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Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
e9db749e2f
* Make postProcessSet a default method and change to void * Throwable#getMessage is nullable * Move (re-)ticking to a post-processor per "platform" - Add fluid ticking * chore: Ignore (for us) irrelevant rules * chore: Fix correct toml syntax? * Re-add removed method for API-compliance and refactor it to have a use * Switch to javax annotations * Switch to recalcBlockCounts for ticking blocks. * No need to set air count anymore either * We can still "not tick" in fast mode in 1.17.2 * update adapters * Let paper create the chunk section if biomes are null * Adjust notes to settings * 1.17.2 didn't exist * Add 1.18.2 * Don't attempt to cache plains biome ID * Use correct annotation Co-authored-by: NotMyFault <mc.cache@web.de> |
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.github | ||
buildSrc | ||
contrib/craftscripts | ||
gradle | ||
worldedit-bukkit | ||
worldedit-cli | ||
worldedit-core | ||
worldedit-fabric | ||
worldedit-forge | ||
worldedit-libs | ||
worldedit-mod | ||
worldedit-sponge | ||
.editorconfig | ||
.git-blame-ignore-revs | ||
.gitattributes | ||
.gitconfig | ||
.gitignore | ||
.lift.toml | ||
Annotation-Explanation.adoc | ||
build.gradle.kts | ||
COMPILING.adoc | ||
crowdin.yml | ||
fawe-logo.png | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
HEADER.txt | ||
LICENSE.txt | ||
NOTICE.txt | ||
README.adoc | ||
renovate.json | ||
settings.gradle.kts |
image::fawe-logo.png[150,150,align=center] ''' FastAsyncWorldEdit is a fork of WorldEdit that has huge speed and memory improvements and considerably more features == A Minecraft Map Editor... that runs in-game! * With selections, schematics, copy and paste, brushes, and scripting! * Use it in creative, survival in single player or on your server. * Use it on your Minecraft server to fix grieving and mistakes. Java Edition required. FastAsyncWorldEdit is compatible with Bukkit, Spigot and Paper. === Download FastAsyncWorldEdit * Spigot: https://www.spigotmc.org/resources/fast-async-worldedit.13932/ * Older, unsupported, versions: https://intellectualsites.github.io/download/fawe.html === Links * link:https://discord.gg/intellectualsites[Discord] * link:https://intellectualsites.github.io/fastasyncworldedit-documentation/[Wiki] * link:https://github.com/IntellectualSites/FastAsyncWorldEdit/issues[Report Issue] * link:https://intellectualsites.crowdin.com/fastasyncworldedit[Crowdin (Translations)] * link:https://javadoc.io/doc/com.fastasyncworldedit/FastAsyncWorldEdit-Bukkit/latest/index.html[JavaDocs for the -bukkit module] * link:https://javadoc.io/doc/com.fastasyncworldedit/FastAsyncWorldEdit-Core/latest/index.html[JavaDocs for the -core module] === Edit The Code Want to add new features to FastAsyncWorldEdit or fix bugs yourself? You can get the game running, with FastAsyncWorldEdit, from the code here: For additional information about compiling FastAsyncWorldEdit, see link:COMPILING.adoc[COMPILING.adoc]. === Submitting Your Changes FastAsyncWorldEdit is open source (specifically licensed under GPL v3), so note that your contributions will also be open source. The best way to submit a change is to create a fork on GitHub, put your changes there, and then create a "pull request" on our FastAsyncWorldEdit repository. Please read link:https://github.com/IntellectualSites/.github/blob/main/CONTRIBUTING.md[CONTRIBUTING.md] for important guidelines to follow. === YourKit image::https://www.yourkit.com/images/yklogo.png[200,200,align=left] Thank you to YourKit for supporting our product by providing us with their innovative and intelligent tools for monitoring and profiling Java and .NET applications. YourKit is the creator of link:https://www.yourkit.com/java/profiler/[YourKit Java Profiler], link:https://www.yourkit.com/.net/profiler/[YourKit .NET Profiler], and link:https://www.yourkit.com/youmonitor/[YourKit YouMonitor].