Matt
aa0ad16a1b
Update to Gradle 7 ( #1078 )
2021-05-14 23:42:37 +02:00
NotMyFault
9aa25ce109
Update Upstream
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876108f Prepare for Gradle 7, but due to FG only get to 6.9
Touches #1020
2021-05-14 10:31:32 +02:00
NotMyFault
be624d5fe2
Closes #1066
2021-05-13 21:26:16 +02:00
NotMyFault
44fe51826f
Remove nashorn scripting engine ( #1068 )
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- Remove the ScriptTranspiler as es6 is no longer supported
2021-05-13 20:19:55 +02:00
Hannes Greule
ff728478c6
Relight using starlight engine on Tuinity & perform heightmap updates ( #1023 )
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* Relight using starlight engine on Tuinity
* Make use of invokeExact
* Cache MethodHandle
* Address some requested changes
* Remove random *
Co-authored-by: NotMyFault <mc.cache@web.de>
* Simplify and clean up sendChunk
Hopefully, that doesn't cause any issues
* Add naive HeightmapProcessor
* Make HeightmapProcessor more efficient
* Remove heightmap code from NMSRelighter
* Recognize fluid for waterlogged blocks
* Remove config option for heightmaps as they should always be updated
* Batch relighting for Starlight
* Dirty workaround for CharBlocks blocks NPE
* Revert "Dirty workaround for CharBlocks blocks NPE"
This reverts commit 737606a7
It only caused the heightmap to be wrong again and didn't help much with the original issue
* Adapt better chunk sending on older versions
* Adapt requested changes for HeightMapType
* Relight all changed chunks, batched
Also, address some requested changes
* Avoid deadlocks
* Clean up tuinity relighter and add some comments
* Minor changes to HeightmapProcessor
Co-authored-by: BuildTools <unconfigured@null.spigotmc.org>
Co-authored-by: NotMyFault <mc.cache@web.de>
Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com>
2021-05-13 11:29:11 -04:00
NotMyFault
46f1882496
Exchange Me's blog article URL
2021-05-12 19:10:30 +02:00
NotMyFault
9ff47d3404
Relocate zstd
2021-05-12 18:04:21 +02:00
NotMyFault
7b6fde2579
Update ServerLib
2021-05-12 16:35:51 +02:00
MattBDev
46fae22de4
Fixed annoying capitalization issue.
2021-05-11 20:24:52 -04:00
MattBDev
6f2e4c0cf3
Simplify logic
2021-05-11 20:16:53 -04:00
MattBDev
4534154894
Throw error instead of returning null on a boolean return
2021-05-11 20:16:32 -04:00
MattBDev
bdd3bc26af
Replaced hardcoded values of Pi with Math.PI
2021-05-11 20:15:24 -04:00
MattBDev
4c1d0bc9a6
Removed redundant null checks and fixed a potential file separator issue
2021-05-11 20:01:11 -04:00
MattBDev
277046d5c9
Update grammar
2021-05-11 19:21:09 -04:00
MattBDev
64667a6d6e
Update .gitignore
2021-05-11 19:20:41 -04:00
NotMyFault
2b0ab1a084
Fixes #1046
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Also remove option to shorten urls for schematic upload. This option does not work with self hosted interfaces, nor is it really safe to use, as per-design.
2021-05-11 20:16:54 +02:00
NotMyFault
00d689a238
Clarify why mcedit is discontinued
2021-05-08 14:55:25 +02:00
NotMyFault
bb2fe3a8bc
[ci skip] Remove -x test
from compiling instructions
2021-05-07 23:48:55 +02:00
Pierre Maurice Schwang
036e8473b4
Fix unit tests + Version Determination ( #1055 )
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* Fixed unit tests and determine chunksStretched based on package version
* Fixed requested changes
2021-05-07 23:47:35 +02:00
renovate[bot]
5ebc31ce88
Update dependency gradle to v6.9 ( #1054 )
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Co-authored-by: Renovate Bot <bot@renovateapp.com>
2021-05-07 15:10:30 +02:00
PureGero
1c9015531f
Keep order of block properties ( #1053 )
2021-05-07 13:12:58 +02:00
NotMyFault
22be7410fc
Add Pattern#applyBlock in favor of Pattern#apply
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As Fawe extends into its own Filter class, this will need a Fawe-suitable solution at some point when removing the deprecated method.
This is a compatibility-layer workaround for plugins calling the WorldEdit method `Pattern#applyBlock`.
2021-05-06 11:54:22 +02:00
NotMyFault
5dafa5f62b
Update Wiki link
2021-04-28 14:04:02 +02:00
NotMyFault
7e3525a6a2
Closes #1018
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And update serverlib
2021-04-27 11:16:12 +02:00
NotMyFault
57451f6818
[ci skip] Clarify how to compile the project
2021-04-23 14:49:41 +02:00
NotMyFault
ceacd7b669
Update Upstream
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95d784f Return false if Entity#remove is unsupported
2021-04-22 20:41:49 +02:00
NotMyFault
207d029def
Anvil commands are currently not implemented
2021-04-22 20:36:36 +02:00
NotMyFault
71b2f488b6
[ci skip] Resolving issue template conversation from 65f4d6c30f
2021-04-20 19:19:35 +02:00
NotMyFault
65f4d6c30f
[ci skip] Address template deprecations
2021-04-19 18:10:15 +02:00
NotMyFault
23ce25e7c6
[ci skip] Update issue template paste link
2021-04-19 18:01:36 +02:00
NotMyFault
cc75654b05
Do not append commit when building locally
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Because the commit is the version when building locally.
2021-04-19 12:56:34 +02:00
NotMyFault
00641c8108
Update ServerLib
2021-04-19 11:19:31 +02:00
NotMyFault
6383ccea83
Pleasing gh actions
2021-04-18 20:42:32 +02:00
NotMyFault
fe1cb649c8
Don't use local offset when compiling locally
2021-04-18 20:23:32 +02:00
NotMyFault
b59d0e9843
[ci skip] Reword stale.yml
2021-04-17 21:41:29 +02:00
Hannes Greule
57773765d7
Prevent exceptions from being thrown endlessly
2021-04-16 20:32:23 +02:00
NotMyFault
8b69d8a8e2
Improve outdated note even more
2021-04-14 10:05:16 +02:00
Aurélien
e4331844ac
Fix performance issues getting next file ids ( #1027 )
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* Greetly optimize disk history
* Greetly optimize disk cfi changeset
* Remove wildcard import.
* Improve performance fix
* Improved performance fix
2021-04-13 16:55:12 +02:00
NotMyFault
ae647dadfb
Fix /fawe threads
output
2021-04-12 19:32:17 +02:00
KleinCrafter
64a0a1d8e3
Change external jar classpath to FastAsyncWorldEdit ( #1016 )
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Co-authored-by: NotMyFault <mc.cache@web.de>
2021-04-10 23:28:20 +02:00
NotMyFault
88764d8d46
Update Upstream
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98adde2 Allow toggleplace to work on any Actor + Locatable
2021-04-10 11:15:41 +02:00
Hannes Greule
19592df1f6
Don't cache location for circle brush, fix #970
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Also, allow filled circles (very cool feature)
2021-04-10 01:07:51 +02:00
Hannes Greule
911d3a00eb
Don't paste biomes out of bounds, fix #1009
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Also some preparations for variable world heights
2021-04-09 22:59:31 +02:00
Hannes Greule
4b371e2c3f
Fix latest.log not contained in debugpaste, fix #1017
2021-04-09 22:14:27 +02:00
NotMyFault
4d77771ea1
Increase cui limit based on game limits
2021-04-07 19:54:44 +02:00
NotMyFault
6e8cc06637
Address a few deprecations
2021-04-06 18:30:29 +02:00
NotMyFault
01dff32597
Fine tuning captions
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Fix listchunks throwing component error
2021-04-06 14:01:04 +02:00
NotMyFault
dc51379e8f
Update upstream
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acf9c3b Change oak stair shape to straight in legacy.json.
c7da4c0 Swap out logback for log4j2
2021-04-05 23:14:20 +02:00
NotMyFault
685c25bdf4
Update gh actions
2021-04-05 23:02:56 +02:00
NotMyFault
5e534ff9e2
Finalize Captions
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Follow up to a9d1202ce1
2021-04-05 19:54:49 +02:00