sk89q
a2aae2c4da
Added new foundation blocks (package not final) that will be used in place of LocalWorld, BaseBlock, etc. in the future. LocalWorld, BaseBlock, etc. will be changed to inherit these new classes, and eventually a full transition will be made.
2012-08-22 15:54:39 -07:00
TomyLobo
0bc9369cc8
Made /butcher print the radius it uses and added an "all" parameter.
2012-08-16 15:30:16 +02:00
TomyLobo
cacf2cabe2
Moved the spawn egg entry in ItemType further up.
2012-08-15 19:16:24 +02:00
snaxson
00e6a3aa65
Fix loading schematic files with block data values >127
...
Minecraft 1.3 introduces several blocks with data values
over 127, such as sandstone stairs (128). Since byte
is signed, implicit conversion to short results in
negative block data values that cause later IndexOutOfBounds
exceptions. This change explicitly masks off the extended
sign bits so the result is positive.
2012-08-15 13:25:24 +02:00
TomyLobo
5e4c809f66
Added ender chest to flip/rotate.
2012-08-14 01:32:35 +02:00
TomyLobo
bcf4204ffc
Added tripwire hook to flip/rotate.
2012-08-14 01:30:45 +02:00
TomyLobo
df3062a68f
Added cocoa plant to cycle/flip/rotate.
2012-08-14 01:20:50 +02:00
TomyLobo
3497d9e557
Added 1.3 stairs and wooden steps to cycle/flip/rotate.
2012-08-14 01:20:50 +02:00
TomyLobo
b07a084b8a
Added cocoa plant to centralTopLimit.
2012-08-14 01:18:31 +02:00
TomyLobo
e8ea4e4ef1
Added 1.3 blocks to getBlockBagItem.
2012-08-14 00:35:24 +02:00
TomyLobo
082871f46d
Added 1.3 blocks to isContainerBlock.
2012-08-13 23:59:37 +02:00
TomyLobo
c2d7ab5bff
Added 1.3 blocks to isRedstoneBlock.
2012-08-13 23:57:53 +02:00
TomyLobo
0b0b39b025
Added 1.3 blocks to isRedstoneSource.
2012-08-13 23:57:12 +02:00
TomyLobo
7c4cf0494f
Added 1.3 blocks to isNaturalTerrainBlock.
2012-08-13 23:56:20 +02:00
TomyLobo
22ed05576c
Added 1.3 blocks to emitsLight.
2012-08-13 23:55:10 +02:00
TomyLobo
38a1d8fcc1
Added 1.3 blocks to isTranslucent.
2012-08-13 23:53:42 +02:00
TomyLobo
ad4213e1e3
Added leaves, piston extension, mobspawner, wooden/cobble stairs, chest and cactus to isTranslucent.
2012-08-13 23:52:47 +02:00
TomyLobo
ec4dbac165
Added 1.3 blocks to getAttachment.
2012-08-13 23:41:25 +02:00
TomyLobo
42a64f72a1
Added 1.3 blocks to shouldPlaceLast.
2012-08-13 23:28:36 +02:00
TomyLobo
d88691d450
Added 1.3 blocks to canPassThrough.
2012-08-13 23:26:28 +02:00
TomyLobo
69cf59565b
Added 1.3 blocks to usesData.
2012-08-13 23:23:50 +02:00
TomyLobo
094909c7e1
Fixed for SpoutAPI changes.
2012-08-13 19:40:13 +02:00
TomyLobo
0e897778b0
Removed lily pad from canPassThrough.
2012-08-12 16:00:14 +02:00
TomyLobo
edcccfce5f
Made findFreePosition and setOnGround respect half-blocks and such.
2012-08-12 16:00:14 +02:00
TomyLobo
aaa01eb608
meh
2012-08-12 16:00:13 +02:00
TomyLobo
b2e442e53d
Added BlockType.centralTopLimit.
...
Returns the y offset a player falls to when falling onto the top of a block at xp+0.5/zp+0.5.
2012-08-12 15:56:47 +02:00
Ammar Askar
d40ef103ba
Update for 1.3 blocks
2012-08-12 14:41:50 +02:00
TomyLobo
499e73751d
Fixed some warnings.
2012-08-11 04:35:01 +02:00
zml2008
880db5954e
Update WorldEditCUIMessage for Message being an interface
2012-08-08 14:12:06 -07:00
zml2008
853bc53e21
/me is an idiot and forgot that WECUI packets don't have the string length in them (string length == packet length)
2012-08-07 14:14:40 -07:00
zml2008
fe445a7ec9
Remove chat-based WECUI protocol. Everybody running a modern (1.2.5 or newer) WECUI should be fine.
...
This has a bonus of allowing us to stay far far away from that smelly PlayerChatEvent guy who's always late (or early, or both).
2012-08-04 20:24:17 -07:00
TomyLobo
5183726c39
Fixed some warnings.
2012-08-03 14:09:13 +02:00
zml2008
d0684c7582
Add initial implementation of WECUI handling via Packet250 for Spout
...
Update for latest Spout changes
2012-08-02 19:26:19 -07:00
Zhuowei Zhang
b81fec1776
Various Spout fixes:
...
switched to VanillaMaterials from MaterialRegistry
use the Minecraft ID instead of the Spout ID
use the block coordinates from a Point to fix blocks' coordinates being off by 1
added a very rudimentary implementation of the tree generator; only standard small trees are generated
fixed some variables' names
2012-07-29 21:51:54 -07:00
zml2008
30f9fb16ac
Updated for SpoutAPI changes
2012-07-29 00:03:34 -07:00
TomyLobo
bb5f3477c2
//chunk no longer switches from //sel extend to //sel cuboid.
2012-07-28 14:50:01 +02:00
TomyLobo
afb9052cc9
ExtendingCuboidRegionSelector's ctor now requires a LocalWorld.
2012-07-28 14:49:30 +02:00
TomyLobo
29393a808b
Updated for SpoutAPI changes.
2012-07-28 14:48:38 +02:00
TomyLobo
6c413289be
Added [g]closest(x,y,z,index,count,stride) to the expression parser.
...
This function reads <count> x/y/z triplets from [g]megabuf, starting at <index> and advancing <stride> elements each time.
It then finds the element closest to the given coordinates.
2012-07-13 17:29:21 +02:00
TomyLobo
613f3884d4
Reorganized megabuf a bit.
2012-07-13 12:24:14 +02:00
TomyLobo
fd4e94220f
Fixed a NullPointerException in ifs without an else.
...
The NPE occured if the condition was not optimizable to a constant.
2012-07-13 12:20:33 +02:00
zml2008
9f2f2fc6c9
Move block ids over even if there isn't an AddBlocks tag in schematics
2012-07-12 16:31:35 -07:00
sk89q
b6fd8af242
Disable fast mode usage for snapshot restore.
2012-07-10 00:23:32 -07:00
sk89q
97380f28de
Fixed snapshots not properly loading .mcr files, made snapshots use fast mode.
2012-07-09 23:56:30 -07:00
zml2008
0d279e7706
Added initial support for AddBlocks (4096 ids) in schematics
2012-07-08 04:05:24 -07:00
zml2008
127b0ec6f4
Corrected name of SpoutAPI plugin description file
2012-07-08 04:05:24 -07:00
zml2008
ca6ee43f9d
Update for ChatStyle changes in SpoutAPI
2012-07-08 04:05:24 -07:00
sk89q
dc17c8d064
Increased polygonal region point limit to 50.
2012-06-30 17:21:26 -07:00
zml2008
fd1b15c5da
Updated for SpoutAPI changes
2012-06-30 16:54:31 -07:00
TomyLobo
7bc66b8247
Removed unused imports.
2012-06-22 02:10:15 +02:00
TomyLobo
b2aeb2e1f1
Added upside-down stairs to //cycle.
2012-06-15 00:11:28 +02:00
zml2008
3104b73682
Fix WECUI not working for players when rejoining the server. Closes #196 .
2012-06-14 10:49:38 -07:00
TomyLobo
16a90d1b70
Updated for SpoutAPI changes.
2012-06-11 03:30:04 +02:00
TomyLobo
5a9bddd252
Added flip and rotate code for upside-down stairs and steps.
2012-06-07 12:55:58 +02:00
TomyLobo
d32bb79549
Updated for latest SpoutAPI.
2012-06-07 12:18:57 +02:00
TomyLobo
06ed8ecf97
Made Vector implement Comparable<Vector> instead of Comparable<BlockVector>. Oops
2012-06-07 12:18:22 +02:00
TomyLobo
e69ad4d08f
Made Vector Comparable.
2012-06-06 15:54:44 +02:00
zml2008
b32668057f
Updated SpoutPlayerBlockBag for Vanilla breakage
2012-06-03 22:12:33 -07:00
TomyLobo
50b7ef02c7
Updated for latest SpoutAPI/Vanilla version.
2012-05-28 03:20:10 +02:00
TomyLobo
30515a65f5
Fixed 2 warnings.
2012-05-27 20:30:17 +02:00
zml2008
379189f224
Update for SpoutAPI scheduler and lighting changes
2012-05-26 11:34:26 -07:00
zml2008
b22921ffa6
Give a better error when a schematic being loaded doesn't exist
...
Only require the schemaitc format to be provided once more schematic formats are added
2012-05-26 11:06:31 -07:00
zml2008
7b0570f714
Correctly nullcheck biome types in //setbiome
...
Biome changing is no longer supported in SpoutAPI, will reimplement when I have time
2012-05-26 10:55:14 -07:00
Socolin
5cab7900f6
Add missing break when writing IntArrayTag.
2012-05-22 10:29:27 +03:00
TomyLobo
f910fe4e66
Added //generate -c, which offsets the input coordinates from the selection center.
2012-05-17 12:17:41 +02:00
zml2008
3c00535d2e
Update for latest SpoutAPI
2012-05-10 18:28:26 -07:00
zml2008
15977e85a5
Add a -f flag to //schem l to make it ignore format checks
2012-04-28 10:30:21 -07:00
zml2008
92523a2564
Set the expiration time to the current time plus the expriation grace by default
2012-04-28 10:30:20 -07:00
zml2008
0cb0358bd2
Make testPermission correctly check WEPIF/whatevermethodthecommandsmanagerisusing for permissions in the command
2012-04-28 10:30:20 -07:00
zml2008
b938aa0be3
Add isInitialized method to PermissionsResolverManager for an easy way to check if the PermissionsResolverManager has been initialized
2012-04-28 10:30:20 -07:00
aumgn
cd64ca459d
Add config entries for polygonal region points limit
2012-04-23 11:39:09 +02:00
aumgn
d2a72579ae
Fix typos in CuboidRegion minimum/maximumY methods
2012-04-22 08:29:49 +02:00
aumgn
ebbbc9f1a8
Clean up CylinderRegion center management & fix a minor issue with vertical contract
2012-04-22 08:29:45 +02:00
aumgn
d43e233a42
Slightly improve FlatRegion iteration
2012-04-16 08:48:24 +02:00
aumgn
a7b49ff793
Add minimum/maximumY to FlatRegion and fix a typo in Polygonal2DRegion
2012-04-16 08:45:53 +02:00
aumgn
6915244ab9
Add missing imports
2012-04-16 07:28:36 +02:00
zml2008
345cb5a690
Re-add painting spawning code (Still broken in Bukkit, need to look into
...
the issue more), have entity spawns use World.spawn instead of World.spawnCreature.
2012-04-15 18:33:28 -07:00
zml2008
af784c0ee2
Poke the Spout telporter so the correct packets are sent. Somebody should put together a better solution to this.
2012-04-15 18:33:28 -07:00
zml2008
7dafb50999
Added some permissions and improved //schem list output
2012-04-15 18:33:28 -07:00
zml2008
ff0f9073db
Improved command help format a bit
2012-04-15 18:33:28 -07:00
TomyLobo
419e4a681d
Fixed a warning.
2012-04-15 19:35:11 +02:00
aumgn
8c36047cbb
Fix warnings
2012-04-10 13:12:24 +02:00
aumgn
e86dc2c90b
Biome clean up & fixes
...
Change BiomeType to an interface.
Do not longer use invalid biomes of Bukkit Biome enum.
Add a common unknown biome type.
2012-04-10 13:09:47 +02:00
Jim Nordbø
2ed92dafad
Added WECUI handshake option
2012-04-07 13:29:00 -07:00
zml2008
d81090c5d9
Updated for SpoutAPI changes
2012-04-07 10:34:22 -07:00
zml2008
43a54a7ee0
Show schematics where the format could not be detected.
...
Add permissions for //schem list and formats (worldedit.schematic.(list|formats)
and added .schematic. permissions for load and save.
Made //schem <list|formats> accessible via console and cleaned up a bit.
2012-04-07 10:34:21 -07:00
sk89q
6e24d981f6
Fixed WorldEdit.getBlock() not supporting custom blocks when they are returned by ServerInterface.resolveItem().
2012-04-05 00:01:46 -07:00
aumgn
9a90702b2f
Fix CombinedMask created with /(g)mask commands
2012-03-31 09:04:54 -07:00
aumgn
30ed049918
Implement InvertedMask & UnderOverlayMask as decorators
2012-03-31 09:04:54 -07:00
aumgn
eb14efd2df
Add a dynamic region mask
2012-03-31 09:04:54 -07:00
aumgn
84c1492b3f
Fix #region mask
2012-03-31 09:04:54 -07:00
aumgn
842c469285
Make regions Cloneable
2012-03-31 09:04:54 -07:00
zml2008
c580d6efc4
Aparrantly this isn't shaded into Bukkit
2012-03-30 09:17:43 -07:00
zml2008
15714dc78c
Updated for SpoutAPI inventory changes
2012-03-30 09:17:21 -07:00
zml2008
c76f119fa4
Added basic entity handling with copy and paste.
...
Paintings do not currently respawn properly, entity pastes cannot be undone yet, and schematics do not yet store entities
@celticminstrel needs to fix painting spawning
2012-03-29 21:18:14 -07:00
zml2008
03f7d4ecfb
Added getChunkCubes() to Region to get 16^3 chunks a region overlaps with
2012-03-29 21:14:45 -07:00
zml2008
3bfb12c051
Cleaned up ContainerBlock inventory reading from NBT
...
Changed ListTag's List parameter to List<? extends Tag>
2012-03-29 21:14:45 -07:00
zml2008
33752eb058
Added a command to list schematics and the abilitiy to autodetect schematic format
2012-03-28 13:04:09 -07:00
zml2008
7812dd6a09
Added support for multiple schematic formats
2012-03-28 11:05:52 -07:00
zml2008
1bd8764090
Corrected flag checks for biome commands
2012-03-28 11:04:59 -07:00