sk89q
2e2d432d11
Removed the /fill command as an alias of /material.
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Fixes WORLDEDIT-3016.
2014-02-28 15:42:28 -08:00
TomyLobo
743a5ea869
Renamed a parameter in BukkitUtil.
2014-01-28 08:33:46 +01:00
wizjany
ab0d170d9a
Added -s flag to //paste to select the pasted area.
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Also undeprecated a method that shouldn't have been.
2014-01-12 15:57:19 -05:00
wizjany
ca44ee073a
Added new log/leaves to floating tree remover tool.
2014-01-07 18:34:15 -05:00
TomyLobo
c25b9a53f2
Added config option to set the default for the /up and /ceil commands.
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The config option defaults to glass as that is consistent across gamemodes.
Use -f to force flight (if available).
Use -g to force glass.
2013-12-31 19:04:19 +01:00
wizjany
99fae3e716
Revert /up and /ceil command to use glass block by default. Flight can be done via -f flag now.
2013-12-29 13:28:22 -05:00
TomyLobo
61905527f8
The /green command no longer affects permadirt and podzol.
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This behaviour can be overridden with -f.
2013-12-29 18:28:42 +01:00
wizjany
85035a2a24
Allow forest generator to make trees under snow tiles.
2013-12-24 18:53:03 -05:00
wizjany
611cb81cf8
Added rotate/flip/cycle data for 1.7.2 blocks.
2013-12-24 18:31:48 -05:00
wizjany
d5831ea37b
Added 1.7.2 biomes and trees.
2013-12-24 18:31:45 -05:00
TomyLobo
b3f2c10f79
Fixed some javadocs and deprecated isNaturalTerrainBlock(int).
2013-12-10 07:13:41 +01:00
wizjany
7b539dade6
Added 1.7 blocks and items.
2013-12-09 23:21:47 -05:00
TomyLobo
68b8218bea
Moved containsFuzzy from EditSession to BaseBlock.
2013-12-03 23:53:44 +01:00
TomyLobo
d467bf1386
Added data value mappings for certain blocks and made all other block types wildcard matches.
2013-12-03 23:53:33 +01:00
TomyLobo
ef43e141ee
Typo fix.
2013-12-02 10:35:01 +01:00
TomyLobo
da37f5424c
Improved the readability of BaseBlock.equals.
2013-12-02 10:35:00 +01:00
wizjany
8574f7bb36
Update NMS access to 1.7.2.
2013-12-01 15:29:05 -05:00
TomyLobo
1b9445b6f2
Added a "pos1" pseudo block type, which uses the block type from the "primary position".
2013-11-30 17:21:38 +01:00
TomyLobo
768adee389
Added a "hand" pseudo block type that uses the currently selected block.
2013-11-30 17:21:37 +01:00
TomyLobo
8319eb6d91
Added an item->block mapping for LocalPlayer.getBlockInHand().
2013-11-30 17:21:36 +01:00
TomyLobo
66253ff891
Added BlockType.getBlockForItem.
2013-11-30 17:21:36 +01:00
TomyLobo
1a96847f88
Added LocalPlayer.getBlockInHand().
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Also added an appropriate overload to BukkitPlayer.
2013-11-30 17:21:35 +01:00
TomyLobo
cd0bc62931
WorldEdit.getBlock (and its callers) can now throw any WorldEditException.
2013-11-30 17:21:34 +01:00
TomyLobo
79bcfd815b
Fixed //deform not doing anything at all.
2013-11-30 17:18:53 +01:00
TomyLobo
8dbabe344d
Reduced indentation level in some methods in WorldEdit.java and made WorldEdit.getBlock less confusing.
2013-11-30 00:00:02 +01:00
wizjany
3acc82e97b
Removed the allow-extra-data-values option.
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This reverts parts of e477141
.
Data values could never go past 15 anyway,
making the option pointless and misleading.
2013-11-26 10:53:23 -05:00
TomyLobo
3fa9a4e309
Attached ascending rails to the block they're ascending towards, in addition to the block below them.
2013-11-17 23:43:38 +01:00
TomyLobo
b6ab34f23b
Attachments for the 21st century!
2013-11-17 21:21:36 +01:00
TomyLobo
728dd52b0d
Fixed a javadoc.
2013-11-17 18:31:12 +01:00
TomyLobo
bef5c8e3e7
Removed flower pots from canPassThrough.
2013-11-14 18:40:36 +01:00
TomyLobo
b299632d00
Fixed some warnings.
2013-11-10 13:52:56 +01:00
TomyLobo
164601644a
//walls on non-cuboid regions no longer introduces gaps in walls beyond 45 degrees (aka slanted roofs :)).
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This is a better way to solve #273 .
2013-11-03 10:20:49 +01:00
orthoplex64
22d6c51976
Added /curve.
2013-11-01 20:24:09 +01:00
orthoplex64
f4277c126d
Hollow lines; modified line-drawing; EditSession utility methods
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Made hypot() and getHollowed() static
2013-11-01 20:24:08 +01:00
orthoplex64
f38b6c484c
Line thickness support
2013-11-01 20:24:08 +01:00
orthoplex64
91c6c69551
Add //line command and EditSession method
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The EditSession method comes with javadoc.
2013-11-01 20:24:07 +01:00
Albert Pham
9930fb7338
Merge pull request #269 from sk89q/generatebiome
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Added a //generatebiome command, which uses formulae to generate free-form biomes.
2013-11-01 12:23:27 -07:00
TomyLobo
f7c7292f79
Added a //generatebiome command, which uses formulae to generate free-form biomes.
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Shorthands: //genbiome, //gb
2013-11-01 20:09:30 +01:00
TomyLobo
1746dd2e1a
Snapshot restore now obeys masks again.
2013-11-01 20:09:28 +01:00
TomyLobo
803b4df72e
Masks are now checked in setBlock instead of rawSetBlock.
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Untested!!!
2013-11-01 20:09:27 +01:00
Albert Pham
69bcaa7133
Merge pull request #272 from sk89q/solidmask
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Added a #solid mask
2013-11-01 12:08:29 -07:00
TomyLobo
961773ce5d
Added non-cuboid support for //walls and //outline.
2013-11-01 19:05:49 +01:00
TomyLobo
627e029fbb
Added a SolidBlockMask (#solid).
2013-10-30 08:49:14 +01:00
TomyLobo
02de320980
Introduced AbstractMask as a superclass to all implementors of the Mask interface.
2013-10-30 08:48:40 +01:00
TomyLobo
6e3d8395df
Fixed UnderOverlayMask.
2013-10-30 08:48:13 +01:00
TomyLobo
ae6e59e8d0
Removed references to the deprecated BlockTypeMask class from UnderOverlayMask.
2013-10-30 08:48:12 +01:00
TomyLobo
f27d7e585d
Moved ArbitraryShape and WorldEditExpressionEnvironment to a new "shape" package.
2013-10-26 12:33:24 +02:00
TomyLobo
dcd1c7cee8
Made /up and /ceil benefit from fly mode.
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This avoids littering the world with floating glass blocks when possible.
2013-10-25 18:22:11 +02:00
TomyLobo
90e1788781
Refactored up-with-glass code into a helper function.
2013-10-24 22:07:31 +02:00
TomyLobo
a1fa32153c
Code quality improvements.
2013-10-24 22:07:30 +02:00
TomyLobo
661484f858
Code quality improvements.
2013-10-23 18:54:45 +02:00
TomyLobo
7dca4d15ef
Made hay blocks rotate like logs.
...
They're textured like them, too, so it fits.
Also, they no longer violate the "flip twice equals rotate twice" conditions.
2013-10-20 16:31:50 +02:00
TomyLobo
696a2819a7
Fixed head rotation.
2013-10-20 16:31:50 +02:00
TomyLobo
6c4d2e2d8e
Fixed lever rotation.
2013-10-20 16:31:49 +02:00
TomyLobo
c750cc6871
Fixed bed rotation.
2013-10-20 16:31:48 +02:00
TomyLobo
9220831ea4
Fixed door rotation and disabled door y flipping.
...
Mojang radically changd the way doors work, so y flipping on a per-block
basis is now impossible.
2013-10-20 16:31:48 +02:00
TomyLobo
06ef568bdd
Code formatting.
2013-10-20 16:31:47 +02:00
TomyLobo
73bf2bd215
Fixed not flipping the center plane blocks.
...
Added regression test so we'll never have to deal with it again.
2013-10-20 16:31:46 +02:00
TomyLobo
9e708b70a9
Fixed some warnings.
2013-10-20 16:30:22 +02:00
TomyLobo
2fdc76a3f9
Added centralTopLimit property for hoppers.
2013-10-20 00:24:55 +02:00
TomyLobo
43f9e517e7
BlockType adjustments
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- Flagged all snow layers except single layers (data values 0 and 8) as "cannot be passed through".
- Fixed centralTopLimit for trap doors and fence gates and cake blocks with data values 6..15.
2013-10-17 11:03:56 +02:00
TomyLobo
1ec17b5a44
Made /ascend and /descend use centralTopLimit.
2013-10-17 11:03:55 +02:00
TomyLobo
921c354db7
Made everything that uses canPassThrough use data values.
2013-10-17 11:03:55 +02:00
TomyLobo
b612de3429
Added Block and id/data overloads to canPassThrough, centralTopLimit and isNaturalTerrainBlock.
2013-10-17 11:03:54 +02:00
TomyLobo
d2f51b27b5
Gave the function containing the code for the //gmask command a better name.
2013-10-17 11:03:27 +02:00
TomyLobo
aebaa921fd
Fixed some general silliness.
2013-10-17 11:03:26 +02:00
wizjany
cb8df85cc7
Allow colors for stained clay and carpet data values.
2013-10-02 21:55:51 -04:00
TomyLobo
e2f1abd7e4
Fixed the query functions not comparing data values at all for their return values.
...
Also made them accept RValue as well and added some test cases for them
and for the overloader bug i fixed last time.
2013-09-25 00:37:54 +02:00
TomyLobo
8badb09399
Added query{,Abs,Rel}(x,y,z,typevar,datavar) to the expression parser.
2013-09-21 19:44:56 +02:00
TomyLobo
eba1114b39
IntelliJ demanded attention.
2013-09-21 19:44:56 +02:00
TomyLobo
57bb5470eb
Allowed usage of non-existant variables in all LValue expressions.
2013-09-21 19:44:55 +02:00
TomyLobo
4fa5daf974
Moved megabuf to the Functions class
2013-09-21 19:24:54 +02:00
TomyLobo
aef3b0024a
Fixed the overloader
2013-09-21 19:24:53 +02:00
TomyLobo
cabced11a7
Removed some "final" qualifiers from static methods.
...
Also fixed some other warnings IntelliJ annoyed me with
2013-09-21 10:09:49 -04:00
wizjany
84598e220f
Updated Craftbukkit package version for 1.6.4
2013-09-19 21:30:55 -04:00
TomyLobo
89e9829f28
Removed nonexistant parameter from javadoc.
2013-08-27 11:49:27 -04:00
TomyLobo
8ce14dc982
Made //copy and //cut copy only the blocks contained in the selection.
2013-08-27 08:03:14 +02:00
TomyLobo
77219a8b3e
The Sphere selector can now also shrink the region.
...
The radius is set to ceil(distanceToCenter).
2013-08-24 10:59:23 +02:00
TomyLobo
878c26a8f0
Control flow improvements.
2013-08-24 10:59:22 +02:00
TomyLobo
eacd147694
Optimized EditSession.countBlocks.
...
Also fixed the questionable semantics for that anonymous class' "contains" method.
2013-08-16 08:18:37 +02:00
TomyLobo
28047894c4
BlockType adjustments
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- Flagged heads as "cannot be passed through".
- Adjusted shouldPlaceLast (Added anvils, removed heads).
- Fixed portal frame height and added a few new blocks to centralTopLimit
- Made cobblestone wall 1.5 high.
2013-08-16 08:18:37 +02:00
TomyLobo
2a4e6ac93a
Added a separate point maximum for polyhedral selections.
2013-08-16 08:18:36 +02:00
TomyLobo
60f44be298
Minor polyhedron changes.
2013-08-08 08:28:26 +02:00
wizjany
a669ef95c6
Tabs.
2013-08-06 23:50:02 -04:00
zml
bf2c8ebed4
Only show nested commands in the Bukkit help if the player has permission to use at least one of the children
2013-08-06 20:09:47 -07:00
Wizjany
63f2f96a8c
Add convex to the @Command usage info for //sel.
2013-08-06 11:50:42 -04:00
TomyLobo
d4a7f7b48a
ConvexPolyhedralRegions now preserve the order of their vertices.
2013-08-06 11:50:41 -04:00
TomyLobo
d7d8930cd4
Made BlockWorldVector.equals accept all kinds of Vectors, not just WorldVectors.
...
This should make all those compareTo==0 things unnecessary.
2013-08-06 11:50:40 -04:00
TomyLobo
b28fdbfe4e
Used vector constants in all appropriate placed.
2013-08-06 11:50:39 -04:00
TomyLobo
4c496bfaac
Added constants to Vector2D, BlockVector and BlockVector2D and made the ones in Vector final.
2013-08-06 11:50:38 -04:00
TomyLobo
37373976f5
Added the polyhedral selector to //sel.
2013-08-06 11:50:36 -04:00
TomyLobo
731c8a0ce7
Added a ConvexPolyhedralRegion and selector
2013-08-06 11:50:35 -04:00
TomyLobo
22798f49c8
Reduced some code duplication in the regions.
2013-08-06 11:50:34 -04:00
TomyLobo
c838ef7b25
Moved the polygonization code to the specific regions that are being polygonized.
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Also, maxPoints no longer has confusing semantics.
2013-08-06 11:50:33 -04:00
TomyLobo
34093884bc
Replaced an if-else tree in /rement by an equivalent switch.
2013-08-04 10:12:16 +02:00
TomyLobo
b710f919d5
Added static ZERO, UNIT_X, UNIT_Y, UNIT_Z, and ONE fields to Vector.
2013-08-04 10:12:15 +02:00
TomyLobo
e787013bad
Fixed a typo.
2013-08-04 10:12:15 +02:00
TomyLobo
9f4d470f7d
Made //move operate on the actual region instead of its bounding box.
2013-08-04 01:34:55 +02:00
TomyLobo
c1396a2468
Added EditSession.moveRegion.
2013-08-04 01:34:54 +02:00
TomyLobo
98e466d371
Fixed a typo.
2013-08-03 15:29:33 +02:00