Commit Graph

920 Commits

Author SHA1 Message Date
ReneZeidler
e25e1bfe67 Let the handshake packet refresh the CUI protocol version (it happens that players join with another client before the previous session expires) and also send the current selection when receiving a handshake packet (for when the player joins and the previous session did not expire) 2014-02-01 08:21:59 -08:00
ReneZeidler
747de4cab7 That check is also done in the LocalSession, let the LocalSession decide what to do with multiple packets. 2014-02-01 07:24:29 -08:00
ReneZeidler
e70c82c7c0 Don't send SelectionShapeEvent events in the describeCUI/describeLegacyCUI methods, that event is already sent in dispatchCUISelection in LocalSession 2014-02-01 07:23:01 -08:00
TomyLobo
743a5ea869 Renamed a parameter in BukkitUtil. 2014-01-28 08:33:46 +01:00
wizjany
ab0d170d9a Added -s flag to //paste to select the pasted area.
Also undeprecated a method that shouldn't have been.
2014-01-12 15:57:19 -05:00
wizjany
ca44ee073a Added new log/leaves to floating tree remover tool. 2014-01-07 18:34:15 -05:00
TomyLobo
c25b9a53f2 Added config option to set the default for the /up and /ceil commands.
The config option defaults to glass as that is consistent across gamemodes.
Use -f to force flight (if available).
Use -g to force glass.
2013-12-31 19:04:19 +01:00
wizjany
99fae3e716 Revert /up and /ceil command to use glass block by default. Flight can be done via -f flag now. 2013-12-29 13:28:22 -05:00
TomyLobo
61905527f8 The /green command no longer affects permadirt and podzol.
This behaviour can be overridden with -f.
2013-12-29 18:28:42 +01:00
wizjany
85035a2a24 Allow forest generator to make trees under snow tiles. 2013-12-24 18:53:03 -05:00
wizjany
611cb81cf8 Added rotate/flip/cycle data for 1.7.2 blocks. 2013-12-24 18:31:48 -05:00
wizjany
d5831ea37b Added 1.7.2 biomes and trees. 2013-12-24 18:31:45 -05:00
TomyLobo
b3f2c10f79 Fixed some javadocs and deprecated isNaturalTerrainBlock(int). 2013-12-10 07:13:41 +01:00
wizjany
7b539dade6 Added 1.7 blocks and items. 2013-12-09 23:21:47 -05:00
TomyLobo
68b8218bea Moved containsFuzzy from EditSession to BaseBlock. 2013-12-03 23:53:44 +01:00
TomyLobo
d467bf1386 Added data value mappings for certain blocks and made all other block types wildcard matches. 2013-12-03 23:53:33 +01:00
TomyLobo
ef43e141ee Typo fix. 2013-12-02 10:35:01 +01:00
TomyLobo
da37f5424c Improved the readability of BaseBlock.equals. 2013-12-02 10:35:00 +01:00
wizjany
8574f7bb36 Update NMS access to 1.7.2. 2013-12-01 15:29:05 -05:00
TomyLobo
1b9445b6f2 Added a "pos1" pseudo block type, which uses the block type from the "primary position". 2013-11-30 17:21:38 +01:00
TomyLobo
768adee389 Added a "hand" pseudo block type that uses the currently selected block. 2013-11-30 17:21:37 +01:00
TomyLobo
8319eb6d91 Added an item->block mapping for LocalPlayer.getBlockInHand(). 2013-11-30 17:21:36 +01:00
TomyLobo
66253ff891 Added BlockType.getBlockForItem. 2013-11-30 17:21:36 +01:00
TomyLobo
1a96847f88 Added LocalPlayer.getBlockInHand().
Also added an appropriate overload to BukkitPlayer.
2013-11-30 17:21:35 +01:00
TomyLobo
cd0bc62931 WorldEdit.getBlock (and its callers) can now throw any WorldEditException. 2013-11-30 17:21:34 +01:00
TomyLobo
79bcfd815b Fixed //deform not doing anything at all. 2013-11-30 17:18:53 +01:00
TomyLobo
8dbabe344d Reduced indentation level in some methods in WorldEdit.java and made WorldEdit.getBlock less confusing. 2013-11-30 00:00:02 +01:00
wizjany
3acc82e97b Removed the allow-extra-data-values option.
This reverts parts of e477141.
Data values could never go past 15 anyway,
making the option pointless and misleading.
2013-11-26 10:53:23 -05:00
TomyLobo
3fa9a4e309 Attached ascending rails to the block they're ascending towards, in addition to the block below them. 2013-11-17 23:43:38 +01:00
TomyLobo
b6ab34f23b Attachments for the 21st century! 2013-11-17 21:21:36 +01:00
TomyLobo
728dd52b0d Fixed a javadoc. 2013-11-17 18:31:12 +01:00
TomyLobo
bef5c8e3e7 Removed flower pots from canPassThrough. 2013-11-14 18:40:36 +01:00
TomyLobo
b299632d00 Fixed some warnings. 2013-11-10 13:52:56 +01:00
TomyLobo
164601644a //walls on non-cuboid regions no longer introduces gaps in walls beyond 45 degrees (aka slanted roofs :)).
This is a better way to solve #273.
2013-11-03 10:20:49 +01:00
orthoplex64
22d6c51976 Added /curve. 2013-11-01 20:24:09 +01:00
orthoplex64
f4277c126d Hollow lines; modified line-drawing; EditSession utility methods
Made hypot() and getHollowed() static
2013-11-01 20:24:08 +01:00
orthoplex64
f38b6c484c Line thickness support 2013-11-01 20:24:08 +01:00
orthoplex64
91c6c69551 Add //line command and EditSession method
The EditSession method comes with javadoc.
2013-11-01 20:24:07 +01:00
Albert Pham
9930fb7338 Merge pull request #269 from sk89q/generatebiome
Added a //generatebiome command, which uses formulae to generate free-form biomes.
2013-11-01 12:23:27 -07:00
TomyLobo
f7c7292f79 Added a //generatebiome command, which uses formulae to generate free-form biomes.
Shorthands: //genbiome, //gb
2013-11-01 20:09:30 +01:00
TomyLobo
1746dd2e1a Snapshot restore now obeys masks again. 2013-11-01 20:09:28 +01:00
TomyLobo
803b4df72e Masks are now checked in setBlock instead of rawSetBlock.
Untested!!!
2013-11-01 20:09:27 +01:00
Albert Pham
69bcaa7133 Merge pull request #272 from sk89q/solidmask
Added a #solid mask
2013-11-01 12:08:29 -07:00
TomyLobo
961773ce5d Added non-cuboid support for //walls and //outline. 2013-11-01 19:05:49 +01:00
TomyLobo
627e029fbb Added a SolidBlockMask (#solid). 2013-10-30 08:49:14 +01:00
TomyLobo
02de320980 Introduced AbstractMask as a superclass to all implementors of the Mask interface. 2013-10-30 08:48:40 +01:00
TomyLobo
6e3d8395df Fixed UnderOverlayMask. 2013-10-30 08:48:13 +01:00
TomyLobo
ae6e59e8d0 Removed references to the deprecated BlockTypeMask class from UnderOverlayMask. 2013-10-30 08:48:12 +01:00
TomyLobo
f27d7e585d Moved ArbitraryShape and WorldEditExpressionEnvironment to a new "shape" package. 2013-10-26 12:33:24 +02:00
TomyLobo
dcd1c7cee8 Made /up and /ceil benefit from fly mode.
This avoids littering the world with floating glass blocks when possible.
2013-10-25 18:22:11 +02:00