Commit Graph

51 Commits

Author SHA1 Message Date
ebe2bc6ae2 Changed command pipeline to use Actor over LocalPlayer. 2014-06-27 18:29:42 -07:00
8f1943fd84 Merge commit '142f5c8e5c889ee5098c05ba2fde20b52467c1df' into feature/platform-caps 2014-06-27 16:03:29 -07:00
900c9b5258 Added BlockInteractEvent to replace handleBlockLeftClick().
Needed quite a shim for tools/brushes for now.
2014-06-26 16:56:40 -07:00
33e641d5f2 Added a new Location and added Entity.getLocation(). 2014-04-26 19:48:30 -07:00
e69e72c410 Moved annotation package to internal package.
Closes WORLDEDIT-3055.
2014-04-25 15:23:43 -07:00
e0a2873c99 Removed use of Guava's Cache because Bukkit uses an ancient version of Guava. 2014-04-05 14:44:41 -07:00
24f8fbc92a Converted API over to use new World.
This breaks backwards compatibility for all getWorld() methods, but
shim methods were added for binary compatibility with method calls that
use LocalWorld.
2014-04-05 03:04:21 -07:00
7ed1718d21 Moved LocalWorld's members upwards to AbstractWorld and World. 2014-04-04 22:40:29 -07:00
8fb73347e4 Implemented PlatformManager, Platform over old platform registration method. 2014-04-04 20:53:58 -07:00
ae8becafdd Code cleanup. 2014-04-04 16:09:05 -07:00
e0fd804f70 Standardized file headers. 2014-04-04 15:23:11 -07:00
478ce3f627 Fixed utility classes having constructors. 2014-04-04 14:35:12 -07:00
469cb8c8b3 (Breaking) Moved some packages around.
Most of the changes should not break *most* WorldEdit-using plugins,
but implementations of WorldEdit are broken by this change.
2014-04-02 19:20:12 -07:00
a7d83958ac Added event bus implementation. 2014-04-02 18:53:06 -07:00
8bec48dc9e Moved DoubleArrayList to util.collection. 2014-03-31 20:11:23 -07:00
031d40f9e6 Changed SimpleBlockReorder to TupleArrayList. 2014-03-31 19:48:10 -07:00
e657fd5be9 Moved noise classes to worldedit.math.* package. 2014-03-29 21:08:03 -07:00
e5e5d8901a Added NoiseFilter and NoiseFilter2D masks. 2014-03-28 16:13:12 -07:00
c25b9a53f2 Added config option to set the default for the /up and /ceil commands.
The config option defaults to glass as that is consistent across gamemodes.
Use -f to force flight (if available).
Use -g to force glass.
2013-12-31 19:04:19 +01:00
d5831ea37b Added 1.7.2 biomes and trees. 2013-12-24 18:31:45 -05:00
3acc82e97b Removed the allow-extra-data-values option.
This reverts parts of e477141.
Data values could never go past 15 anyway,
making the option pointless and misleading.
2013-11-26 10:53:23 -05:00
921c354db7 Made everything that uses canPassThrough use data values. 2013-10-17 11:03:55 +02:00
2a4e6ac93a Added a separate point maximum for polyhedral selections. 2013-08-16 08:18:36 +02:00
142f5c8e5c Changed WorldEdit to use the new dispatcher. 2013-06-18 14:51:42 -07:00
31de2a3a09 Update PropertiesConfiguration. Catch potential NPE. 2013-02-24 01:53:14 -05:00
6abd48ab08 Add a config setting to allow creative mode players to override inventory setting. 2013-01-19 19:06:55 -05:00
79802bd4b9 Fix command logging.
No seriously, was the previous code even supposed to work?
2012-12-27 11:47:07 -05:00
a54c7437fc Add config option to allow symbolic links for files. 2012-12-25 18:42:20 -05:00
f9791d25ce Derp. 2012-12-24 02:08:38 -05:00
e4771416aa Added new items for 1.4.6
Fix permission for other help command (why are there two?)
- Made registerhelp read from yaml (not that the setting does anything)
Added an option to override data value limits.
- This should fix some mods which use data values above 16
- May cause issues if set to true and people mess with vanilla data values
2012-12-24 01:18:18 -05:00
56d534bf0d Use right config value for butcher radius. Add max radius for butcher. 2012-11-23 20:18:17 -05:00
fe445a7ec9 Remove chat-based WECUI protocol. Everybody running a modern (1.2.5 or newer) WECUI should be fine.
This has a bonus of allowing us to stay far far away from that smelly PlayerChatEvent guy who's always late (or early, or both).
2012-08-04 20:24:17 -07:00
cd64ca459d Add config entries for polygonal region points limit 2012-04-23 11:39:09 +02:00
2ed92dafad Added WECUI handshake option 2012-04-07 13:29:00 -07:00
73dbbbac9a Make sure all WorldEdit files are in the plugins/WorldEdit folder 2012-03-28 11:03:59 -07:00
a74a0a40e2 We don't really need deprecated private methods :) 2012-03-21 10:58:14 +01:00
b6d1146427 Added support for new tree types to TreeGenerator and make adding more tree types later easier 2012-03-17 15:28:49 -07:00
94619e3fe4 Added default radius setting for butcher and added permissions for killing pets, npcs, and non hostile animals. 2012-03-06 16:07:18 -08:00
8aa65fd7f4 License block changes
Added some missing license blocks
Added "and contributors" to all copyright notices.
Added $Id$ to files that were still missing it.
Changed "All rights reserved" to GPLv3 on Injector.java.
2012-01-20 08:24:32 +01:00
70205bfd11 Removed string.isEmpty() method calls 2011-12-27 13:21:55 -08:00
324a041e38 Split up some external .* imports. 2011-12-26 00:36:23 +01:00
9aa8c5f674 Now that WorldEdit has YAML handling classes, YAMLConfiguration is separate from BukkitConfiguration. 2011-12-24 22:22:37 -08:00
98216e2762 Added support for non-128 worldheights 2011-12-13 04:50:53 +01:00
7e13b60a51 Cleanup 2011-11-23 04:48:40 +01:00
67a7969cd1 Added a tool that allows a player to place and remove blocks at a distance. 2011-09-18 21:53:29 -04:00
4c00a24c1d Abstracted all block IDs to BlockID and item ids to ItemType. Overloaded recently changed methods for compatibility and cleaned a few things up. 2011-09-03 13:01:51 -04:00
990915b23f Merge remote-tracking branch 'remotes/pull_117/multiworld-snapshots' 2011-08-05 12:29:49 +02:00
66dcc99809 fixed superpickaxe for gravel & lightstone, preprocessors faster than postprocessors, added methods so same-type changes are visble client-side, fixed fixliquid & setblocks block count 2011-07-15 02:00:48 -05:00
858f8d3c36 Add multiworld snapshot support 2011-07-07 18:23:12 +01:00
021e99c252 Added range command for brushes. Thanks Nichts 2011-06-22 18:33:43 -04:00