Matthew Miller
1b101740fe
Use a proper registry for biomes
2019-02-16 17:27:00 +10:00
Matthew Miller
d6bc85ccbe
Speed up the BlockState hashCode method by caching (As it's Immutable). Allows some better optimisations in the future by using them as map keys
2019-02-16 12:46:10 +10:00
wizjany
de9d202681
Clear shaped brush material on command.
...
The initial material is held in the factory, but if a brush was previously bound, that pattern is used.
Now, using `//br set` will clear the previous material, allowing the OperationFactory's material to work.
This can be changed later with `/mat`, which will once again set the fill on the tool, overriding the factory's context.
2019-02-15 14:51:26 -05:00
wizjany
313cd20b14
Make legacy compat layer return straight stairs.
2019-02-14 17:53:30 -05:00
wizjany
88014b18a3
Added a few new things using block states.
...
* `//set ##*tag` sets all states in the tag (not just default state per type)
* `//set ^type` is a pattern changing block type but copying all valid existing states
* `//set ^[prop=val,...]` sets the property `prop` to `val` wherever the existing block has that property
* `//set ^type[prop=val,...]` does both of the above
Those work anywhere a pattern is taken, of course.
* The mask syntax `^[prop=val]` matches blocks with the property `prop` set to `val`, or blocks that don't have the property at all.
* The mask syntax `^=[prop=val]` only matches blocks that have the property.
Those work anywhere a mask is taken, of course. (`//mask`, `//gmask`, `//replace`, etc)
The `//drain` command now takes `-w` flag that removes the waterlogged state from blocks (in addition to removing water, as before).
2019-02-14 17:21:01 -05:00
wizjany
287be0209c
Slight readability and usability improvements.
...
Also no longer allows trailing strings (e.g. //set #clipboardasdf).
2019-02-12 17:11:57 -05:00
wizjany
19796aa3be
Added offset to ClipboardPattern.
...
Takes input like '//set #clipboard@-1,0,1' which shifts the pattern over.
It also now extends RepeatingExtentPattern, which was previously unused.
2019-02-12 17:11:57 -05:00
Wizjany
76400e533d
Add missing flags to clipboard brush usage.
2019-02-11 12:50:51 -05:00
Matthew Miller
3e988e7ffe
Fixed parsing fuzzy blocks failing.
2019-02-11 20:30:42 +10:00
wizjany
6708e8292f
Restore generation of hollow shapes.
...
Unfortunately this is a bit slower than before since we can't cache block
id & data values. However, applying patterns generally isn't too expensive,
and hollow regions were entirely broken before.
2019-02-09 20:30:57 -05:00
wizjany
cdd71178f5
Ensure BlockCategories are initialized.
...
We should probably have a way to initialize all these catalog classes ahead of time.
2019-02-04 22:34:25 -05:00
wizjany
dddf2b963a
Fix long-range build tool.
...
Blocks were always placed around 0,0,0 since the trace direction was being used as a position.
Also the message was backwards.
2019-02-03 19:27:30 -05:00
Matthew Miller
f3ec5bbdde
Added a ##tag parser Pattern. gives a random combination using the blocks from the tag with an equal distribution.
2019-01-31 22:28:04 +10:00
Matthew Miller
2f9c7f19f5
Added support for 'rotation' BlockState values.
2019-01-22 21:59:20 +10:00
Matthew Miller
2e0fa300b7
Actually support disabling chunk loading extent
2019-01-22 21:34:37 +10:00
Brokkonaut
432a201266
Make biome changes undoable
2019-01-21 19:07:29 +01:00
Matthew Miller
871541d8c0
Tweak the last access extent cache to provide better caching
2018-12-29 19:21:45 +10:00
Kenzie Togami
2f8bdccf65
Clarify state when asking for caps with no platforms
2018-12-28 22:20:12 -08:00
Matthew Miller
862b63d43a
Can't query the row directly
2018-12-28 18:06:41 +10:00
Matthew Miller
54b6e57186
Few minor improvements to the fuzzy system.
2018-12-28 15:05:05 +10:00
Matthew Miller
b544782f3b
Make the base fuzzy cached per block type
2018-12-27 15:33:19 +10:00
Matthew Miller
8da984d9f9
Fuzzier fuzzies
2018-12-27 15:19:58 +10:00
Kenzie Togami
386668d221
Clean up other compiler warnings
2018-12-26 16:50:24 -08:00
Kenzie Togami
3fefcbf971
Remove all raw usages of BSH, improve API generics
2018-12-26 16:39:10 -08:00
Matthew Miller
a88f6b8430
Minor improvements to the server side CUI
2018-12-26 18:15:17 +10:00
Matthew Miller
b75d5149eb
Fixed the bundle being directly used outside of the registry system.
2018-12-23 21:43:20 +10:00
Matthew Miller
1d5e9b7d04
Few fixes
2018-12-23 21:24:58 +10:00
Matthew Miller
645fd682b6
Finish porting all the old masks across
2018-12-23 19:10:05 +10:00
Matthew Miller
6312bcecf6
Fixed the item parser not using the ItemRegistry
2018-12-23 19:02:58 +10:00
Matthew Miller
c5d9aadab8
Start work on modularising masks and patterns
2018-12-23 18:56:26 +10:00
Matthew Miller
d6977aeae4
Allow a pattern for the leave-id of //move
2018-12-22 17:26:02 +10:00
Matthew Miller
8d07877463
Pass the exception converter through more.
2018-12-21 17:31:27 +10:00
Matthew Miller
ea30578781
Added a way to get the spawn position of a world
2018-12-21 17:05:30 +10:00
Matthew Miller
c949b07df1
Added a method to teleport entities across worlds.
2018-12-21 16:56:10 +10:00
Matthew Miller
b300c21185
Update draw.js and roof.js
2018-12-20 13:43:01 +10:00
Matthew Miller
5eb9b779d7
Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system.
2018-12-18 19:28:55 +10:00
Matthew Miller
8f236afae9
Added a display name to Actors
2018-12-18 17:36:53 +10:00
Matthew Miller
700e41b706
Remove the final stage committer from the MultiStageReorder extent, as it caused issues and no longer appears to be entirely necessary.
2018-12-13 20:30:54 +10:00
Matthew Miller
926f6a6ab8
Flush undo/redo
2018-12-09 16:28:01 +10:00
Matthew Miller
6f3016c7f0
Fixed up the commitRequired checks.
2018-12-09 16:28:01 +10:00
Matthew Miller
5f2c77b719
Further work on this. Currently fast mode breaks doors, gotta work out why applying physics to doors breaks them.
2018-12-09 16:28:01 +10:00
Matthew Miller
618cbd2250
Few small fixes
2018-12-09 16:28:01 +10:00
Matthew Miller
59f9864ba3
Set fast to the default
2018-12-09 16:28:01 +10:00
Matthew Miller
7f11b2800d
Added an option to switch reorder modes
2018-12-09 16:28:01 +10:00
Matthew Miller
b3f5bc030e
Few fixes for FastModeExtent.
2018-12-09 16:28:01 +10:00
Matthew Miller
7d468357e3
Added "fast mode corrections"
2018-12-09 16:27:02 +10:00
Matthew Miller
4e5e9f609e
Added the multi-staging from the multipass2 branch
2018-12-09 16:27:02 +10:00
JOO200
a73faf0c8b
Check by setting blocks with BlockBagExtend for changed materials.
2018-12-05 17:09:06 +01:00
Matthew Miller
be0d21e2a9
Filter out commands that the player doesn't have permissions for. Workaround for a Spigot issue.
2018-12-05 16:32:20 +10:00
Matthew Miller
8e18ecb645
Merge pull request #330 from Europia79/vpcmdfix
...
Fixes issue 3315 with VirtualPlayers
2018-11-24 13:16:56 +10:00
Matthew Miller
2dc9321da6
Added support for axis rotations.
2018-11-17 12:00:19 +10:00
Matthew Miller
24800a662a
Finish removal of PlayerDirection, and partially added diagonal support back to commands.
2018-11-12 12:38:13 +10:00
Matthew Miller
626861aa99
Fixed serialisation of vectors.
2018-11-05 23:27:03 +10:00
Matthew Miller
4e4ed6c893
Fixed missing BaseBlock import
2018-11-04 17:27:36 +10:00
Matthew Miller
53bc730909
Merge pull request #435 from sk89q/feature/trace-unflushed-sessions
...
Add tracing for unflushed EditSessions
2018-11-04 17:21:25 +10:00
Kenzie Togami
b6f6f3dde6
Correct trace property name
2018-11-03 23:06:52 -07:00
Kenzie Togami
2c8b2fe089
Move vectors to static creators, for caching
2018-11-03 23:00:24 -07:00
Kenzie Togami
399e0ad5fa
Refactor vector system to be cleaner
...
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
Kenzie Togami
e202348dac
Simplify commit-required detection
2018-11-03 22:22:43 -07:00
Kenzie Togami
b8ae611c73
Checkstyle requires calling super.finalize
2018-10-30 18:44:32 -07:00
Kenzie Togami
e1fbaaff59
Add tracing for unflushed EditSessions
2018-10-30 18:39:51 -07:00
Kenzie Togami
3b5972b7f2
Flush / unbuffer more tools
2018-10-30 18:06:00 -07:00
Matthew Miller
93de97dc19
Allow modifying the region of a BlockArrayClipboard
2018-10-24 16:50:15 +10:00
Matthew Miller
275a2fa887
Fixed a few bad javadoc imports
2018-10-24 16:33:04 +10:00
Kenzie Togami
d1312c66e1
Ensure we flush iff it is needed
2018-10-20 19:54:13 -07:00
Kenzie Togami
a3f1c71d97
Make EditSession closeable for easy flushing
2018-10-20 19:50:35 -07:00
Kenzie Togami
1fa1ff895b
Flush or disable buffers in tools
2018-10-20 19:47:17 -07:00
Matthew Miller
dd2fcbac23
Merge pull request #430 from sk89q/feature/chunk-batching-mode
...
Chunk Batching
2018-10-15 13:50:10 +10:00
Matthew Miller
f8bf547c9e
Added some missing bukkit registries
2018-10-14 17:55:57 +10:00
Matthew Miller
0a149a796f
Make distr operation based
2018-10-12 15:28:40 +10:00
Kenzie Togami
e16dacc11e
Small patches for timed-calc post-1.12-merge
2018-10-11 17:25:06 -07:00
Kenzie Togami
21db86f26b
Register a platform for expression tests
2018-10-11 17:18:52 -07:00
Kenzie Togami
bb923aeb59
Attach a configurable timeout to expression evaluation
2018-10-11 17:18:52 -07:00
Matthew Miller
844971bca6
Java on TC doesn't compile this code for some reason.
2018-10-11 22:04:16 +10:00
Matthew Miller
495b9d07b5
Not all "north/south/east/west" are boolean
2018-10-11 21:39:41 +10:00
Kenzie Togami
2824a92c19
Fix some minor ordering bugs
2018-10-10 12:23:00 -07:00
Kenzie Togami
7d4906cfe9
Add chunk batching flag, enable by default
2018-10-10 11:38:23 -07:00
Kenzie Togami
ff391ca0b3
Update licenses
2018-10-10 11:38:23 -07:00
Kenzie Togami
f73be4b75c
Add newline to LocatedBlock.java
2018-10-10 11:38:23 -07:00
Kenzie Togami
e059490cd1
Rework block-batching, create draft of chunk batching
2018-10-10 11:38:23 -07:00
Matthew Miller
6ecbf19406
Properly rotate fences etc
2018-10-08 22:32:26 +10:00
Kenzie Togami
ff877ec03b
Make BlockType#getDefaultState like other fields
2018-10-04 17:20:07 -07:00
Kenzie Togami
ef2c07ca24
Update forge for new block API
2018-10-04 17:18:43 -07:00
Kenzie Togami
d0ea5121f2
Make some BlockType fields lazy, to avoid early Platform dependencies
2018-10-04 17:18:01 -07:00
Kenzie Togami
2cad9a2c09
Switch to a license plugin for headers
2018-10-04 00:29:34 -07:00
Kenzie Togami
36cbc5d9d0
Cleanup javadoc warnings in worldedit-core
2018-10-01 15:30:23 -07:00
Matthew Miller
59584ba10c
[Experimental] Don't check for permissions on root parents.
2018-09-26 15:41:27 +10:00
Matthew Miller
fd6034fbdd
Added the 1.13.1 new blocks.
2018-09-23 20:22:33 +10:00
Matthew Miller
1a2cd3a948
Fixes WORLDEDIT-3609, Message should say cut when //cut is used.
2018-09-20 17:09:50 +10:00
Matthew Miller
4969dac39c
Potential minor performance improvements when checking fuzzy equality.
2018-09-20 16:56:46 +10:00
Gerrygames
934680dac2
fix sponge schematic offset
2018-09-04 14:26:50 +02:00
Brokkonaut
480f2de3af
Add 1.13 chunk format for snapshots
...
Fixes WORLDEDIT-3714
2018-09-02 04:33:08 +02:00
Matthew Miller
8bfbc55c71
Enable experimental //walls for non-cuboid regions.
2018-08-30 16:42:50 +10:00
Matthew Miller
fdc3cd56f7
Add a mask for block categories. Eg, you can now do //replace ##wool minecraft:sand to replace all wool with sand
2018-08-30 14:51:38 +10:00
Matthew Miller
c931095736
Little bit of formatting
2018-08-27 17:24:18 +10:00
Matthew Miller
69ab1781c6
Replace FuzzyBlockMask with BlockMask, and added BlockTypeMask as a more performant mask for just block types.
2018-08-20 15:57:42 +10:00
Matthew Miller
d3b3d57041
Merge pull request #420 from sk89q/server-side-cui
...
Added a server side version of WorldEditCUI with limited functionality
2018-08-20 14:46:08 +10:00
Matthew Miller
7b83f97c35
Fixed NotABlockException not getting thrown
2018-08-19 14:41:09 +10:00
Matthew Miller
0f8cc99c35
Disable server CUI by default.
2018-08-19 13:46:24 +10:00
Matthew Miller
4d0df10f88
Fixed sessions not saving on shutdown
2018-08-19 13:01:08 +10:00
Matthew Miller
41c307a4b5
Set the session to dirty if the server CUI is changed.
2018-08-19 10:46:46 +10:00
Matthew Miller
dc39300af8
Merge pull request #364 from mickare/patch-1
...
Fix region contain method
2018-08-18 20:33:53 +10:00
Matthew Miller
eba91cac5f
Added a config option to entirely disable server side cui.
2018-08-18 19:42:45 +10:00
Matthew Miller
20b67db48d
Added a command to turn it on/off
2018-08-18 16:34:32 +10:00
Matthew Miller
f8585adc79
Remove debug code
2018-08-18 15:27:26 +10:00
Matthew Miller
7f419618cc
Switch to using fake blocks, no more world pollution
2018-08-18 15:22:49 +10:00
Matthew Miller
cf10f8ff8a
Proof of concept server-side CUI handler. Note: This pollutes the world with blocks atm
2018-08-18 14:22:08 +10:00
Matthew Miller
bc5609114b
Add a material to check if air is air, because there are now 3 types of air.
2018-08-16 15:42:11 +10:00
Matthew Miller
c31161d068
Moved report framework to WorldEdit and fixed a few bugs.
2018-08-15 12:45:18 +10:00
Matthew Miller
e0e7778536
Fixed some bugs and cleanup some code.
2018-08-13 22:18:12 +10:00
Matthew Miller
f96487a2d1
Use BlockStateHolder for setBlocks
2018-08-10 20:36:00 +10:00
Matthew Miller
f54d6afb65
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2018-08-10 20:29:06 +10:00
Matthew Miller
5f4cc3e694
Cleanup a little bit more code.
2018-08-06 19:08:15 +10:00
Matthew Miller
d11c3ae600
Fixed reading in schematics failing if they had tile entity data because of a Spigot change.
2018-08-06 17:57:40 +10:00
Matthew Miller
334143357a
Added LongArrayTag support to NBT
2018-08-05 13:36:53 +10:00
Matthew Miller
38cff7c7b2
Fixed up tile entities in Sponge schematics.
2018-08-04 11:43:43 +10:00
Matthew Miller
b2769befdb
Added a few utility methods.
2018-08-04 11:43:42 +10:00
Matthew Miller
b2bc043eeb
Added 155:3 and 155:4 translation
2018-08-04 11:43:42 +10:00
Matthew Miller
3d265ff9b9
Added entity translations
2018-08-04 11:43:42 +10:00
Matthew Miller
2f3bc59e1b
Fixed //move
2018-08-04 11:43:42 +10:00
Matthew Miller
7773ef6f9a
Fixed a few issues with Sponge schematic handling.
2018-08-04 11:43:42 +10:00
Matthew Miller
2c1b234e38
Fixed some issues with Sponge schematics.
2018-08-04 11:43:42 +10:00
Matthew Miller
ea349bdbf1
Fix checkstyle issues.
2018-08-04 11:43:42 +10:00
Matthew Miller
a75d9e896b
Start work on the Sponge schematic format. This should work but it may not, it's untested.
2018-08-04 11:43:42 +10:00
Matthew Miller
a4b9ceaeb2
Finish off the last of the legacy mapper warnings (Excluding TNT as I've got the 1.13.1 names)
2018-08-04 11:43:42 +10:00
Matthew Miller
c05c33cab0
Make a lot of progress on legacy conversions.
2018-08-04 11:43:42 +10:00
Matthew Miller
fdb7ada295
Added some error handling for legacy conversions of schematics.
2018-08-04 11:43:42 +10:00
Matthew Miller
57eaa5f8f2
Using toBlockPoint appears to fix a fair few issues.
2018-08-04 11:43:42 +10:00
Matthew Miller
1480606b52
Fixed a few more issues found looking over the changeset.
2018-08-04 11:43:42 +10:00
Matthew Miller
521238b4eb
Fixed a few clipboard related issues.
2018-08-04 11:43:41 +10:00
Matthew Miller
db21f51a18
Fixed up data cycler command, and the fixwater & fixlava commands.
2018-08-04 11:43:41 +10:00
Matthew Miller
64e0d99696
Improvements to the legacy mapper. Still a lot of work.
2018-08-04 11:43:41 +10:00
Matthew Miller
1090c44a2e
Parser must use lowercase.
2018-08-04 11:43:41 +10:00
Matthew Miller
965e977411
Fixed a few more errors, and added legacy support to the item parser.
2018-08-04 11:43:41 +10:00
Matthew Miller
bc2279f2f6
Refactor schematics to use kenzierocks registerable system.
2018-08-04 11:43:41 +10:00
Matthew Miller
3f1f52d1f1
Made a few schematic related fixes. Made the deprecation error more obvious.
2018-08-04 11:43:41 +10:00
Matthew Miller
9f9fda72b7
Re-add legacy support to block parser, and fix query tool.
2018-08-04 11:43:41 +10:00
Matthew Miller
5f551d1ed4
Include default blockstate information.
2018-08-04 11:43:41 +10:00
Matthew Miller
65420af09e
Fixed //fill and //rotate
2018-08-04 11:43:41 +10:00
Matthew Miller
2239d14a01
Fixed //replace and masks with states.
2018-08-04 11:43:41 +10:00
Matthew Miller
663dd1f4d8
Added an entity, weathertype, and gamemode registry.
2018-08-04 11:43:41 +10:00
Matthew Miller
572bf04482
Cleanup the bukkit implementation, and update to the 1.13 release items/blocks.
2018-08-04 11:43:41 +10:00
Matthew Miller
c3d832c3fd
State system is done. It works. Finally. Still a few rough edges that need fixing however.
2018-08-04 11:43:41 +10:00
Matthew Miller
6b5f218809
Basically finish the state system. Just 1 more bug that I'm encountering.
2018-08-04 11:43:41 +10:00
Matthew Miller
4938f419ad
Almost finished the state system. Just got to have it actually load in the values.
2018-08-04 11:43:41 +10:00
Matthew Miller
3e1d438565
Get it to a point where it works minimally on 1.13 Spigot.
2018-08-04 11:43:41 +10:00
Matthew Miller
59ca29577c
Remove weird TODO import and moved BlockType == Material to BukkitUtil
2018-08-04 11:43:40 +10:00
Matthew Miller
ca06a05117
Update the Bukkit adapter to the Spigot API Preview
2018-08-04 11:43:40 +10:00
Matthew Miller
724661d903
Fixed DefaultBlockParser not working for things with _
2018-08-04 11:43:40 +10:00
kashike
ee6af8ee76
state stuff
2018-08-04 11:43:40 +10:00
kashike
40a665a509
package move
2018-08-04 11:43:40 +10:00
kashike
70208c38fd
category changes
2018-08-04 11:43:40 +10:00
Matthew Miller
e1c2ea3a3b
Update configs, and remove unused BlockData methods.
2018-08-04 11:43:40 +10:00
kashike
d33e2e98aa
registry changes
2018-08-04 11:43:40 +10:00
kashike
a48c319e7e
package move
2018-08-04 11:43:40 +10:00
Matthew Miller
7db443a69a
Migrate the logic for which pass a block goes into. Also updated it and made it use tags where possible.
2018-08-04 11:43:40 +10:00
Matthew Miller
efa09001c2
Remove the 'natural only' smooth brush feature due to inaccuracies.
2018-08-04 11:43:40 +10:00
Matthew Miller
57c13ef8f4
Continue moving out of legacy BlockType
2018-08-04 11:43:40 +10:00
Matthew Miller
e291cccb94
Move simulateBlockMine up to the platforms.
2018-08-04 11:43:40 +10:00
Matthew Miller
11f5d05e7b
Update BlockState to remove legacy ID usage.
2018-08-04 11:43:40 +10:00
Matthew Miller
93b225ca3c
Expose a way of switching between ItemType and BlockType for ItemBlocks.
2018-08-04 11:43:39 +10:00
Matthew Miller
b06937d1c8
Setup a legacy mapper system. The file does not exist yet.
2018-08-04 11:43:39 +10:00
Matthew Miller
8e09eb3dbe
Re-added wool colours to block parser
2018-08-04 11:43:39 +10:00
Matthew Miller
66d70f00e7
Removed more deprecated code
2018-08-04 11:43:39 +10:00
Matthew Miller
416480c16d
Separated out fluids and blocks - they're different now
2018-08-04 11:43:39 +10:00
Matthew Miller
70aceb3837
Use default state a bit more.
2018-08-04 11:43:39 +10:00
Matthew Miller
282eca7663
Added a category system and refactored registries
2018-08-04 11:43:39 +10:00
Matthew Miller
484687a49d
Further work on BlockState transition
2018-08-04 11:43:39 +10:00
Matthew Miller
e99190225e
Further BaseBlock modernisation
2018-08-04 11:43:39 +10:00
Matthew Miller
811f1d4433
Rewrote block parsing, and further switch to BlockState
2018-08-04 11:43:39 +10:00
Matthew Miller
5f5a1797ad
Remove legacy ServerInterface
2018-08-04 11:43:39 +10:00
Matthew Miller
e2608bc0c9
Further modernise and remove legacy item classes
2018-08-04 11:43:39 +10:00
Matthew Miller
c43109bde5
Start work on the new BaseBlock/BlockState split
2018-08-04 11:43:39 +10:00
Matthew Miller
aaaf2d5678
More deprecation removal
2018-08-04 11:43:38 +10:00
Matthew Miller
20bf6e079b
Continue the great purge
2018-08-04 11:43:38 +10:00
Matthew Miller
c537a2e948
Remove a tonne of code from WorldEdit. This breaks backwards compatibility. More will be removed. Sorry :)
2018-08-04 11:43:38 +10:00
Matthew Miller
b292a39765
Fixed the fuzzy matcher
2018-08-04 11:43:38 +10:00
Matthew Miller
a71e39d777
Convert the data system to a state system. This doesn't work, needs new data
2018-08-04 11:43:38 +10:00
Matthew Miller
1cc735e359
Further work on items
2018-08-04 11:43:38 +10:00
Matthew Miller
001a3544fb
Update the BaseItem classes
2018-08-04 11:43:38 +10:00
Matthew Miller
07ade0b083
Phase 1 of Item conversion
2018-08-04 11:43:38 +10:00
Matthew Miller
d12ad2548a
Add block registration to Forge WorldEdit.
2018-08-04 11:43:38 +10:00
Matthew Miller
3aff57d071
Bumped version and fixed LazyBlock issue.
2018-08-04 11:43:38 +10:00
Matthew Miller
d5012bb072
Rename legacy things to bundled things.
2018-08-04 11:43:14 +10:00
Matthew Miller
f5f1d357d9
Get rid of the string equality and convert a few more ID uses over.
2018-08-04 11:43:14 +10:00
Matthew Miller
41a80064f5
I guarantee this is broken. Start some form of string ID for blocks
2018-08-04 11:43:14 +10:00
Cebtenzzre
030a07b1d6
Fix ascent and descent commands.
...
For seven years and two days, the algorithm for ascent and descent has had an off-by-one error, and started at the wrong level.
Also, the message for failed descent has apparently never been right.
I figured I'd follow Java's conventions (as I see them) and have a body for the loop, so instead of incrementing the counter within the loop condition, I refactored the loop and put in a break statement. I prefer the shorter version, but POLA wins in a foreign code base.
2018-07-09 06:00:58 -04:00
Qveshn
ebd2a5b7c8
Unnecessary debug output removed
...
It was my mistake, I'm very sorry =(
2018-05-27 13:45:30 +03:00
Matthew Miller
9f86e71d47
Merge pull request #415 from Qveshn/feature/customlog
...
Customizable command log format (Date+Time are now available)
2018-05-27 16:50:26 +10:00
Qveshn
6a8ff1f4fe
Fix entities double transformation
...
tested with commands stack,copy,rotate,paste
1. //stack 3 up (checked field "repetitions")
2. //copy -e //rotate 45 //rotate 45 //paste (checked transformation)
2018-05-19 20:07:32 +03:00
Qveshn
f680635ded
Added customizable command log format (Date+Time are now available)
...
Added the option format to config files (config.yml + worldedit.properties). By default, current date and time are displayed.
The formatting function is implemented by analogy with the class java.util.logging.SimpleFormatter
2018-05-19 18:47:45 +03:00
Matthew Miller
f67f2ed93e
Merge pull request #408 from Brokkonaut/fix-old-sign-converting
...
Fix loading and converting signs in old schematics
2018-04-07 09:47:26 +10:00
Matthew Miller
ca660f1260
Merge pull request #409 from Brokkonaut/fix-wrong-block-for-snow-check
...
LEAVES2 should have snow on it too
2018-03-27 14:56:18 +10:00
Brokkonaut
4d2fe62d97
Fix loading and converting signs in old schematics
...
* Sign texts not starting with { are never valid json objects, so don't try to parse
* Else try to parse as json, but fall back to read sign text as string if not parseable
2018-03-26 06:49:39 +02:00
Brokkonaut
165fdac642
some translucent blocks were missing
2018-03-25 08:40:16 +02:00
Brokkonaut
701d80c757
LEAVES2 should have snow on it too
2018-03-25 08:38:47 +02:00
Matthew Miller
52263ac3b7
Ignore CUI connections with more than 3 failed attempts.
2018-02-28 10:59:00 +10:00
Matthew Miller
b17f2b55d7
Merge pull request #379 from boy0001/vector-fix
...
Vector and BlockVector should use the same hashCode
2018-02-17 16:18:35 +10:00
Matthew Miller
50f60da69f
Prevent players and complex parts being pasted in schematics.
2018-01-02 20:49:36 +10:00
Matthew Miller
6fc1449837
Merge pull request #391 from sk89q/sign-fixes
...
Provide compatibility for legacy schematics that use the old sign NBT format
2018-01-02 20:38:00 +10:00