Commit Graph

14 Commits

Author SHA1 Message Date
TomyLobo
bfc877cdb2 Added rotate code for vines, fence gates and mushroom caps. 2011-09-23 16:32:50 +02:00
TomyLobo
a3cd58fda1 Added flip code for vines, fence gates and mushroom caps. 2011-09-23 14:00:49 +02:00
TomyLobo
4b760fd17b Swapped flipY and flipZ in BlockData.flip and formatted the function more consistently. 2011-09-23 12:50:57 +02:00
Wizjany
f7c5782fa9 Added data support for silverfish blocks. 2011-09-17 14:11:59 -04:00
Wizjany
ece3934994 Abstracted cycler tool methods to BlockData and optimized them slightly, as well as adding support for many new blocks. 2011-09-17 01:44:10 -04:00
Wizjany
4c00a24c1d Abstracted all block IDs to BlockID and item ids to ItemType. Overloaded recently changed methods for compatibility and cleaned a few things up. 2011-09-03 13:01:51 -04:00
TomyLobo
3f58187790 Fixed sign post flipping 2011-08-26 16:48:31 +02:00
TomyLobo
c6843a2c6d When flipping a door upside-down, the top and bottom parts are now swapped. 2011-08-26 14:08:02 +02:00
TomyLobo
8e84e7ae18 - Added proper block flipping code for all blocks with proper rotation code except sign posts
- Fixed block rotation code for some blocks and cleaned it up a lot
- Added block rotation code for powered rails and detector rails
- //flip now flips all blocks, not just half of them
2011-08-26 13:14:39 +02:00
mrapple
1e9c5b2c76 Allow piston blocks to rotate 2011-07-02 20:06:56 -05:00
sk89q
d397460026 Added rotation support to redstone repeaters. 2011-06-03 22:51:42 -07:00
mrapple
e62015c0b8 Fix trapdoor rotation 2011-06-02 15:40:14 -05:00
sk89q
438a33cc0d Made trapdoors rotatable. 2011-05-31 19:43:48 -07:00
sk89q
582b98dad0 More file moving. 2011-05-01 01:30:33 -07:00