TomyLobo
c78e8a10d7
Made shouldNotStack use a HashSet instead of a bunch of or'ed comparisons.
2011-09-19 09:13:51 +02:00
TomyLobo
c1f1e29617
Replace ItemType.X.getID() with ItemID.X everywhere.
2011-09-19 08:38:30 +02:00
TomyLobo
16a4e5ccb3
Added/fixed some copyright notices.
2011-09-19 08:24:21 +02:00
TomyLobo
088001f099
Used ItemID in ItemType
2011-09-19 08:08:05 +02:00
TomyLobo
51d4b572cb
De-craftbooked some copyright notices.
2011-09-19 07:43:49 +02:00
TomyLobo
5b5c25f1ae
Added an ItemID class, containing all the item IDs.
2011-09-19 07:39:28 +02:00
TomyLobo
88b4f4de18
Cleanup.
...
- Fixed a few warnings
- Unified the formatting of the command prologue
- Put down why it was deprecated in the javadoc of a deprecated method.
- Gave //none a better usage line
- Switchcaseified some elseifs
2011-09-19 07:24:49 +02:00
Wizjany
43809a705d
More BlockType cleanup
2011-09-19 00:43:39 -04:00
Wizjany
b413af307a
Updated plugin.yml (not that it needs it).
2011-09-19 00:43:38 -04:00
Wizjany
67a7969cd1
Added a tool that allows a player to place and remove blocks at a distance.
2011-09-18 21:53:29 -04:00
Wizjany
1a6bc6f42c
Fixed AIOOBE and a missing return, removed an unused and ambiguous method from CommandContext.
2011-09-18 19:11:05 -04:00
Wizjany
dd358bc982
Made floating tree remover work on mushrooms
2011-09-18 02:37:38 -04:00
Wizjany
709cae1995
Removed permissions from plugin.yml for compatibility and cleaned up a bit more.
2011-09-18 02:37:37 -04:00
zml2008
3f369f104a
Abstracted type detection of simulateBlockMine into BlockType.
2011-09-17 22:00:14 -07:00
zml2008
a1cf6eb6da
Allow //replace to ignore from block damage values (and force them to not be ignored with the -f flag)
2011-09-17 21:50:06 -07:00
zml2008
56fd654eed
Fixed bug with unclosed quotes
2011-09-17 21:10:55 -07:00
md-5
46ba1c7f5b
Added mob type enum and subsequently removed case sensitivity from //set with mobspawners.
2011-09-17 21:08:15 -04:00
Wizjany
1c4c621500
Cleanup.
2011-09-17 19:32:44 -04:00
Wizjany
f7c5782fa9
Added data support for silverfish blocks.
2011-09-17 14:11:59 -04:00
Wizjany
ece3934994
Abstracted cycler tool methods to BlockData and optimized them slightly, as well as adding support for many new blocks.
2011-09-17 01:44:10 -04:00
Wizjany
b10498b9c7
Added 'xp' as a parameter of the /remove command to remove experience orbs.
2011-09-17 01:44:10 -04:00
TomyLobo
d6ed17dd9d
Made some variables final.
2011-09-16 05:48:09 +02:00
TomyLobo
633145d796
Adjusted some BlockType flags.
...
Beds, glass panes and fence gates should no longer be placed last
Fence gates can no longer be passed through, since they can't, if they're closed.
2011-09-16 05:46:07 +02:00
TomyLobo
7798319896
Optimized all of the public static boolean BlockType.*(int id) functions by using HashSets and put the blockDrops HashMap next to the getDroppedBlock function.
2011-09-16 05:02:39 +02:00
TomyLobo
f0308efdd0
Made the static initializer for BlockType.blockDrops refer to the BlockID constants instead of having the literal IDs.
2011-09-16 03:32:58 +02:00
TomyLobo
19eedecdaf
Re-re-introduced a small optimization in the flag parser.
2011-09-16 02:16:11 +02:00
Wizjany
9371202a12
Cleanup BlockType and added a missing block
2011-09-14 21:27:24 -04:00
Wizjany
afa8e873e9
Reverted block id checking in BukkitWorld to prevent false positives and made LoclWorld use the internal list for easier updates
2011-09-14 21:27:24 -04:00
zml2008
bd52ed5c33
Fixed plugin.yml for dumb people
2011-09-14 18:14:42 -07:00
zml2008
75e843b965
Some small improvements to value flags, and a unit test.
2011-09-14 17:59:18 -07:00
TomyLobo
6cdfd86f0b
CommandContext:
...
- Adjusted comment of CommandContext(String[] args, Set<Character> valueFlags) to reflect the actual semantics
- Optimized several parts of the parser (still not happy with the frequent reallocations inside removePortionOfArray)
- Someone (unintentionally?) forgot to break if a non-flag argument was found. If this was indeed intended behaviour, just change the "break;" in line 83 to "continue;".
- Reduced the number of nested control structures a bit.
2011-09-14 18:56:42 +02:00
TomyLobo
cb927d17e1
Fixed a warning.
2011-09-14 18:33:07 +02:00
zml2008
6f43c6a312
Updated for 1.8 blocks and items
2011-09-13 22:47:17 -07:00
zml2008
2f390e9938
Added multiword args and some improvements to value flags.
2011-09-13 22:47:17 -07:00
zml2008
c38a6b0677
Bug fixes
2011-09-09 15:15:03 -07:00
zml2008
6b3f19f857
Minor cleanup of WEPIF constructors
2011-09-07 17:56:39 -07:00
ZerothAngel
703131107d
Fix dinnerperms wildcard matching & group enumeration.
2011-09-05 20:53:11 -07:00
zml2008
6f1d263e16
Added getting of the Bukkit player to BukkitPlayer (for RegionBook)
2011-09-04 19:29:45 -07:00
TomyLobo
3bcd9a932b
Replaced lots of else if constructs by switch/case and other simpler constructs.
2011-09-05 04:20:36 +02:00
TomyLobo
9ea977af77
Fixed some warnings.
2011-09-04 23:20:03 +02:00
TomyLobo
bb2f8bb350
Cleaned up WorldEdit.getFlipDirection.
2011-09-04 23:18:37 +02:00
Wizjany
e4cd6c23b6
Fixed odd-lengthed clipboards double flipping in the center as per anon's commit(s).
2011-09-03 20:25:20 -04:00
Wizjany
4c00a24c1d
Abstracted all block IDs to BlockID and item ids to ItemType. Overloaded recently changed methods for compatibility and cleaned a few things up.
2011-09-03 13:01:51 -04:00
TomyLobo
8c0d0f9ed4
//[h]sphere can now generate ellipsoid (stretched sphere) shapes
2011-09-03 18:59:18 +02:00
TomyLobo
780d07a9ba
Fixed a warning. Seriously, guys...
2011-09-02 21:32:23 +02:00
TomyLobo
3205904003
//copy and //paste now respect /toggleplace.
2011-09-02 21:03:22 +02:00
zml2008
bc6315fb24
Fixed getting and setting of blocks in unloaded chunks
2011-08-29 17:31:08 -07:00
zml2008
02d8acfa81
Alowed performing undos from other player sessions, if they exist.
2011-08-29 14:24:46 -07:00
zml2008
a3186c2ce4
Removed old workaround from hmod
2011-08-29 14:24:46 -07:00
zml2008
93fbad4d82
Cleaned up CommandAlias a bit
2011-08-29 14:24:46 -07:00
TomyLobo
d64fd95173
Added support for value flags to the command system
2011-08-29 14:46:36 +02:00
TomyLobo
b8a310dfdc
Changed data type of BaseBlock.data from char to byte
2011-08-29 14:46:35 +02:00
zml2008
1562f17540
Added block damage support to //replace and //replacenear
2011-08-29 00:08:06 -07:00
zml2008
d83fed13fb
Fixed 43 and 44 block data cycling
2011-08-28 20:46:54 -07:00
zml2008
04dd21d51a
Added merging of quoted multiword strings (single or double quotes) into one index, flags can be anywhere in the command args string. Untested and currently unused command aliasing added for moving commands around
2011-08-28 13:00:00 -07:00
TomyLobo
4dcbae03fe
Made some variables in CuboidClipboard.flip final
2011-08-28 12:28:31 +02:00
TomyLobo
447de4b206
- CommandContext's valueFlag constructor will now ignore the 0th element of args (no idea why that is even there)
...
- Limited flags to a-zA-Z
- Passing null to the valueFlag constructor will disable flag parsing altogether
- Adjusted the error message
- Added javadoc to CommandContext(String[], Set<Character>)
- Added CommandContext(String, Set<Character>)
2011-08-27 16:12:49 +02:00
TomyLobo
799b84622f
Added support for value flags to CommandContext.
2011-08-26 18:40:51 +02:00
TomyLobo
8ac8cb77a5
Cleaned up bukkit event registration a bit and fixed 2 warnings.
2011-08-26 18:40:21 +02:00
TomyLobo
3f58187790
Fixed sign post flipping
2011-08-26 16:48:31 +02:00
TomyLobo
c6843a2c6d
When flipping a door upside-down, the top and bottom parts are now swapped.
2011-08-26 14:08:02 +02:00
TomyLobo
c8bbcbd133
Fixed flipping of the central blocks in a clipboard with odd length.
2011-08-26 14:04:38 +02:00
TomyLobo
8e84e7ae18
- Added proper block flipping code for all blocks with proper rotation code except sign posts
...
- Fixed block rotation code for some blocks and cleaned it up a lot
- Added block rotation code for powered rails and detector rails
- //flip now flips all blocks, not just half of them
2011-08-26 13:14:39 +02:00
TomyLobo
2281684f20
- Added a -p flag to //flip that makes it flip around the player instead of the center of the clipboard.
...
- Code cleanup
2011-08-26 05:04:07 +02:00
zml2008
84ed4bf4c3
Added PermissionsEx support to WEPIF.
2011-08-24 23:58:06 -07:00
Wizjany
da6e6da024
Cleanup. Added toString override for polygonal regions.
2011-08-24 18:27:18 -04:00
Droolio
26d07b4ca4
Fixed polygonal edges with explicit test for point-on-line segment
...
Closes pull #136
2011-08-24 00:19:00 -07:00
zml2008
2af38feadc
Added a generic injector for commands
2011-08-24 00:17:27 -07:00
zml2008
ef60fa94bf
Typo fixes
2011-08-24 00:17:27 -07:00
masteroftime
63262dbd5f
Corrected number of arguments in //pos2
2011-08-22 23:05:31 +02:00
zml2008
91b7b8444f
Added pattern support to /replacenear, //walls, and //faces
2011-08-21 23:56:10 -07:00
zml2008
9e13e25760
Fixed floodfill usage
2011-08-21 23:56:10 -07:00
TomyLobo
9de9004834
- Moved Bukkit event registration from WorldEditPlugin into the respective listeners.
...
- Changed registerEvent to the string-based system WorldGuard has, which should improve compatibility with differing Bukkit versions.
2011-08-21 23:05:03 +02:00
TomyLobo
d12bff993b
Added //-prefixed aliases for most /-prefixed commands
2011-08-21 22:35:27 +02:00
Wizjany
a9498d2c68
Stop working around broken stuff and do it like we always have.
2011-08-21 11:47:29 -04:00
TomyLobo
e09a66d859
Gave /green a larger "ignored blocks" set.
2011-08-20 15:51:25 +02:00
TomyLobo
2893438f8e
/green now fails a bit less.
2011-08-20 15:18:17 +02:00
zml2008
3c92bd9451
Worked around brokenness in PlayerInteractEvent
2011-08-17 13:38:23 -07:00
zml2008
59ade7a386
Abstracted natural blocktype checking to BlockType.isNaturalBlock
2011-08-17 13:36:17 -07:00
TomyLobo
93620ec168
The /green command should now only affect dirt on the top layer.
2011-08-17 13:19:35 +02:00
zml2008
2b94ddf7ed
Added flag to //smooth to only use "natural" blocks
2011-08-17 00:33:46 -07:00
zml2008
c99d64cfa0
Removed unnecessary valid block checking (already in LocalWorld)
2011-08-16 22:29:06 -07:00
zml2008
a313f2e93e
Made events respect isCancelled()
2011-08-16 18:39:07 -07:00
Wizjany
4d6bb6d746
Prevent setting blocks to items due to Bukkit's Material containing both.
2011-08-16 19:31:22 -04:00
zml2008
3f0da63b01
Fixed dinerperms groups and bridge detection.
2011-08-16 14:05:45 -07:00
TomyLobo
151b4c0fa1
Added a /green command, which greens the surrounding landscape.
2011-08-16 18:43:13 +02:00
TomyLobo
6c5d1236c7
Fixed non-integer radius support for /thaw and /snow.
2011-08-16 18:42:29 +02:00
TomyLobo
ea445ebcf5
Added a -s flag to //chunk, which extends your current selection to the encompassed chunks.
2011-08-16 10:10:23 +02:00
TomyLobo
c79d90bb99
Added support for non-integer radius to //fill, //fillr, //drain, //fixlava, //fixwater, //snow and //thaw.
2011-08-15 14:35:21 +02:00
TomyLobo
a57830706e
Added support for non-integer radius to //superpickaxe recursive and improved performance a bit by making the recurse method static.
2011-08-15 14:22:35 +02:00
TomyLobo
e67ea1e769
Commands that consider the player's look direction now also use up/down when the player's pitch is outside the [-67.5;67.5] interval.
2011-08-15 14:09:19 +02:00
TLUL
22cbc90b6d
setTypeIdAndData in LocalWorld is no longer abstract - it now defaults to calling setBlockType and setBlockData. Restores compatibility with SinglePlayerCommands 2.10_2.
2011-08-14 03:48:18 -04:00
Wizjany
9d753c8692
Cleanup overlay/underlay mask.
2011-08-13 01:04:59 -04:00
TomyLobo
af2429467d
Optimized //(h)sphere a bit and made the shell for //hsphere as thin as possible.
2011-08-12 08:20:40 +02:00
TomyLobo
b74670fda6
Fixed a warning
2011-08-12 08:20:40 +02:00
X1337X
bc31e4c20a
Removed the >, or <, from the over and underlay masks - command is now /mask >id,id,id
2011-08-11 22:56:24 +02:00
X1337X
43bba317e5
Added overlay and underlay masks
2011-08-11 21:44:54 +01:00
masteroftime
750d6dd1d0
Destroying tall grass with superpickaxe now randomly drops seed
2011-08-11 19:27:00 +02:00
Wizjany
46e37017bf
Whitespace police
2011-08-10 18:36:26 -04:00
masteroftime
7b306160d7
Added optional position parameter to //pos1 and //pos2
2011-08-10 18:36:26 -04:00