:00
NotMyFault
ec001b8d3b
Revert "Upstream, generics, formatting"
...
This reverts commit cd88e513a8
.
2019-06-12 15:45:41 +02:00
MattBDev
cd88e513a8
Upstream, generics, formatting
2019-06-11 20:31:56 -04:00
wizjany
efb7650d6f
Fix some reload issues.
...
And some unload issues.
2019-06-11 18:02:24 -04:00
wizjany
3fd661c513
Don't attempt to check unloaded world refs.
2019-06-08 11:25:36 -04:00
MattBDev
7f3c4c4828
A lot of removals, upstream merges, and maybe more.
2019-06-07 20:58:48 -04:00
MattBDev
229182aa63
Remove CUI and other cleaning
2019-06-06 18:39:51 -04:00
MattBDev
b42553116c
Removal of many prefixes and deprecation of FaweLocation
...
- Removed some prefixes to help make upstream merging a bit easier.
- Replaced reflection code for titles with the regular bukkit api.
- Removed FAWELocation and FAWEPlayer where it wasn't needed.
- Deprecated FaweLocation since having it in the first place is very stupid.
- FAWEPlayer should also be deprecated soon because the majority of that code is redundant.
2019-06-05 21:28:02 -04:00
MattBDev
6c94cca15e
Selective upstream merge
...
Signed-off-by: MattBDev <4009945+MattBDev@users.noreply.github.com>
2019-06-04 12:40:11 -04:00
wizjany
e3097dd0fc
Use java-library to exclude some deps.
2019-06-03 23:56:34 -04:00
wizjany
3df2410254
Change chunk loading method.
...
Behavior of loadChunk changed a lot for the worse in CB 1.14.
2019-06-02 21:56:29 -04:00
wizjany
1e7c074217
Few misc command fixes.
2019-06-01 09:35:27 -04:00
wizjany
59447c6ee3
Gradle sucks.
2019-05-31 13:53:28 -04:00
wizjany
44ee1546b7
Apparently CB uses this.
2019-05-31 11:48:08 -04:00
wizjany
4e43595c99
Fix builds maybe.
2019-05-31 11:24:38 -04:00
MattBDev
aea5b68ced
Upstream merges and a few code cleanups
2019-05-30 16:07:30 -04:00
wizjany
6ad274677f
Don't require command for CUI init.
2019-05-29 23:15:06 -04:00
wizjany
ec3648e521
Wrap and unwrap.
...
Exceptions are fun.
2019-05-29 23:15:05 -04:00
MattBDev
a0eb7ce59e
Typo Fixes and Added Annotations
2019-05-28 23:23:51 -04:00
wizjany
6962b2e7b6
Add comprehensive suggestions to many commands.
...
All patterns now have suggestions, including recursive patterns.
Suggestions will suggest blocks and block states.
All masks now have suggestions, though mask intersections are not
yet supported due to issues with quotes strings.
EntityRemover and ItemFactory now also have completions, as well
as all RegistryConverters (though I am unsure how many are actually
used).
Also use paper's AsyncTabComplete event, if available.
2019-05-28 22:55:20 -04:00
Jesse Boyd
6bc5b4a823
.
2019-05-29 06:31:22 +10:00
wizjany
871c25e1cd
Initial support for 1.14.2.
2019-05-27 19:52:58 -04:00
wizjany
48fb669119
Guard against reloads breaking too much.
2019-05-25 18:11:23 -04:00
wizjany
7b47d9a945
Add /tracemask. ( #474 )
...
Allows setting a mask used for block traces. This allows brush tools to
pass through various materials, such as water (e.g. `/tracemask #solid`
or `/tracemask !air,water`) before starting to build.
By default, a null mask is equivalent to #existing (original behavior).
https://gfycat.com/ImmaculateFrayedCockatiel
2019-05-23 21:12:31 -04:00
MattBDev
6b0fcc8712
Removed some null checks and fixed some variable names
2019-05-22 14:40:56 -04:00
wizjany
b0777f6b06
Use DFUs for some additional data fixing.
...
Legacy mapper now uses the data fixers to upgrade blocks and item types
(e.g. signs, dyes that changed names in 1.14).
The sponge schematic reader can now attempt to use the data fixers to
upgrade blocks, block entities, biomes and entities. This has been
tested with the 1.13 -> 1.14 changes. It is yet to be seen if it will
continue to work because...
The mc edit schematic reader has code for using data fixers, but it is
currently disabled as there seem to be some issues with fixing up older
block entities.
2019-05-20 16:39:58 -04:00
wizjany
334d5cfaab
The "spawner|mobType" syntax once again makes functional mob spawners.
...
Also fix block parser context not being restricted.
2019-05-18 10:16:08 -04:00
wizjany
41cfcb6d55
Use a jar for bukkit impl adapters.
...
120 class files is a bit much.
2019-05-14 18:34:53 -04:00
wizjany
931b7ee694
Update for 1.14.1
2019-05-14 00:09:21 -04:00
wizjany
f9d0d340e7
Add DFUs. Currently used by //restore.
2019-05-13 23:07:53 -04:00
wizjany
5c97418cca
Fix NBT list conversion in 1.14.
2019-05-13 18:49:43 -04:00
Jesse Boyd
c797dcb194
WIP filter patterns
2019-05-12 23:32:04 +10:00
Kenzie Togami
8a3e6a12b9
Implement suggestions for Bukkit + Sponge
2019-05-05 23:06:20 -07:00
Kenzie Togami
acc0e7d09c
Fix logging on Bukkit, align adapter versions
2019-05-05 23:06:20 -07:00
wizjany
ceff17c4f7
Misc fixes.
...
Closes a few old youtrack issues which I don't remember because I had
like 30 tabs open, and a few other issues which I found while testing
some of those.
2019-05-05 15:15:03 -04:00
Jesse Boyd
d603f45063
remove debug
2019-05-05 22:19:13 +10:00
Jesse Boyd
7c174beaee
Region filter
2019-05-05 03:58:26 +10:00
Jesse Boyd
4116adcfef
Some refactoring
2019-05-03 03:38:08 +10:00
Jesse Boyd
f5944fbcaf
filter set
2019-05-03 00:45:03 +10:00
Jesse Boyd
8dcc005ec1
tile/biome/entity set
2019-05-02 18:27:33 +10:00
wizjany
57c161a602
Actually initialize GameModes and WeatherTypes.
2019-05-02 00:08:19 -04:00
Kenzie Togami
13a8c480e3
Insert Locale.ROOT into all case change methods
2019-05-01 15:24:32 -07:00
Jesse Boyd
ad52e01e9f
update players
2019-05-02 05:19:25 +10:00
Jesse Boyd
4619fd2b49
Reuse get array after apply
2019-05-02 05:02:11 +10:00
Jesse Boyd
18e6c09fdd
use paper writeLock
2019-05-02 04:30:32 +10:00
Jesse Boyd
adb2c37a02
set blocks
2019-05-02 04:19:15 +10:00
Jesse Boyd
f96760b36c
block set test
2019-05-02 02:01:41 +10:00
Jesse Boyd
eec08c81ad
async chunk loading
2019-05-02 01:45:18 +10:00
Kenzie Togami
7c1764548d
Deprecate old system, still in use by WG/CB
2019-04-30 13:53:14 -07:00
Jesse Boyd
33e119ccb6
implement block get
2019-05-01 02:19:10 +10:00
dordsor21
e2c9454399
Don't print stack trace, print another few lines of debug for using paper
...
Closes #133 bye bye
2019-04-30 11:56:30 +01:00
wizjany
3c04a83852
Add nicer error when using player commands as console.
...
Also fix slash counts for Bukkit.
2019-04-29 17:39:30 -04:00
Jesse Boyd
6692a2eb92
document some methods
2019-04-29 03:36:23 +10:00
Jesse Boyd
57b5be84f4
more structure
2019-04-29 01:44:59 +10:00
wizjany
b3053f19ce
Pagination changes and cleanup.
...
Refactored PaginationBox to be abstract. Implementations can generate individual components as needed now.
Add lots of Component usage to schematic list, help listings, etc.
Fix a few schematic and file resolution issues.
2019-04-28 01:12:05 -04:00
NotMyFault
686c71d965
Move around some debugs
2019-04-27 20:34:56 +02:00
Matthew Miller
62353a46db
Added a pagination box and use it in Biome List and Chunk List
2019-04-27 21:57:45 +10:00
Jesse Boyd
6adf0e6435
some structure
2019-04-27 11:15:08 +10:00
Kenzie Togami
7ff537138a
Merge master again
2019-04-26 01:25:42 -07:00
Kenzie Togami
b8c120e0c4
Finish porting commands
2019-04-26 01:18:02 -07:00
wizjany
31a8328fb5
Add data version to BukkitImplAdapter.
...
Also throttle unknown-block warning when loading MCEdit schematics.
2019-04-26 16:41:39 +10:00
wizjany
17fba54305
Update SpongeSchematic format to version 2.
...
Allows saving and loading entities and biomes.
2019-04-26 16:41:39 +10:00
Kenzie Togami
853bfab022
Merge master, update to texts
2019-04-25 22:11:46 -07:00
NotMyFault
bd91c2a748
Revert "Add pre5"
...
This reverts commit c4f72983fc
.
2019-04-25 20:09:43 +02:00
Matthew Miller
c325b789b2
Revert lighting changes and add a 1.14 adapter
2019-04-25 23:15:09 +10:00
Matthew Miller
f70557e3da
Provide a warning when an invalid property is entered rather than failing. Fixes WorldEdit entirely failing on new MC versions.
2019-04-25 22:48:15 +10:00
Jesse Boyd
35fd159e79
WIP rewrite of NMS pipeline
2019-04-25 20:32:27 +10:00
Jesse Boyd
8808ec89a0
Revert "wip 1.14"
...
This reverts commit 3bf2ccdebc
.
2019-04-25 01:32:27 +10:00
Jesse Boyd
cc80bc61cf
Compiles in 1.14 (yay)
2019-04-25 00:10:52 +10:00
Jesse Boyd
3bf2ccdebc
wip 1.14
2019-04-24 02:48:42 +10:00
Jesse Boyd
c4f72983fc
Add pre5
2019-04-24 02:29:48 +10:00
Jesse Boyd
219321b777
Check before copy
2019-04-24 02:29:25 +10:00
Jesse Boyd
1503ba94a4
Forgot FAWE was already added to lookup names
2019-04-23 23:44:47 +10:00
Jesse Boyd
a523ef8176
Use update folder
2019-04-23 23:31:54 +10:00
Jesse Boyd
02a6caa3ab
Don't load dummy twice
2019-04-23 23:30:43 +10:00
Jesse Boyd
48bc4015c2
Merge branch 'breaking' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into breaking
2019-04-23 00:18:13 +10:00
Jesse Boyd
aa1fec2dad
Remove check
2019-04-23 00:17:54 +10:00
Matthew Miller
c52eb59d7f
Get it all working
2019-04-22 22:05:20 +10:00
NotMyFault
f56460c9ac
Fix permission packs
2019-04-21 15:38:50 +02:00
Kenzie Togami
5c19866809
Some fixes for new libs shading
2019-04-20 23:33:54 -07:00
Kenzie Togami
1e7b4fc835
Move shaded libraries to their own artifacts
2019-04-20 23:11:39 -07:00
Jesse Boyd
c56ba112d1
Merge branch 'breaking' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into breaking
2019-04-20 00:47:32 +10:00
Matthew Miller
5b1573a24e
Replace the message system
2019-04-19 23:06:00 +10:00
Matthew Miller
55348346e9
Shade in Kashike's lib
2019-04-19 14:49:29 +10:00
Kenzie Togami
ac03de89cc
Work on adding converters for some arguments
2019-04-18 19:11:57 -07:00
Kenzie Togami
37c993be16
Port ClipboardCommands, update to new Key
2019-04-18 12:34:57 -07:00
NotMyFault
a22ba45b1c
Minors
2019-04-18 20:47:25 +02:00
NotMyFault
7b8bf18309
Fixes #124
...
This fixes the output of /fawe version and gives the versioning a fresh overhaul as well
2019-04-17 00:35:39 +02:00
Jesse Boyd
274c52163b
Fix setting the same block multiple times sequencially
2019-04-17 01:12:09 +10:00
Jesse Boyd
2a373b1390
Remove PS check here
2019-04-16 13:53:21 +10:00
Jesse Boyd
e7869643d9
Fix ghost blocks !protocolsupport
2019-04-16 13:47:05 +10:00
Jesse Boyd
629be505e2
Fix ghost blocks
2019-04-16 13:29:59 +10:00
Jesse Boyd
cd4d0f7725
Remove air check
2019-04-16 11:30:46 +10:00
Jesse Boyd
9207263426
Remove chunk notify task
2019-04-16 01:16:00 +10:00
Jesse Boyd
7c54f16d43
Fix chunk section Y
2019-04-15 20:26:41 +10:00
Jesse Boyd
f6014089cc
Merge branch 'breaking' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into breaking
2019-04-15 19:36:55 +10:00
Jesse Boyd
d80f25c4c0
minor cleanup
2019-04-15 19:36:42 +10:00
Kenzie Togami
267ccf2298
First attempt at integrating Piston as the only command system
2019-04-15 01:21:15 -07:00
NotMyFault
86727c5fb8
Minors
...
- Update links
- Remove update part from settings
2019-04-14 19:10:40 +02:00
Jesse Boyd
03f0a2a62d
Update to latest paper
2019-04-15 01:45:17 +10:00
Jesse Boyd
f6b844e53c
Fix chunk yPos
2019-04-14 21:46:57 +10:00
Jesse Boyd
fab197034e
fix NMS queue palette size
2019-04-14 21:43:06 +10:00
Matthew Miller
3e4004ad9e
Start work on improving the formatting system. May switch to Kashike's as Bukkit is shit
2019-04-14 19:33:44 +10:00
Jesse Boyd
6502f0b5c6
Fixes #122
2019-04-14 13:10:37 +10:00
Jesse Boyd
72a44d65fd
Fix other ProtocolSupport compatibility issues
2019-04-14 13:07:02 +10:00
Jesse Boyd
ce0dda5931
Fix ProtocolSupport compatibility
2019-04-14 12:13:41 +10:00
Jesse Boyd
df8e04cc67
Fix ProtocolSupport issue
2019-04-14 00:51:39 +10:00
Jesse Boyd
edde2ebe51
remove debug
2019-04-14 00:07:17 +10:00
Jesse Boyd
110f782a5c
Optimize entity get (lazy nbt)
2019-04-14 00:00:38 +10:00
Jesse Boyd
f9f6aead0f
Some optimizations for 1.13
2019-04-13 16:44:23 +10:00
Jesse Boyd
d7fa6e52ec
Try removing softdepend
2019-04-12 10:29:26 +10:00
Jesse Boyd
6996a97027
various minor
...
CFI works without PlotSquared
tab completion
biome tweaks
WIP on anvil
document disallowed-blocks in legacy config
2019-04-11 21:32:32 +10:00
Jesse Boyd
e03a43a1ab
finish MCAWriter
2019-04-10 22:04:22 +10:00
Jesse Boyd
808d32bc85
make bit mask protected
...
TODO same for BIT_OFFSET
2019-04-10 22:03:51 +10:00
Jesse Boyd
31797d4231
WIP on 1.13 CFI
2019-04-10 18:32:21 +10:00
Jesse Boyd
093542c337
fix compile + use mutable vector for affine transform + fix bstats package
2019-04-07 20:43:59 +10:00
NotMyFault
ee630b9236
Fixes #106
2019-04-07 01:38:25 +02:00
Jesse Boyd
501992dd20
Fix setPosition
2019-04-06 05:51:18 +11:00
Jesse Boyd
0afae082c2
Remove string switches for BlockType
2019-04-06 03:34:11 +11:00
Jesse Boyd
16b01b9de2
Fix pasting nbt
2019-04-06 02:33:17 +11:00
Jesse Boyd
2143b9b5b7
finish block registry
2019-04-05 17:51:42 +11:00
Jesse Boyd
be5541b61b
revert some changes
2019-04-05 15:48:41 +11:00
Jesse Boyd
94d5d8df8e
Merge branch 'master' into breaking
2019-04-05 15:47:04 +11:00
Jesse Boyd
140809c903
Working now
2019-04-05 15:15:10 +11:00
Kenzie Togami
8ab6585815
Patch new cmds system into old system
2019-04-04 16:16:04 -07:00
Jesse Boyd
95c819684c
Use BiomeType here
2019-04-05 03:17:21 +11:00
Jesse Boyd
33f5322fda
WIP merge (i'll finish this later)
2019-04-05 01:24:47 +11:00
matt
6f3888a963
Fixes #91
2019-04-03 12:17:24 -04:00
Jesse Boyd
8897109dc4
wip upstream merge
2019-04-04 00:25:16 +11:00
Jesse Boyd
7086eb8b3e
continue with merge
2019-04-03 22:28:57 +11:00
Jesse Boyd
4cd8d08134
merge with upstream (broken)
2019-04-03 16:53:58 +11:00
Jesse Boyd
f361619037
Merge remote-tracking branch 'upstream/master' into breaking
2019-04-03 16:53:34 +11:00
matt
29692f3fbe
Migrate to SLF4J
2019-04-02 18:21:02 -04:00
matt
47e66913e3
Selective upstream merge
2019-04-02 16:26:51 -04:00
wizjany
7ad364917f
Ignore synthetic classes when loading BukkitImplAdapter.
...
(cherry picked from commit 319f2efe43
)
2019-04-02 15:45:04 -04:00
matt
c997a2583c
I like change
2019-04-01 21:28:49 -04:00
matt
86ce762982
Minor performance tweaks and cleaning of metrics
...
Why were metrics so messed up in the first place?
2019-04-01 20:42:10 -04:00
Jesse Boyd
bf53194650
Again #47
2019-04-01 21:41:44 +11:00
Jesse Boyd
a636a30e9f
Dont try removing player entity
2019-04-01 20:39:49 +11:00
Jesse Boyd
321ba326ed
Fixes #47
2019-04-01 20:10:23 +11:00
Jesse Boyd
d1e51884de
Merge pull request #86 from IntellectualSites/tile-entity-fix-extracted
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Fix the tile entity deal-io only
2019-04-01 13:42:13 +11:00
Jesse Boyd
92a7bd5e44
minor tweak for mutable vectors
2019-04-01 03:09:20 +11:00
Sauilitired
4137d0a91a
Fix the tile entity deal-io only
2019-03-31 10:45:42 +02:00
Sauilitired
6dd7190fc5
Fix the tile entity deal-io only, and also took the liberty to make
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sure that the splash file doesn't prevent building. xoxo.
2019-03-31 10:39:52 +02:00
wizjany
961da1b93f
Add BukkitPlayer constructor without plugin.
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tbh I don't know why we even need to keep the plugin object around.
2019-03-30 17:32:10 -04:00
matt
acc8eb0a99
Lambda's and References and Cleanups! Oh My!
2019-03-27 12:17:05 -04:00
matt
8124d3b3c5
Reverted an upstream change due to a sketchy class issue
2019-03-26 15:29:46 -04:00
matt
3420b8329b
Remove most of PseudoRandom, a few minor cleaning changes, and an upstream change
2019-03-26 13:41:09 -04:00
matt
0d88a6bce2
Merging upstream changes
2019-03-26 13:27:09 -04:00
matt
85bfd16d7c
Code cleaning
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Most notable change: Remove redundant type parameters and replaced with <>. This is a small step to bring us closer to upstream parity.
2019-03-25 19:55:32 -04:00
IronApollo
3236bdd78e
Changes to NBT-handling in operations and extents, changes to match the widely supported setBlock functionality, minor code cleanup
2019-03-25 13:42:11 -04:00
Josh Knight
16c22b75da
Merge pull request #79 from IntellectualSites/remove-plotme-support
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Remove PlotMe support
2019-03-25 06:09:50 -04:00
Josh Knight
4c3b09895d
Merge pull request #76 from IntellectualSites/new-vector-system2
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Revert "Make end tag singleton"
2019-03-25 06:09:13 -04:00
NotMyFault
14ab61d154
Remove PlotMe support
2019-03-25 00:02:20 +01:00
NotMyFault
68c8950cdc
Add IncendoPaster
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Co-Authored-By: Alexander Söderberg <citymonstret@hotmail.com>
2019-03-24 23:02:32 +01:00
matt
456f821ce0
Revert "Make end tag singleton"
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This reverts commit 13d2ae20
Why was this changed. I doubt it did much in terms of performance. It's better to stay as close as we can to the worldedit repo.
2019-03-22 12:51:44 -04:00
aurorasmiles
c4e7acd15b
(dirty) Fix for VaultAPI build issue
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As discuseed in Discord, placing the Vault-API Dependency over the dummypermscompat fixes the compiling issue
2019-03-19 19:37:17 +01:00
Matthew Miller
d186cce393
Merge remote-tracking branch 'origin/feature/slf4j-logging'
2019-03-19 20:32:21 +10:00
wizjany
d1c2a029bf
Move some platform stuff to load, put enable back to postworld.
2019-03-15 23:43:57 -04:00
wizjany
678a78a982
Update adapters.
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Don't update unchanged blocks, do change NBT, no need to light.
Also clean up the forge side a bit.
2019-03-15 20:56:49 -04:00
wizjany
c885f70c7b
Load Bukkit plugin at startup.
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This should allow plugins that use WorldEdit to do things on world load.
2019-03-15 18:38:06 -04:00
Kenzie Togami
fba12b1282
More shading fixes
2019-03-13 20:15:01 -07:00
Kenzie Togami
4be72fb983
Shade logger bridges as well
2019-03-13 19:56:58 -07:00
Kenzie Togami
d6804737cf
Switch to SLF4J logging.
2019-03-13 19:51:48 -07:00
wizjany
6937cfc9a9
Need internal ID for EntityType here too.
2019-03-09 10:46:40 -05:00
wizjany
7c89ece96e
Few tweaks to schematic loading and error fixes.
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* Not all EntityTypes in Bukkit have the correct enum name.
* Don't read entire schematic files to list. Go off file extension only.
(Reading in files is more accurate, but slow.)
* Enforce extensions. (Due to the above, while you can technically make a
schematic called 'test.txt', it's better that we save it as
'test.txt.schem'.)
* Fix a few minor warnings.
2019-03-08 16:00:49 -05:00
wizjany
eebba8e324
Move vault to permscompat.
2019-03-07 23:55:58 -05:00
IronApollo
c98a311146
Update to working PlotSquared repo; Update to PlotSquared C>Captions class rename; Cleaning and minor modifications to SpongeSchematicReader
2019-03-06 03:06:47 -05:00
IronApollo
3ffb5ff00d
Changes to fix some PlotSquared compatibility issues, plus fix block Mask parsing
2019-02-27 08:09:04 -05:00
wizjany
90797d12f4
Skip legacy materials when setting up registries.
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Doesn't make a difference normally, but avoids errors in special envs.
2019-02-25 18:41:20 -05:00
Matthew Miller
8984289695
Bump Spigot version so it compiles.
2019-02-18 20:56:21 +10:00
IronApollo
24fbc86cdd
INDEV -- Pushed for in-house testing and development
2019-02-17 03:47:32 -05:00
Matthew Miller
50a286b070
Update the block/item category registries - this won't build until a Spigot PR is merged though.
2019-02-17 13:30:40 +10:00
Matthew Miller
a09489a9af
Updated the adapters
2019-02-16 20:51:39 +10:00
Matthew Miller
db1315e043
Refactor registries to entirely use the platform
2019-02-16 19:35:13 +10:00
Matthew Miller
1b101740fe
Use a proper registry for biomes
2019-02-16 17:27:00 +10:00
wizjany
319f2efe43
Ignore synthetic classes when loading BukkitImplAdapter.
2019-02-14 18:07:07 -05:00
wizjany
39131eb1e5
Revert "Remove synthetic classes from adapters."
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This reverts commit 1ae0e88b
2019-02-14 17:56:48 -05:00
Matthew Miller
1ae0e88b63
Remove synthetic classes from adapters.
2019-02-13 21:06:25 +10:00
Matthew Miller
c53a40b577
Bypass the Spigot API for block setting for speed boosts on non-Paper platforms.
2019-02-11 20:17:36 +10:00
IronApollo
2d586ff53e
Registry changes & additions
2019-02-03 08:53:04 -05:00
Kenzie Togami
4b5b7b8003
Clean up other compiler warnings
2019-02-03 06:06:07 -05:00
Kenzie Togami
94ebb81e92
Add generics to other rawtypes
2019-02-03 05:54:05 -05:00
Kenzie Togami
590b7e23a9
Remove all raw usages of BSH, improve API generics
2019-02-03 05:01:39 -05:00
Matthew Miller
d80ac24c63
Pass the exception converter through more.
2019-02-02 11:36:55 -05:00
Matthew Miller
9c3964d330
Added a way to get the spawn position of a world
2019-02-02 11:29:51 -05:00
Matthew Miller
c935e381b7
Added a method to teleport entities across worlds.
2019-02-02 11:23:02 -05:00
Matthew Miller
45f1de6009
Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system.
2019-02-02 11:20:36 -05:00
Matthew Miller
54142c8669
Added a display name to Actors
2019-02-02 09:37:14 -05:00
Matthew Miller
bc3562eb57
Few fixes for FastModeExtent.
2019-02-02 09:26:18 -05:00
Matthew Miller
e88b8c961d
Added "fast mode corrections"
2019-02-02 09:21:16 -05:00
Matthew Miller
b276907dcd
Filter out commands that the player doesn't have permissions for. Workaround for a Spigot issue.
2019-02-02 08:54:36 -05:00
Kenzie Togami
e9fbde3ac8
Remove recursion in VaultResolver
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Correctly call into `perms` instead of creating an infinite recursion.
2019-02-02 08:53:31 -05:00
Matthew Miller
10484eb58b
Added a Vault resolver to WEPIF. Means any Vault-enabled perm plugin will theoretically work with it
2019-02-02 08:49:53 -05:00
IronApollo
e53535319d
Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!)
2019-01-31 10:08:58 -05:00
IronApollo
271b45f3ba
Final changes for the Vector update (probable fix for the "copying player entity" bug)
2019-01-17 05:23:47 -05:00
IronApollo
cd1d45b856
Updated Paper-API to 1.13.2, minor edits to FastAsyncVoxelSniper
2019-01-16 07:12:02 -05:00
IronApollo
f74381b93f
Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system
2019-01-13 02:00:14 -05:00
Matthew Miller
628c9cc0b7
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2019-01-10 09:54:21 -05:00
Kenzie Togami
4d6045813c
Move vectors to static creators, for caching
2019-01-10 07:17:04 -05:00
Byron Marohn
ab6aed703d
Merge current FAWE master ( 227d6d91
) into new-vector-system
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Signed-off-by: Byron Marohn <combustible@live.com>
2019-01-09 22:35:26 -08:00
SirYwell
d4971a4e2f
Temporary removal of tab complete listener
2019-01-03 10:18:54 +01:00
Kenzie Togami
386668d221
Clean up other compiler warnings
2018-12-26 16:50:24 -08:00
Kenzie Togami
de7d9421b1
Add generics to other rawtypes
2018-12-26 16:45:46 -08:00
Kenzie Togami
3fefcbf971
Remove all raw usages of BSH, improve API generics
2018-12-26 16:39:10 -08:00
IronApollo
d4157b7e0e
Current progress with update
2018-12-23 11:19:33 -05:00
Byron Marohn
801793cc12
Merge upstream changes through 7961fa58
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Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-21 12:13:43 -08:00
Byron Marohn
447b4e8868
Update gradle settings to new repository URL
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Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-21 08:04:08 -08:00
Matthew Miller
ea30578781
Added a way to get the spawn position of a world
2018-12-21 17:05:30 +10:00
Matthew Miller
c949b07df1
Added a method to teleport entities across worlds.
2018-12-21 16:56:10 +10:00
Byron Marohn
c0fa1602ad
Restore the formatting of many things to upstream WorldEdit - no code changes
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This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.
This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b
) into this codebase.
Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-20 11:33:56 -08:00
NotMyFault
7eac605474
Fixing NBT
2018-12-19 16:33:15 +01:00
Matthew Miller
5eb9b779d7
Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system.
2018-12-18 19:28:55 +10:00
Matthew Miller
8f236afae9
Added a display name to Actors
2018-12-18 17:36:53 +10:00
dordsor21
07c86f32ae
Definitely fix build
2018-12-17 13:47:29 +00:00
dordsor21
5be8d83ce4
Add local repo
2018-12-17 11:54:09 +00:00
dordsor21
8eabb7e507
Fix build
2018-12-17 11:43:45 +00:00
Matthew Miller
36430863a1
Update adapters
2018-12-09 16:28:01 +10:00
Matthew Miller
7d468357e3
Added "fast mode corrections"
2018-12-09 16:27:02 +10:00
Matthew Miller
5acd0d8537
Update adapters for the broken Spigot builds.
2018-12-09 16:08:11 +10:00
Matthew Miller
be0d21e2a9
Filter out commands that the player doesn't have permissions for. Workaround for a Spigot issue.
2018-12-05 16:32:20 +10:00
Kenzie Togami
b192466ce2
Remove recursion in VaultResolver
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Correctly call into `perms` instead of creating an infinite recursion.
2018-11-30 13:15:09 -08:00
Matthew Miller
ee8602b77b
Added a Vault resolver to WEPIF. Means any Vault-enabled perm plugin will theoretically work with it
2018-11-18 15:58:15 +10:00
NotMyFault
ec22c4f180
Merge pull request #19 from IronApollo/master
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Fix for '//mask ?' resulting in pattern error
Fixes CommandSuggestionEvent
Update FaweLocalBlockQueue to support Plotsquared restrictions
2018-11-14 07:41:42 +01:00
Matthew Miller
bf98dcff09
Updated bStats
2018-11-10 19:26:46 +10:00
Matthew Miller
f0070c111c
Fixed adapters not being updated
2018-11-06 15:53:14 +10:00
Matthew Miller
53bc730909
Merge pull request #435 from sk89q/feature/trace-unflushed-sessions
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Add tracing for unflushed EditSessions
2018-11-04 17:21:25 +10:00
Matthew Miller
a2be001a57
Updated adapters
2018-11-04 16:14:47 +10:00
Kenzie Togami
2c8b2fe089
Move vectors to static creators, for caching
2018-11-03 23:00:24 -07:00
Kenzie Togami
399e0ad5fa
Refactor vector system to be cleaner
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- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
NotMyFault
69168c7262
Updating & fixing repo
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- Updated Paper download link going to 1.13
- Updated translations from boy0001/FastAsyncWorldEdit
-
2018-11-02 13:20:54 +01:00
IronApollo
9896a1339e
Updates to FaweLocalBlockQueue to allow FAWE-P2 compatibility
2018-11-01 07:24:56 -04:00
IronApollo
dcd041e847
Potential fix for CommandSuggestionEvent errors
2018-11-01 07:22:50 -04:00
Kenzie Togami
e1fbaaff59
Add tracing for unflushed EditSessions
2018-10-30 18:39:51 -07:00
IronApollo
34c8ecc694
Fixed invoke method missing argument
2018-10-25 07:12:08 -04:00
IronApollo
be73d29354
1.13.2 setType adaptation
2018-10-24 18:25:50 -04:00
Kenzie Togami
1fa1ff895b
Flush or disable buffers in tools
2018-10-20 19:47:17 -07:00
IronApollo
ea0133b740
Changes to completely separate SyncTabCompleteListener from Paper
2018-10-19 18:24:58 -04:00
IronApollo
3add6fd32b
Check for the AsyncTabCompleteEvent class before attempting to create the Listener
2018-10-17 13:42:21 -04:00
Matthew Miller
dd2fcbac23
Merge pull request #430 from sk89q/feature/chunk-batching-mode
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Chunk Batching
2018-10-15 13:50:10 +10:00
Matthew Miller
f8bf547c9e
Added some missing bukkit registries
2018-10-14 17:55:57 +10:00
Jesse Boyd
dfb0c5671b
Fixes boy0001/FastAsyncWorldedit#1116
2018-10-14 03:42:23 +11:00
Jesse Boyd
7cf7c0712f
fix fixwater/lava + tile paste
2018-10-13 19:50:13 +11:00
Matthew Miller
815f14d4a1
Remove a config option that's now unused.
2018-10-13 15:12:04 +10:00
Matthew Miller
0fe1fe33cc
Replace BukkitImplementationTester with paperLib
2018-10-12 16:09:52 +10:00
Kenzie Togami
e16dacc11e
Small patches for timed-calc post-1.12-merge
2018-10-11 17:25:06 -07:00
Legoman99573
776eb24c0e
Calculation Config missing and typo
2018-10-11 17:18:52 -07:00
Kenzie Togami
7d4906cfe9
Add chunk batching flag, enable by default
2018-10-10 11:38:23 -07:00
Matthew Miller
d1cb6e2156
compileOnly breaks shadowJar. bStats needs to fix their repos.
2018-10-10 23:22:38 +10:00
Matthew Miller
e3001586e5
Make bStats compileOnly so transitive projects won't load it, Jitpack has issues.
2018-10-10 19:39:09 +10:00
Matthew Miller
c32c13fdcd
Fixed a typo in the gradle file
2018-10-10 19:34:18 +10:00
Matthew Miller
bf38b371d8
Update bStats because they deleted their old repo.
2018-10-10 16:59:18 +10:00
Matthew Miller
79a4121098
Return null if the material is null.
2018-10-04 20:29:40 +10:00
Kenzie Togami
2cad9a2c09
Switch to a license plugin for headers
2018-10-04 00:29:34 -07:00
Jesse Boyd
dce39e5c69
Fix physics freeze
2018-10-03 14:58:19 +10:00
Kenzie Togami
388187d26b
Cleanup javadoc warnings in worldedit-bukkit
2018-10-01 15:31:26 -07:00
Matthew Miller
42e0cceeab
Bukkit really needs methods to get by key/get key
2018-09-26 15:03:01 +10:00
Jesse Boyd
cfbf7dbec0
Update from sk89q/master
2018-09-25 15:35:21 +10:00
Matthew Miller
cc1a54b5f0
Added an implementation tester to Bukkit, to determine which impl is in use. (For WE,WG,CB to use Paper/Spigot specific APIs)
2018-09-23 22:48:04 +10:00
Matthew Miller
02c6f11bb9
Added bStats
2018-09-20 22:59:42 +10:00
Jesse Boyd
5b5336cc83
some fixes
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Use sponge schematic format instead of structure block
Fix VS undo running on main thread
Fix missing sections when setting blocks
2018-09-18 12:49:33 +10:00
Jesse Boyd
ffa9eace6f
Fix /none
2018-09-08 03:17:27 +10:00
Jesse Boyd
fc949e3efc
Fixes #1112
2018-09-08 03:11:56 +10:00
Jesse Boyd
7af1b3dcc8
Add heightmap web util command
2018-09-07 06:40:13 +10:00
Jesse Boyd
594d72d2fe
Fix free build restrictions
2018-09-05 07:09:24 +10:00
Jesse Boyd
dfb1195242
Break on event cancel
2018-09-05 05:12:02 +10:00
Jesse Boyd
82ede1d42b
freebuild region restrictions
2018-09-05 05:10:15 +10:00
Jesse Boyd
b24d322d29
Update from sk89q/master
2018-09-03 00:10:38 +10:00
Jesse Boyd
418cfa6d03
Update towny hook / fix pattern traverser
2018-08-29 01:04:25 +10:00
Matthew Miller
fdb9d77710
Finish the BlockData caching in Bukkit
2018-08-28 18:45:24 +10:00
Jesse Boyd
abd886acd7
some hasty refactoring
2018-08-28 02:56:28 +10:00
Matthew Miller
fb5cb9a7bb
Added a 1.13.1 adapter.
2018-08-27 13:29:29 +10:00
Pieter12345
6c7a49733c
Fix plugin enabling on Bukkit without compatible adapter
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When loading WorldEdit on a Bukkit server which it does not have an adapter for, a stacktrace is printed to console and WorldEdit does not load. This commit fixes that by registering the BukkitServerInterface before attempting to find a matching adapter.
2018-08-26 21:34:33 +02:00
Jesse Boyd
a61c856adc
Allow certain commands to bypass queuing
2018-08-24 19:33:52 +10:00
Jesse Boyd
c3db5c0cf1
Fix persistent brushes
2018-08-24 07:18:14 +10:00
Jesse Boyd
dbd31ea347
Fixes boy0001/FastAsyncWorldedit#1090
2018-08-24 01:22:30 +10:00
Matthew Miller
58a5d9961b
Minor formatting and neatness changes.
2018-08-23 20:15:44 +10:00
Jesse Boyd
f43faae917
Update favs
2018-08-23 06:02:04 +10:00
Brendan Grieve
b08825e13e
Add new MaskManager: WorldguardFlag
2018-08-22 12:42:52 +08:00
Jesse Boyd
a9e99c7cd7
Load dummy jar on first launch
2018-08-22 04:18:10 +10:00
Jesse Boyd
1d6f2e4274
Fix setbiome
2018-08-22 03:51:52 +10:00
Jesse Boyd
c55353e5b1
Various command (use es6 if java9 + nashorn)
2018-08-22 03:22:37 +10:00
Matthew Miller
d3b3d57041
Merge pull request #420 from sk89q/server-side-cui
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Added a server side version of WorldEditCUI with limited functionality
2018-08-20 14:46:08 +10:00
Matthew Miller
7b83f97c35
Fixed NotABlockException not getting thrown
2018-08-19 14:41:09 +10:00
Matthew Miller
a354267e85
Try sending fake operator packets to support non-OP
2018-08-19 13:41:38 +10:00
Matthew Miller
4d0df10f88
Fixed sessions not saving on shutdown
2018-08-19 13:01:08 +10:00
Matthew Miller
034c165bee
Merge pull request #396 from boy0001/FallbackRegistrationListener-fix
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Fix FallbackRegistrationListener
2018-08-18 20:46:48 +10:00
Matthew Miller
eba91cac5f
Added a config option to entirely disable server side cui.
2018-08-18 19:42:45 +10:00
Matthew Miller
f8585adc79
Remove debug code
2018-08-18 15:27:26 +10:00
Matthew Miller
7f419618cc
Switch to using fake blocks, no more world pollution
2018-08-18 15:22:49 +10:00
Jesse Boyd
0cc0ee7f03
Basic tab suggestions
2018-08-18 01:37:35 +10:00
Jesse Boyd
b8cc785717
Use Uri instead of BufferedImage for parameter
2018-08-17 22:48:33 +10:00
Jesse Boyd
ae65708d82
Fix some command parsing issues
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Tab complete runs on main thread - that could be an issue
2018-08-17 20:13:33 +10:00
Jesse Boyd
43d5459595
Fix __reserved__ being solid
2018-08-17 19:21:45 +10:00