wizjany
287be0209c
Slight readability and usability improvements.
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Also no longer allows trailing strings (e.g. //set #clipboardasdf).
2019-02-12 17:11:57 -05:00
wizjany
19796aa3be
Added offset to ClipboardPattern.
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Takes input like '//set #clipboard@-1,0,1' which shifts the pattern over.
It also now extends RepeatingExtentPattern, which was previously unused.
2019-02-12 17:11:57 -05:00
Wizjany
76400e533d
Add missing flags to clipboard brush usage.
2019-02-11 12:50:51 -05:00
Matthew Miller
3e988e7ffe
Fixed parsing fuzzy blocks failing.
2019-02-11 20:30:42 +10:00
Matthew Miller
c53a40b577
Bypass the Spigot API for block setting for speed boosts on non-Paper platforms.
2019-02-11 20:17:36 +10:00
wizjany
6708e8292f
Restore generation of hollow shapes.
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Unfortunately this is a bit slower than before since we can't cache block
id & data values. However, applying patterns generally isn't too expensive,
and hollow regions were entirely broken before.
2019-02-09 20:30:57 -05:00
wizjany
cdd71178f5
Ensure BlockCategories are initialized.
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We should probably have a way to initialize all these catalog classes ahead of time.
2019-02-04 22:34:25 -05:00
wizjany
dddf2b963a
Fix long-range build tool.
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Blocks were always placed around 0,0,0 since the trace direction was being used as a position.
Also the message was backwards.
2019-02-03 19:27:30 -05:00
Matthew Miller
f3ec5bbdde
Added a ##tag parser Pattern. gives a random combination using the blocks from the tag with an equal distribution.
2019-01-31 22:28:04 +10:00
Wizjany
fadcf1a1db
Change CI link to enginehub.
2019-01-23 16:21:37 -05:00
Matthew Miller
eb0223803a
Back to SNAPSHOT for continued development
2019-01-22 22:08:33 +10:00
Matthew Miller
6bbf29b40e
Bump to Beta 5
2019-01-22 22:01:15 +10:00
Matthew Miller
2f9c7f19f5
Added support for 'rotation' BlockState values.
2019-01-22 21:59:20 +10:00
Matthew Miller
2e0fa300b7
Actually support disabling chunk loading extent
2019-01-22 21:34:37 +10:00
Matthew Miller
4d209afc0c
Merge pull request #445 from Brokkonaut/undoable-biome-changes
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Make biome changes undoable
2019-01-22 08:45:07 +10:00
Brokkonaut
432a201266
Make biome changes undoable
2019-01-21 19:07:29 +01:00
Matthew Miller
ba8bde0b35
Merge pull request #444 from orthoplex64/master
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Update maze.js
2019-01-01 11:38:55 +10:00
orthoplex64
4b004b6531
Use 3 wool block variables instead of array
2018-12-31 19:36:41 -06:00
orthoplex64
c6ef09380e
Update maze.js
2018-12-31 19:04:32 -06:00
Matthew Miller
871541d8c0
Tweak the last access extent cache to provide better caching
2018-12-29 19:21:45 +10:00
Kenzie Togami
2f8bdccf65
Clarify state when asking for caps with no platforms
2018-12-28 22:20:12 -08:00
Matthew Miller
862b63d43a
Can't query the row directly
2018-12-28 18:06:41 +10:00
Matthew Miller
59f78b3cdf
Merge pull request #442 from sk89q/feature/fuzzier-fuzzies
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Refactor the Fuzzy system to be immutable
2018-12-28 15:05:56 +10:00
Matthew Miller
54b6e57186
Few minor improvements to the fuzzy system.
2018-12-28 15:05:05 +10:00
Matthew Miller
b544782f3b
Make the base fuzzy cached per block type
2018-12-27 15:33:19 +10:00
Matthew Miller
8da984d9f9
Fuzzier fuzzies
2018-12-27 15:19:58 +10:00
Matthew Miller
f4ed48b262
Merge pull request #441 from sk89q/feature/no-rawtypes
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Cleanup compiler warnings and BlockStateHolder raw types
2018-12-27 12:31:00 +10:00
Kenzie Togami
386668d221
Clean up other compiler warnings
2018-12-26 16:50:24 -08:00
Kenzie Togami
de7d9421b1
Add generics to other rawtypes
2018-12-26 16:45:46 -08:00
Kenzie Togami
3fefcbf971
Remove all raw usages of BSH, improve API generics
2018-12-26 16:39:10 -08:00
Matthew Miller
a88f6b8430
Minor improvements to the server side CUI
2018-12-26 18:15:17 +10:00
Matthew Miller
4cc8e9a1c0
Merge pull request #438 from sk89q/feature/modular-patterns-masks
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Modularise Patterns & Masks
2018-12-26 15:25:28 +10:00
Matthew Miller
976a92d5ea
Merge pull request #440 from gamerforEA/master
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Fix BlockType and ItemType registration for Sponge distributive
2018-12-25 21:08:07 +10:00
gamerforEA
66415dfa34
Fix BlockType and ItemType registration for Sponge distributive
2018-12-24 22:19:05 +04:00
Matthew Miller
514f82190b
Merge pull request #439 from gamerforEA/master
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Fix Metrics injection for Sponge distributive
2018-12-24 22:38:52 +10:00
gamerforEA
2e62389bdc
Update SpongeAPI
2018-12-24 16:07:09 +04:00
gamerforEA
53ddc3fac0
Fix Metrics injection
2018-12-24 16:02:13 +04:00
Matthew Miller
b75d5149eb
Fixed the bundle being directly used outside of the registry system.
2018-12-23 21:43:20 +10:00
Matthew Miller
1d5e9b7d04
Few fixes
2018-12-23 21:24:58 +10:00
Matthew Miller
645fd682b6
Finish porting all the old masks across
2018-12-23 19:10:05 +10:00
Matthew Miller
6312bcecf6
Fixed the item parser not using the ItemRegistry
2018-12-23 19:02:58 +10:00
Matthew Miller
c5d9aadab8
Start work on modularising masks and patterns
2018-12-23 18:56:26 +10:00
Matthew Miller
d6977aeae4
Allow a pattern for the leave-id of //move
2018-12-22 17:26:02 +10:00
Matthew Miller
8d07877463
Pass the exception converter through more.
2018-12-21 17:31:27 +10:00
Matthew Miller
ea30578781
Added a way to get the spawn position of a world
2018-12-21 17:05:30 +10:00
Matthew Miller
c949b07df1
Added a method to teleport entities across worlds.
2018-12-21 16:56:10 +10:00
Matthew Miller
b300c21185
Update draw.js and roof.js
2018-12-20 13:43:01 +10:00
Matthew Miller
5eb9b779d7
Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system.
2018-12-18 19:28:55 +10:00
Matthew Miller
8f236afae9
Added a display name to Actors
2018-12-18 17:36:53 +10:00
Matthew Miller
700e41b706
Remove the final stage committer from the MultiStageReorder extent, as it caused issues and no longer appears to be entirely necessary.
2018-12-13 20:30:54 +10:00