Commit Graph

1476 Commits

Author SHA1 Message Date
f3c633582e Finish removal of PlayerDirection, and partially added diagonal support back to commands. (Other minor changes to WorldEdit-Sponge and FAVS) 2019-02-02 08:43:57 -05:00
13bf8429ce Fixed serialisation of vectors. 2019-02-02 08:30:02 -05:00
e724b1f1cd fix NPE when reading sponge schematics with tile entities or entities 2019-02-01 13:40:22 +01:00
e53535319d Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!) 2019-01-31 10:08:58 -05:00
f3ec5bbdde Added a ##tag parser Pattern. gives a random combination using the blocks from the tag with an equal distribution. 2019-01-31 22:28:04 +10:00
6046fa1cec Only copy entities from within the region 2019-01-28 17:36:39 +01:00
d48ea909b5 Actually filter out players, not everything else 2019-01-28 17:31:29 +01:00
2f9c7f19f5 Added support for 'rotation' BlockState values. 2019-01-22 21:59:20 +10:00
2e0fa300b7 Actually support disabling chunk loading extent 2019-01-22 21:34:37 +10:00
432a201266 Make biome changes undoable 2019-01-21 19:07:29 +01:00
271b45f3ba Final changes for the Vector update (probable fix for the "copying player entity" bug) 2019-01-17 05:23:47 -05:00
62e6e9de96 Some general changes to the handling of blocks 2019-01-14 05:49:05 -05:00
f74381b93f Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system 2019-01-13 02:00:14 -05:00
90b3439dc2 Even more changes made towards a proper Vector update, as well as minor FAVS changes to accomodate for recent vector changes. 2019-01-13 01:38:08 -05:00
628c9cc0b7 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2019-01-10 09:54:21 -05:00
c0c0db0d6e Adding discord to debugpaste 2019-01-10 14:57:32 +01:00
b200744d57 Cya hastebin 2019-01-10 14:46:10 +01:00
4d6045813c Move vectors to static creators, for caching 2019-01-10 07:17:04 -05:00
ab6aed703d Merge current FAWE master (227d6d91) into new-vector-system
Signed-off-by: Byron Marohn <combustible@live.com>
2019-01-09 22:35:26 -08:00
33ad31454e Make debugpaste use Incendo Paste Viewer, rather than Hastebin. 2019-01-10 04:04:52 +01:00
a9919d130c Current progress #4 2019-01-09 03:32:38 -05:00
842b1307c7 Current Progress #3 2019-01-09 02:13:44 -05:00
871541d8c0 Tweak the last access extent cache to provide better caching 2018-12-29 19:21:45 +10:00
193361ac32 fix //removenear exception for size < 1 2018-12-29 08:47:57 +01:00
2f8bdccf65 Clarify state when asking for caps with no platforms 2018-12-28 22:20:12 -08:00
862b63d43a Can't query the row directly 2018-12-28 18:06:41 +10:00
54b6e57186 Few minor improvements to the fuzzy system. 2018-12-28 15:05:05 +10:00
b544782f3b Make the base fuzzy cached per block type 2018-12-27 15:33:19 +10:00
8da984d9f9 Fuzzier fuzzies 2018-12-27 15:19:58 +10:00
386668d221 Clean up other compiler warnings 2018-12-26 16:50:24 -08:00
3fefcbf971 Remove all raw usages of BSH, improve API generics 2018-12-26 16:39:10 -08:00
a88f6b8430 Minor improvements to the server side CUI 2018-12-26 18:15:17 +10:00
2259f7d025 Merge upstream changes through 88f22f2e
This was not a straightforward merge. A new method was added upstream to:
        worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockType.java

This file has been substantially changed vs upstream worldedit. I merged
things as best I could - added the new method to this interface, and
then implemented it in:
        worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockTypes.java

Unfortunately there's no easy way to test that it works - so I left a note...

Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-23 19:58:49 -08:00
d4157b7e0e Current progress with update 2018-12-23 11:19:33 -05:00
b75d5149eb Fixed the bundle being directly used outside of the registry system. 2018-12-23 21:43:20 +10:00
1d5e9b7d04 Few fixes 2018-12-23 21:24:58 +10:00
645fd682b6 Finish porting all the old masks across 2018-12-23 19:10:05 +10:00
6312bcecf6 Fixed the item parser not using the ItemRegistry 2018-12-23 19:02:58 +10:00
c5d9aadab8 Start work on modularising masks and patterns 2018-12-23 18:56:26 +10:00
d6977aeae4 Allow a pattern for the leave-id of //move 2018-12-22 17:26:02 +10:00
cf96c478be change entity list to ignore player when pasting 2018-12-22 00:46:05 +01:00
801793cc12 Merge upstream changes through 7961fa58
Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-21 12:13:43 -08:00
dab9e9a799 Fix imports - build working again
Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-21 08:09:58 -08:00
8d07877463 Pass the exception converter through more. 2018-12-21 17:31:27 +10:00
ea30578781 Added a way to get the spawn position of a world 2018-12-21 17:05:30 +10:00
c949b07df1 Added a method to teleport entities across worlds. 2018-12-21 16:56:10 +10:00
c0fa1602ad Restore the formatting of many things to upstream WorldEdit - no code changes
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.

This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b) into this codebase.

Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-20 11:33:56 -08:00
b300c21185 Update draw.js and roof.js 2018-12-20 13:43:01 +10:00
5520813ae6 Switching from IRC to Discord
To offer us a better possibility to help you regarding issues or bugs, join us on discord https://discord.gg/ngZCzbU
2018-12-18 21:54:17 +01:00
5eb9b779d7 Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system. 2018-12-18 19:28:55 +10:00